• Title/Summary/Keyword: People-Image

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Effective Image Sequence Format in 3D Animation Production Pipeline (3D 애니메이션 제작 공정에 있어서 효율적인 이미지 시퀀스 포맷)

  • Kim, Ho
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.134-141
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    • 2007
  • In 3D animation rendering process, Although we can render the output as a movie file format, most productions use image sequences in their rendering pipelines. This Image Sequence rendering process is extremely important step in final compositing in movie industries. Although there are various type of making image rendering processes, TGA format Is one of most widely used bitmap file formats using in industries. People may ask TGA format is most suitable for in any case. As we know 3D softwares have their own image formats. so we need to testify on this. In this paper, we are going to focus on Alias' 3D package software called MAYA which we will analyze of compressing image sequence, Image quality, supporting Alpha channels in compositing, and Z-depth information. The purpose of this paper is providing to 3D Pipeline as a guideline about effective image sequence format.

Images of Jeans According to Body Types and Gender 1 (신체유형과 성별에 따른 청바지 이미지 1)

  • Lee Young-Mi;Lee In-Ja
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.1
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    • pp.85-99
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    • 2005
  • This study is to know the blue jean image according to type and its constituting element. and also to analyze image according to the sex of wearers and recognizers, the existence and nonexistence of blue jean affect the wearer's body type. Thirty-six photo stimulus material attached to men and women wearers selected as people of skinny types, average types and fat types, were seen to 1,354 men and women university students and had them measure blue jean image and element of twenty one items. 1, The blue jean image was different according to design type. The broad blue jean was active but it looked fat. The bleached blue jean matched with any clothing. The legs looked long. Painting blue jean seemed o be new, colorful, splendid, The torn blue jean appeared to match with any clothing. And lap seam blue jean was active but the waist seemed as thick image. 2, In the wearer's body type, the jeans image strengthen the wearer's body image. The legs looked long. The fat type appeared high in the item like this; they looked fat. The waist looked thick. It was courageous and casual. It appeared that the fat element appeared as blue jean image of fat type. 3, In the relation of wearer's sex and blue jean image, when the wearers were men, the image was passable. It matched with anyone. It was splendid and refined. The legs appeared long. When the wearers were women, the blue jean image was economic. It had no relation with a fashion. It was active, comfortable, free, casual and fat. The waist looked thick. In image element, activity and fat element appeared as a main element of the blue jean image.

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A Study on the Effective Image Sequence Format in 3D Animation Production (3D 애니메이션 제작에 있어서 효율적인 Image Sequence format에 관한 연구)

  • Kim Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.131-136
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    • 2005
  • In 3D animation rendering process, Although we can render the output as a movie file format, most productions use image sequences in their rendering pipelines. This Image Sequence rendering process is extremely important step in final compositing in movie industries. Although there are various type of making image rendering processes, TGA format is one of most widely used bitmap file formats using in industries. People may ask TGA format is most suitable for in any case. As we know 3D softwares have their own image formats. so we need to testify on this. In this paper, we are going to focus on Alias' 3D package software called MAYA which we will analyze of compressing image sequence, Image quality, supporting Alpha channels in compositing, and Z-depth Information. The purpose of this paper is providing to 3D Pipeline as a guideline about effective image sequence format.

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The Memory of War : from War Damages to Natural Disaster -The Evacuation Image Portrayed in Korean War Painting (전쟁의 기억: 전재에서 자연재해로 - 6.25전쟁기 회화 작품에 나타난 피난 이미지)

  • Cho, Eun-jung
    • The Journal of Art Theory & Practice
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    • no.13
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    • pp.7-33
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    • 2012
  • The memory of the Korean War is about the time period when people lived toughly during evacuation, due to being exposed to the natural climate such as intense cold or heat without any protection, leaving their comfortable home and living in temporary built shelters which were barely enough to avoid the wind. 'Death is concealed and only the figures of evacuation for survival were expressed, just as how the government ordered. Since the experience of the battlefield is personal and fragmentary, that is broken into pieces, it does not have compatibility. As war is a distorted experience that cannot be placed in a big picture, it is not possible to take a view of the war's big picture. Having this individualized experience as a common collective memory is an issue and it is the will that people tries to pursue. The reason why the evacuees from north to south, and as well as from the south to further south were all able to be adopted as the theme of artworks due to the military action that emptied the occupied territories of the North Korean Army under the forced removal command. In such situations, the natural state of the 'snow' was like a symbol of the 1.4 Recession. The group of people who were thrown into the intense cold displaced the war damage of loosing their base livelihood, and symbolized the obedient citizens who faithfully follow their government's command. The figure of advocating anti-communism is projected as a figure of a refugee during cold winter-time and it contains ones past which he or she obeyed its own country's commands. Evacuation, especially the evacuation during the winter is a visual device that can confirm these kinds of country's command. The consequences were same for the artists as well. Therefore, the situation being communal could be found due to the individual experiences during war are ideological. The image of the refuge shown in the picture played the role of strengthening the consciousness of defecting to South Korea into the meaning of the 'Finding Freedom.' I would like to express that the reason of them leave their home during the harsh winter is in order to avoid the oppression of the Communist Party. The evacuation that people went through was not to 'Finding Freedom', but 'To Survive'. Later, this evacuation has been imprinted as a behavior of choosing free Republic of Korea, which was an ideological issue. Anti-communism was the rule of survival in South Korea society, and people have the tendency to remember what they want to remember. As it is not the people who possesses an incident, but the memory that possesses ones, people cover their memory with disguised plots in order to forget the violence and to live a different prologue. They share the incident of violence as a hurtful memory. The tragedy of the Korean War was the result of Ideology and being in between the powerful nations' rights, but the violence during the war has been depicted as a natural disaster, which was the evacuation in heavy snow.

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Interaction and Image of Characters with Disabilities Displayed in Korean Folk Tales Picture Books (우리나라 옛이야기 그림책에 나타난 장애 등장인물의 상호작용과 이미지)

  • Yoo, Soo-Ok
    • Korean Journal of Child Studies
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    • v.28 no.3
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    • pp.235-250
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    • 2007
  • Using content analysis this study examined Korean people's traditional view on children with disabilities, hoping to contribute to the selection of appropriate picture books for an understanding of disabilities in kindergartens and child care centers. Story book characters with disabilities mainly interacted with their families and village people, had lower positions, did not accomplish their work on their own, and suffered from others' anger and beating. Differences in types of disabilities were that physical disabilities were viewed positively, while mental disabilities were viewed negatively. The former had wider scope of activities and maintained more positive relationships with other characters than the latter; furthermore, the former had higher position than the latter and had cooperative interactions with people without disabilities.

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A Comparative Study on Street Fashion Trends in Seoul and Milan (서울과 밀라노의 스트리트 패션 비교 연구)

  • 노미경;양취경
    • Journal of the Korean Society of Costume
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    • v.53 no.5
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    • pp.49-63
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    • 2003
  • Street Fashion plays an important role as an indication of new trends staring point for Young people who are fashion-conscious sensitive to changes in fashion. This study aims at: (1) comparing street fashion trends of young women in Korea and Italy by analyzing the characteristics of young people's fashion in Seoul and Milan between the seasons of Autumn in 2001 to Summer 2002 ; (2) understanding the way young women create ´self-image´ through the clothes they wear on the streets. Finally, 1 expect this study to become a useful source of data for a more detailed analysis of the overall trend of young people's fashion between the East and West.

A Study on the Design of Environmental Furniture (환경가구 디자인에 관한 연구)

  • 윤여항
    • Journal of the Korea Furniture Society
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    • v.13 no.1
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    • pp.85-95
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    • 2002
  • Environmental furniture comprises an independent design branch as distinguished from he design of street furniture. Environmental furniture helps people enjoy outdoor relaxation and cultural activities by creating convenient facilities and plays a part as the medium connecting environment and living. As a tool effecting all outdoor living conditions including home and public environment, it helps people lead a convenient and safe outdoor life. It is an important element that contributes to the image of outdoor scenery. Therefore, the design of environmental furniture should : 1)consider environment including 3R(Recycle, Reuse and Reduce) which makes harmony with nature without destroying it. 2)seek qualitative improvement by using environmental friendly materials and continuously developing new materials. 3)be assisted by the administrative support from the government to make the environmental furniture design an integral part of the city plan. The quality of a city environment will be greatly improved when people's interest in and their changed view towards environmental furniture is effected.

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User Density Estimation System at Closed Space using High Frequency and Smart device

  • Chung, Myoungbeom
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.11
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    • pp.49-55
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    • 2017
  • Recently, for safety of people, there are proposed so many technologies which detect density of people at the specific place or space. The representative technology for crowd density estimation was using image analysis method from CCTV images. However, this method had a weakness which could not be used and which's accuracy was lower at the dark or smog space. Therefore, in this paper, to solve this problem, we proposed a user density estimation system at closed space using high frequency and smart device. The system send inaudible high frequencies to smart devices and it count the smart devices which detect the high frequencies on the space. We tested real-time user density with the proposed system and ten smart devices to evaluate performance. According to the testing results, we confirmed that the proposed system's accuracy was 95% and it was very useful. Thus, because the proposed system could estimate about user density at specific space exactly, it could be useful technology for safety of people and measurement of space use state at indoor space.

Psychological lssues in the Design of Underground Facilities (지하공간 설계에 있어서의 심리적 요인에 대한 고찰)

  • 김치환
    • Tunnel and Underground Space
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    • v.4 no.2
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    • pp.186-191
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    • 1994
  • In recent decades, underground usage in urban areas has expanded from subways and utilities to include virtually every non-residential building function. Greater usage of underground space is envisioned in the more congested urban areas in the world such as Asia and Europe. This increasing interest in underground development is raising basic questions about whether people can work and live underground, and if so, what design techniques can sucessfully be employed. The actual experience of people in underground space, as well as general associations and image of the underground reveal predominantly negative attitudes. A number of design techniques have been suggested by researchers, or actually utilized by designers, to alleviate these potential problems for people in underground space. This paper identifies these psychological and physiological problems. In addition, design objective and possible solutions are briefly summarized. This is followed by a summary of special design problems and objectives related to road tunnels.

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People Counting and Coordinate Estimation Using Multiple IR-UWB Radars (다수의 IR-UWB 레이다를 이용한 인원수 및 좌표 추정 연구)

  • Tae-Yun Kim;Se-Won Yoon;In-Oh Choi;Joo-Ho Jung;Sang-Hong Park
    • IEMEK Journal of Embedded Systems and Applications
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    • v.19 no.1
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    • pp.39-46
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    • 2024
  • In this paper, we propose an efficient method for estimating the number of people and their locations using multiple IR-UWB radar sensors. Using three IR-UWB radar sensors in the indoor space, the measured signal from the target is processed to remove the clutter using rejection methods. Then, to further remove the clutter and to determine the presence of the human, the time-frequency image representing the micro-Doppler is obtained and classified by a convolutional neural network. Finally, the system finds the number of human objects and estimates each position in a two-dimensional space. In experiments using the measured data, the system successfully estimated the location and number of individuals with a high accuracy ≈ 88.68 %.