• 제목/요약/키워드: Pattern design

검색결과 5,544건 처리시간 0.029초

임부용 길원형 설계에 관한 연구 (A Study on Bodice Basic Pattern Design for a Pregnant Woman)

  • 나미향;김미선;박성혜
    • 한국생활과학회지
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    • 제4권1호
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    • pp.75-83
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    • 1995
  • A pregnant woman usually brings on a great change of her body line after the six month pregnant time. In particular, the abdomen is the biggest of all body parts, in the latter of her pregnance, compared with the fact of the bosom is as such for the common body line. Accordingly, we have the 10 main item to design a pregnant woman's proper pattern by the Body Volume Pre-Outline. The pregnent woman's bodice basic pattern of this study is designed loosely for hiding the change of body as the progress of pregnance, in order to be applied to a pregnant woman's pattern design variously.

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Linked Observer 패턴을 적용한 안드로이드 게임 프레임워크 설계 및 구현 (Design and Implementation for Android Game Framework Using the Linked Observer Pattern)

  • 서문석
    • 한국IT서비스학회지
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    • 제12권3호
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    • pp.421-432
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    • 2013
  • The changes in the game platform is appeared since the advent of smart-phones. Apple's iOS or Google's Android platform is gradually expanding their territories in the mobile game area. Android's platform fragmentation and the absence of game development framework act as barriers for game developments. In the development of game applications on the smart-phone, the standardized development procedures under game framework can achieve the productivity improvement. In this paper, we propose a new design pattern suitable for the design of a framework for new areas of application through the expansion of existing framework. The design and implementation of the Android game development framework is presented by taking advantage of existing design patterns and a proposed pattern. Also we propose the standardized development procedure of game applications under the proposed framework.

여성 골프웨어의 선호도에 따른 이미지 분석 (Analysis of Sensibility Image According to Preference of Woman′s Golfwear)

  • 구희경
    • 한국의상디자인학회지
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    • 제3권2호
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    • pp.87-106
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    • 2001
  • This study is to measure and evaluate the sensibility image for textile color and pattern design of woman's golfwear. Four-group colors and four patterns classified by a pracical survey on the market are presented. A questionnaire has 14 sensibility related words scaled by 7 point semantic differential method. The practical research is performed for 150 women screened by sensibility test for individual preference analysis based on the ages. Each subject is answered by a face-to-face interview method to improve survey's accuracy. For statistical results there are significant differences in treatment means of sensibility measurements according to the ages. Sensibility image for textile color and pattern design is significantly different according to individual character based on ages. In summary, this paper has proposed the sensibility image scale for textile color and pattern design of women's golfwears to satisfy individual sensibility according to ages. The results of this study can be effectively applied to develop textile color and pattern design based on human sensibility.

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텍스타일 패턴 유형에 따른 세대간 감성 이미지 차이에 관한 연구 (Analysis of Sensibility Image for Textile Pattern Design Based on the Generation)

  • 구희경;김희선
    • 한국의상디자인학회지
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    • 제2권2호
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    • pp.155-171
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    • 2000
  • This study is to measure and evaluate the sensibility image for textile pattern design based on the generation. Ten patterns classified by a practical survey on the market are presented. A questionnaire has 14 sensibility related words scaled by 7 point semantic differential method. The practical research is performed for 200 women screened by sensibility test for individual character analysis based on the generation. Each subject is answered by a face-to-face interview method to improve survey's accuracy, For statistical test about differences in treatment means, SAS package is used and analyzed through ANOVA, significance probability and mean, In summary, this paper has proposed the sensibility image scale for apparel pattern design to satisfy individual sensibility, The results of this study can be effectively applied to develop textile pattern design based on human sensibility.

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주민주도형(住民主導型) 지구환경계획(地區環境計劃)(まちづくり)에 대한 한일비교연구(韓日比較硏究) -패턴랭귀지를 사용한 마을계획과정을 중심으로- (A Comparative Study of Korea and Japan on the Community Design by the People - About design process of rural community applied 'Pattern Language' -)

  • 최효승
    • 한국농촌건축학회논문집
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    • 제1권1호
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    • pp.23-40
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    • 1999
  • In this paper, I made a comparative study of design process of Kuryong-Ri, Keumsong-Myun, Chechon City, Chungbuk Province which is one of rural communities in Korea and framing process of master plan for Hama street at Sirahama town on Wakayama Ken, famous hot-bath resort in Japan. Both processes have common points to adopt identical design philosophy and method called 'Pattern Language'. The aim of this study to provide valuable reference for applying at community design by the people in the future, though analyzing common and unlike points, laying stress on the process of user-participation rather than its final results. It is possible confirm Pattern Language is effective tool for carrying out community design by the people.

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전통 박쥐문양을 활용한 남성 패션상품 디자인 개발 - 테셀레이션 배치법 및 클림트 작품의 색채 활용을 중심으로 - (Development of a Man's Fashion Goods Design using a Traditional Bat Pattern -Focusing on the Tessellation Arrangement and Color-Scheme of the Klimt's Painting-)

  • 임병수;조진숙
    • 패션비즈니스
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    • 제17권2호
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    • pp.95-116
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    • 2013
  • The purpose of this study is to link traditional patterns to man's fashion goods design. Of all the traditional patterns, the bat pattern was chosen for use during the development of a man's fashion goods design as like as neck-tie, pocketchief and scarf. This study is based upon document searches, including research papers. Thought these searches, it investigates the form of traditional bat patterns, tessellation which can be found easily in the Islamic culture as well as in tile and carpet patterns and a modern painting by Gustav Klimt(1862-1918). Based on this investigation, the study attempt to modernize the bat pattern and apply the neck-tie, pocketchief and scarf. The design procedure includes three sub-processes: selection, arrangement and color-scheme. In conclusion, six designs of man's fashion goods were created by using one of Korea's traditional patterns - the bat pattern. Therefore, this study offer invaluable suggestions for multifaced research on how to come up with design concepts which apply Korea's traditional patterns to Man's fashion goods design.

빅토리안 문양(文樣)이 현대(現代) 텍스타일 제품(製品) 디자인에 미친 영향(影響) (The Influence of the Victorian Pattern on the Modern Textile Product Designs)

  • 엄경희;신상희
    • 패션비즈니스
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    • 제8권4호
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    • pp.68-79
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    • 2004
  • This study aims to understand the history of the Victorian age that attached importance to various designs and aesthetic aspects by art and craft movement, and to present that the Victorian pattern is a factor with unlimited possibility in application and development of the modern textile product designs. Therefore, through documents research home and abroad, I considered the periodical background of the Victorian style, a change course of textile, and the theoretical backing of the Victorian pattern, and I studied and analyzed the cases of being applied in the modern textile product designs by classifying apparel, home interior, and fashion accessories. First of all, in apparel, the Victorian pattern transformed into geometrical form had much relative importance, and secondly, in the home interior, the Victorian pattern was expressed realistically or it was represented more boldly and complexly with new materials or techniques introduced. Thirdly, in fashion accessories, decorative nature was shown in intense design with the real description of the Victorian flower pattern and brilliant colors. With these results, it was found out that when the Victorian pattern was applied in the modern textile product designs, it was the factor that could be expected to make a high value added suitable with the modern sense, and it was the pattern with developmental potential with its unlimited use range. Therefore, based on this study, it is considered that the development of textile product designs utilizing the Victorian pattern and academic research, reorganizing the Victorian pattern in accordance with the modern design should be continued.

니트 자카드와 인타샤의 패턴 유형 분석 -2013F/W~2022F/W 4대 패션컬렉션을 중심으로- (An Analysis of Pattern Types of Knitted Jacquard and Intarsia -Focused on Four Fashion Collections from 2013F/W to 2022F/W-)

  • 최서희;오민택;김성달
    • 패션비즈니스
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    • 제26권5호
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    • pp.36-48
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    • 2022
  • This study aims to analyze the patterns made with knitted jacquard and intarsia techniques to provide essential data to help plan different knitwear designs using the techniques and patterns. Based on approximately 3,000 jacquard and intarsia knitwear published in the four significant womenswear collections over the past decade, eight main pattern types were classified, and each characteristic was analyzed. Firstly, it is a logo and symbol type pattern that appears mainly as a means of emphasizing a brand. Secondly, it is a traditional pattern with settled patterns from the past to the present. Third, it is a geometric pattern that appears both typically and atypically in various forms. Fourth, an abstract pattern type does not show a precise form or motif. Fifth, it is a colorful and diverse flower and plant pattern. Sixth, it is a landscape pattern that expresses nature and living space. Seventhly, it is an animal pattern type that expresses the appearance of an animal or the shape of the. Finally, it is a caricature pattern type using characters and various cartoonish motifs. Based on the analysis results of this study, creative and diverse design development of Jacquard and Intarsia knitwear and development of the knitwear market will take place.

근대기 실내장식요소로서 벽지에 대한 인식과 디자인 전개에 관한 동서양 비교 연구 - 1900년대 전후 영국과 한국의 벽지사례를 중심으로 - (A Study on the Wallpaper Design as the Interior Decorating Elements in Modern Period - Focused on England and Korea Wallpaper in the 1900s -)

  • 이지영
    • 한국실내디자인학회논문집
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    • 제26권5호
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    • pp.106-116
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    • 2017
  • In the 1900s, the cultural crossing of East and West was realized through the acceptance and reproduction of culture. Cultural change in the Orient was the result of attempts to harmonize the West's images, which they chose in their respective countries, with their own culture. However, research on design history until now has been centered on the West, and East was regarded as a beneficiary of civilization inherited from Western's. From the point of view of Western design history as a main trend, the unique characteristics of Korean design culture are not revealed. Therefore, through this studies, we want to distinguish Korea's modern design, which has been recognized as a minority. For the study, through the wallpaper, which is one of the detailed components of the interior space in modern times, we try to analyze the socio - cultural historical factors and design characteristics influencing the formation of the interior space in modern times. Summarizing a result of research. The early modern wallpaper of England mainly uses plants as motifs. But In Korea, animal patterns and letter patterns were used. The reason why European wallpaper was mainly a plant at the time was that the structure of the motif was useful for the process of creation. However, in the case of the Korean wallpaper pattern, the theme was selected according to the meaning of the motif, and it was abstracted appropriately for the 2D design. As a result, many geometric shapes were formed. In addition, European wallpaper pattern is more complex and organic than Korean wallpaper pattern. Therefore, the boundary of the central pattern as the basic unit is unclear and the patterns are connected. The pattern development method is not a simple repetition but a combination of symmetry and repetition. In Korea, on the other hand, the boundaries of unit patterns are clear and patterns are developed by simple repetition. There are many diamond-type repeating patterns in particular.

디자인 패턴을 이용한 JiKU/XML 객체지향코드 생성기 설계 및 구현 (A Design and Implementation of JiKU/XML Object-oriented Code Generator Using for Design Pattern)

  • 선수균
    • 정보처리학회논문지D
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    • 제11D권4호
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    • pp.907-916
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    • 2004
  • 단일 시스템으로 개발된 기존 코드 생성 시스템은 분산 환경 상에서의 개발자나 유지 보수자들의 디자인패턴 정보를 공유하는 것이 원활하지 못했다. 본 논문에서는 웹환경 기반인 XML과 디자인 패턴을 이용한 JiKU/XML 객체지향코드 생성기를 설계하고 구현한파. 이것은 디자인 패턴 구조를 XML 코드로 변환하기 위해 UML을 이용하였으며 UML로 표현된 설계 정보를 XML 코드로 생성하기 위해 PIML 구문법에 맞게 코드생성을 한다. 이 JiKU/XML 객체지향코드 생성기는 열 단계로 코드를 생성하고 설계정보가 XML 코드로 생성되므로 웹 환경에 쉽게 적응 시킬 수 있다. 기존의 생성기인 F77/J++ 생성기의 단점을 보완했으며 UML과 패턴 정보를 이용하기 때문에 설계의 표준화를 이룰 수 있다. 기존 시스템과 적용사례를 비교 분석하여 본 연구에서 제안한 생성기가 더욱 향상된 기능을 제공한다.