• Title/Summary/Keyword: Path Planning and Control

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Importance of End User's Feedback Seeking Behavior for Faithful Appropriation of Information Systems in Small and Medium Enterprises (중소기업 환경에서의 합목적적 정보시스템 활용을 위한 최종사용자 피드백 탐색행위의 중요성)

  • Shin, Young-Mee;Lee, Joo-Ryang;Lee, Ho-Geun
    • Asia pacific journal of information systems
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    • v.17 no.4
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    • pp.61-95
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    • 2007
  • Small-and-medium sized enterprises(SMEs) represent quite a large proportion of the industry as a whole in terms of the number of enterprises or employees. However researches on information system so far have focused on large companies, probably because SMEs were not so active in introducing information systems as larger enterprises. SMEs are now increasingly bringing in information systems such as ERP(Enterprise Resource Planning Systems) and some of the companies already entered the stage of ongoing use. Accordingly, researches should deal with the use of information systems by SME s operating under different conditions from large companies. This study examined factors and mechanism inducing faithful appropriation of information systems, in particular integrative systems such as ERP, in view of individuals` active feedback-seeking behavior. There are three factors expected to affect end users` feedback-seeking behavior for faithful appropriation of information systems. They are management support, peer IT champ support, and IT staff support. The main focus of the study is on how these factors affect feedback-seeking behavior and whether the feedback-seeking behavior plays the role of mediator for realizing faithful appropriation of information systems by end users. To examine the research model and the hypotheses, this study employed an empirical method based on a field survey. The survey used measurements mostly employed and verified by previous researches, while some of the measurements had gone through minor modifications for the purpose of the study. The survey respondents are individual employees of SMEs that have been using ERP for one year or longer. To prevent common method bias, Task-Technology Fit items used as the control variable were made to be answered by different respondents. In total, 127 pairs of valid questionnaires were collected and used for the analysis. The PLS(Partial Least Squares) approach to structural equation modeling(PLS-Graph v.3.0) was used as our data analysis strategy because of its ability to model both formative and reflective latent constructs under small-and medium-size samples. The analysis shows Reliability, Construct Validity and Discriminant Validity are appropriate. The path analysis results are as follows; first, the more there is peer IT champ support, the more the end user is likely to show feedback-seeking behavior(path-coefficient=0.230, t=2.28, p<0.05). In other words, if colleagues proficient in information system use recognize the importance of their help, pass on what they have found to be an effective way of using the system or correct others' misuse, ordinary end users will be able to seek feedback on the faithfulness of their appropriation of information system without hesitation, because they know the convenience of getting help. Second, management support encourages ordinary end users to seek more feedback(path-coefficient=0.271, t=3.06, p<0.01) by affecting the end users' perceived value of feedback(path-coefficient=0.401, t=6.01, p<0.01). Management support is far more influential than other factors that when the management of an SME well understands the benefit of ERP, promotes its faithful appropriation and pays attention to employees' satisfaction with the system, employees will make deliberate efforts for faithful appropriation of the system. However, the third factor, IT staff support was found not to be conducive to feedback-seeking behavior from end users(path-coefficient=0.174, t=1.83). This is partly attributable to the fundamental reason that there is little support for end users from IT staff in SMEs. Even when IT staff provides support, end users may find it less important than that from coworkers more familiar with the end users' job. Meanwhile, the more end users seek feedback and attempt to find ways of faithful appropriation of information systems, the more likely the users will be able to deploy the system according to the purpose the system was originally meant for(path-coefficient=0.35, t=2.88, p<0.01). Finally, the mediation effect analysis confirmed the mediation effect of feedback-seeking behavior. By confirming the mediation effect of feedback-seeking behavior, this study draws attention to the importance of feedback-seeking behavior that has long been overlooked in research about information system use. This study also explores the factors that promote feedback-seeking behavior which in result could affect end user`s faithful appropriation of information systems. In addition, this study provides insight about which inducements or resources SMEs should offer to promote individual users' feedback-seeking behavior when formal and sufficient support from IT staff or an outside information system provider is hardly expected. As the study results show, under the business environment of SMEs, help from skilled colleagues and the management plays a critical role. Therefore, SMEs should seriously consider how to utilize skilled peer information system users, while the management should pay keen attention to end users and support them to make the most of information systems.

Rediscovering A Path to Aging in Place: Development of Housing Cooperatives for Rural Elderly

  • Lee, Hyun-Jeong
    • Architectural research
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    • v.13 no.3
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    • pp.31-40
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    • 2011
  • Profit-keeping behaviors naturally occur in the market to satisfy consumers, and the logic behind it lies in the economies of scale. On the flip side, some commodities transacted in the market are not available or can not be easily acquired unless the demand is high enough. Under this proposition, some consumers rise and find their own solution to meet the services at a reasonable cost or at an adequate level. The commonly adopted way is to establish a cooperative, and it stirs purchasing power by pooling resources and further bargains price and service quality. As a consumer cooperative, housing cooperatives notably found in rural towns enable the elderly to continue independent living. This study is to take a closer look at residential life of the rural elderly in housing cooperatives. Utilizing in-depth focus group interviews with 40 residents in four housing cooperatives, this qualitative research draws main factors affecting the decision to move in, residential assessment, and strengths and weakness of living in a housing cooperative. The primary factor influencing the moving decision is to continue to independent living in a familiar community, and the bottom line is planning ahead. Frailty and bereavement are found to be the leading occasions for them to move. The participants are satisfied with the independent living arrangement, and particularly, cited such features as safety and security, elderly-friendly design, common spaces, freedom, social activities and efficient living. Also, it is stated that some cooperative natures such as control over the property and giving a voice on management render positive impacts on the satisfaction with communal living. In spite of all the benefits and strengths, participants face with a public notion that an independent living arrangement like a housing cooperative has never done before in rural towns, so that most people recognize it as part of dependent living arrangements like nursing home.

A Development of CNC Engraving Machine System for Non-experts (비숙련자를 위한 CNC 조각기 시스템의 개발 방안 연구)

  • Yang, Min Cheol;Chung, Yunchan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.41 no.7
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    • pp.673-682
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    • 2017
  • As the culture of making things based on "do-it-yourself" (DIY) activity is increasingly promoted, the use of recent digital technologies and tools, including the 3D printer, have become widespread. However, the use of computerized numerical control (CNC) engraving machine is considered difficult because of the complicated procedures and specialized knowledge required for its operation. Therefore, this study aims to resolve the issue that limits the usability of the CNC engraving machine. This paper presents a novel CNC engraving machine system for non-experts based on human-centered design. First, the size and type of the workpiece and tool are reduced. Second, computer-aided process planning (CAPP) steps such as tool path generation, workpiece clamping, and corresponding coordinate system are automated by compromising productivity and efficiency. As a result, a CNC engraving machine system that can be easily used by non-experts was developed. This development has great significance in that it opens up the possibility of using the CNC engraving machine for a wider range of DIY activities.

Topological SLAM Based on Voronoi Diagram and Extended Kalman Filter

  • Choi, Chang-Hyuk;Song, Jae-Bok;Kim, Mun-Sang;Chung, Woo-Jin
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.174-179
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    • 2003
  • Through the simultaneous localization and map building (SLAM) technique, a robot can create maps about its unknown environment while it continuously localizes its position. Grid maps and feature maps have been widely used for SLAM together with application of probability methods and POMDP (partially observed Markov decision process). But this approach based on grid maps suffers from enormous computational burden. Topological maps, however, have drawn more attention these days because they are compact, provide natural interfaces, and are easily applicable to path planning in comparison with grid maps. Some topological SLAM techniques like GVG (generalized Voronoi diagram) were introduced, but it enables the robot to decide only whether the current position is part of GVG branch or not in the GVG algorithm. In this paper, therefore, to overcome these problems, we present a method for updating a global topological map from the local topological maps. These local topological maps are created through a labeled Voronoi diagram algorithm from the local grid map built based on the sensor information at the current robot position. And the nodes of a local topological map can be utilized as the features of the environment because it is robust in light of visibility problem. The geometric information of the feature is applied to the extended Kalman filter and the SLAM in the indoor environment is accomplished. A series of simulations have been conducted using a two-wheeled mobile robot equipped with a laser scanner. It is shown that the proposed scheme can be applied relatively well.

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Motion Patches (모션 패치)

  • Choi, Myung-Geol;Lee, Kang-Hoon;Lee, Je-Hee
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.1_2
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    • pp.119-127
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    • 2006
  • Real-time animation of human figures in virtual environments is an important problem in the context of computer games and virtual environments. Recently, the use of large collections of captured motion data have added increased realism in character animation. However, assuming that the virtual environment is large and complex, the effort of capturing motion data in a physical environment and adapting them to an extended virtual environment is the bottleneck for achieving interactive character animation and control. We present a new technique for allowing our animated characters to navigate through a large virtual environment, which is constructed using a small set of building blocks. The building blocks can be tiled or aligned with a repeating pattern to create a large environment. We annotate each block with a motion patch, which informs what motions are available for animated characters within the block. We demonstrate the versatility and flexibility of our approach through examples in which multiple characters are animated and controlled at interactive rates in large, complex virtual environments.

A Study of MES for the Product Tracking Based on RFID (제품추적을 위한 RFID기반 제조실행시스템에 대한 연구)

  • Kim, Bong-Seok;Lee, Hong-Chul
    • KSCI Review
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    • v.14 no.2
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    • pp.159-164
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    • 2006
  • MES(Manufacturing Execution System) is a control system which supports basic activities(scheduling, working process and qualify management, etc) to execute working on the shop floor. As especially MES is a system to decrease the gap between production planning and operating, it executes functions that make decision between management and labor using real-time data. MES for real-time information processing requires certain conditions such as data modeling of RFID, which has recently attracted attentions, and monitoring of each product unit from manufacture to sales. However, in the middle of processing the unit with a RFID tag, transponders(readers) can't often read the tag due to reader's malfunctions, intentional damages, loss and the circumstantial effects; for that reason, users are unable to confirm the location of the product unit. In this case, users cannot avoid tracing the path of units with uncertain clues. In this paper, we suggest that the unique MES based on RFID and Bayesian Network can immediately track the product unit, and show how to evaluate it.

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Development of the Multi-stage System with 4 DOF (4자유도 모션이 가능한 복합 무대 시스템 개발)

  • Lee, Sang-Won;Won, Daehee;Lee, Sulhee
    • The Journal of the Korea Contents Association
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    • v.15 no.5
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    • pp.18-26
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    • 2015
  • In this paper, we presented a design and control method of multi-stage with wagon and lift stage. Multi-stage system has 4 degree-of-freedom(DOF), i.e., forward/backward/left/right/rotate and up/down motion. Wagon mechanism in the type of two wheel and steering is proposed in order to improve for the maneuverability compared to the existing differential-type wagons. Also, the lift mechanism is designed by interlocking type in order to make the maximum height bigger than 10 times of the original height. We also proposed a path planning algorithm. The performance of the propped system is validated via multi motion experiments, so that the multi-stage system is useful for various performances production.

A Study on the Improvement of a Fleet Management System for Construction Equipment (건설장비 플릿관리 시스템 개선에 관한 연구)

  • Kim, Sung-Keun;Lim, So-Young
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.37 no.6
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    • pp.1063-1076
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    • 2017
  • To improve the productivity of the earthwork, a fleet management system for construction equipment was suggested in previous studies. But there were some gaps between theory and practice. To overcome this problem, some opinions are gathered form experts and field engineers and four improvements have been proposed and reflected in the system. First, the previous system consists of one hardware module, so it is hard to install it at a control office and construction equipment at the same time. The server module for the office and the mobile module for construction equipment are separately developed. Second, the transportation algorithm that is used in the previous system can generate shortest paths for the earthwork distribution, but embankment areas are not gathered. This situation leads to a decrease in compaction productivity. A modified algorithm for earthwork distribution is suggested. Third, the automated coordinate transformation is performed to show the position of construction equipment on the 3D terrain in real-time. Fourth, construction equipment groups should be formed in the initial stage of earthwork and the number of equipment of each groups should be changed by operation status and site environment. But this functions did not work properly in the previous system. This problem is corrected in the proposed system. The improvements can make the proposed system much more realistic one and can leads to an increase in the productivity of earthwork operations.

Productivity analysis using a Fleet Management System for Construction Equipment (건설장비 플릿관리 시스템 적용시 생산성 분석)

  • Lim, So-Young;Kim, Sung-Keun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.40 no.1
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    • pp.87-95
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    • 2020
  • With the advent of the 4th industrial revolution and the combination of IoT, there have been diverse domestic and foreign researches for the development of construction industry. Especially, in the large-scale earthwork site where many and various construction equipments are put into, the control system between construction equipments is important for the increase of productivity. Thus, after developing the fleet management system for the optimum operation of construction equipments, the problems were checked and improved for each step in the process of application at site. In order to verify the site application process of the fleet management system for the optimum operation of construction equipments, the analysis on the productivity was performed by inputting the data used for the actual site and the site data using this system and then comparing the data through simulation. The analysis was limited to excavator and dump. In the results of the analysis, the rate of work per hour was increased to the range of 4 % while the cost price was decreased to 4 %. Even though the results of the analysis could be different depending on the site applied, the results showing the increase of workload of equipments and the decrease of cost price in the complex project at earthwork site verify the increase of productivity.

A Study on the Analysis Technique of Sequence Landscaping through the Application and Development of Visual Amount Calculation Program of Landscapes (경관의 시각량 산출 프로그램 개발과 적용을 통한 연속경관 시퀀스 분석기법 연구)

  • Koo, Min-Ah
    • Journal of the Korean Institute of Landscape Architecture
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    • v.44 no.5
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    • pp.12-25
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    • 2016
  • In this study, in order to facilitate analysis in a continuous sequence, including the concept of the landscape experience time, countless frames of a continuous landscape were extracted. The amount of visual elements in each frame was data-converted numerically to take advantage of the quantitative data necessary for landscape planning and design was calculated in the rhythm of the sequence. In Order to shoot video with the flow of the line of sight of experience in landscape districts and landscape control points along the landscape corridor which is a continuous path, each of the corresponding computer motion techniques. This study developed a CRVP Koo computer program to effectively calculate the continuous visual number of specific landscape components by extracting uncounted frames at regular intervals, and after verifying, attempting to apply this to the target site. Through the applied result, it was possible to extract the digitized quantitative rhythm for each component of each landscape, the margin of error is very small when compared with the results of manual in photoshop, it was able to overcome the drawbacks of the manual. Using the rhythm of the derived sequence, and those close to the experience of the landscape, it was possible to achieve quantitative analysis derived from a variety of perspectives as well as was possible to be used as quantitative basis data and analysis technique for landscape planning and design.