• Title/Summary/Keyword: Path Creation

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Study on the Laser Scanning Path Creation Time of Rapid prototype Using Jewellery Data (쥬얼리 데이터를 이용한 쾌속조형장치의 주사경로 생성 시간에 관한 연구)

  • 한민식;김태호;김민주;이준희;전언찬
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.190-193
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    • 2004
  • This paper presents studies on the creation time of scanning path using rapid prototype device. In the case of Jewellery, it needs to take time too much at the whole process of rapid prototype in accordance with heigh of the multi-layered. When increases the number of polygon by heigh of the Multi-layered, it has proper influence on the creation time of scanning path. Therefore, we can get the spending time and the number of polygon for the creation during increase the heigh of the multi-layered. These values are showed by the quantitative. We try to analyze relation between these and heigh of the multi-layered.

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Canal preparation with nickel-titanium or stainless steel instruments without the risk of instrument fracture: preliminary observations

  • Yared, Ghassan
    • Restorative Dentistry and Endodontics
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    • v.40 no.1
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    • pp.85-90
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    • 2015
  • This report introduces a novel technique that allows a safe and predictable canal negotiation, creation of a glide path and canal preparation with reciprocating nickeltitanium or stainless steel engine-driven instruments in canals where the use of rotary and the newly developed reciprocating instruments is contraindicated. In this novel technique, the instruments are used in reciprocating motion with very small angles. Hand files are not used regardless of the complexity of the canal anatomy. It also allows achieving predictable results in canal negotiation and glide path creation in challenging canals without the risk of instrument fracture.

Exploring How Gamification Design Drives Customers' Co-Creation Behavior in Taiwan

  • CHEN, Tser-Yieth;HUANG, Yu-Chen;LI, Pei-Fang
    • The Journal of Asian Finance, Economics and Business
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    • v.9 no.4
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    • pp.109-120
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    • 2022
  • This study has incorporated the mechanics-dynamics-emotions (MDE) and two behavioral learning paths to investigate the customers' co-creation behavior in Taiwan. The intuitive path begins with a gamification design that reflects the customers' proactive and innovative behavior; the cognitive path begins with persuasion knowledge remarks based on rational and reactive reasoning. These two paths conclude what forms user co-creation. The study collects data of 505 active social media users in Taiwan and employs structural equation modeling. The empirical findings demonstrate persuasive knowledge and gamification design are significantly associated with self-reference, and in turn, positively associated with co-creation. It indicates that cognitive behavior plays the main role in forming co-creation. Participants are more drawn to co-creation behaviors by the marketing contents that prompt reactive behaviors than proactive ones. Therefore, marketing managers can use appropriate stimuli to enhance co-creation behavior. Companies can design activities related to users, and more accessible for reactive, instead of proactive behavior, i.e., asking for their initiatives. It also suggests that companies' marketing campaigns should involve key opinion leaders matching the product image and the target audience's preferences. The novelty of this study is to introduce a novel augmented MDE framework to extend the "dynamics" into the incubation and implementation stage.

The study on the reducing of scanning path creation time using SLC file. (SLC파일을 이용한 주사경로 생성 시간 단축에 관한 연구)

  • 김태호;장성규;박정보;이준희;전언찬
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.114-118
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    • 2004
  • This paper is compared the build time of scanning path as to laminate height of the SLC and STL file. The STL file improve the surface roughness according to slicing height. But it have the fault spending long time to the creation of scanning path by being lower slicing height. So we proposed the SLC file to improve this fault. Therefore this paper showed to the build time of scanning path by the increase of peace using the jewellery model.

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A Study on the Path-Creative Characteristics of AI Policy (인공지능정책의 경로창조적 특성에 관한 연구 : 신제도주의의 경로 변화 이론을 기반으로)

  • Jung, Sung Young;Koh, Soon Ju
    • Journal of Information Technology Services
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    • v.20 no.1
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    • pp.93-115
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    • 2021
  • Various policy declarations and institutional experiments involving artificial intelligence are being made in most countries. Depending on how the artificial intelligence policy changes, the role of the government, the scope of the policy, and the policy means used may vary, which can lead to the success or failure of the policy. This study proposed a perspective on AI(Artificial Intelligence) in policy research, investigated the theory of path change, and derived the characteristics of path change in AI policy. Since AI policy is related to a wide range of policy areas and the policy making is at the start points, this study is based on the neo-institutional path theory about the types of institutional changes. As a result of this study, AI policy showed the characteristics of path creation, and in detail presented the conflict relationship between institutional design elements, the scalability of policy areas, policy stratification and policy mix, the top policy characteristics transcending the law, and the experiment for regulatory innovation. Since AI can also be used as a key tool for policy innovation in the future, research on the path and characteristics of AI policy will provide a new direction and approach to government policy or institutional innovation seeking digital transformation.

Korean Innovation Model, Revisited

  • Choi, Youngrak
    • STI Policy Review
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    • v.1 no.1
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    • pp.93-109
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    • 2010
  • Over the last decade, some Korean enterprises have emerged to become global players in their specialized products. How have they achieved such tremendous technological progress in a short period of time? This paper explores that question by examining the characteristics of technological innovation activities at major Korean enterprises. The paper begins with a brief review of the stages of economic growth and science and technology development in Korea. Then, the existing literature, explaining the Korean innovation model, is analyzed in order to establish a new framework for the Korean innovation model. Specifically, Korean firms have experienced three sequential phases, and thus, the Korean model, at the firm level, can be coined as "path-following," "path-revealing," and "path-creating." Then, the stylized facts in the first phase (path-following) and the second phase (path-revealing) are discussed, in the context of empirical evidence from the areas of memory chips, automobiles, shipbuilding, and steel. In terms of technology development, the Korean model has evolved as "collective learning" in the first phase, "collective recombination" of existing knowledge and technology in the second phase, and is assumed as "collective creativity" in the third phase. Ultimately, all three can be classified as "collective creation". Korean firms now face a transition in the modes of technological innovation in order to efficiently implement the third phase. To achieve remarkable progress again, as they did in the past, and to sustain the growth momentum, Korean firms should challenge new dimensions such as creative technological ideas, distinctive technological capabilities, and unique innovation systems -- all of which connote 'uniqueness'. Finally, some lessons from the Korean technological innovation experience are addressed.

3D Flight Path Creation using Sketch Input and Linear Spline Curves (스케치 입력과 선형 스플라인 곡선을 이용한 3D 항공경로 생성 방법)

  • Choi, Jung-Il;Park, Tae-Jin;Sohn, Ei-Sung;Jeon, Jae-Woong;Choy, Yoon-Chul
    • Journal of Korea Multimedia Society
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    • v.13 no.9
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    • pp.1373-1381
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    • 2010
  • Current flight maneuver diagram used by pilots is based on 2D spatial presentation, so it has limitation on display 3D flight information and hard to understand it instinctively. Flight animation authoring tools for this diagram are complex to use and lack useful features like non-linear editing of flight path and real-time interactivity on multiple aircrafts. This research focuses on 3D flight path generation method in the animation system for flight maneuver education. This research combines initial sketch input on 2D diagram with the thrust of an aircraft to generate 3D linear spline as close as to real flight. Using suggested linear spline creation method, the flight path can be visualized, edited, and animated in real-time at the flight maneuver briefing and debriefing.

The Study on the Reduction of Laser Scanning Path Creation Time during Jewellery Pattern Manufacturing (쥬얼리 패턴제작시 주사경로생성시간 단축에 관한 연구)

  • Kim, T.H.;Kim, S.Y.;Park, J.D.;Kim, M.J.;Jeon, E.C.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.6
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    • pp.440-446
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    • 2006
  • This study relates to the effect of forming time of injection path on the total process. The whole process can be divided into build process of forming path of injection and after treatment process. The total time required for the whole process could be reduced by reducing the forming time of injection path using SLC file to correct the problems of STL file that is the basic file format for high speed molding devices. First of all, I verify the forming time of injection path according to the conditions of STL file during the formation of injection path. And I verify problems using STL file during formation of injection path. And then I tried to solve problems of STL file by comparing between the formation time of injection path and the existing method using SLC files.

Machine Learning Based Neighbor Path Selection Model in a Communication Network

  • Lee, Yong-Jin
    • International journal of advanced smart convergence
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    • v.10 no.1
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    • pp.56-61
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    • 2021
  • Neighbor path selection is to pre-select alternate routes in case geographically correlated failures occur simultaneously on the communication network. Conventional heuristic-based algorithms no longer improve solutions because they cannot sufficiently utilize historical failure information. We present a novel solution model for neighbor path selection by using machine learning technique. Our proposed machine learning neighbor path selection (ML-NPS) model is composed of five modules- random graph generation, data set creation, machine learning modeling, neighbor path prediction, and path information acquisition. It is implemented by Python with Keras on Tensorflow and executed on the tiny computer, Raspberry PI 4B. Performance evaluations via numerical simulation show that the neighbor path communication success probability of our model is better than that of the conventional heuristic by 26% on the average.

Regional Revitalization Policies of the Ruhr, Germany: Path Dependence or Path Creation? (독일 루르지역의 지역재생정책: 추진과정과 성과에 대한 경로이론적 접근)

  • Shin, Dong-Ho
    • Journal of the Economic Geographical Society of Korea
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    • v.17 no.1
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    • pp.200-213
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    • 2014
  • During the 1970s and 1980s, most of the industrial cities of the Western World went through serious de-industrialization process. While the economy of the cities declined, the cities were suffering from the lack of job opportunities, under-use of industrial infrastructure, and environmental degradation. Many of the cities attempted to tackle such problems, but very few of them have succeeded. However, the Ruhr area is showing some promising signs. This paper attempts to analyze regional revitalization policies of Dortmund, a central city of the Ruhr, and looks into the processes and outcomes of the policies. The author argues Dortmund has successfully created and set forth a new industrial path based on high-tech industries, such as information technology, micro-electromechanical systems(MEMS), logistics, and biomedical industries, away from its traditional industries, such as coal mining and steel making. Speaking from the perspective of path theory, he continues to argue that Dortmund has successfully 'locked-out' from the traditional industries, in contrast to the Grabher's argument.

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