• Title/Summary/Keyword: PSNR

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MPEG-4 Video Frame-based Bitrate Control using 2D History Pool and Sliding Window (2차원 히스토리 풀과 슬라이딩 윈도우를 이용한 MPEG-4 비디오 프레임 기반 비트 생성율 제어 방법)

  • Park, Gwang-Hoon;Lee, Yoon-Jin
    • Journal of KIISE:Software and Applications
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    • v.29 no.6
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    • pp.355-366
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    • 2002
  • This paper introduces the MPEG-4 video frame-based bitrate control methodology using two dimensional history pool and a sliding window. Proposed method preferentially clusters the encoded results according to the image characteristics and stores those results into the 2 dimensional history pool. Among the stored results in the pool, the sliding window collects the encoded results whose characteristics are very similar to the image frame to be encoded. Feedback regression is finally carried out bated on the collected results. Therefore proposed method can actively adapt to the rapid varying image characteristics by reducing the occurrences of the extrapolations when determining the quantization steps. Proposed method has better performances than the MPEG-4 frame-based bitrate control algorithm by evaluating with the actually encoded bits per frame, encoded PSNR's, and frame skips.

Adaptive Weight Adjusted Catmull-Rom Spline Interpolation Based on Pixel Intensity Variation for Medical Imaging Volume Visualization (의료영상 볼륨가시화를 위한 화소 값의 변화도에 따른 적응적 가중치를 적용한 캐트멀-롬 스플라인 보간법)

  • Lee, Hae-Na;Yoo, Sun K.
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.147-159
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    • 2013
  • In medical visualization, volume visualization is widely used. Applying 3D images to diagnose requires high resolution and accurately implement visualization techniques are being researched accordingly. However, when a three-dimensional image volume visualization is implemented using volume data, aliasing will occur since using discrete data. Supersampling method, getting lots of samples, is used to reduce artifacts. One of the supersampling methods is Catmull-rom spline. This method calculates accurate interpolation value because it is easy to compute and pass through control points. But, Catmull-rom spline method occurs overshoot or undershoot in large gradient of pixel values. So, interpolated values are different from original signal. In this paper, we propose an adaptive adjusting weights interpolation method using Gaussian function. Proposed method shows that overshoot is reduced on the point has a large gradient and PSNR is higher than other interpolated image results.

An Image Concealment Algorithm Using Fuzzy Inference (퍼지 추론을 이용한 영상은닉 알고리즘)

  • Kim, Ha-Sik;Kim, Yoon-Ho
    • Journal of Advanced Navigation Technology
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    • v.11 no.4
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    • pp.485-492
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    • 2007
  • In this paper, we propose the receiver block error detection of the video codec and the image concealment algorithm using fuzzy inference. The proposed error detection and concealment algorithm gets SSD(Summation of Squared Difference) and BMC(Boundary Matching Coefficient) using the temporal and spatial similarity between corresponded blocks in the two successive frames. Proportional constant, ${\alpha}$, for threshold value, TH1 and TH2, is decided after fuzzy data is generated by each parameter. To examine the propriety of the proposed algorithm, random errors are inserted into the QCIF Susie standard image, then the error detection and concealment performance is simulated. To evaluate the efficiency of the algorithm, image quality is evaluated by PSNR for the error detection and concealed image by the existing VLC table and by the proposed method. In the experimental results, the error detection algorithm could detect all of the inserted error, the image quality is improved over 15dB after the error concealment compare to existing error detection algorithm.

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Deblocking Filter Based on Edge-Preserving Algorithm And an Efficient VLSI Architecture (경계선 보존 알고리즘 기반의 디블로킹 필터와 효율적인 VLSI 구조)

  • Vinh, Truong Quang;Kim, Ji-Hoon;Kim, Young-Chul
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.11C
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    • pp.662-672
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    • 2011
  • This paper presents a new edge-preserving algorithm and its VLSI architecture for block artifact reduction. Unlike previous approaches using block classification, our algorithm utilizes pixel classification to categorize each pixel into one of two classes, namely smooth region and edge region, which are described by the edge-preserving maps. Based on these maps, a two-step adaptive filter which includes offset filtering and edge-preserving filtering is used to remove block artifacts. A pipelined VLSI architecture of the proposed deblocking algorithm for HD video processing is also presented in this paper. A memory-reduced architecture for a block buffer is used to optimize memory usage. The architecture of the proposed deblocking filter is prototyped on FPGA Cyclone II, and then we estimated performance when the filter is synthesized on ANAM 0.25 ${\mu}m$ CMOS cell library using Synopsys Design Compiler. Our experimental results show that our proposed algorithm effectively reduces block artifacts while preserving the details.

The 3D Depth Extraction Method by Edge Information Analysis in Extended Depth of Focus Algorithm (확장된 피사계 심도 알고리즘에서 엣지 정보 분석에 의한 3차원 깊이 정보 추출 방법)

  • Kang, Sunwoo;Kim, Joon Seek;Joo, Hyonam
    • Journal of Institute of Control, Robotics and Systems
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    • v.22 no.2
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    • pp.139-146
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    • 2016
  • Recently, popularity of 3D technology has been growing significantly and it has many application parts in the various fields of industry. In order to overcome the limitations of 2D machine vision technologies based on 2D image, we need the 3D measurement technologies. There are many 3D measurement methods as such scanning probe microscope, phase shifting interferometry, confocal scanning microscope, white-light scanning interferometry, and so on. In this paper, we have used the extended depth of focus (EDF) algorithm among 3D measurement methods. The EDF algorithm is the method which extracts the 3D information from 2D images acquired by short range depth camera. In this paper, we propose the EDF algorithm using the edge informations of images and the average values of all pixel on z-axis to improve the performance of conventional method. To verify the performance of the proposed method, we use the various synthetic images made by point spread function(PSF) algorithm. We can correctly make a comparison between the performance of proposed method and conventional one because the depth information of these synthetic images was known. Through the experimental results, the PSNR of the proposed algorithm was improved about 1 ~ 30 dB than conventional method.

A Overdrive Technique Architecture for the Frame Memory Reduction based on DWT and Color Conversion (Frame Memory 축소를 위한 DWT와 Color Conversion 기반의 Overdrive 구조)

  • Byeon, Jin-Su;Kim, Hyeon-Seop;Kim, Do-Seok;Jeon, Eun-Seon;Hong, In-Seong;Kim, Bo-Gwan
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.1
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    • pp.85-91
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    • 2009
  • Recently, the LCD has high market share in TV market. The use of motion images in portable devices like DMB, PMP and Cell Phone is growing rapidly. One of the technique of enhancing the LCD's characteristic which is the slow response time. But, the technique requires a lot of memory usage, because of the requirement of frame memory. In this paper, we propose a reduction method for the frame memory that is required for LCD overdrive. Proposed overdrive architecture based on modified DWT-Inverse DWT and Color Conversion. The proposed architecture has a considerable PSNR. At once, it uses 50% of frame memory size and reduces 15% of frame memory size compare with previous architecture. The design was implemented using Xilinx Vertex4 and had 2172 Slice except Memory.

Reduced-bit transform based block matching algorithm via SAD (영상의 저 비트 변환을 이용한 SAD 블록 정합 알고리즘)

  • Kim, Sang-Chul;Park, Soon-Yong;Chien, Sung-Il
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.1
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    • pp.107-115
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    • 2014
  • The reduced-bit transform based bit-plane matching algorithm (BPM) can obtain the block matching result through its simple calculation and hardware design compared to the conventional block matching algorithms (BMAs), but the block matching accuracy of BPMs is somewhat low. In this paper, reduced-bit transform based sum of the absolute difference (R-SAD) is proposed to improve the block matching accuracy in comparison with the conventional BPMs and it is shown that the matching process can be obtained using the logical operations. Firstly, this method transforms the current and the reference images into their respective 2-bit images and then a truth table is obtained from the relation between input and output 2-bit images. Next, a truth table is simplified by Karnaugh map and the absolute difference is calculated by using simple logical operations. Finally, the simulation results show that the proposed R-SAD can obtain higher accuracy in block matching results compared to the conventional BPMs through the PSNR analysis in the motion compensation experiments.

Copyright Protection for Digital Image by Watermarking Technique

  • Ali, Suhad A.;Jawad, Majid Jabbar;Naser, Mohammed Abdullah
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.599-617
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    • 2017
  • Due to the rapid growth and expansion of the Internet, the digital multimedia such as image, audio and video are available for everyone. Anyone can make unauthorized copying for any digital product. Accordingly, the owner of these products cannot protect his ownership. Unfortunately, this situation will restrict any improvement which can be done on the digital media production in the future. Some procedures have been proposed to protect these products such as cryptography and watermarking techniques. Watermarking means embedding a message such as text, the image is called watermark, yet, in a host such as a text, an image, an audio, or a video, it is called a cover. Watermarking can provide and ensure security, data authentication and copyright protection for the digital media. In this paper, a new watermarking method of still image is proposed for the purpose of copyright protection. The procedure of embedding watermark is done in a transform domain. The discrete cosine transform (DCT) is exploited in the proposed method, where the watermark is embedded in the selected coefficients according to several criteria. With this procedure, the deterioration on the image is minimized to achieve high invisibility. Unlike the traditional techniques, in this paper, a new method is suggested for selecting the best blocks of DCT coefficients. After selecting the best DCT coefficients blocks, the best coefficients in the selected blocks are selected as a host in which the watermark bit is embedded. The coefficients selection is done depending on a weighting function method, where this function exploits the values and locations of the selected coefficients for choosing them. The experimental results proved that the proposed method has produced good imperceptibility and robustness for different types of attacks.

Motion Estimation Algorithm Using Variance and Adaptive Search Range for Frame Rate Up-Conversion (프레임 율 향상을 위한 분산 및 적응적 탐색영역을 이용한 움직임 추정 알고리듬)

  • Yu, Songhyun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.23 no.1
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    • pp.138-145
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    • 2018
  • In this paper, we propose a new motion estimation algorithm for frame rate up-conversion. The proposed algorithm uses the variance of errors in addition to SAD in motion estimation to find more accurate motion vectors. Then, it decides which motion vectors are wrong using the variance of neighbor motion vectors and the variance between current motion vector and neighbor's average motion vector. Next, incorrect motion vectors are corrected by weighted sum of eight neighbor motion vectors. Additionally, we propose adaptive search range algorithm, so we can find more accurate motion vectors and reduce computational complexity at the same time. As a result, proposed algorithm improves the average peak signal-to-noise ratio and structural similarity up to 1.44 dB and 0.129, respectively, compared with previous algorithms.

Improve Stability of Military Infrared Image and Implement Zynq SoC (군사용 적외선 영상의 안정화 성능 개선 및 Zynq SoC 구현)

  • Choi, Hyun;Kim, Young-Min;Kang, Seok-Hoon;Cho, Joong-Hwee
    • IEMEK Journal of Embedded Systems and Applications
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    • v.13 no.1
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    • pp.17-24
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    • 2018
  • Military camera equipment has a problem that observability is inferior due to various shaking factors. In this paper, we propose an image stabilization algorithm considering performance and execution time to solve this problem and implemented it in Zynq SoC. We stabilized both the simple shaking in the fixed observation position and the sudden shaking in the moving observation position. The feature of the input image is extracted by the Sobel edge algorithm, the subblock with the large edge data is selected, and the motion vector, which is the compensation reference, is calculated through template matching using the 3-step search algorithm of the region of interest. In addition, the proposed algorithm can distinguish the shaking caused by the simple shaking and the movement by using the Kalman filter, and the stabilized image can be obtained by minimizing the loss of image information. To demonstrate the effectiveness of the proposed algorithm, experiments on various images were performed. In comparison, PSNR is improved in the range of 2.6725~3.1629 (dB) and image loss is reduced from 41% to 15%. On the other hand, we implemented the hardware-software integrated design using HLS of Xilinx SDSoC tool and confirmed that it operates at 32 fps on the Zynq board, and realized SoC that operates with real-time processing.