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대학도서관 현황변화 비교분석 - 한국, 북미, 영국을 중심으로 - (A Comparative Study on Current Status and Changes of Academic Libraries between South Korea, North America, and the United Kingdom)

  • 최재황;이종욱
    • 한국도서관정보학회지
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    • 제53권1호
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    • pp.283-304
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    • 2022
  • 본 연구에서는 국내와 북미, 영국 대학도서관 통계지표를 비교하여 국내 대학도서관 현황에 대한 이해를 높이고자 한다. 이를 위해 국내의 학술정보통계시스템, 미국의 대학 및 연구도서관 협회 통계보고서, 영국의 대학 및 국립대학 도서관협회 통계보고서를 활용하여 비교 가능한 통계지표를 식별하여 비교 분석하였다. 먼저 국내와 북미 주요 대학 간의 비교에서는 대부분의 지표에서 북미 대학의 도서관 여건이 국내에 비해 우수하였는데, 특히 북미 대학이 국내 대학에 비해 재학생 수 기준 소장 장서 수, 도서관 직원 수, 자료구입비가 월등히 많았다. 다음으로 국내와 영국 대학을 비교한 결과, 국내 대학이 영국 대학에 비해 재학생 수 기준 소장 장서 수, 도서관 건물 연면적, 도서관 열람석 수 등에 우위를 보이는 반면, 영국 대학은 국내 대학에 비해 재학생 수 기준 도서관 직원 수, 자료구입비, 상호대차 신청 건수, 도서관 이용자 PC 수 등이 많은 것으로 나타났다. 이러한 연구 결과는 국내 대학도서관의 인력, 예산 투입에 대한 국가와 대학 차원의 지원이 확대될 필요가 있음을 제시한다.

기업연금보험상품 선호도에 대한 종업원 속성의 영향 (The Impact of Employee's Attributes on Corporate Pension Insurance Products Preference)

  • 주헌
    • 한국프랜차이즈경영연구
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    • 제7권2호
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    • pp.27-35
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    • 2016
  • Purpose - The primary objective of this study is to investigate the impact of employee characteristics on employees' preference towards corporate pension products. This study can provide a guidance for maximization of benefits for employees and their affiliated corporation. Employee characteristics include average length of labour, wage system of annual salary, age, types of interest rates and size of corporation. Existing research generally concentrate on vitalizations of corporate pension product raising an imperfection, improvements, tax benefit analysis and legal consideration. Thus, this study intensively analyses the effect of employee attributes on firms' decision for corporate pension products, such as DB(defined benefit) and DC(defined contribution) type. Research design, data, and methodology - The data were collected using self-administrated questionnaire survey on corporate pension products from CEOs or HR directors 250 foreign-invested companies', purchasing pension plans in practice with domestic financial trustees (insurance companies, banks and security companies). Hypotheses testing was conducted using Logistic Regression analysis with SPSS/PC+ 21.0. Results - The findings of the study are as follows. Employees with the long length of labour are more likely to have DB plan; more likely to prefer DC plan with the dividend distribution product regarding the types of interest rate. SMEs(less than 100 employees) are more likely to select DC plan whereas high fluctuation in wage with annual salary has no impacts. In addition, the ages has no significant effect on the preference. Conclusions - This study has examined with the empirical testing that employees' variable attributes and qualities are one of the vital factors for corporation pension plan selection. Currently, majority employees are highly likely to join DB plan and Defined interest types. Corporation with less than 10 employees prefer IRP scheme while most of corporation are intended to join DC plan. In a very near future, corporation more than 300 employees will be required to purchase mandatory plan under national regulation. For maximization of employees' contentment to corporation pension insurance and for complementing the flaws of existing plans, the future studies shall also research in a perspective of employee benefit.

체코 열병합발전소 주파수조정용 배터리에너지저장장치 경제성 분석 (Economic analysis of Frequency Regulation Battery Energy Storage System for Czech combined heat & power plant)

  • 김유탁;차동민;정수안;손상학
    • 에너지공학
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    • 제29권2호
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    • pp.68-78
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    • 2020
  • 신 기후변화협약에 따라 전 세계적으로 온실가스를 저감하는 기술개발이 활발하게 이뤄지고 있으며, 발전·송배전 분야에서 에너지효율향상에 대한 연구가 진행되고 있다. 에너지저장장치를 이용해 잉여전기를 저장하고 전기를 공급하는 운영방식에 대한 경제성 분석, 지역단위 열 병합 발전소에서 주파수조정예비력으로 에너지저장장치를 활용하는 것이 가장 수익이 높은 운영방안으로 보고되었다. 이에 본연구에서는 체코의 열병합발전소를 대상으로 에너지저장장치 설치를 위한 경제성 분석을 실시하였다. 배터리에너지저장장치의 경제성 평가에 있어 가장 중요한 요소는 수명으로 일반적으로 1일 1회 충·방전을 기준으로 보증수명은 10~15년으로 알려져 있다. 시뮬레이션을 위해 배터리와 PCS의 비율은 1:1, 1:2로 설계하였다. 일반적으로 Primary 주파수조절용의 경우 1:4로 설계를 하지만, 열병합발전소의 특성을 고려하여 최대 1:2의 비율로 설정하였으며, 각각의 비율에 맞게 용량을 1MW~10MW, 2MWh~20MWh로 시뮬레이션을 실시하여 연간 사이클 횟수를 기준으로 수명을 평가하였다. 체코의 열병합 발전소에 배터리에너지저장장치를 설치하는 사업은 현지 인프라와 전력시장을 고려할 경우 투자 회수 기간은 3MW/3MWh가 5MW/5MWh보다 유리하다. 보조금 없이 예상 구매 가격을 고려한 간단한 투자회수기간에서 약 3년, 약 5년으로 산정되었으며, 구입비용이 전체 평생 동안 비용의 중요한 부분이기 때문에 구매가격을 50 % 낮추면 약 절반 정도의 회수 기간이 단축 될 수 있지만, 3MWh와 5MWh의 규모에 경제를 통해 수익성 확보는 불가능하다. 전력시장의 가격이 50% 하락하면 투자 회수기간은 P1 모드에서는 3년, P2 및 P3 모드에서는 2년 더 길어진다. 배터리에너지저장시스템과 발전기의 결합으로 인한 절감액의 변화에 대한 민감도 분석은 전제 범위 내에서 회수 기간에 큰 영향을 미치지 않으며, 보조금 15%를 받는 기준에서 3MW 시스템의 총 비용은 66,923,000 CZK이며, 편익은 모드에 따라 244,210,000 ~ 294,795,000 CZK이며, 비용회수기간은 3~4년이다. 동일한 기준에서 5MW 시스템의 경우 총 비용은 101,320,000 CZK이며, 편익은 모드에 따라 253,010 ~ 281,411,000 CZK로 나타나며, 비용회수기간은 5~6년이다. 체코에서 배터리에너지저장시스템은 MWh당 1년에서 1.2년의 투자회수기간이 발생하는 것을 알 수 있다.

웹검색 트래픽 정보를 활용한 지능형 브랜드 포지셔닝 시스템 : 태블릿 PC 사례를 중심으로 (Intelligent Brand Positioning Visualization System Based on Web Search Traffic Information : Focusing on Tablet PC)

  • 전승표;박도형
    • 지능정보연구
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    • 제19권3호
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    • pp.93-111
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    • 2013
  • 최근 독감 예측이나 부동산가격 예측 등 다양한 분야에서 웹검색 트래픽이나 소셜 네트워크 등의 방대한 고객 데이터를 통해 사회 현상, 소비 트렌드 등을 분석하고자 하는 시도가 증가하고 있다. 최근 구글이나 네이버 등의 인터넷 포털서비스 업체들은 온라인 사용자들의 웹검색 트래픽 정보를 구글 트렌드, 네이버 트렌드 등의 서비스로 공개하고 있는데, 이들이 제공하는 웹검색 트래픽 정보를 기반으로 온라인 사용자들의 정보 검색 행태에 대한 연구들이 학계 업계 등에서 주목받고 있다. 웹검색 정보를 기반으로 사회 현상이나, 소비 동향, 정치 투표 결과 등을 예측해 볼 수 있음을 실증하고 있는 분야는 많은 연구가 수행되고 있지만, 웹검색 트래픽 정보를 이용하여, 소비자의 제품에 대한 중요한 속성 도출 및 소비자의 기대 변화 관측 등의 온라인 사용자 행태에 초점을 맞추어 연구되고 있는 분야는 상대적으로 많은 연구가 수행되고 있지는 않다. 따라서, 본 연구에서는 구글이나 네이버가 제공하는 소비자의 웹검색 트래픽을 활용해서 소비자가 생각하는 제품 포지션을 가시화할 수 있는 방법을 제안한다. 브랜드 간의 관계를 확인하기 위해, 동시 검색 트래픽 정보를 활용하여 네트워크 모델링의 방법을 사용한 시스템을 제안하고 있으며, 이를 통해 소비자들이 제품 간의 유사성을 어떻게 인지하고 형성하며, 새로운 혁신 제품 카테고리 내에서 제품 브랜드들이 소비자의 마음 속에서 어떻게 자리 잡고 있는지의 브랜드 포지셔닝을 확인할 수 있는 방법론을 제안하였다. 또한 이를 태블릿 PC의 사례를 통해서, 미시적인 관점에서 소비자의 마음속에 위치한 태블릿 PC 개별 브랜드들의 위치 및 관계를 보여주었다. 기업은 소비자의 제품에 대한 인식 및 중요 속성 도출을 위해 많은 비용과 시간을 소요하여 소비자 조사를 행하게 되는데, 본 연구의 방법론을 활용하여 소비자의 제품에 대한 인식, 제품간 유사도, 제품에 대한 중요 속성의 변화 등을 일반에게 공개된 검색 트래픽 정보를 활용하여 비교적 쉽고 추가적인 비용 없이 도출할 수 있을 것이다.

청소년기 장신구 착장에 관한 연구 - 라이프스타일과 의복행동을 중심으로 - (A Study on the Ornaments Wear of Adolescents - Focusing on the Life Style and Clothing Behavior -)

  • 최은영;전경란
    • 한국생활과학회지
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    • 제9권1호
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    • pp.137-152
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    • 2000
  • The purpose of this study was to investigate the disposition of adolescents in their ornament wearing pattern associate with their life style and clothing behavior. The subject of this study consists of 345 middle and high school girls living in Chung-Nam Province and Taejon Metropolitan City. SPSS/PC+ program was utilized to calculated frequency(N), mean value(M) and standard deviation(SD) for statistical analysis. Differences among the populations were examined through f test, ANOVA. The results of this study reveals that the ornaments wearing patterns are significantly different according to their life style and clothing behavior as follows: 1. Correlation between the wear of ornaments and the life style: School girls who pursue the modernistic life style prefer the fashionable ornaments (e.g. sunglasses) and they are always in contact with the latest information. On the contrary, school girls who pursue the practical life style emphasize on the practical use when they purchase the ornaments, e.g. umbrella. School girls having romantic or passive nature have a preference for the brand name and brand image of the ornaments and they in general would like to buy ornaments such as the bracelets. 2. Correlation between the wear of ornaments and the clothing behavior: School girls having sympathetic nature and being deeply interested in clothing put a stress on the latest fashion of the ornaments. They usually want to buy fashionable ornaments such as the cellular phone, beeper and sunglasses. Subjects who estimate themselves by their garments are sensitive to the price of the ornaments while aesthetes emphasize the brand image of the ornaments. Chaste school girls put their emphasis on the quality of the ornaments and they most want to have functional hair bands. Following suggestions can be made based on the discussions above: It is necessary for us to have correct understanding about the correlation between the ornaments and clothing of school girls in order to lead them to have appropriate clothing behavior. Furthermore, it is required to construct a bridge linking a course of study to rational habits guidance which will provide us more appropriate tools for clothing behavior guidance.

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위치기반 지식정보를 활용한 맛집 추천 앱의 효과: 프라이버시 계산을 중심으로 (The Effectiveness of Apps Recommending Best Restaurant through Location-based Knowledge Information: Privacy Calculus Perspective)

  • 장택붕;임현아;최재원
    • 한국전자거래학회지
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    • 제22권1호
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    • pp.89-106
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    • 2017
  • 스마트폰과 태블릿 PC 등의 모바일 기기의 확산으로 세계 모바일 애플리케이션(Application, 이하 앱) 시장 규모가 확대되면서, 위치기반서비스(Location-Based Service: LBS)가 새로운 서비스로 주목 받고 있다. 하지만 LBS 앱 관련 제도와 법규가 이루어지지 못한 상태에서 LBS 앱이 빠르게 확산되면서 개인 사생활 침해 가능성 및 개인 정보유출과 같은 프라이버시 염려가 증가하고 있다. 본 연구는 중국과 한국 사용자가 사용하는 맛집 앱을 대상으로 LBS 앱 사용자의 인지된 가치를 살펴보고자 한다. 본 연구의 목적은 맛집 어플리케이션을 사용할 때 개인 정보를 제공함으로써 얻게 되는 인지된 가치와 그에 영향을 주는 변수들을 규명하고자 한다. 본 연구의 분석 결과는 다음과 같다. 소비자가 정보의 유용성을 인지하며 정보에 대한 통제능력이 높을수록 정보에 대한 인지된 가치가 증가하는 것을 증명하였다. 또한 위치기반서비스 앱 활용능력이 프라이버시 이익에 긍정적인 영향을 미치고 정보에 지각된 취약성이 프라이버시 위험에 부정적인 영향을 미치는 것을 증명하였다. 그리고 선행연구와 달리 위치기반서비스에 대한 인지된 가치는 프라이버시 계산에 구성되는 프라이버시 이익과 위험에 긍정적인 영향을 주었다.

Brand Marketing Strategy of Live Streaming in Mobile Era : A Case Study of Tmall Platform

  • Liu, Lin;Aremu, Emmanuel Olugbemisola;Yoo, Dongwoo
    • Journal of East Asia Management
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    • 제1권1호
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    • pp.65-87
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    • 2020
  • In recent years, with the rapid development of network live streaming, with the popularization of mobile Internet and mobile terminal equipment, the live streaming industry has ushered in great development. A sudden outbreak of the COVID-19 makes the PC end live streaming which has been developed for many years enter a new era, giving birth to the rapid development of mobile end live streaming. Not only because of the expansion of the live streaming industry market, the rise of the trend of the national live streaming, but also because the mobile live streaming is more and more valued by the brand, becoming an important tool for brand communication and product promotion. It is because of its unique communication characteristics that some scholars believe that the era of precision marketing has been opened by live network. Mobile live from the initial fans to reward and promote the brand, to now in the form of live marketing, consumers can "buy while watching". The time period from the understanding of the goods to the final completion of the purchase behavior has been greatly shortened. It is conducive to improving sales volume and brand awareness. Marketing communication through mobile live platform has become a popular way of brand marketing. This paper mainly studies the current situation, methods, problems and development strategies of brand marketing activities with the help of live streaming platform under the background of mobile internet. Taking Tmall live streaming platform as an example, this paper analyzes several ways of brand marketing with the help of live streaming and some universal characteristics of live streaming marketing by using the relevant theories of marketing. In view of the problems existing in live streaming brand marketing, it puts forward relevant Improvement measures. First of all, the paper puts forward the innovation in content and form. Second, the paper suggests that we should make full use of new technologies such as AR and VR to effectively combine with mobile live broadcasting. Third, the paper explores the integration of multiple channels to create intelligent marketing, and further optimize the live interface of mobile terminals. Finally, the paper emphasizes that the government departments and the platform itself should jointly supervise the mobile network live streaming platform and establish a good live broadcasting environment for mobile terminals. With the help of mobile live streaming, the marketing mode has an important impact on the promotion of brand marketing. How to make better use of this business mode and accurately use mobile live broadcast to promote brand marketing, so that enterprises can create greater profits, is also of profound research significance.

편의점의 서비스품질 요인이 서비스 만족 그리고 점포충성도에 미치는 영향: 서비스가치 조절효과를 중심으로 (The Impact of Service Quality on Service Satisfaction and Store Loyalty: Service Value as a Moderator)

  • 한상호;양회창;김종락
    • 유통과학연구
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    • 제13권10호
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    • pp.101-108
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    • 2015
  • Purpose - The convenience store business sector in South Korea has contributed to economic growth and job creation, and the growth potential of this market segment remains very high. In addition, service value is a more important factor than price in determining purchase intention. Research in the convenience store market is relatively very low compared to other retail sectors. In particular, research on service quality for the convenience of retailers who examine and analyze customer behavior and service quality factors used in the convenience store side of the situation is very inadequate. We have investigated the relationship of store service quality, service satisfaction, and store loyalty. In addition, we have examined the way service value moderates the relationship among these variables. Research design, data, and methodology - The questionnaire was developed using modified and supplementary questions based on the KD-SQS and RSQS models. The study suggested a theoretical model composed of 15 hypotheses on the relations between theoretic variables, and surveys conducted with consumers in discount stores in the Seoul and Gyunggi Metropolitan area in order to verify the hypotheses. We used the SPSS/PC statistical packages to analyze the results. The number of surveys used was 227. Moreover, a structural equating model was also used to analyze the reliability and validity of the composing elements and to verify the suggested hypotheses. Results - The overall results of this study are as follows. First, all service quality elements have a significant effect on service satisfaction. Second, all service quality elements have a significant effect on store loyalty. Third, service satisfaction has a significant effect on store loyalty. Finally, when the participants were divided into high and low service value the results of the multiple regression analyses showed that only the relationship between policy of service quality and satisfaction, and human interaction and policy of service quality and loyalty were significant. The implications are discussed based on the findings of the study. Conclusions - First, through direct hypotheses testing, we confirmed that the convenience service quality positively impacts the service satisfaction and loyalty of buyers. In particular, the reliability, origin benefit, and promotion were found to have more influence on satisfaction and loyalty of consumers of a convenience store. Further, for the service quality of the convenience for the consumer loyalty, greater human interaction was a high-value and statistically significantly higher than the degree of improvement in consumer loyalty. This underscores the importance of education and human services management of employees working in a convenience store. In particular, frequent changes in personnel generate results that negatively impact loyalty with customers. These results may lead to a serious problem in the economics of the store. Therefore, it should enhance the value of services through the establishment of training and compensation for employees. In addition, a certain educational level is required as well as a basis for compensation and retention.

청소년의 HMR에 대한 인식 유형 연구 (A Study on the Recognition Types of Adolescents' HMR)

  • 권혁인;조용현;김동수
    • 한국콘텐츠학회논문지
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    • 제19권6호
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    • pp.441-449
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    • 2019
  • 본 연구는 HMR에 대해 청소년이 인식하는 유형을 Q방법론적 접근을 통해 소비자 스스로 정의를 내리고 구조화시킴으로써 소비자의 인식에 대한 총체적인 유형을 발견하고자 하였다. 이로 인해 현재 HMR의 주요고객으로서의 비중이 높아지고 있는 청소년의 HMR인식에 주목하고 HMR 시장에서 청소년 소비자의 소비특성을 파악하여 HMR시장에서 고려할 수 있는 정보를 제공하고자 한다. 이를 위하여 진술문의 카드를 응답자가 분류하여 작성하는 방법으로 분석작업이 행하여졌고 Q모집단을 선정하고 구성하여, 이를 통하여 진술문을 작성 후 P샘플 선정과 분류작업을 거쳐 얻어지는 Q-sort를 PC QUANL 프로그램을 사용하여 Q요인분석을 통해 분석하였다. 분석결과로 총 4가지의 유형으로 분류되었는데, 제1유형은 저렴한 가격을 추구하는 [(N=10): 가격추구형], 제2유형은 신뢰로 인한 구매를 추구하는 [(N=10): 신뢰추구형], 제3유형은 편리함을 추구하는 [(N=2): 편의추구형], 제4유형은 포장상태의 깔끔함을 추구하는[(N=3): 외관추구형] 등으로서 각 유형마다 각각의 특징이 있는 것으로 나타났다. 이런 분석을 통해 검출되어진 각각의 주관적인 의견은 HMR의 후속연구를 위한 토대로서 활용되고 추후 더욱 발전된 연구방향으로 HMR 시장의 마케팅 자료로 제공하고자 한다.

Perceptional Change of a New Product, DMB Phone

  • Kim, Ju-Young;Ko, Deok-Im
    • 마케팅과학연구
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    • 제18권3호
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    • pp.59-88
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    • 2008
  • Digital Convergence means integration between industry, technology, and contents, and in marketing, it usually comes with creation of new types of product and service under the base of digital technology as digitalization progress in electro-communication industries including telecommunication, home appliance, and computer industries. One can see digital convergence not only in instruments such as PC, AV appliances, cellular phone, but also in contents, network, service that are required in production, modification, distribution, re-production of information. Convergence in contents started around 1990. Convergence in network and service begins as broadcasting and telecommunication integrates and DMB(digital multimedia broadcasting), born in May, 2005 is the symbolic icon in this trend. There are some positive and negative expectations about DMB. The reason why two opposite expectations exist is that DMB does not come out from customer's need but from technology development. Therefore, customers might have hard time to interpret the real meaning of DMB. Time is quite critical to a high tech product, like DMB because another product with same function from different technology can replace the existing product within short period of time. If DMB does not positioning well to customer's mind quickly, another products like Wibro, IPTV, or HSPDA could replace it before it even spreads out. Therefore, positioning strategy is critical for success of DMB product. To make correct positioning strategy, one needs to understand how consumer interprets DMB and how consumer's interpretation can be changed via communication strategy. In this study, we try to investigate how consumer perceives a new product, like DMB and how AD strategy change consumer's perception. More specifically, the paper segment consumers into sub-groups based on their DMB perceptions and compare their characteristics in order to understand how they perceive DMB. And, expose them different printed ADs that have messages guiding consumer think DMB in specific ways, either cellular phone or personal TV. Research Question 1: Segment consumers according to perceptions about DMB and compare characteristics of segmentations. Research Question 2: Compare perceptions about DMB after AD that induces categorization of DMB in direction for each segment. If one understand and predict a direction in which consumer perceive a new product, firm can select target customers easily. We segment consumers according to their perception and analyze characteristics in order to find some variables that can influence perceptions, like prior experience, usage, or habit. And then, marketing people can use this variables to identify target customers and predict their perceptions. If one knows how customer's perception is changed via AD message, communication strategy could be constructed properly. Specially, information from segmented customers helps to develop efficient AD strategy for segment who has prior perception. Research framework consists of two measurements and one treatment, O1 X O2. First observation is for collecting information about consumer's perception and their characteristics. Based on first observation, the paper segment consumers into two groups, one group perceives DMB similar to Cellular phone and the other group perceives DMB similar to TV. And compare characteristics of two segments in order to find reason why they perceive DMB differently. Next, we expose two kinds of AD to subjects. One AD describes DMB as Cellular phone and the other Ad describes DMB as personal TV. When two ADs are exposed to subjects, consumers don't know their prior perception of DMB, in other words, which subject belongs 'similar-to-Cellular phone' segment or 'similar-to-TV' segment? However, we analyze the AD's effect differently for each segment. In research design, final observation is for investigating AD effect. Perception before AD is compared with perception after AD. Comparisons are made for each segment and for each AD. For the segment who perceives DMB similar to TV, AD that describes DMB as cellular phone could change the prior perception. And AD that describes DMB as personal TV, could enforce the prior perception. For data collection, subjects are selected from undergraduate students because they have basic knowledge about most digital equipments and have open attitude about a new product and media. Total number of subjects is 240. In order to measure perception about DMB, we use indirect measurement, comparison with other similar digital products. To select similar digital products, we pre-survey students and then finally select PDA, Car-TV, Cellular Phone, MP3 player, TV, and PSP. Quasi experiment is done at several classes under instructor's allowance. After brief introduction, prior knowledge, awareness, and usage about DMB as well as other digital instruments is asked and their similarities and perceived characteristics are measured. And then, two kinds of manipulated color-printed AD are distributed and similarities and perceived characteristics for DMB are re-measured. Finally purchase intension, AD attitude, manipulation check, and demographic variables are asked. Subjects are given small gift for participation. Stimuli are color-printed advertising. Their actual size is A4 and made after several pre-test from AD professionals and students. As results, consumers are segmented into two subgroups based on their perceptions of DMB. Similarity measure between DMB and cellular phone and similarity measure between DMB and TV are used to classify consumers. If subject whose first measure is less than the second measure, she is classified into segment A and segment A is characterized as they perceive DMB like TV. Otherwise, they are classified as segment B, who perceives DMB like cellular phone. Discriminant analysis on these groups with their characteristics of usage and attitude shows that Segment A knows much about DMB and uses a lot of digital instrument. Segment B, who thinks DMB as cellular phone doesn't know well about DMB and not familiar with other digital instruments. So, consumers with higher knowledge perceive DMB similar to TV because launching DMB advertising lead consumer think DMB as TV. Consumers with less interest on digital products don't know well about DMB AD and then think DMB as cellular phone. In order to investigate perceptions of DMB as well as other digital instruments, we apply Proxscal analysis, Multidimensional Scaling technique at SPSS statistical package. At first step, subjects are presented 21 pairs of 7 digital instruments and evaluate similarity judgments on 7 point scale. And for each segment, their similarity judgments are averaged and similarity matrix is made. Secondly, Proxscal analysis of segment A and B are done. At third stage, get similarity judgment between DMB and other digital instruments after AD exposure. Lastly, similarity judgments of group A-1, A-2, B-1, and B-2 are named as 'after DMB' and put them into matrix made at the first stage. Then apply Proxscal analysis on these matrixes and check the positional difference of DMB and after DMB. The results show that map of segment A, who perceives DMB similar as TV, shows that DMB position closer to TV than to Cellular phone as expected. Map of segment B, who perceive DMB similar as cellular phone shows that DMB position closer to Cellular phone than to TV as expected. Stress value and R-square is acceptable. And, change results after stimuli, manipulated Advertising show that AD makes DMB perception bent toward Cellular phone when Cellular phone-like AD is exposed, and that DMB positioning move towards Car-TV which is more personalized one when TV-like AD is exposed. It is true for both segment, A and B, consistently. Furthermore, the paper apply correspondence analysis to the same data and find almost the same results. The paper answers two main research questions. The first one is that perception about a new product is made mainly from prior experience. And the second one is that AD is effective in changing and enforcing perception. In addition to above, we extend perception change to purchase intention. Purchase intention is high when AD enforces original perception. AD that shows DMB like TV makes worst intention. This paper has limitations and issues to be pursed in near future. Methodologically, current methodology can't provide statistical test on the perceptual change, since classical MDS models, like Proxscal and correspondence analysis are not probability models. So, a new probability MDS model for testing hypothesis about configuration needs to be developed. Next, advertising message needs to be developed more rigorously from theoretical and managerial perspective. Also experimental procedure could be improved for more realistic data collection. For example, web-based experiment and real product stimuli and multimedia presentation could be employed. Or, one can display products together in simulated shop. In addition, demand and social desirability threats of internal validity could influence on the results. In order to handle the threats, results of the model-intended advertising and other "pseudo" advertising could be compared. Furthermore, one can try various level of innovativeness in order to check whether it make any different results (cf. Moon 2006). In addition, if one can create hypothetical product that is really innovative and new for research, it helps to make a vacant impression status and then to study how to form impression in more rigorous way.

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