• Title/Summary/Keyword: PC box

Search Result 153, Processing Time 0.06 seconds

An Implementation of Mobile Game using JBox2D Physics Engine in Android Platform (안드로이드 플랫폼에서 JBox2D 물리 엔진을 이용한 모바일 게임구현)

  • Hwang, Ki-Tae
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.11 no.6
    • /
    • pp.119-126
    • /
    • 2011
  • As a software component for computer game, the physics engine simulates objects' movement according to the laws of physics. This paper introduces a design and implementation of mobile game on the Android platform, where we used JBox2D physics engine library and Android graphics APIs. We borrowed the key idea of this game from Crayon Physics which is known as a famous PC game. This game starts with no way from user character to destination character. The game user has to make a way to destination character from user character by creating polygon objects between them. The user wins when user character meets destination character. However, the game user has to decide the time to create objects and their shapes well because all objects in this game are governed by the laws of physics. As an important thing of this paper, we introduced into this game new input methods of LCD touch and sensors embedded in mobile devices but not in PCs. Game users can create objects by drawing polygons with LCD touch and move objects or characters according to sensor values from accelerator sensors by tilting the mobile device.

A Development and Design of Embedded Linux System (Embedded Linux 시스템 설계 및 구현에 관한 연구)

  • 유임종;고성찬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2003.10a
    • /
    • pp.129-132
    • /
    • 2003
  • In this paper, which sees the Strong-ARM SA1110 it used the main CPU and RTP in VoIP system. It will be able to apply the information communication field it embodied. It used the Tynux_box2 with the hardware side and it composed a VOIP system. And it used the RTP which is a real-time protocol in software control portion. The development environment of the paper that used the Target board and a Linux PC for connection used the RS-232C, USB connection, Ethernet LAN. The VoIP the environment for a communication used the wave file in the substitution which changes analog signal with the digital signal. And For the communication of the both sides it used the socket. This paper explained the fact that against a general technique from the operation of VoIP system. Using the Embedded linux development board which explained an operational process of the RTP protocol.

  • PDF

THE EFFECT OF DIFFERENT CURING MODES ON COMPOSITE RESIN/DENTIN BOND STRENGTH IN CLASS ICAVITIES (1급 와동에서 상아질과 복합레진의 결합강도에 대한 중합방법의 효과)

  • Baek, Shin-Young;Cho, Young-Gon;Song, Byeong-Choon
    • Restorative Dentistry and Endodontics
    • /
    • v.33 no.5
    • /
    • pp.428-434
    • /
    • 2008
  • The purpose of this study was to compare the microtensile bond strength in Class I cavities associated with different light curing modes of same light energy density. Occlusal enamel was removed to expose a flat dentin surface and twenty box-shaped Class I cavities were prepared in dentin. Single Bond (3M Dental product) was applied and Z 250 was inserted using bulk technique. The composite was light-cured using one of four techniques, pulse delay (PD group), soft-start (SS group), pulse cure (PC group) and standard continuous cure (CC group). The light-curing unit capable of adjusting time and intensity (VIP, Bisco Dental product) was selected and the light energy density for all curing modes was fixed at $16J/cm^2$. After storage for 24 hours, specimens were sectioned into beams with a rectangular cross-sectional area of approximately $1mm^2$ Microtensile bond strength $({\mu}TBS)$ test was per- formed using a univel·sal testing machine (EZ Test, Shimadzu Co.). The results were analyzed using oneway ANOVA and Tukey's test at significance level 0.05. The ${\mu}TBS$ of PD group and SS group was higher than that of PC group and CC group. Within the limitations of this in vitro study, modification of curing modes such as pulse delay and soft start polymerization can improve resin/dentin bond strength in Class I cavities by controlling polymerization velocity of composite resin.

Implementation of Fingerprint Cognition System Based on Embedded LINUX (임베디드 리눅스 기반의 지문 인식 시스템 구현)

  • Bae, Eun-Dae;Kim, Jeoung-Ha;Nam, Boo-Hee
    • Proceedings of the KIEE Conference
    • /
    • 2004.11c
    • /
    • pp.385-387
    • /
    • 2004
  • In this paper, we have designed a fingerprint cognition system based on the embedded Linux. The proposed algorithm in this paper use the wavelet transform to derive the special feature vector from the captured fingerprint and a probabilistic neural network is used to compare the feature vectors for the fingerprints. The system consists of server PC based on the Linux and the client based on the embedded Linux. The client is a Tynux box-x board using the PXA-255 CPU. For the acquisition of the fingerprint image, we use d the AS-S2 semiconductor sensor. The system is likely to be used to develop a police inspection system.

  • PDF

Anchorage Zone Behavior and Analysis of Precast Prestressed Concrete Box-Girder Bridges (프리캐스트 프리스트레스트 콘크리트(PC) 박스거더 교량의 정착부 거동 및 해석)

  • 오병환;임동환;이명규;백신원
    • Proceedings of the Korea Concrete Institute Conference
    • /
    • 1994.04a
    • /
    • pp.36-41
    • /
    • 1994
  • 프리캐스트 프리스트레스트 콘크리트 상자형 교량의 정착부에 프리스트레스 힘이 도입되면, 과다한 국부집중 하중으로 인하여 균열이 발행할 수 있으며, 최근 이러한 교량의 건설시 텐던을 따라가며 심각한 균열이 발생한 경우가 있다. 본 논문은 프리캐스트 프리스트레스트 콘크리트 상자형 교량의 정착부에 발생하는 국부집중 응력의 분포 특성을 규명하고, 이를 토대로 파괴기구 고찰함에 목적이 있다. 이를 위하여 정착부 파괴에 직접적인 영향을 미치는 단면의 형상, 텐던의 배치상태, 국부보강 철근의 형태 및 구조보강 철근량 등을 변수로 하는 역학적 거동 실험 및 해석 연구가 수행되었다. 위의 실험 및 해석연구결과 정착부 파괴양상이 규명되었으며, 프리스트레스 정착부의 새로운 파괴기구 개념이 제시되어, 정착부 파괴과정을 적절히 설명하고 있다.

  • PDF

Development and Its Characterization of a Worker's Safety Activity Detection Apparatus using Smart Phone (스마트폰을 활용한 근로자 안전활동 감지장치 개발 및 특성)

  • Choi, Sang-Won
    • Journal of the Korean Society of Safety
    • /
    • v.30 no.3
    • /
    • pp.20-25
    • /
    • 2015
  • It is predicted the mass retirement of the post-war generation and the lack of young people according to reduces the recruitment. Therefore, industry fields are concerned by the low level of occupational safety and health from issued problem in a variety of industries; the charge of expanding business range/multi-functional, black box of technology, difficulty of systematic training, relative decrease in the skill of workers, loss of know-how in the field of information followed restricted site information. In response to these problems, it is necessary to establish the long-termly and actively based on for the adoption of a safety and health management techniques utilizing IT, which is digital assistant(tablet PC, PDA, etc.), RFID/USN/ICT, database systems, and etc. In this study, we developed and evaluated a worker's safety sensing apparatus using smart phone. The apparatus may be useful to prevent accidents in the construction industry as well as confined space work.

Trends in Device and SoC for Digital Media Hubs (디지털미디어허브 디바이스 및 SoC 동향)

  • Park, S.C.;Kim, T.J.;Nam, H.S.;Cho, H.J.
    • Electronics and Telecommunications Trends
    • /
    • v.28 no.5
    • /
    • pp.145-155
    • /
    • 2013
  • 현대인의 집밖 스마트 ICT 디바이스의 요구성능은 휴대 용이성, 끊김 없는 통신채널 확보, 저전력 소모, 편리한 UI, 다양한 기능의 통합제공, 필요한 기능의 손쉬운 추가 및 삭제 등이며, 이런 요구에 충족하기 위해서 HW는 경박단소, 고성능 및 저전력 소모 등으로, SW는 개방형 앱 스토어를 통한 기능추가로 진화하였고, 이를 포함하는 디바이스로는 스마트폰, 테블릿 PC가 대표적이다. 집안의 스마트 ICT 디바이스의 요구성능은 집밖 ICT 디바이스 성능을 포함하면서, 어떤 디바이스에서든 끊김없는 콘텐츠 및 데이터 수집과 이동성, 그리고 아직 정의되지 않은 미래 추가기능의 실행 가능성 등이며 이를 위해 STB(Set Top Box), IPTV, 미디어허브, SmarTV 등 다양한 디바이스가 혁신적인 변모를 준비하고 있다. 본고에서는 집안 ICT 디바이스 혁신의 결과물을 디지털 미디어 허브라 명명하고, 이를 지향하고 있는 후보군 디바이스 들의 동향을 살펴보며, 디지털 미디어 허브로의 신속한 변모를 위해 필요한 연구 개발 방안으로 플랫폼기반의 SW-SoC(System On a Chip) 개발 기술을 소개하고자 한다.

  • PDF

Implementation of Fingerprint Recognition System Based on the Embedded LINUX

  • Bae, Eun-Dae;Kim, Jeong-Ha;Nam, Boo-Hee
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.1550-1552
    • /
    • 2005
  • In this paper, we have designed a Fingerprint Recognition System based on the Embedded LINUX. The fingerprint is captured using the AS-S2 semiconductor sensor. To extract a feature vector we transform the image of the fingerprint into a column vector. The image is row-wise filtered with the low-pass filter of the Haar wavelet. The feature vectors of the different fingerprints are compared by computing with the probabilistic neural network the distance between the target feature vector and the stored feature vectors in advance. The system implemented consists of a server PC based on the LINUX and a client based on the Embedded LINUX. The client is a Tynux box-x board using a PXA-255 CPU. The algorithm is simple and fast in computing and comparing the fingerprints.

  • PDF

Implementation of Fingerprint Cognition System Based on the Embedded LINUX (임베디드 리눅스 기반의 지문 인식 시스템 구현)

  • Bae, Eun-Dae;Kim, Jeoung-Ha;Nam, Boo-Hee
    • Proceedings of the KIEE Conference
    • /
    • 2005.10b
    • /
    • pp.204-206
    • /
    • 2005
  • In this paper, we have designed a Fingerprint Recognition System based on the Embedded LINUX. The fingerprint is captured using the AS-S2 semiconductor sensor. To extract a feature vector we transform the image of t10he fingerprint into a column vector. The image is row-wise filtered with the low-pass filter of the Haar wavelet. The feature vectors of the different fingerprints are compared by computing with the probabilistic neural network the distance between the target feature vector and the stored feature vectors in advance. The system implemented consists of a server PC based on the LINUX and a client based on the Embedded LINUX. The client is a Tynux box-x board using a PXA-255 CPU. The algorithm is simple and fast in computing and comparing the fingerprints.

  • PDF

A Study on Robot Simulator by use of Personal Computer Graphics (개인용 컴퓨터 그래픽스를 사용한 로보트 시뮬레이터의 연구)

  • Jun, Hyang-Sig;Choi, Young-Kiu
    • Proceedings of the KIEE Conference
    • /
    • 1992.07a
    • /
    • pp.351-353
    • /
    • 1992
  • Recently, robot plays an important role in factory automation and its use is rapidly increasing. In paticular, modern industry tends to need the robot to adjust itself swiftly to new workcell. But, robot is to be taught of operator through teaching box in order that it can carry out new tasks. In the process, interruption of the production line is frequent and so much time and expense are required. Computer Graphic Simulator(CGS) provides a useful tool to overcome such a problem. In this paper, CGS consists of teaching mode and execution mode. The 5-axis Rhino robot is modelled in IBM-PC/386 compatible 32-bit personal computer with 80387 co-processor and the simulator performs defined operations on the computer screen.

  • PDF