• Title/Summary/Keyword: P2P (Peer-to-Peer)

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Extended Equal Service and Differentiated Service Models for Peer-to-Peer File Sharing

  • Zhang, Jianwei;Wang, Yongchao;Xing, Wei;Lu, Dongming
    • Journal of Communications and Networks
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    • v.15 no.2
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    • pp.228-239
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    • 2013
  • Peer-to-peer (P2P) systems have proved the most effective and popular file sharing applications in recent years. Previous studies mainly focused on equal service and differentiated service strategies when peers have no initial data before their downloads. For an upload-constrained P2P file sharing system, we model both the equal service process and the differentiated service process when the initial data distribution of peers satisfies some special conditions. Moreover, we show how to minimize the time required to distribute the file to any number of peers. The proposed fluid-based models can reveal the intrinsic relations among the initial data amount, the peer set size, and the minimum last finish time. The closed-form expressions derived from the extended models can closely approximate chunk-based models and systems, especially for relatively large files. As an application of the extended models, we show how to provide differentiated service efficiently to multiple peer sets. Since no limits are imposed on the upload bandwidth of peers or the size of each peer set, we believe that our analytic process and the results achieved can provide not only fundamental insights into bandwidth allocation and data scheduling but also a helpful reference for both improving system performance and building an effective incentive mechanism for P2P file sharing systems.

Design and Implementation of XML based Global Peer-to-Peer Engine (XML기반 전역 Peer-to-Peer 엔진 설계 및 구현)

  • Kwon Tae-suk;Lee Il-su;Lee Sung-young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1B
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    • pp.73-85
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    • 2004
  • SIn this paper, we introduce our experience for designing and implementing new concept of a global XML-based Peer-to-Peer (P2P) engine to support various P2P applications, and interconnection among PC, Web and mobile computing environments. The proposed P2P engine can support to heterogeneous data exchanges and web interconnection by facilitating with the text-base XML while message exchange are necessary. It is also to provide multi-level security functions as well as to apply different types of security algorithms. The system consist of four modules; a message dispatcher to scheduling and filtering the message, a SecureNet to providing security services and data transmission, a Discovery Manager to constructing peer-to-peer networking, and a Repository Manager to processing data management including XML documents. As a feasibility test, we implement various P2P services such as chatting as a communication service, white-board as an authoring tool set during collaborative working, and a file system as a file sharing service. We also compared the proposed system to a Gnutella in order to measure performance of the systems.

Layered Video Quality Incentive Mechanism for Peer-to-Peer Video Streaming (P2P (Peer-to-Peer) 비디오 스트리밍을 위한 다중 비디오 품질 인센티브 기법)

  • Wibowo, Budiono;Kwon, Jin-Baek
    • The KIPS Transactions:PartB
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    • v.17B no.3
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    • pp.189-196
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    • 2010
  • Peer-to-Peer (P2P) has attracted attention as an alternative way to enable streaming videos on the Internet. Although P2P systems depend on bandwidth contribution from peers, peers are likely to refuse to contribute their bandwidth. In this paper, we proposed a P2P streaming system that encourages peers to contribute their upstream bandwidth by maintaining fairness among peers and providing different video quality between cooperative peers and selfish peers with a manageable way. Our proposed system determines if peers are cooperative or selfish by a rating mechanism based on their contributed upstream bandwidth, and offers a high quality video to cooperative peers as an incentive. Also we propose a tree reconstruction algorithm to make the system work effectively. Through simulation, we show that the tree reconstruction algorithm works effectively, and our incentive mechanism allocates more downstream bandwidth to cooperative peers and punished selfish peers with low quality video.

Implementation of Security Model Base on Peer to Peer Network (P2P 네트워크 구조에 기반한 보안 모델 구현)

  • 김경석;박진영;이구연
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10a
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    • pp.805-807
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    • 2001
  • 본 논문은 P2P 네트워크 구조에 기반한 보안 모텔 구청에 관한 것을 논하고 있다. 현재 많이 사용되고 있는 P2P 프로토콜중에는 중계서버가 있어 각각의 peer가 데이터를 공유하고, 검색할 수 있게 하는 방법과 중계서버가 존재하지 않고 peer간의 통신만으로 구성되어지는 방식이 있다. 본 논문에서는 두 가지 방식의 장점을 이용해서 서버를 통하여 다른 peer의 정보를 얻어 올 수도 있으나 그렇지 못한 경우에도 캐쉬된 기존 정보에서의 자체 검색과 다른 peer와의 통신을 통해서 P2P 동작이 가능하도록 네트워크을 구성하였다. 이러한 P2P 네트워크 구조에서 취약할 수 있는 보안환경을 SSL(Secure Socket Layer)을 이용하며 웹 (web)을 통해 서버와 통신하는 단계와 peer 간에 정보 교환을 위한 통신에 적용하였으며, 그룹키(group key)를 이용하여 보안 멀티캐스트 환경을 구현하였다.

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Mobile Ad-Hoc Routing Protocol for Peer-to-Peer Applications (Peer-to-Peer 응용을 위한 모바일 에드혹 라우팅 프로토콜)

  • 송점기;정홍종;김동균;김병엽
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.697-699
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    • 2004
  • 최근 MANET(Mobile Ad-hoc Networks)에서의 P2P 응용을 이용한 서비스 개발이 활발히 진행 중이다. 이와 함께 에드혹 환경에서의 적합한 P2P 모델에 관한 연구로 기존 P2P 모델인 Gnutella, DHT등을 에드혹에 적용한 연구 역시 활발히 이루어지고 있다. 본 논문에서는 on-demand 방식의 에드혹 라우팅 프로토콜인 AODV(Ad-hoc On-Demand Distance Vector)상에서, 대표적인 P2P 응용인 Gnutella의 동작 과정을 통해 P2P 응용이 갖는 문제점을 분석하고, P2P 응용의 검색과정에서 발생하는 오버헤드를 줄이기 위한 방안을 제안한다. 그리고 위의 연구 결과를 바탕으로 현재 IPv6 AODV상에서 MANET을 위한 응용인 DiPP(Fully Distributed Peer-to-Peer)시스템을 구현한다. DiPP 시스템은 MANET상에서의 메신저와 파일공유를 위한 기능을 위해 동작한다.

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A Study on the Authentication Mechanism that Information Sharing in Peer-to-Peer Environment (Peer-to-Peer 환경에서의 정보 공유를 위한 인증 메커니즘에 관한 연구)

  • Lee, Jeong-Ki;Bae, Il-Ho;Park, Chan-Mo;Lee, Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.588-591
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    • 2002
  • P2P(Peer-to-Peer) can compose free network and take away center server function or problem about authentication is risen between each User because is opening network that can participate between each User weakening. We desire to authenticate request about service to user who is admited between each user to limit connection. Wish to admit Kerberos authentication mechanism to mechanism that can do information sharing safety in P2P environment to solve this in this treatise and design authentication mechanism.

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P2P Streaming Method for QoS-sensitive Multimedia Multicast Applications (QoS에 민감한 멀티미디어 멀티캐스트 응용을 위한 P2P 스트리밍 기법)

  • Park, Seung-Chul
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.68-78
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    • 2010
  • As the IP multicast function is very slowly deployed in Internet due to its scalability problem and inter-domain interoperability problem, interest in the P2P(Peer-to-Peer) streaming technologies for the realtime multimedia multicast applications such as IPTV is highly growing. This paper proposes a P2P streaming method for the QoS-sensitive multimedia multicast applications such as highly-interactive personal IPTV and video conferences. The proposed P2P streaming method allows an application to construct a reliable streaming tree in which a proper number of backup peers are placed according to its reliability requirement. The reliable streaming tree reduces the reconnection delay, occurred in the case of a normal and/or abnormal peer leave, so as to minimize the loss of streaming data. In the proposed P2P streaming method, the join delay of a peer called startup delay is also substantially reduced because the bandwidth and end-to-end delay information of every peer kept in a distributed way allows the target peer for a joining peer to be able to be quickly determined. Moreover, the proposed method's peer admission control mechanism based on the bandwidth and end-to-end delay enables the delay-bounded streaming services to be provided for its corresponding applications.

P2P(Peer to Peer) 환경에서의 정보보호 위협과 정보보호 서비스

  • 김봉한;임명현;임재명;이재광
    • Review of KIISC
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    • v.12 no.5
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    • pp.17-26
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    • 2002
  • P2P(peer to peer)는 인터넷에서 중간에 서버 컴퓨터를 거치지 않고 정보를 찾는 사람과 정보를 가지고 있는 사람의 컴퓨터를 직접 연결시켜 데이터를 공유할 수 있게 해주는 기술과 그 기술을 응용해서 제공되는 서비스를 말한다. P2P 서비스는 서버 없이 컴퓨터와 컴퓨터간에 데이터를 전송함으로서 의도적이거나 고의적인 공격자에 의해 정보보호 위협에 상당히 노출되어 있는 실정이다. 본 연구는 P2P 서비스 모델의 분류와 현재 제공되고 있는 대표적인 P2P 서비스인 냅스터와 그누텔라의 어플리케이션 구조에 대해 분석하였고 P2P 환경에서 발생할 수 있는 정보보호 위협과 안전한 통신을 위해 요구되는 정보보호 서비스에 대해 고찰하였다.

A CDN-P2P Hybrid Architecture with Location/Content Awareness for Live Streaming Services

  • Nguyen, Kim-Thinh;Kim, Young-Han
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.11
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    • pp.2143-2159
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    • 2011
  • The hybrid architecture of content delivery networks (CDN) and peer-to-peer overlay networks (P2P) is a promising technology enables effective real-time streaming services. It complements the advantages of quality control and reliability in a CDN, and the scalability of a P2P system. With real-time streaming services, however, high connection setup and media delivery latency are becoming the critical issues in deploying the CDN-P2P system. These issues result from biased peer selection without location awareness or content awareness, and can lead to significant service disruption. To reduce service disruption latency, we propose a group-based CDN-P2P hybrid architecture (iCDN-P2P) with a location/content-aware selection of peers. Specifically, a SuperPeer network makes a location-aware peer selection by employing a content addressable network (CAN) to distribute channel information. It also manages peers with content awareness, forming a group of peers with the same channel as the sub-overlay. Through a performance evaluation, we show that the proposed architecture outperforms the original CDN-P2P hybrid architecture in terms of connection setup delay and media delivery time.

Sever Selection Schemes Considering Node Status For a Fault-Tolerant Streaming Service on a Peer-to-Peer Network

  • Kim, Hyun-Joo;Kang, Soo-Yong;Yeom, Heon-Y.
    • Journal of Information Processing Systems
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    • v.2 no.1
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    • pp.6-12
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    • 2006
  • Peer-to-Peer (P2P) networks are attracting considerable research interest because of their scalability and high performance relative to cost. One of the important services on a P2P network is the streaming service. However, because each node in the P2P network is autonomous, it is difficult to provide a stable streaming service on the network. Therefore, for a stable streaming service on the P2P network, a fault-tolerant scheme must be provided. In this paper, we propose two new node selection schemes, Playback Node First (PNF) and Playback Node first with Prefetching (PNF-P) that can be used for a service migration-based fault-tolerant streaming service. The proposed schemes exploit the fact that the failure probability of a node currently being served is lower than that of a node not being served. Simulation results show that the proposed schemes outperform traditional node selection schemes.