• Title/Summary/Keyword: Original Drawing

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Analysis of Multi-Pass Wet Wire Drawing Process and Its Application (다단 습식 신선공정 해석 및 적용)

  • Lee S. K.;Kim B. M.
    • Transactions of Materials Processing
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    • v.14 no.8 s.80
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    • pp.689-695
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    • 2005
  • Multi-pass wet wire drawing process is used to produce fine wire in the industrial field. The production of fine wire through multi-pass wet wire drawing process with appropriate dies pass schedule would be impossible without understanding the relationship among many process parameters such as material properties, dies reduction, friction conditions, drawing speed etc However, in the industrial field, dies pass schedule of multi-pass wet wire drawing process has been executed by trial and error of experts. This study investigated the relationship among many process parameters quantitatively to obtain the important process information fur the appropriate pass schedule of multi-pass wet wire drawing process. Therefore, it is possible to predict the many important process parameters of multi-pass wet wire drawing process such as dies reduction, machine reduction, drawing force, backtension force, slip rate, slip velocity rate, power etc. The validity of the analyzed drawing force was verified by FE simulation and multi-pass wet wire drawing experiment. Also, pass redesign was performed based on the analyzed results, and the wire breakage between the original pass schedule and the redesigned pass schedule was compared through experiment.

Interactive drawing with user's intentions using image segmentation

  • Lim, Sooyeon
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.73-80
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    • 2018
  • This study introduces an interactive drawing system, a tool that allows user to sketch and draw with his own intentions. The proposed system enables the user to express more creatively through a tool that allows the user to reproduce his original idea as a drawing and transform it using his body. The user can actively participate in the production of the artwork by studying the unique formative language of the spectator. In addition, the user is given an opportunity to experience a creative process by transforming arbitrary drawing into various shapes according to his gestures. Interactive drawing systems use the segmentation of the drawing image as a way to extend the user's initial drawing idea. The system includes transforming a two-dimensional drawing into a volume-like form such as a three-dimensional drawing using image segmentation. In this process, a psychological space is created that can stimulate the imagination of the user and project the object of desire. This process of drawing personification plays a role of giving the user familiarity with the artwork and indirectly expressing his her emotions to others. This means that the interactive drawing, which has changed to the emotional concept of interaction beyond the concept of information transfer, can create a cooperative sensation image between user's time and space and occupy an important position in multimedia society.

A Study on the Weldline Movement and Formability of Tailored Blanks in Square Cup Drawing (사각통 드로잉시 테일러드 블랭크의 용접선이동 및 성형성에 관한 연구)

  • ;Hisashi Hayashi;Matsuo Usuda
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 1997.03a
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    • pp.42-45
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    • 1997
  • Weldline movement of tailored blanks originates from two sources, primary and secondary. Primary movement occurs by geometrical reason, that is, just scratched lines on the no-weld blanks move during drawing to be fitted to geometrical change. Secondary movement is induced by the characteristics of tailored blanks itself. The primary movement was mainly dependent on the weldline location and not affected by the type of material. The secondary movement caused by laser welding and/or small strength difference in this study was not dominant compared with primary movement. The formability of tailored blanks always inferior to those of original blanks. This is due to the existence of hardened weld bead. The closer a weldline is to punch corner where drawing is most active, the worse its formability becomes. This is because the weldline prohibits the drawing process. It was confirmed by measuring diagonal length at the blank corner. The mode of fracture was changed form wall break to draw break when the weldling was close to the punch corner.

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A Study on the Drawing Representation Methodology of Architectural Plans(建築圖說) in Late chosun Dynasty (조선(朝鮮) 후기(後期) 건축도설(建築圖說)의 표현기법(表現技法)에 관한 연구(硏究) (산릉도감의궤(山陵都監儀軌)를 중심(中心)으로))

  • Shin, Dong-Cheol
    • Journal of architectural history
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    • v.7 no.3 s.16
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    • pp.9-26
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    • 1998
  • Architectural Drawing has been settled down the very effective means of exchanging their architectural ideas and data on the construction process. However, it was not easy to conserve the original drawings, which aims had been accomplished, at the same time, building was built. The same phenomena were occurred in our traditional architectural construction project, especially before pre-modern age. And do not understand soundly building documentation accepted by craftsmen in the period of earliest Chosun dynasty and how to present their idea and information of architectural as means of sketches and drawings. So, this paper aimed to clarify the drawing occurrence and the development steps of their rendering, representation methodology in the construction process in Sannungdogam-Uuigue, which were the construction documents of government based on the royal family's tomb and building projects in the late Chosun Dynasty. There are three development stages of architectural space representation, pre-drawing stage, drawing occurring stage and drawing settlement stage, They had been adapted unique drawing presentation method which were drawn by artisan, so called Doseol(圖說)and Painter Hwawon(畵員) The results are 1. In the Pre-drawing stage, they had been used the systematic explanation method of character 2. Do not have the evidence of adapting drawing before 17th centry, it was originated in early 17's century started with Onga(甕家). Onga's Drawing was drawn very elementary skill, and became development, settlement and standardization of their drawing representation around 19th century 3. The drawing presented by client's recognition view of space and building, integrated data within a sheet of drawing with practical and hierarchy and using graphic and description.

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Villard de Honnecourt: the Characteristics and Authors of the Sketchbook (Villard de Honnecourt: 스케치북의 저자와 특성)

  • Hong, Seong-Woo
    • Journal of architectural history
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    • v.7 no.3 s.16
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    • pp.107-120
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    • 1998
  • Even though Gothic architecture, one of the most technologically complex sophisticated structural systems, has been interpreted by art and architectural historians since the nineteenth century, we still cannot entirely comprehend either the medieval builder's constructional technique and structural knowledge or the meaning of Gothic architectural elements. The major reason is that contemporaneous written documentation concerning design methods and constructional techniques of medieval architecture is lacking. In 1955, the Bibliotheque Nationale in Paris exhibited the sketchbook of the thirteenth century architect Villard do Honnecourt. After the exhibition, analysis on the architectural drawings of Villard's sketchbook had reported widely. Most of analysis on Villard, however, has been on his drawing and artistic style, and there has been very little published analysis of his profession and question on the author of the sketchbook. Thus, the purpose of this study is to investigate the characteristics of the sketchbook and identify the artist who drew it. The sketchbook poses a number of unsolved questions. There is no doubt that several hands have contributed some drawing with appropriate captions, particularly in the section devoted to the application of practical geometry to problems of masonry and carpentry. Scholars have assumed and revealed that it was not made by only one person, and it dealt too many different fields and styles. Through this study, the sketchbook drawings consist of five different styles and person (original painter, master1, master2, master3, and the last owner), and they, not Villard, just redrew the original drawings and bound the sketchbook. Therefore, Villard de Honnecourt was just a mentor of the sketchbook and he did not participate any writing and drawing in the sketchbook.

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A Study on the Automated Drawing and Grading of a man′s DURUMAGI by Apparel CAD SYSTEM (어패럴 CAD SYSTEM을 이용한 남자 두루마기의 자동제도 및 그레이딩에 관한 연구)

  • 한문정;송명견
    • Journal of the Korean Society of Clothing and Textiles
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    • v.24 no.6
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    • pp.799-809
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    • 2000
  • This study was designed for automated pattern drawing and grading a man's Durumagi, Korean traditional coat in order to reestablished and grade the pattern by Apparel CAD SYSTEM. For the study, AM-250 systems of Gerber as the computer and Macro program as the automated drawing were used. Also, PDS(Pattern Design System) was used for the grading of the original Durumagi pattern. Results were followings; First, the size data that could be standardized by reestablishing the pattern of a man's Durumagi by each size was presented. Second, The pattern was developed by each size. Third, new design was propose for mass production with the traditional design of the DURUMAGI Fourth, The time for making DURUMAGI pattern and the cost through the automated drawings by using the Macro program were reduced. Moreover, was presented the basic data for a ready to made garment like the Western garment. Five, A man's DURUMAGI by CAD System was graded that could be applied to ready to made Hanbok

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Feasibility Study of a Custom-made Film for End-to-End Quality Assurance Test of Robotic Intensity Modulated Radiation Therapy System

  • Kim, Juhye;Park, Kwangwoo;Yoon, Jeongmin;Lee, Eungman;Cho, Samju;Ahn, Sohyun;Park, Jeongeun;Choi, Wonhoon;Lee, Ho
    • Progress in Medical Physics
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    • v.27 no.4
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    • pp.189-195
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    • 2016
  • This paper aims to verify the clinical feasibility of a custom-made film created by a laser cutting tool for End-to-End (E2E) quality assurance in robotic intensity modulated radiation therapy system. The custom-made film was fabricated from the Gafchromic EBT3 film with the size of $8^{{\prime}{\prime}}{\times}10^{{\prime}{\prime}}$ using a drawing that is identical to the shape and scale of the original E2E film. The drawing was created by using a computer aided design program with the image file, which is obtained by scanning original E2E film. Beam delivery and evaluations were respectively performed with the original film and the custom-made film using fixed-cone collimator on three tracking modes: 6D skull (6DS), Xsight spine (XS), and Xsight lung (XL). The differences between total targeting errors of the original and custom-made films were recorded as 0.17 mm, 0.3 mm, and 0.17 mm at 6DS, XS, and XL tracking modes, respectively. This indicates that the custom-made film could yield nearly equivalent results to those of the original E2E film, given the uncertainties caused by distortions during film scanning and vibrations associated with film cutting. By confirming the clinical feasibility of a custom-made film for E2E testing, it can be expected that economic efficiency of the testing will increase accordingly.

A Study on the Application Development for the Drawing Test (디지털 기기에서의 그림검사를 위한 Application 개발 연구)

  • Kim, Sunhee K.;Kim, Sun-Joo
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.707-717
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    • 2021
  • The purpose of this study was to explore whether PPAT drawing using an application can be developed on digital devices for game addicts. The PPAT drawing test is useful and reliable for verifying problem-solving skills in how people pick apples. As a result of this study, the over-immersion group scored lower than the average user group in the "problem Solving" category of the PPAT drawing test using the PPAT drawing applicaion on digital devices, and expressed by not reaching for apples, or by picking apples without reasonable support. The findings in this study suggest that the PPAT drawing test application on digital devices has significantly demonstrated its original purpose of 'problem resolution', as well as future psychotherapeutic interventions for Internet over-immersion subjects as well as users who are familiar with digital devices.

The Development of the Drawing Information Management System Based on Group Technology (Group Technology를 이용한 설계정보관리 시스템의 개발)

  • H.S. Moon;Kim, S.H.
    • Journal of the Korean Society for Precision Engineering
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    • v.14 no.1
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    • pp.58-68
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    • 1997
  • In order to provide economic high-quality products to customers in a timely manner, companies have tried much effort to decrease the time period of engineering design and information management. As a part of this effort, we have developed the Drawing Information Management System(DIMS) based ofn GT(Group Technology) that could decrease design processing time by speedy and rational management of design processes. The characteristics of DIMS are as follows: First, the concept of Concurrent Engineering was applied to DIMS. Through LAN, reviewers are able to attach comments to dlectronic documents by anno- tation functions called Mark-up. The reviewer annotations are collected and combind with the original document to revise the documents. Second, we have developed a Classification and Coding(C&C) system suitable for electronic component parts bassed on GT(Group Technology). The C&C system makes both parts and drawing with similar characteriscs into families and helps users search existing documents or create new drawings promptly. Finally, DIMS provides the Engineering BOM(Bill of Material) using the concept of Family BOM based on model options.

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Drawing Lines in Clothing on the 20th Century Fashion Illustration (20세기 패션 일러스트레이션의 의습선)

  • Yun, Eul-Yo
    • The Journal of the Korea Contents Association
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    • v.10 no.5
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    • pp.165-172
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    • 2010
  • The development of photography technology has changed the domain of fashion illustration that once prospered while the improvement of computer technology can now reedit the limits of photos. Presently, the border between photography and illustration has been collapsed through a medium of computer. And this phenomenon tends to be encouraged by expressive features that traditional fashion illustration was characterized by. Thereupon, this study aims to investigate the expressive features of drawing lines in clothing on the 20th century fashion illustration based on such periodic demand. Therefore, this paper deals with the followings: the first is to understand the concept of the drawing line in clothing ; the second is to consider the features of drawing lines in clothing on the Eastern and Western paintings; the third is to figure out the flow of the 20th century fashion illustration; the fourth is to analytically study the features of drawing lines in clothing shown on the 20th fashion illustration.