• Title/Summary/Keyword: Optimal Path Algorithm

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Multiple Path-Finding Algorithm in the Centralized Traffic Information System (중앙집중형 도로교통정보시스템에서 다중경로탐색 알고리즘)

  • 김태진;한민흥
    • Journal of Korean Society of Transportation
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    • v.19 no.6
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    • pp.183-194
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    • 2001
  • The centralized traffic information system is to gather and analyze real-time traffic information, to receive traffic information request from user, and to send user processed traffic information such as a path finding. Position information, result of destination search, and other information. In the centralized traffic information system, a server received path-finding requests from many clients and must process clients requests in time. The algorithm of multiple path-finding is needed for a server to process clients request, effectively in time. For this reason, this paper presents a heuristic algorithm that decreases time to compute path-finding requests. This heuristic algorithm uses results of the neighbor nodes shortest path-finding that are computed periodically. Path-finding results of this multiple path finding algorithm to use results of neighbor nodes shortest path-finding are the same as a real optimal path in many cases, and are a little different from results of a real optimal path in non-optimal path. This algorithm is efficiently applied to the general topology and the hierarchical topology such as traffic network. The computation time of a path-finding request that uses results of a neighbor nodes shortest path-finding is 50 times faster than other algorithms such as one-to-one label-setting and label-correcting algorithms. Especially in non-optimal path, the average error rate is under 0.1 percent.

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A Study on the Optimal Routing Technique for the Improvement of Voltage Stability in Radial Power System (방사상 전력계통의 전압안정도 향상을 위한 최적 라우팅 기법에 관한 연구)

  • Kim, Byung-Seop;Shin, Joong-Rin;Park, Jong-Bae
    • The Transactions of the Korean Institute of Electrical Engineers A
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    • v.51 no.11
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    • pp.568-576
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    • 2002
  • This paper presents a new algorithm for the enhancement of voltage stability by optimal routing (OR) technique. A new voltage stability index (VSI) for optimal routing is also proposed by using theories of critical transmission path based on voltage phasor approach and equivalent impedance method. Furthermore, the proposed algorithm automatically detect the critical transmission path to critical transmission path to critical load which are faced to voltage collapse due to additional real or reactive loading. We also adopt a improved branch exchange (IBE) algorithm based on a tie branch power (TBP) flow equation to apply the OR technique. The proposed IBE algorithm for the VSI maximizing can effectively search the optimal topological structures of distribution feeders by changing the open/closed states of the sectionalizing and tie switches. The proposed algorithm has been evaluated with the practical IEEE 32, 69 bus test systems and KEPCO 148 bus test system to show favorable performance.

Searching optimal path using genetic algorithm (유전 알고리즘을 이용한 최적 경로 탐색)

  • Kim, Kyungnam;cho, Minseok;Lee, Hyunkyung
    • Proceeding of EDISON Challenge
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    • 2015.03a
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    • pp.479-483
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    • 2015
  • In case of the big city, choosing the adequate root of which we can reach the destination can affect the driver's condition and driving time. so it is quite important to find the optimal routes for arriving the destination as considering the factors, such as driving conditions or travel time and so on. In this paper, we develop route choice model with considering driving conditions and travel time, and it can search the optimal path which make drivers reduce their fatigues using genetic algorithm.

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A Study on Dijkstra Algorithm in Crossroad Including Left-turn Restriction, U-turn, and P-turn (교차로에서의 좌회전 금지, U-turn, P-turn을 고려한 개선된 Dijkstra Algorithm에 관한 연구)

  • Kim, Sung-Soo;Jun, Young-Joo;Cha, Young-Min
    • Journal of Industrial Technology
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    • v.21 no.A
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    • pp.231-240
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    • 2001
  • U-turn and P-turn as well as left-turn restriction exist in real traffic network. the optimal route should be selected for considering these using shortest path algorithms. But, the traditional algorithms have some limitations to use for considering there. The objective of this paper is to modify Dijkstra algorithm in order to find the optimal path in real traffic network. The continuous three nodes are used to check turn-restrictions and exclude these from and optimal path. A virtual connection is used to consider U-turn and P-turn.

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Application of GA algorithm and $A^*$ algorithm to optimal path finding problem (최적경로 탐색을 위한 유전자 알고리즘과 $A^*$알고리즘의 적용)

  • Cho, Won-Hyuk;Kong, Chang-Wook;Kim, In-Taek
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1389-1391
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    • 1996
  • In this paper, we applies two methods - Genetic Algorithm(GA) and $A^*$ Algorithm - to find the optimal path in route guidance system. Under the assumption that the traveling costs of each link are given, the task to find the optimal path becomes very complicated problem if the number of nodes or links increase. Two well-known algorithms are modified to resolve the problem and the preliminary demonstration show both optimistic result and needs to improvement.

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A Path Planning of Mobile Agents By Ant Colony Optimization (개미집단 최적화에 의한 이동 에이전트의 경로 계획)

  • Kang, Jin-Shig
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.1
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    • pp.7-13
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    • 2008
  • This paper suggests a Path-planning algorithm for mobile agents. While there are a lot of studies on the path-planning for mobile agents, mathematical modeling of complex environment which constrained by spatio-temporally is very difficult and it is impossible to obtain the optimal solutions. In this paper, an optimal path-planning algorithm based on the graphic technique is presented. The working environment is divided into two areas, the one is free movable area and the other is not permissible area in which there exist obstacles and spatio-temporally constrained, and an optimal solution is obtained by using a new algorithm which is based on the well known ACO algorithm.

Development of Optimal Maze Path Game Using Java (Java를 이용한 최적 미로 게임 개발)

  • Jeong, Gab-Joong;Lee, Yeong-Joon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.671-674
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    • 2005
  • This paper describes the development of an optimal maze path game as web-based game contents. Client suer using web can access and run java applet program with download of java byte code with the independence of hardware system. The optimal maze path game developed in this paper consists of random maze path generation module, selected path input module, weighted optimal path search module, and path comparison module, selected path input module, weighted optimal path search module, and path comparison module. It enhances the cognition faculty of game users with the comparison of the maze path searched by optimal path search algorithm and the selected maze path by game users.

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Development of a Motion Control Algorithm for the Automatic Operation System of Overhead Cranes (천장크레인의 무인운전 시스템을 위한 운동제어 알고리즘 개발)

  • Lee, Jong-Kyu;Park, Young-Jo;Lee, Sang-Ryong
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.10
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    • pp.3160-3172
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    • 1996
  • A search algorithm for the collision free, time optimal transport path of overhead cranes has been proposed in this paper. The map for the working environment of overhead cranes was constructed in the form of three dimensional grid. The obstacle occupied region and unoccupied region of the map has been represented using the octree model. The best-first search method with a suitable estimation function was applied to select the knot points on the collision free transport path to the octree model. The optimization technique, minimizing the travel time required for transporting objects to the goal while subjected to the dynamic constraints of the crane system, was developed to find the smooth time optimal path in the form of cubic spline functions which interpolate the selected knot points. Several simulation results showed that the selected estimation function worked effectively insearching the knot points on the collision free transport path and that the resulting transport path was time optimal path while satisfying the dynamic constraints of the crane system.

A Local Path Planning Algorithm considering the Mobility of UGV based on the Binary Map (무인차량의 주행성능을 고려한 장애물 격자지도 기반의 지역경로계획)

  • Lee, Young-Il;Lee, Ho-Joo;Ko, Jung-Ho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.13 no.2
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    • pp.171-179
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    • 2010
  • A fundamental technology of UGV(Unmanned Ground Vehicle) to perform a given mission with success in various environment is a path planning method which generates a safe and optimal path to the goal. In this paper, we suggest a local path-planning method of UGV based on the binary map using world model data which is gathered from terrain perception sensors. In specially, we present three core algorithms such as shortest path computation algorithm, path optimization algorithm and path smoothing algorithm those are used in the each composition module of LPP component. A simulation is conducted with M&S(Modeling & Simulation) system in order to verify the performance of each core algorithm and the performance of LPP component with scenarios.

A Branch and Bound Algorithm for the Hierarchical Transportation Network Design Problem in Directed Networks (유방향 네트워크에서 계층수송망 설계 문제에 대한 분지한계법)

  • Shim, Hyun-Taik;Park, Son-Dal
    • Journal of the Korean Operations Research and Management Science Society
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    • v.16 no.2
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    • pp.86-102
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    • 1991
  • The purpose of this paper is to present a branch and bound algorithm for the hierarchical transportation network design problem in 2-level directed networks. This problem is to find the least cost of hierarchical transportation networks which consist of a primary path and a secondary path. The primary path is a simple path from a prespecified orgin node to a prespecified terminal node. All nodes must be either a transsipment node on the primary path or connected to that path via secondary arcs. This problem is formulated to a 0-1 inter programming problem with assignment and illegal subtour elimination equations as constaints. We show that the subproblem relaxing subtour elimination constraints is transformed to a linear programming problem by means of the totally unimodularity. Optimal solutions of this subproblem are polynoially obtained by the assignment algorithm and complementary slackness conditions. Therefore, the optimal value of this subproblme is used as a lower bound. When an optimal solution of the subproblem has an illegal subtour, a better disjoint rule is adopted as the branching strategy for reducing the number of branched problems. The computational comparison between the least bound rule and the depth first rule for the search strategy is given.

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