• 제목/요약/키워드: Online market

검색결과 1,052건 처리시간 0.026초

대전격투게임 SSF4의 한주리 (Han Ju-Ri, 韓蛛俐) 의상에 대한 연구 (Study on Competitive Fighting Game SSF4 Han Ju-Ri's Fashion)

  • 윤경희;조우현
    • 복식
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    • 제63권7호
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    • pp.121-133
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    • 2013
  • The globalization of the world, fueled by the Internet, made possible for individuals to access the cultures around the world, other than their own, easier than ever before. But among those rapidly sought out sub-cultures, the video gaming industry, once a niche market mostly for nerds and geeks, now has become one of the biggest entertainment businesses in the world. In a video game, one of the critical elements that could determine its success or failure is the characters featured in the game. And as the countless number of animated characters from many different video games from the past few years have become incredibly popular among the audiences around the world, the expectations from the fans also grow higher every time a new game comes out. Ultimately this has forced the video game developers to come up with more unique and interesting characters for their video games. And at this point, where a video game character is more than just fictional fantasy but a brand to be recognized, it is worth paying proper attention to the video game characters that represent Korea. Hence in this study, we will take a look at Han Ju-Ri, a Korean character featured in Super Street Fighter IV, a competitive fighting game developed by Capcom, one of the world's most recognized video game companies that started its life as an arcade video game, developer but eventually ventured its business into the online world. The study will propose a complete overhaul of the character by incorporating Korea's own traditional looks.

건설 B2B e-Marketplace 사례연구 (A Case Study On the Construction B2B e-Marketplace)

  • 최재화;이윤호
    • 경영정보학연구
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    • 제6권1호
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    • pp.141-153
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    • 2004
  • 건설업 특성상 공사비용의 약 $40{\sim}60%$가 자재의 구매 및 조달에 투자되는 만큼 B2B e-Marketplace를 통한 건설자재 구매는 최적의 비용과 기존 Off-line에서 낭비된 시간과 절차를 단축 할 수 있다는 점에서 건설기업의 큰 관심을 끌고 있다. 건설 B2B e-Marketplace는 중소 건자재 제조회사 및 중소 건설기업 모두에게 비즈니스 범위를 넓혀 줌으로써 대기업 위주의 건설시장에 활력을 일으킬 수 있다. 그러나 현재 국내의 어떤 산업을 막론하고 B2B e-Marketplace는 기대 이하의 저조한 시장 참여로 심각한 수준에 이르고 있다. 건설업에서도 초기에 보였던 건자재 분야 B2Be-Marketplace의 낙관적 전망은 특정 대기업을 제외하고는 실질적인 이익이나 운영 실적면에서 뚜렷하게 성과를 나타나지 못하고 있다. 본 연구는 건설 B2B e-Marketplace의 운영 현황을 사례조사를 통해 파악한다.

중국인 관광객의 계획, 비계획 구매가 패션 제품 사용 만족도에 미치는 영향 -쇼핑 감정의 매개 역할을 중심으로- (Effects of Planned versus Unplanned Purchase on Chinese Tourists' Emotions and Attitudes toward Fashion Products -Focused on the Mediating Role of Shopping Emotion-)

  • 이하경;김동섭;권기용;추호정
    • 한국의류학회지
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    • 제39권4호
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    • pp.625-639
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    • 2015
  • The number of Chinese tourists visiting Korea has rapidly increased over the last decade. It is important to understand Chinese consumption patterns and shopping behavior because they have become major customers in the Korean fashion market. This study focuses on how Chinese tourists feel while shopping in Korea and how emotions influence their attitude towards purchased products. We examine how planned purchase and unplanned purchase impact shopping emotions and product usage satisfaction. A survey was conducted on 550 women between 20 and 60 years of age who have visited Seoul more than once with an online panel from an international survey firm. Data are analyzed using structural equation modeling by AMOS 20.0. Respondents were asked to recall most impressive fashion product that they bought in Korea during their recent visit and to answer if it was a planned or unplanned purchase. This study also measures emotions during product purchases and usage satisfaction. The respondents are categorized into heavy and light buyers according to purchasing power to determine the moderating effects of purchase amount. The results indicate that planned purchases tend to deliver positive emotions that enhance product usage satisfaction. In the case of unplanned purchases, without the mediating role of positive shopping emotions, it has a negative impact on product attitude and shows the importance of positive emotions during shopping. The influence of unplanned purchases on shopping emotions or product attitude in light buyers is not significant for the moderating effect of purchasing power. Only planned purchases trigger product usage satisfaction when it is mediated by positive emotions.

Poultry Industry Trends and Consumer Analysis in Korea: Native Korean Chicken and Processed Chicken

  • Park, Seoyoung;Kim, Nayeong;Jang, Yunjeong;Lee, Dongmin;Moon, Junghoon
    • Agribusiness and Information Management
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    • 제11권2호
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    • pp.25-34
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    • 2019
  • Poultry is one of the three major meats in Korea and is a representative source of protein. The annual per capita consumption of chicken has been showing steady growth trends, with an increase of approximately 89% in 2018 compared to that of 2005. In this study, we investigated the domestic chicken production and consumption, and conducted an overall study on the domestic chicken industry. By using consumer panel data, we analyzed the characteristics of consumers buying chicken. Specifically, poultry was categorized into two types: traditional raw chicken and processed chicken, which emphasizes convenience. The purchase of raw chickens has generally been on the decline. From these, however, the proportion of native Korean chicken and chicken cuts is on the rise. Processed chicken, on the other hand, continues to grow, especially online. After examining the consumption characteristics of consumers who buy chicken, it was found that the purchase share increased with increasing age of native Korean chickens, whereas the purchase share increased with decreasing age of processed chicken. Based on these results, we confirmed that it is necessary to establish differentiated marketing and promotion strategies for each consumer target for the growth of chicken market.

온라인 포털에서 한약재 검색 트렌드와 의미에 대한 고찰 (A study of Search trends about herbal medicine on online portal)

  • 이승호;김안나;김상현;김상균;서진순;장현철
    • 대한본초학회지
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    • 제31권4호
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    • pp.93-100
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    • 2016
  • Objectives : The internet is the most common method to investigate information. It is showed that 75.2% of Internet users of 20s had health information search experience. So this study is aim to understanding of interest of public about the herbal medicine using internet search query volume data.Methods : The Naver that is the top internet portal web service of the Republic of Korea has provided an Internet search query volume data from January 2007 to the current through the Naver data lab (http://datalab.naver.com) service. We have collected search query volume data which was provided by the Naver in 606 herbal medicine names and sorted the data by peak and total search volume.Results : The most frequently searched herbal medicines which has less bias and sorted by peak search volume is 'wasong (와송)'. And the most frequently searched herbal medicines which has less bias and sorted by total search volume is 'hasuo (하수오)'.Conclustions : This study is showed that the rank of interest of public about herbal medicines. Among the above herbal medicines, some herbal medicines had supply issue. And there are some other herbal medicines that had very little demand in Korean medicine market, but highly interested public. So it is necessary to monitor for these herbal medicines which is highly interested of the public. Furthermore if the reliability of the data obtained on the basis of these studies, it is possible to be utilizing herbal medicine monitoring service.

안전한 스마트폰 애플리케이션 개발을 위한 보안 고려사항 및 국산암호알고리즘 적용 방안 연구 (A Study on Security Consideration and Utilization of Domestic Encryption Algorithm for Developing Secure Smartphone Applications)

  • 김지연;전웅렬;이영숙;김미주;정현철;원동호
    • 디지털산업정보학회논문지
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    • 제7권1호
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    • pp.51-61
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    • 2011
  • A smartphone is a mobile phone that offers more advanced computing ability and connectivity than a contemporary basic feature phone. Unlike feature phone, a smartphone allows the user to install and run more advanced applications based on a specific platform. Smartphones run complete operating system software providing a platform for application developers. A smartphone will become the default computing method for many point activities in the not-too-distant future, such as e-mail, online shopping, gaming, and even video entertainment. For smartphone that contains sensitive information and access the Internet, security is a major issue. In the 1980s, security issues were hardly noticed; however, security is a major issue for users today, which includes smart phones. Because security is much more difficult to address once deployment and implementation are underway, it should be considered from the beginning. Recently our government recognized the importance of smartphone security and published several safety tips for using the smartphone. However, theses tips are user-oriented measures. Maintaining the security of a smartphone involves the active participation of the user. Although it is a important users understand and take full advantage of the facilities afforded by smarphone, it is more important developers distribute the secure smartphone application through the market. In this paper we describe some scenarios in which user is invaded his/her privacy by smartphone stolen, lost, misplaced or infected with virus. Then we suggest the security considerations for securing smartphone applications in respect with developers. We also suggest the methods applying domestic encryption algorithms such as SEED, HIGHT and ARIA in developing secure applications. This suggested security considerations may be used by developers as well as users (especially organizations) interested in enhancing security to related security incidents for current and future use of smartphones.

Antecedents of Intent to Purchase a Brand Extension -A University-Licensed Merchandise Case-

  • Lee, Jaeha;Park, Kwangsoo
    • 패션비즈니스
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    • 제22권3호
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    • pp.1-15
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    • 2018
  • The purpose of this study is to address marketing strategies for the brand extension of university-licensed merchandise by investigating influences on intent to purchase a new university-licensed merchandise line, tartan. A survey questionnaire was developed and administered online to the major target market for university-licensed merchandise. Four hundred and fifty students and alumni from a US Midwestern university completed the survey. Respondents were asked to answer questions on university identification, perceived university prestige, perceived value of the university-licensed merchandise, intent to purchase a brand extension in university-licensed merchandise, and demographics. It was hypothesized that university identification (H1) and perceived university prestige (H2) are positively related to the perceived value of the university-licensed merchandise and that perceived value of the university-licensed merchandise is positively related to intent to purchase a brand extension in university-licensed merchandise (H3). The difference between students and alumni was also tested. Consumers with high university identification and high perceived university prestige highly valued the university-licensed merchandise. Consumers who perceived a high value of the current university-licensed merchandise displayed a strong intent to purchase a brand extension in university-licensed merchandise. There was no structural difference between the two groups. The study builds on existing research on the influences of attitudes toward the university and university-licensed merchandise on purchasing university-licensed merchandise, specifically investigating intent to purchase a brand extension in university-licensed merchandise. This study also extends previous brand-extension research into university-licensed merchandise.

가맹점 결제 인프라 개선을 통한 모바일 결제 확대 방안 연구 : 블루투스(BLE) 기술 중심 (Study of Measures to Expand Mobile Payment by Enhancing the Payment Infrastructure for Merchant : Focus on Bluetooth Low Energy(BLE) Technology)

  • 복중효;김병수;김광용
    • 한국IT서비스학회지
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    • 제16권4호
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    • pp.33-46
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    • 2017
  • Increasing popularity of smartphone is creating many changes in payment market sector also. The new fin-tech and simple mobile payment service have provided convenience as well as various benefits and value-added services to create new payment culture. However, the infrastructure of offline shops is too poor for users to use the simple mobile payment services in Korea. There are several reasons why the support of simple mobile payment services by offline shops has reached the limit in Korea. They include the reluctance of shop owners due to highly priced devices, the failure of NFC of the leading offline payment infrastructure to support iOS, the services that are biased to the specific manufacturers and smartphones (Samsung Pay and LG Pay), prefer large shops (SSG Pay and L PAY), and focus on online transactions. This study used the Bluetooth technology that is the standard feature built in all smartphone to expand the offline shops that accept the simple mobile payment services ensuring universality and scalability from the convenience of customer's and service provider's aspects. Applying the same payment scene as the existing NFC payment method from the user's aspect and the Bluetooth technology from the service provider's aspect enables support of all smartphones and offering value-added services such as electronic receipt and promotions through the large-capacity bidirectional data transfer. This study is intended to review the simple mobile payment services in Korea and other countries, propose the simple mobile payment service model for Korea by analyzing the Bluetooth technology and preceding studies of payment services using BLE technology, and develop the pilot system using the BLE technology to verify the proposed system with actual shops.

고객의 가정식사대용식 구매 현황 및 기대일치정도 분석 (Customers' Purchase Patterns and Expectation-Confirmation toward Home Meal Replacement Products)

  • 구민선;강혜승;함선옥
    • 대한영양사협회학술지
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    • 제24권3호
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    • pp.246-260
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    • 2018
  • This study examined the customers' perception on Home Meal Replacement (HMR) products. Specifically, there were three research objectives: 1. to identify the customers' HMR purchase patterns and preference of HMR product development; 2. to identify the attributes of the HMR products that the customers perceive; and 3. to examine the customers' level of expectation-confirmation toward HMR product attributes according to the demographic characteristics. This study employed a self-administered survey that was distributed online from November 21~24, 2017. The sample of the study was the customers who had purchased HMR products in the six months prior to taking the survey. A total of 553 respondents completed the survey, which was used for data analysis. The results revealed the customers' HMR purchase patterns. The major HMR product type of purchase was ready to heat (52.6%), while the main reason for purchasing HMR products was convenience (83.2%). For the differences in the level of expectation-confirmation toward HMR products in accordance with the demographic characteristics of customers, the results indicated that there was a difference in the expectation-confirmation level according to age, whereas the respondents aged 29 and under showed a significantly higher level of time-saving for the preparation and ease of cooking (P<0.05) than the other age groups. In addition, there was a significant difference in the expectation-confirmation level for saving meal preparation time (P<0.05) and convenience (P<0.01) among the customer's occupation. These findings can provide the basis for a strategy for developing HMR products reflecting the rapidly changing customers' needs. HMR products should be developed according to the specific target market, as the study indicated that the respective customer segmentation resulted in a difference in their expectation toward HMR products.

SNS 기반 e커머스 시스템 개발 (Development of e-Commerce System Based on Social Network Service)

  • 이동규
    • 디지털융복합연구
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    • 제16권1호
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    • pp.153-158
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    • 2018
  • 본 논문은 인터넷 쇼핑 상품의 허위 사용 후기, 과장 광고, 상품이나 공급업체에 대한 신뢰도 부족 등 커머스 서비스가 가지는 기본적인 문제점을 개선하기 위해 SNS 서비스에 내재된 신뢰형 서비스 개념을 커머스 도메인과 융합하여 "신뢰성 높은 SNS 기반 커머스 서비스"라는 새로운 형태의 시스템을 개발하였다. 본 논문에서 개발된 내용은 첫째, 서비스 제공을 위한 사용자용 커뮤니티 기능과 둘째, 커머스 기능 그리고 셋째, SNS와 커머스 연계 기능 개발이다. 본 논문에서 제시한 신뢰성 있는 상품 정보를 통해 판매자는 상품에 대해 객관적인 안심구매 정보를 구매자에게 제공할 수 있게 되어 실제 구매로 이어지는 가능성을 높여 매출 증대를 기대할 수 있다. 구매자는 안심구매 정보를 이용하여 양질의 제품을 안심하고 구매할 수 있어 만족도가 커지고, 서비스 제공자는 신뢰성 있는 사이트로 구매 회원들에게 알려지게 되어 전자상거래 활성화 및 새로운 커머스 시장 개척에 기여할 것으로 판단된다.