• Title/Summary/Keyword: Online Program

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Implementation of Prediction Program for Deterioration Judgment on Substation Power Systems in Urban Railway (도시철도 전력설비의 노후화 판단을 위한 예측 프로그램 구현)

  • Jung, Ho-Sung;Park, Young;Kang, Hyun-Il
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.62 no.6
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    • pp.881-885
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    • 2013
  • In this paper, we present a deterioration judgment model of urban rail power equipment using driving history, the frequency and number of failures. In addition, we have developed a deterioration judgment program based on the derived failure rate. A deterioration judgment model of power equipments on metro system was designed to establish how much environmental factors, such as thermal cycling, humidity, overvoltage and partial discharge. The deterioration rate of the transformers followed the Arrhenius log life versus reciprocal Kelvin temperature (hotspot temperature) relation. The deterioration judgment program is linked to the online condition monitoring system of urban railway system. The deterioration judgment program is based on the user interface it is possible to apply immediately to the urban rail power equipment.

Examples of online-based math and science learning mentoring : KAIST Science Outreach Program (온라인을 통한 수학, 과학 학습멘토링 운영 사례 : KAIST Science Outreach Program)

  • Kim, Youngmin;Kim, Seong-Won;Ryu, Jiyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2020.07a
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    • pp.635-636
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    • 2020
  • 이 논문은 KAIST 교육기부 프로그램인 KAIST Science Outreach Program에서 운영하고 있는 수학, 과학 온라인 학습멘토링 운영 사례 공유를 통해 온라인 학습멘토링 운영 및 개선 방안에 대한 시사점을 제공하고자 한다. '코로나19'로 인해 발생하는 소외계층 학생들의 교육격차와 양극화 해소를 위해 기존에 오프라인으로 진행되던 학습멘토링을 격주로 수학, 과학 학습 과제를 제시하고, 채점 및 피드백 해주는 방법으로 진행되며, 실시간 화상멘토링과 온라인 질의응답을 지원하고 있어, 현재의 오프라인 학습멘토링이 어려운 상황과 기존의 오프라인 학습멘토링이 갖고 있는 단점들을 해소할 수 있어 참가 학생 및 학부모들이 높은 만족도를 나타내고 있다.

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Analyzing the Relevancy of Policy by Abnormal Pattern Analysis : Focused on the Case of S-City's e-Card for Child Meal Support (이상 패턴 분석을 통한 정책의 적합성 분석 연구 : S 시의 아동 급식 전자 카드 사례를 중심으로)

  • Jeon, Jongshik;Kwon, Ohbyung
    • Journal of Information Technology Services
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    • v.17 no.1
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    • pp.135-153
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    • 2018
  • E-Card Service for Child Nutrition Program is one of the main public policy services nowadays. In case of inconvenience during the use of the e-cards, it is recommended to cooperate with related organizations in order to promptly handle and provide guidance, and thoroughly manage child feeding service such as hygiene, nutrition and kindness etc. To do so, it is very important to provide food service that meets local actual conditions and children's needs in a cost effective manner for the underage who are worried about the poorly-fed by understanding the pattern of child feeding e-card service. Hence. this paper aims to investigate how child feeding e-card service efficiently provides meals according to the local situation and children's needs through big data analysis and to propose a method of identifying welfare conditions according to the purpose of service with actual application examples. The results suggest that, first of all, this study is able to judge appropriateness of public institution's policy in a timely and repetitive manner through non-standard data analysis such as Naver News and transaction data. Secondly, this paper proposes a multi-layered analysis framework, which performs online open data analysis to detect policy issues, visualizes retrieval and preprocessing of real data, and performs abnormal pattern recognition. These will be worthy of reference to other similar projects.

A Study on the Evaluation and Future Directions of Export Promotion Program in Korea's IT Industry (우리나라 IT산업 수출지원 제도의 평가와 향후 과제)

  • Jung, Jae-Woo;Park, Jong-Oh
    • THE INTERNATIONAL COMMERCE & LAW REVIEW
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    • v.50
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    • pp.277-308
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    • 2011
  • Korea's economy has shown recovery since the global financial crisis in 2008. In the year 2010, Korea's export volume reached US D 467.4 billion and Korea is one of the main producer of IT equipment, electronics, ship-buildings, chemicals and automobiles. In particular, IT industry is one of the largest portion in Korea's export industries. The reason of the performance is that we develop innovative products to overseas markets and continued it. Also, there has been export support or promotion scheme in Korea. In this study, We need to evaluate the current system of export support and derive future challenges. This article has been studied to investigate relationship between export promotion and export performance. So, We classify export promotion program into 7 group(IT package, Market pioneers, Overseas exhibition, consultation invited buyers, International IT market research, Small Business IT export counseling center, Overseas marketing online) and the export performance was considered as the dependent variable. So the result are as follows. Factors on IT package, Market pioneers, overseas exhibition, International IT market research have been identified as influencing. and consultation invited buyers, Small Business IT export counseling center and Overseas marketing online have been identified as unimportant factor. So, We have to develop those Factors(IT package, Market pioneers, overseas exhibition, International IT market research) in the direction of strengthening the development of export support scheme.

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A Study of Player Changed-pattern Model for Game Bots Detection in MMORPG (MMORPG에서 게임 봇 프로그램 탐지를 위한 플레이어 패턴 변화 모델에 관한 연구)

  • Yoon, Tae-Bok;Lee, Jee-Hyong
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.121-129
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    • 2011
  • In an online-game, the various game service victimized cases are generated by the bots program or auto program. Particularly, the abnormal collection of the game money and item loses the inherent fun of a game. It reaches ultimately the definite bad effect to the game life cycle. This paper collects and analyzes the pattern of game behavior change for the bots detection method. By using the game activity changing information of the human and game activity changing information of the bots, the degree of resemblance was measured. It utilized in the bots detection method. In an experiment, by using the served online-game, the model of a user and bots were generated and similarity was distinguished. And the reasonable result was confirmed.

Development of the Contingency Analysis Program of Korean Energy Management System (한국형 에너지 관리시스템용 상정고장 해석프로그램 개발)

  • Cho, Yoon-Sung;Yun, Sang-Yun
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.59 no.2
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    • pp.232-241
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    • 2010
  • This paper describes the development of robust contingency analysis program for Korean Energy Management System. The important function of contingency analysis is to determine the bus/branch model for contingency, and to calculate the state of the power network based on the network model and topology output. In the proposed method, the bus/branch models for contingencies are determined exactly using a fast linked-list method based on the application common model database. To calculate the state of the power system included contingency, the full-decoupled powerflow approach, the partial powerflow method for contingencies and the proposed contingency screening algorithm are also used to contingency analysis. To verify the performance of the developed processor, we performed a file-based test using several structured input data and online test using the database which resides on memory. The results of these comprehensive tests showed that the developed processors can accurately calculate the power system contingency state from online data and can be applied to Korea Power Exchange system.

Development of Online Educational Program for Disadvantaged Students (소외계층 학생을 위한 온라인 교육 프로그램 개발)

  • Kim, Seong-Won;Kim, Jiseon;Ryu, Jiyoung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2019.07a
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    • pp.207-208
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    • 2019
  • 제3차 영재교육진흥종합계획을 통하여 소외계층을 대상으로 한 영재교육의 활성화가 진행되었다. 이에 따라 전체 학생 중에서 영재교육의 대상자 수의 비율도 증가하였으며, 영재교육 대상자 중 소외계층의 비율도 증가하였다. 일반 영재학생과 다르게 소외계층 영재 학생은 경제적, 문화적, 지리적 어려움을 겪고 있으므로 다각적인 지원이 필요하다. 하지만 선행 연구에서는 소외계층의 중학생을 대상으로 한 교육 프로그램 개발연구가 부족한 것으로 나타났다. 따라서 본 연구에서는 소외계층 중학생을 위한 온라인 교육 프로그램을 개발하였다. 교육 프로그램은 총 20차시이며, 2015 개정 교육과정의 과학, 수학, 정보 교과의 교육 내용을 기반으로 주제를 추출하였다. 추출한 주제를 기반으로 기초-심화로 이루어진 온라인 교육 콘텐츠를 개발하였으며, 교과별 역량 개발을 위하여 탐구 과제를 구성하였다. 향후 연구에서는 본 연구에서 개발한 교육 프로그램을 소외계층 학생을 대상으로 운영하고, 프로그램의 만족도와 개선 방향을 도출하고자 한다. 또한, 교육 프로그램의 교육적 효과를 알아보기 위하여 사전, 사후 검사를 통하여 학생들의 변화를 관찰하고자 한다.

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User Review Analysis of Microtransactions in Freemium Massively Multiplayer Online Role-Playing Games Using Structural Topic Modeling (구조적 토픽모델링을 활용한 무료형 대규모 다중이용자 온라인 롤플레잉 게임의 소액결제에 대한 이용자 리뷰 분석)

  • Cheol Lee;Jae-Eun Chung
    • Human Ecology Research
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    • v.61 no.3
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    • pp.475-492
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    • 2023
  • This study investigated player responses to microtransactions in freemium Massively multiplayer online roleplaying games (MMORPG), specifically focusing on the game LostArk using English language review data. To this end, structural topic modeling was employed and the following six microtransaction-relevant topics were identified: microtransactions, developer issues, real money trade (RMT), random number generator (RNG) upgrade system, game content, and collectibles & adventure. The first four topics were classified as being "not recommended". However, the proportions of microtransaction-related topics were relatively lower than the other topics. Additionally, this study did not extract keywords related to unfairness and unethical issues in previous microtransaction research. The last two topics, game content, and collectibles & adventure were "recommended" topics, indicating positive functions of microtransactions such as enhancing the game experience by purchasing virtual items. Moreover, it was found that players who do not engage in microtransactions can still be satisfied through continuous game content updates. Additionally, an examination of the interaction effect between time and recommendation status revealed that while the frequency with which the six microtransaction-related topics were mentioned increased over time in the reviews, the ratio of recommendations to non-recommendations varied differently. This study contributes to game-related research by revealing players' authentic opinions on microtransactions in freemium MMORPGs, thereby providing practical implications for game companies.

Overcoming Barriers to Research Competency: a nationwide mixed-method study on residency training in the field of Korean medicine

  • Min-jung Lee;Myung-Ho Kim
    • Journal of Pharmacopuncture
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    • v.27 no.2
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    • pp.142-153
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    • 2024
  • Objectives: This study aimed to analyze the educational needs of interns and residents in Korean medicine as the first step in developing an education program to improve their research competencies. Methods: A mixed-method design, incorporating both quantitative and qualitative data collection methods, was used to investigate the educational needs for research competencies among interns and residents working in Korean medicine hospitals nationwide. Data were collected through online surveys and online focus group discussions (FGDs), and processed using descriptive statistical analysis and thematic analysis. The study results were derived by integrating survey data and FGD outcomes. Results: In total, 209 interns and residents participated in the survey, and 11 individuals participated in two rounds of FGDs. The majority of participants felt a lack of systematic education in research and academic writing in postgraduate medical education and highlighted the need for nationally accessible education due to significant disparities in the educational environment across hospitals and specialties. The primary barrier to learning research and academic writing identified by learners was the lack of knowledge, leading to time constraints. Improving learners' research competencies, relationship building, autonomy, and motivation through a support system was deemed crucial. The study also identified diverse learner types and preferred educational topics, indicating a demand for learner-centered education and coaching. Conclusion: This study provides foundational data for designing and developing a program on education on research competencies for interns and residents in Korean medicine and suggests the need for initiatives to strengthen these competencies.

Effects of the Korean Pharmaceutical Export Supporting Program's Service Quality on Export Performance Expectation of Korean Pharmaceutical Companies (국내 제약 산업 수출지원서비스 품질이 기업의 수출 기대치에 미치는 영향)

  • Lee, Seong-Bin;Lee, Sang-Won
    • The Korean Journal of Health Service Management
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    • v.13 no.3
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    • pp.105-114
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    • 2019
  • Objectives: This study aimed to provide a comprehensive analysis of the relationship between the service quality of the Korea Health Industry Development Institute (KHIDI), along with the utilization of and customer satisfaction with its export supporting program, and the export performance of Korean pharmaceutical companies. Methods: An online and offline survey was conducted on Korean pharmaceutical companies that have used the export supporting program provided by KHIDI. Data on the service quality of KHIDI, utilization of and customer satisfaction with the export supporting program, and company export performance were collected via survey. Results: Results indicated that systemizing and reliability service factors of the export supporting program have a significant impact on customer satisfaction, and customer satisfaction has a significant impact on utilization of the export supporting program. Furthermore, customer satisfaction and utilization of the program have a significant impact on company expectations regarding future export performance. Conclusions: As a result, service quality, utilization, and customer satisfaction were found to affect Korean pharmaceutical company's expectations regarding their future export performance. The results of this study can significantly impact the development of export supporting programs.