• 제목/요약/키워드: One simulator

검색결과 863건 처리시간 0.028초

Design of Small-Scaled Derailment Simulator for Investigating Bogie Dynamics

  • Eom, Beom-Gyu;Kang, Bu-Byoung;Lee, Hi-Sung
    • International Journal of Railway
    • /
    • 제4권2호
    • /
    • pp.50-55
    • /
    • 2011
  • The dynamic stability of railway vehicle has long been one of the important issues in railway safety. The dynamic simulator has been used as a tool for investigating the dynamic stability of railway vehicles and wheel/rail interfaces. In particular, small scale simulators have been widely used in laboratory studies instead of full scale roller rigs which can be quite costly and rather inconvenient for testing out the effect of diverse design parameters. But techniques for design of a small scale simulator for the fundamental study about the dynamic characteristics of the wheel-rail systems and the bogie systems have not been well developed in Korea. Therefore, a research on the development of a small scale simulator for investigating bogie dynamics needs to be undertaken. The present paper investigates design of a small-scaled derailment simulator and the design of a small scale bogie. The simulator developed can be used to investigate the effect of diverse parameters such as attack angle, wheelbase and cant on dynamic behavior of the bogie and key dynamic performance parameters such as derailment coefficient and critical speed.

이동 노드의 이동 패턴을 고려한 Delay Tolerant Network 라우팅 알고리즘 (Delay Tolerant Network Routing Algorithm based on the Mobility Pattern of Mobile Nodes)

  • 소상호;박만규;박세철;이재용;김병철;김대영;신민수;장대익;이호진
    • 대한전자공학회논문지TC
    • /
    • 제46권4호
    • /
    • pp.13-28
    • /
    • 2009
  • DTN(Delay/Disruption Tolerant Network)에서 라우팅 프로토콜은 전송 지연 및 성공적인 전달 확률의 성능을 개선하기 위해 중요하다. 이 논문에서 우리는 이동성 유형 기반의 라우팅(MPR ; Mobility Pattern based Routing)이라는 효과적인 DTN 라우팅 알고리즘을 제안하는데 이는 이동 노드의 이동성 유형에 근거해 복사되는 메시지의 수를 제어하게 된다. 또한, 우리는 인간 이동성 유형을 가장 잘 나타낼 수 있는 확산성이 매우 큰(super-diffusive) 성질을 가지는 실제적인 "Levy Walk" 이동성 유형을 고려하였다. 우리는 제안된 MPR 알고리즘과 Levy Walk 이동성 유형의 검증을 위해 ONE simulator를 이용한 DTN simulator를 구현하였다. 시뮬레이션 결과 이동성 유형이 DTN 라우팅 성능의 정확한 분석을 위해 매우 중요하다는 것과 제안한 MPR이 실제 이동성 유형 하에서 성공적인 전달 확률이나 전송 지연 측면에서 라우팅 성능을 향상시킴을 보였다.

HLA/RTI를 이용한 워게임 시뮬레이터와 통신 효과 시뮬레이터의 연동 시뮬레이션 연구 (Research of Interopaeration Simulation between War Game Simulator and Communication Effect Simulator using HLA/RTI)

  • 김덕수;배장원;박수범;김탁곤
    • 한국군사과학기술학회지
    • /
    • 제18권1호
    • /
    • pp.46-54
    • /
    • 2015
  • Wargame simulators are widely used in the field of defence modeling and simulation. Because of increasing importance of communication effects on the warfare, the war game simulator is also required to reflect communication effects. One way to satisfy the requirement is the interoperation simulation between war game simulator and communication effect simulators. This paper shows the application of interoperation simulation between war game and communication effect simulators using HLA(High-Level Architecture)/RTI(RunTime Infrastructure). The war game simulator mainly deal with the engagement of troops and the troops communicate each other at the mission execution level. In the other hand, The communication effect simulator perform communication actions between the troops in the engineering level. Using the interoperation simulation, we can reflect the communication effects on the war game simulation. We show various applications of the interoperation simulation with the point of the war game and communication effect simulator. with a case study, we explain the interoperation simulation improves the reality and fidelity of the war game simulator and how the interoperation simulation can be applied to developing doctrines and real communication system.

컴파일방식 시뮬레이션 기법을 이용한 ASIP 어셈블리 시뮬레이터의 성능 향상 (Performance Improvement of ASIP Assembly Simulator Using Compiled Simulation Technique)

  • 김호영;김탁곤
    • 한국시뮬레이션학회논문지
    • /
    • 제12권2호
    • /
    • pp.45-53
    • /
    • 2003
  • This paper presents a retargetable compiled assembly simulation technique for fast ASIP(application specific instruction processor) simulation. Development of ASIP which satisfies design requirements in various fields of applications such as telecommunication, wireless network, etc. needs formal design methodology and high-performance relevant software environments such as compiler and simulator In this paper, we employ the architecture description language(ADL) named ${HiXR}^2$ to automatically synthesize an instruction-level compiled assembly simulator. A compiled simulation has benefit of time efficiency to interpretive one because it performs instruction fetching and decoding at compile time. Especially, in case of assembly simulation, instruction decoding is usually a time-consuming job(string operation), so the compiled simulation of assembly simulation is more efficient than that of binary simulation. Performance improvement of the compiled assembly simulation based on ${HiXR}^2$ is exemplified with an ARM9 architecture and a CalmRISC32 architecture. As a result, the compiled simulation is about 150 times faster than interpretive one.

  • PDF

게임기용 운동재현기의 하위제어기 설계 (A Development of Sub-Controller for Game Motion Simulator)

  • 정규홍;서정용
    • 대한기계학회:학술대회논문집
    • /
    • 대한기계학회 2001년도 춘계학술대회논문집B
    • /
    • pp.146-151
    • /
    • 2001
  • The Grand-Touring is a game motion simulator that simulates the race-car driving motion with three hydraulic cylinders which connect the platform and base in parallel. Its motion control system consists of the PC-based main controller and micro-controller based sub-controller. The former one process the dynamic image of race-car in response to the driver's action and computes the reference command for each cylinder and the latter one is designed for the tracking control of hydraulic cylinder and interfacing the auxiliary signals between various sensors/actuator and main controller. In this research, we developed the sub-controller that implements the required functions of Grand-Touring and prove the overall performance with experiments.

  • PDF

Hybrid GA-PID WAVENET 제어기를 이용한 모형 헬리콥터 시스템의 자세 제어 (Attitude Control of Helicopter Simulator System using A Hybrid GA-PID WAVENET Controller)

  • 박두환;지석준;이준탁
    • 대한전기학회논문지:시스템및제어부문D
    • /
    • 제53권6호
    • /
    • pp.433-439
    • /
    • 2004
  • The Helicopter Simulator System is non-linear and complex. Futhermore, because of absence of its accurate mathematical model, it is difficult to control accurately its attitudes such as elevation angle and azimuth one. Therefore, we proposed a Hybrid GA-PID WAVENET(Genetic Algorithm Proportional Integral Derivative Wavelet Neural Network)control technique to control efficiently these angles. The proposed Hybrid GA-PID WAVENET is made through the following process. First, the WAVENET fundamental functions are defined. And their dilation and translation values are adjusted by GA to construct the optimal WAVENET controller. Secondly, the proportional, integral, and derivative gain coefficients of PR controller are tuned optimally. Finally, WAVENET controller which has a good transient characteristic and GA-PE controller which has a good steady state characteristic is adequately combined in hybrid type. Through the computer simulations, it is proved that the Hybrid GA-PE WAVENET control technique has a more excellent dynamic response than PID control technique and GA-PID one.

지상항공안전증진을 위한 비행장관제시뮬레이터의 고도화 (Aerodrome Air Traffic Control Simulator of Promotion for Advanced Ground Safety)

  • 이인영;최연철
    • 대한교통학회지
    • /
    • 제32권5호
    • /
    • pp.497-502
    • /
    • 2014
  • 공항에서의 지상교통관제는 매우 중요한 항공교통업무 가운데 하나이다. 따라서 세계 각국에서는 이와 관련된 시뮬레이터의 개발에 대한 관심이 지대하다. 본 연구는 우리나라에서 개발 및 고도화된 비행장관제시뮬레이터에 대한 특징과 장점 및 향후 개발되는 A-SMGCS와의 연동성을 기술하였다. 본 장비의 특징은 훈련관제사의 단독적인 훈련이 가능하도록 설계되었으며 다양한 기상조건 및 정상 및 비정상상황 설정으로 상황에 부합되는 관제사 교육훈련이 가능하다는 점이다. 따라서 본 비행장관제시뮬레이터를 통하여 항공관제 부분에서의 종합훈련은 물론 다양한 상황에서의 관제사 훈련을 통하여 비행안전과 공항용량 증대 훈련에 크게 기여를 할 것으로 사료된다.

유압식 어로 윈치 시뮬레이터의 동적 거동 특성 (Dynamic Characteristics of a Hydraulic Fishing Winch Simulator)

  • 이대재
    • 한국수산과학회지
    • /
    • 제37권4호
    • /
    • pp.330-336
    • /
    • 2004
  • To meet the increasing demand from various fishing fields for training of fishing equipment operators, a fishing winch simulator was designed to train maritime students in the correct and safe operation of hydraulic winches under various load conditions related to fishing operations. The aim of this study is to describe the basic dynamic characteristics of the newly developed hydraulic fishing winch simulator and particularly to analyze the mechanical responses produced on the winch operation controls. The winch simulator consists of two winch units, a computer control and data acquisition system, a control consol and other associated mechanisms. When one winch is in hauling mode, the other one will always be in loading mode. The revolution speed of the hauling winch was controlled by a proportional directional control valve, and the braking torque of the loading winch was controlled by a proportional pressure control valve. The simulation experiments indicated that the dynamic characteristics of the hauling winch followed the braking response characteristics of the loading winch. The tests also showed that the warp speed and tension linearly depend on the pressure differential across the motor of the loading winch controlled by operating the proportional pressure control valve during the hauling operation. The experience gained from various training courses showed that the fishing winch simulator was very realistic and it was valuable for training novice winch operators. The results of the winch simulation exercise were recorded and used to evaluate the training on the operation and handling of the winch system. From these test results, we concluded that the tension acting on the warp during hauling operations can successfully be simulated by controlling the pressure differential across the motor with step changes of the control input signal to the proportional pressure control valve of the loading winch.

로봇 팔레타이징 시뮬레이터를 위한 적재 패턴 생성 및 시변 장애물 회피 알고리즘의 제안 (Algorithmic Proposal of Optimal Loading Pattern and Obstacle-Avoidance Trajectory Generation for Robot Palletizing Simulator)

  • 유승남;임성진;김성락;한창수
    • 제어로봇시스템학회논문지
    • /
    • 제13권11호
    • /
    • pp.1137-1145
    • /
    • 2007
  • Palletizing tasks are necessary to promote efficient storage and shipping of boxed products. These tasks, however, involve some of the most monotonous and physically demanding labor in the factory. Thus, many types of robot palletizing systems have been developed, although many robot motion commands still depend on the teach pendant. That is, the operator inputs the motion command lines one by one. This is very troublesome and, most importantly, the user must know how to type the code. We propose a new GUI(Graphic User Interface) for the palletizing system that is more convenient. To do this, we used the PLP "Fast Algorithm" and 3-D auto-patterning visualization. The 3-D patterning process includes the following steps. First, an operator can identify the results of the task and edit them. Second, the operator passes the position values of objects to a robot simulator. Using those positions, a palletizing operation can be simulated. We chose a widely used industrial model and analyzed the kinematics and dynamics to create a robot simulator. In this paper we propose a 3-D patterning algorithm, 3-D robot-palletizing simulator, and modified trajectory generation algorithm, an "overlapped method" to reduce the computing load.

Buck Converter를 이용한 태양광 시뮬레이터 개발 (Embodiment of Photovoltaic Simulator based on Buck Converter)

  • 송두영;곽상현;박성준;이민중
    • 한국정보통신학회:학술대회논문집
    • /
    • 한국해양정보통신학회 2008년도 추계종합학술대회 B
    • /
    • pp.189-192
    • /
    • 2008
  • 본 논문에서는 태양광 발전시스템의 인버터 개발에 필요한 태양광 시뮬레이터를 개발하고자 한다. 태양광 시뮬레이터를 one-diode 등가회로를 기반으로 기존의 제품을 수치적으로 모델링하고, P-V특성곡선을 이용하여 인버터가 MPPT를 수행 할 최대값 및 최소값을 찾아서 파라메터를 설계하였다. 그리고 설계된 파라메터를 PSIM으로 검증하였으며, Matlab을 이용하여 주파수 분석을 수행하였다.

  • PDF