• Title/Summary/Keyword: On-demand broadcast

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An Adaptive TTL Allocation Scheme for Live and On-Demand Personal Broadcasting Service (실시간 라이브 및 비실시간 개인방송 서비스를 위한 적응적 TTL 할당기법)

  • Kim, Namtae;You, Dongho;Jang, Jungyup;Seo, Bong-seok;Jeong, Eun-young;Kim, Dong Ho
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2016.11a
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    • pp.45-46
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    • 2016
  • 본 논문은 CDN(Content Delivery Network)의 동적 캐싱 방식을 기반으로 하는 적응적 TTL(Time-To-Live) 할당기법을 제안한다. 이는 클라이언트가 실시간 개인방송을 시청하는 중 지나간 과거의 특정 장면을 다시 시청할 때 근원(Origin)서버의 부하를 효율적으로 줄일 수 있을 뿐만 아니라 캐시(Cache)서버의 저장 공간도 효율적으로 사용할 수 있는 장점이 있다. 따라서 본 논문에서 제안하는 적응적 TTL 할당기법은 개인방송 시청자들이 지나간 과거의 영상들을 선택적으로 시청할 때 보다 나은 서비스를 제공할 수 있을 것으로 기대된다.

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Nonlinear Moving Picture Editor for Multiple Watermarking (다중 워터마킹을 지원하는 비선형 동영상 편집기)

  • 윤석민;한경섭;정순기
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.2
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    • pp.124-129
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    • 2002
  • Currently, image processing are used widely and have various types of characteristics with the applications of VOD(Video on demand), the web casting services, the video conference systems and virtual realities. Using the scene change, at every time of video image transitions, an editor can classify the video context and also require a function of in(Boxing insertion. Digital watermarking provides a solution to illegal copying of digital contents and has many other useful applications, including web broadcast monitoring, transaction tracking, authentication, copy control and device control. The Purpose of this thesis is to implement of nonlinear moving picture editor for the multiple watermarking. For the effective watermarking performance, this thesis considers the protection of image quality reduction and robustness for hiding information concurrently.

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A Fast Universal Video Distribution Protocol For Video-On-Demand Systems (주문형 비디오 시스템을 위한 빠른 광범위한 비디오 배포 기법)

  • Kwon Hyeok Min
    • The KIPS Transactions:PartB
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    • v.11B no.7 s.96
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    • pp.803-812
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    • 2004
  • The performance of video-on-demand(VOD) systems is known to be mainly dependent on a scheduling mechanism which they employ. Broadcast-based scheduling schemes have attracted a lot of attention as an efficient way of distributing popular videos to very large client populations. The main motivations of broadcasting scheduling mechanisms are that they scale up extremely well and they have very modest bandwidth requirements. This paper studies this issue and proposes a new broadcasting scheduling mechanism, named fast universal video dis-tribution(FUVD). FUVD scheme dynamically constructs a video broadcasting schedule in response to client requests, and broadcasts video seg-ments according to this schedule. This paper also evaluates the performance of FUVD on the basis of a simulation approach. The simulation results indicate that FUVD protocol shows a superior performance over UD, CBHD, and NPB in terms of the average response time.

The efficient Channel allocation method for DRM+ (DRM+의 효율적인 채널배치 방안)

  • Shin, Seong-Kyun;Kim, Joo-Seok;Cho, Ju-Phil;Kim, Kyung-Seok
    • Journal of Satellite, Information and Communications
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    • v.6 no.1
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    • pp.97-102
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    • 2011
  • The Korean radio broadcasting system is analog. Digital Radio will transmit a digital signal to existing analog FM/AM. It provides clear sound quality, traffic information, weather information and various value-added services. In addition, the converted digital radio will be able to meet demand to growing demand for analog FM. DRM + is an area to place, depending on the frequency of usage to less interference can be placed anywhere. In this paper, DRM + system, a brief description, and is currently using the frequency status were described, accordingly DRM + candidate channel derived measures proposed, the existing analog broadcast and DRM + of interference effects through the simulation has been verified.

Development of The DCCP for Data Reliability in IP Traffic System (IP기반 교통시스템에서 데이터의 신뢰성을 위한 DCCP 개발)

  • Park, Hyun-Moon;Seo, Hae-Moon;Lee, Gil-Yong;Park, Soo-Hyun;Kim, Sung Dong
    • IEMEK Journal of Embedded Systems and Applications
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    • v.5 no.1
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    • pp.7-17
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    • 2010
  • ITS(Intelligent Transport System) as things are used for Broadcast service using TDMB/TPEG/NAVI rather than personal seamless service. It is attaching weight to Traffic information gathering, Charging, Settlement service. This research is applied to improve DCCP(Datagram Congestion Control Protocol) which has function as protecting data and preserving message boundary. The improving method is like that we solve data trust in UDP because Connection and Transmission overhead in UDP is less than in TCP. We fix the data loss which is generated from unordered delivery section of IP base wireless service by using DCCP protocol. We guarantee of connection with OBE(On-Board Equipment) and reliance about transmission of data by complement to mapping table and multi-hoping. Finally, We evaluate the performance about transmission of IP based data. We constructed a test-bed near research center for this test.

A Study of Network Model based on VDSL over ATM for Digital Broadcast Service (디지털 방송 서비스를 위한 VDSL/ATM 기반의 망 모델 연구)

  • 김도현
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05c
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    • pp.410-415
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    • 2002
  • 최근 초고속인터넷과 다채널 방송, VOD(Video on Demand), HDTV 등의 광대역 통합 서비스와 음성, 음악, 원격강시, 화상전화/회의 등의 부가기능을 제공하는 통신 서비스를 동시에 수용하기 위해 VDSL(Very high speed Digital Subscriber Loop)에 대한 연구가 진행중이다. 본 논문에서는 DSL 포럼 및 FS-VDSL 위원회의 기고서와 규격를 바탕으로 ATM과 IP 기반의 VDSL물 이용한 디지털 방송 서비스를 제공하기 위한 종단간 ATM 모델과 ATM-IP 연동 모델에 대한 망의 구성 및 프로토콜 스택을 제시하고 비교 분석한다. 그리고 ATM/VDSL 기반에서 DSM-CC(Digital Storage Media Command and Control)와 IGMP(Internet Group Management Protocol) 프로토콜을 이용한 디지털 방송 서비스 제공 절차를 제안한다.

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Research for measuring degradation of IPTV-serviced videos (IPTV 서비스 영상에 대한 객관적 품질측정 방안 연구)

  • Kim, Won-Jun;Kim, Chang-Ick;Kim, Jin-Sul;Lee, Hyun-Woo;Ryu, Won
    • Journal of Broadcast Engineering
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    • v.13 no.4
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    • pp.440-451
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    • 2008
  • With the advent of IP-based multimedia service based on IP network, there is a rapidly increasing demand for IPTV. Unlike the previous coaxial cable based TV, IPTV provides a variety of convergence services based on IP newark. However, since the IPTV service quality is a lot affected by the network degradation such as packet loss and jitter, it may not be guaranteed. In this paper, we propose an objective measure for various degradations of IPTV-based videos considering subjective assessment. To this end, we first determine QoE(Quality of Experience) indicators, which can affect human visual perception. Then we develop the video quality metric for each QoE indicator. Subjective assessment based on MOS is conducted and used to construct mapping relationship between each measure and perceived visual quality. Experiments are performed on various videos to confirm the efficiency and robustness of the proposed method and show high correlation with subjective assessment.

A study of the impact of the contemporary film industry on the game industry (현대 영화 산업이 게임 산업에 미치는 영향에 관한 연구)

  • Kim, Hak-Soo;Kang, Hyo-Soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.531-534
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    • 2011
  • It can be said that film and game industries take core parts of the comtemporary cultural industry. For consumers in modern industry, cultural industry is immensely significant as much as other industries. Because consumers are spending proportionally more money on experiential and emotional needs and less on basics such as food, housing, and clothes. Cultural industry is the one that can give us 'cultural satisfaction'. Some may say the film industry is different from the game industry in genre. However, we have no difficulty in finding many common characteristics between them since we are living in the world where any content or genre cannot stand alone and contents' boundaries diversify themselves to meet consumers' demand in daily basis. The purpose of this study is to look into the impact of the film industry on the game industry and to show how these different industries can coexist successfully by creating a synergy effect.

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Index Organization for On-Demand Data Broadcast (주문형 데이타 방송을 위한 인덱스 구성)

  • 강선희;이상돈
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.217-219
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    • 2004
  • 무선 이동 컴퓨팅 환경에서 자원의 비대칭성을 효과적으로 극복하는 것이 매우 중요하다. 이 중에서도 배터리 용량은 클라이언트의 유용성을 결정하는 중요한 자원이다. 그러므로 무선 컴퓨팅 환경에서 매우 효과적인 데이터 방송 기법은 데이터를 빠르게 전달하는 것은 물론 이동 클라이언트의 배터리 소모를 감소시킬 수 있는 효율적인 데이터 전달 기법을 필요로 한다. 본 논문에서는 주문형 데이터 방송 환경을 위한 인덱스 구성 방안을 제안한다 제안 기법은 방송 서버에서 대기중인 데이터 접근 요구 중 방송 우선순위가 높은 일부 데이터를 대상으로 인덱스를 구성하여 미리 방송함으로써 이를 참조하는 클라이언트의 적응시간을 감소시켜 전력소모를 줄이도록 한다. 제안 기법이 효과적으로 이동 클라이언트의 적응 시간을 감소시키는 것을 실험을 통해 검증한다.

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A New Framework for Ad Hoc Network routing Protocol without Destination Sequence Number (목적지 순차 번호를 사용하지 않은 새로운 구조의 Ad Hoc 네트워크의 라우팅 프로토콜)

  • Seo, Jae-Hong;Jung, Ho-Youl
    • IEMEK Journal of Embedded Systems and Applications
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    • v.2 no.3
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    • pp.155-163
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    • 2007
  • In Ad Hoc Networks, a connection breaks due to the irregular movement of mobile nodes and the inherent characteristics of the wireless medium such as the interference and the multi-path fading. AODV, a typical on-demand routing protocol in Ad Hoc networks, uses Destination sequence numbering for loop-free, but it may cause RREQ broadcast storm problem. This paper proposes AODV_ods that does not need destination sequence number, in routing message and routing table without routing loop. To show the effectiveness of the proposed scheme, we performed extensive simulation with NS-2. The simulation results show that the proposed ADOV_ods efficiently uses wireless bandwidth compare to the original AODV. Finally AODV ods reduces the routing overhead, end to end delay and increases the overall packet delivery ratio.

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