• 제목/요약/키워드: Offline quality

검색결과 187건 처리시간 0.029초

유통산업 인력 역량강화를 위한 이러닝 콘텐츠 정보공개 항목에 관한 연구 (A Study on e-learning Contents Opening Information for Distribution Industry Labor Competence)

  • 김용
    • 유통과학연구
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    • 제15권8호
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    • pp.65-73
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    • 2017
  • Purpose - Although e-learning has this advantage, currently many organizations have failed to recognize the necessity for basic e-learning educational training. It follows that practitioners working in the above organizations face the difficulty of having to find educational training processes of boosting their capabilities by themselves, rather than being able to utilize the educational training processes offered by e-learning. So of their own accord, learners have considered the necessity of information relating to being able to choose between high quality educational training processes. The purpose of this study is to propose opening e-learning content information for enabling an efficient choice of learning processes related to e-learning. Research design, data, and methodology - To pinpoint the items of e-learning content information, the study was initiated according to the following process. First, information relating to e-learning content (offered on e-learning websites) was researched. Second, based on the items of information which emerged from the research, selection and validity verification took place with 5 e-learning specialists as the subjects. Third, the opinions of adult learners at K University were collated relating to the items of information which emerged from the research. Results - The e-learning content information was comprised of 16 items in order to improve the choosing process for learner's e-learning contents. The analysis results showed that when learners were choosing e-learning processes, the most highly considered item was 'mobile support' (4.35). Following this (in order) were 'tuition fees' (4.30), 'certificate issuing' (4.23), and 'awareness of educational institution' (4.18). The least considered items were 'recruiting learners' (3.01) and 'tutor support' (3.18). Conclusions - The 16 items of e-learning content information in this study, were deemed to be helpful to learners in providing them with a choice of desirable e-learning process when this process was offered to them. Following this, there is a need for service institutions offering e-learning processes to make public the information suggested by this study. Research into educational methods additionally points to a necessity for not only e-learning forms, but also offline educational methods and a combination of blended learning to be offered and run parallel to e-learning.

오픈액세스 저널 평가범주 개발동향에 관한 연구 (A Study on Open Access Journal Evaluation Criteria)

  • 강은영;장덕현
    • 한국문헌정보학회지
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    • 제44권1호
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    • pp.243-265
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    • 2010
  • 도서관이 다양한 유형의 이질적인 정보자원을 관리하고 서비스하기 위해서는 기존의 인쇄기반 또는 구독 정보자원 기반의 장서구축과는 다른 차원의 종합적인 전략이 구축되어야 할 필요성이 제기되고 있다. 특히 수집 또는 링크되는 정보자원의 질을 보장하고 이용자 요구에 적합한 정보자원을 선정하여 구축하기 위해서는 합리적인 평가 기준이 마련되어 있어야 한다. 연구도서관에서는 최근 오픈액세스 저널의 이용이 증가하는 경향을 보이고 있음에도 불구하고 저널에 따라 질적인 편차가 크고 이에 따라 적절한 정보원을 선택하는 것이 어렵다는 문제 때문에 정보자원으로서 이들의 신뢰성을 높이는 것이 관건이 되고 있다. 이러한 상황에서 연구도서관에서는 오픈액세스 저널에 대한 평가를 통하여 양질의 집적된 정보자원을 구성하여 제공하여야 할 필요성이 매우 높다. 이 연구는 연구도서관에서 학술정보원으로서 일반적인 구독기반 저널과 오픈액세스 저널(OAJ)을 선정하고 평가할 수 있는 기준과 평가범주의 개발 현황을 조사하고, 그들을 도서관에 실제 적용하는데 있어서의 고려사항들을 분석하고자 하였다.

딸기패키지 구성요소(형태, 소재, 디자인) 조사 분석 및 IPA MAP분석을 통한 개선점 연구 (A Study on the Points of Improvement through the Survey Analysis of Strawberry Package Elements (Shape, Material, Design) and IPA MAP Analysis)

  • 이승용
    • 한국콘텐츠학회논문지
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    • 제16권1호
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    • pp.42-51
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    • 2016
  • 오늘날 유통구조의 변화는 오프라인에서 온라인으로 급격하게 수요가 변화해 가고 있다. 이러한 현상은 상품을 편리하게 구입하고자 하는 소비자의 심리가 반영되어 있다고 할 수 있다. 농산물 역시 내용물을 보호하려는 안전성과 소비자들에게 신뢰를 줄 수 있는 브랜드 및 디자인이 어느때보다 중요하게 인식되어지고 있다. 특히, 딸기 과채류는 다른 과채류에 비해 껍질이 얇아서 약한 충격과 흔들림에도 상품의 품질이 떨어지기 때문에 패키지의 지기구조나 소재에 안정성 영향을 많이 받는다. 또한, 직거래 유통이 많은 과채류다보니 생산농가의 열약한 환경 때문에 패키지디자인이 다른 상품에 비해 경쟁력이 떨어지는 것이 현실이다. 즉, 딸기 수요가 날로 증가하는데 비해 딸기패키지는 생산자와 소비자 욕구에 충족하지 못한다는 점이다. 딸기판매에 경쟁력 강화를 위해서는 패키지개발의 기초연구가 시급한 실정이다. 패키지요소(형태, 소재, 디자인) 조사 분석을 통하여 패키지의 문제점을 파악하고, IPA MAP(중요도, 만족도)분석을 통하여 생산자와 소비지가 추구하는 개선점을 파악하고자 한다.

3차원 바디 스캐너를 활용한 가상착의에 관한 인식 조사 - 업체 실무자 및 소비자를 대상으로 - (A Study of Applications of 3D Body Scanning Technology - Focused on Apparel Industry -)

  • 백경자;이정란;김미성
    • 한국생활과학회지
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    • 제18권3호
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    • pp.719-727
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    • 2009
  • The ultimate success of commercial applications of body scan data in the apparel industry will be consumers' substantial applications such as automated custom fit, size prediction, virtual try-on, personal shopper services (Loker, S. et al., 2004). In this study, we surveyed fifty consumers and forty-seven apparel industry workers about their recognition and interest in 3D body scanning and virtual try-on. The results are as follows: 55% of the apparel industry workers has recognized 3D body scanning as a convenient technology, but do not know how to use it. To the questions regarding virtual try-on, 53% of the workers give positive answers. The consumers have a more positive view on virtual try-on than the workers do. The workers predict that the application of 3D body scan technology to the apparel industry could offer customers helpful information in their clothing selection by using virtual images of various size and style, and increase mass production of MTM(Made-To-Measure). The answers from the male consumers in their twenties indicate that virtual try-on is useful by 88% on offline shopping and by 100% on online shopping. 53% of the workers and 68% of the consumers gave answers that just by virtual try-on they could judge the quality of the apparel products and purchase them. Absolutely 3D virtual try-on is an effective tool for online shoppers. 85% of the workers anticipate applications of the 3D body scanning also in 'body measurement', 'custom pattern development' as well as 'virtual try-on' in the near future. With the positive reactions and the stimulating interests in virtual try-on, the conditions of contemporary world encourage more active researches and wide usages of the technology in apparel industry.

인터넷 광고 인젝션 유형에 대한 연구 (A Study on Internet Advertisement Injection)

  • 조상현;최현상;김영갑
    • 정보보호학회논문지
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    • 제27권2호
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    • pp.213-222
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    • 2017
  • 인터넷 광고는 오프라인 광고에 비해 여러 장점을 가지고 있지만, 광고 인젝션(advertisement injection)으로 인하여 다양한 피해가 발생할 수 있다. 일반사용자에게는 추가 적인 광고 노출로 인하여 불편함을 주고, 웹 콘텐츠 제공자에게는 서비스 품질 저하의 문제를 발생시킬 수 있다. 또한 광고주에게는 계획되지 않는 광고 노출로 인하여 기대한 광고 효과를 얻지 못하기도 한다. 하지만, 이와 같은 인터넷 광고 인젝션으로 인한 피해가 발생 가능함에도 불구하고 아직까지 광고 인젝션 유형에 관한 연구는 거의 진행되지 않았으며, 다만 구글(Google)의 최근 연구에서 인터넷 광고 인젝션 이슈를 다루고 있다. 따라서 본 논문에서는 국내 인터넷 포털 사이트 네이버를 대상으로 한 인터넷 광고 인젝션 유형을 분석하였다. 다운로더 27개와 이들이 설치하는 199개의 프로그램을 분석하여, 여섯 개의 인젝션 유형을 정의하고 각 유형별 동작 및 특징을 분석하였다.

카지노 종사자의 조직문화 인식과 심리적 임파워먼트 (Perceived Organizational Culture and Psychological Empowerment of Employees in Casino Companies)

  • 이영란;장지현
    • 산경연구논집
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    • 제8권5호
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    • pp.65-75
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    • 2017
  • Purpose - The purpose of this study is to verify a role of organizational culture as antecedents to influence psychological empowerment of organizational members, focusing on service workers of casino companies. Therefore, this study sought to examine the question of each clan, adhocracy, market, and hierarchy culture that the workers perceive to influence their psychological empowerment. Thus, the current study examined the relationship between organizational culture and the psychological empowerment by empirical analysis. Research design, data, and methodology - This study chose four domestic casino companies that are run only for foreigners. Using an offline survey, it analyzed the questionnaire data of the 249 surveys collected from employees working in the sales and service sectors. Independent variables were four types of organizational culture: clan, adhocracy, market, and hierarchy. Dependent variables were four subcategories of psychological empowerment: meaning, competence, self-determination, and impact. As research methods, the study applied descriptive statistics, factor analysis, reliability analysis, correlation analysis, and multiple regression analysis, using SPSS 21.0 statistical program. Results - Among the organizational culture types, the clan and adhocracy cultures, which emphasize flexibility and autonomy, were relatively more important for the psychological empowerment of workers than the hierarchy and market cultures. Clan culture was the most important factor in terms of meaning and competence, and adhocracy culture was the most important factor in self-determination and impact. However, the hierarchy and market cultures that pursue control and stability were also cultural types that positively affected psychological empowerment of the workers. Hierarchy culture showed positive effects on meaning, competence, and impact except self-determination, and market culture had positive effect only on competency. Conclusions - The study found that organizational culture is an important predictor of psychological empowerment of the employees in casino companies and that important organizational culture types may be different for each sub-factor of psychological empowerment. It suggests that casino companies have to try to recognize and secure diverse organizational culture in order to activate psychological empowerment of their employees because they can provide quality service for customers. Therefore, it is necessary to create a harmonious and balanced culture between promoting flexible and autonomous organizational atmosphere, and stably controlling and operating the organization.

인터넷 쇼핑몰의 유형에 따른 쾌락적 쇼핑동기와 패션소재 정보에 관한 연구 (Fashion Material Information and Hedonic Shopping Motives by Types of Internet Shopping Malls)

  • 최인려
    • 복식문화연구
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    • 제20권2호
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    • pp.195-207
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    • 2012
  • In South Korea, the growth of online shopping malls that are overtaking traditional offline distributors in sales requires the latter to concentrate on developing a variety of contents amidst the ever-changing and competitive market environment. First of all, attention should be paid to information on fashion item materials. This study examined the current status of online shopping malls with a focus on their three different types-specialized malls, general malls, and open markets-and investigated consumers' hedonic shopping motives and influence on fashion materials in terms of purchasing behavior. In doing so, this study surveyed men and women in their 20s-30s residing in Seoul or its surrounding cities and used a total of 255 questionnaires for statistical analysis. The statistical software program SPSS 15.0 was used to conduct frequency analysis, factor analysis, reliability analysis, and multiple regression analysis. The study results showed that in general and specialized shopping malls, consumers granted greater reliability and importance to fashion materials when their interest in shopping or attention to fashion items/brands was high and when they wanted rare items. In open markets, the more interest consumers had in shopping and the more sensitive they were to fashion information, the more dependent they were on prices; in other words, prices were found to have a greater influence on their purchase decisions than the quality of fashion materials. The findings of this study would be useful to marketers and distributors who are trying to develop their marketing strategies based on fashion material information, according to the different types of online shopping malls.

관광객 대상 스마트폰 사용의 정보이용 분석 (Analysis on Information Use of Smartphone in the context of Tourists)

  • 지근성;김민철;하태현
    • 디지털콘텐츠학회 논문지
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    • 제18권8호
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    • pp.1543-1550
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    • 2017
  • 스마트폰에 대한 선행연구들은 지금까지는 정보시스템 품질에 대한 개인성과, 접근성 및 정보격차 등에 대한 논의가 있어 왔다. 본 연구는 스마트폰 정보사용과 개인특성간의 관계를 분석하기 위해 제주공항에서 관광을 경험하고 돌아가는 관광객 300명을 대상으로 설문조사를 하였으며, 가설 검증을 위해 3가지 요인을 가지고 분석을 하였는데, 첫 번째는 자기효능감, 두 번째는 충동성의 변수, 세 번째는 개인적 특성을 가지는 스마트폰의 인구 통계적 변수(연령, 성별, 교육수준 등)를 통해 분석을 하였다. 연구결과 자기효능감과 충동성이 스마트폰 사용에 긍정적으로 나타나는 것은 원하는 시간에 원하는 정보를 취득할 수 있는 생활환경이 만들어져 있기 때문으로 나타났다. 또한 온라인과 오프라인의 경계가 없어지고 항상 온라인으로 연결되어 있는 모바일 네이티브(Mobile native)의 환경과 40~50대의 디지털리터러시(Digital literacy)의 환경은 차이가 있다고 보인다. 이러한 점은 기존 연구와 다른 추가적 분석 결과라고 볼 수 있다.

패션브랜드의 온라인 상품기획 -자사몰 운영의 여성복 브랜드를 중심으로- (Online Product Planning in a Fashion Brand -Focused on the Brand of Women's Clothing Run by the Company's Mall-)

  • 이수진;이금희
    • 패션비즈니스
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    • 제24권3호
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    • pp.69-84
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    • 2020
  • The purpose of this study is to analyze examples of online fashion product planning of domestic fashion brands, to grasp the characteristics and step-by-step problems in product planning, and to suggest product planning methods. This study consists of a literature study and a case study. The results of th study are as follows. First, in the information analysis and product planning, product planning according to analysis and targeting of online consumers should be conducted separately from offline, and the proportion of online-only products should be expanded. Second, in the design planning and product development stages, it should be possible to secure the quantity through the pre-planning of fabrics, a to acquire the novelty of the material through the preemption of good fabrics and the pre-planning of colors to secure competitive design. Third, in the convention, a systematic review process involving company members and customer review teams should be conducted to ensure product quality and sales-ability Fourth, in the production stage, the production period must be to reduce cost. Fifth, differentiated services according to the characteristics of their products for each brand in the promotion and sales stages. Based on this analysis, a desirable approach online product planning should first run promotion phase, increasing pre-planning for the product, and organizing specialize work and manpower issues.

식재료 표준화 체계에 대한 학교 급식 영양(교)사 인식 조사 (School Foodservice Nutritionists' Perception on the Standardization of Food Ingredients in the Procurement System)

  • 김재민;김창식;장윤정;한지희;함선옥
    • 한국식생활문화학회지
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    • 제33권5호
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    • pp.437-443
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    • 2018
  • The standardization of food ingredients in the procurement system is essential to maintain the quality of food services. Currently, school food services in Korea do not have such a standardized system, which results in inconsistency of the procurement procedure of food ingredients. This study examined how school foodservice nutritionists perceive the standardization of food ingredients in the procurement system. In particular, this study investigated school foodservice nutritionists' perception on the appropriateness, convenience, and necessity of newly proposed standardized procurement system consisting of a classification and attribute system. A total of 311 nutritionists from 123 elementary schools, 99 middle schools, and 84 high schools were surveyed via both online and offline from June 16-24, 2016. The major findings of the study are as follows. First, three quarters of the nutritionists perceived the newly proposed standardized procurement system to be necessary, while approximately sixty percent of the respondents reported that the newly proposed standardized procurement system is convenient. More than half of the respondents perceived the newly proposed standardized procurement system to be appropriate. The results suggest that the new standardized system directs a better way in terms of the classification and attribute systems of food ingredients. This study suggests that the standardization of food ingredients should be implemented at the operation of school food services.