• Title/Summary/Keyword: Objet

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A study on the Application of the Space Design of Green Amenity (그린 어메너티의 공간디자인 적용에 관한 연구 -2016년~2018년 메종 & 오브제(Masion & Objet) 세계 박람회를 중심으로-)

  • Hong, Yun Joo
    • Journal of the Korean Society of Floral Art and Design
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    • no.40
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    • pp.45-61
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    • 2019
  • This study attempts to examine the recent trend of 'Maison & Objet' exhibition which shows everything that forms a space, and seek cases where such 'green amenity' is applied. In terms of morphology, a minimal space was filled with a curved shape, and gradually a design that reproduces nature was produced. As the maximalism gradually emerged, decorative elements were added to the design, and a lot of craft products appeared. In terms of materials, the emotion of naturalism was the most common, and natural wood materials were mainly used. These materials combine with various heterogeneous materials to complete a new design, and natural elements were shaped in space. In terms of colors, the theme in 2016 was 'Wild', and it was possible to see a space where wild nature can be experienced. It showed various colors of nature centered on brown and green of trees. 'Silence' in 2017 is distinguished and characterized by its pink color. Also, pieces of warm reddish brown furniture were made. In the past, brass or rose gold would be trendy, but in 2017, gold or silver colors showed a greater popularity. In 2018, 'Show Room' was the theme, and the representative color was green, which affected new designs with yellow and pink.

A Study on the Features of Object-Focused Emotional Space in the Works of Nigel Coates (나이젤코츠(Nigel Coates) 작품에 나타난 오브제적 감성공간 특성 연구)

  • Lee, Hana;Lee, Chan
    • Korean Institute of Interior Design Journal
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    • v.23 no.3
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    • pp.108-116
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    • 2014
  • Postmodernism, a cultural movement which occurred in the mid-20th century, avoided functional form, one of the features of modernism, and pursued post-rational and post-centric pluralistic thought which puts human emotions in importance. Postmodernism set a high value on emotional instincts of humans and focused on creation of empathy. It includes scepticism of rationalism and indicates the significance of emotional and psychological instincts of humans, or 'emotions'. Along with the big change in that time, more dynamic and unprecedented indoor spaces had appeared. Nigel Coates, who had taken various kinds of artistic activity from the early 1980s to the late 1990s, had tried to make a new approach of objet-focused emotional spaces. Such an approach made in the time when science and technology had rapidly developed and social structure had changed was considerably fresh, liberal, and futuristic. He interpreted spaces by escaping from realistic intentions and communicating with drawings, and designed object-focused emotional spaces by actively employing objets on the basis of ideas. He tried to make emotional sharing between the public and spaces through objet, and showed unique spaces in his own way by reinterpreting the meanings of spaces and stimulating human emotion. This study was intended to look into his artworks to show his way of approaching objets, and to find an application plan and the future possibility of the plan.

A Study on Suggestion of Sarangbang Furniture Design Using Korean Paper - Focus on paper cut technique (剪紙技法) - (한지(韓紙)를 이용한 사랑방가구 디자인 제안에 관한 연구 - 전지기법(剪紙技法)을 중심으로 -)

  • Kim, Ji-soo;Yoon, Yeoh-hang
    • Journal of the Korea Furniture Society
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    • v.27 no.2
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    • pp.145-153
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    • 2016
  • Today, furniture design, which is changing and diversified, a movement to search a new formative world while reviving our traditionality is continuously proceeded, that implies a new possibility in our culture. In respect of such diversified materials, Korean traditional paper, Hanji (韓紙), has already been acknowledged with its excellence. Also, Hanji is a material that fully contains aesthetic consciousness of Korean people, accordingly, this research investigated and analyzed mainly with Sarangbang furniture among Joseon antique furniture, in order to study the possibility of Hanji decorated furniture as the objet in our interior space. This research utilized Paper cut technique (剪紙技法) among Hanji Crafts technique of expressive elements of Sarangbang furniture using Hanji, which is to make patterns and attach them by cutting out or engraving colored papers using scissors or graver to the wooden frame (白骨). Through this, this research could investigate production process utilizing Paper cut technique, also, Sarangbang furniture utilizing such Paper cut could be settled down as the objet with functional aspect and aesthetic completion in our interior space. Also, the researcher presents value of our original furniture by suggesting final output and considers that systematic researches should be conducted continuously on furniture henceforth utilizing Paper cut technique.

The Expressive Characteristics of Itami Jun's Interior Space Seen from the Viewpoint of 'Theory of Meeting' ('만남이론' 관점으로 본 이타미 준의 실내공간 표현특성)

  • Kim, Suk;Kim, Seok-Young;Kim, Moon-Duck
    • Korean Institute of Interior Design Journal
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    • v.26 no.3
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    • pp.34-44
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    • 2017
  • Korean-Japanese architect Itami Jun that proceeded with primeval architecture based on analogue ideas in the digital era realizing nomad architecture is delivering a totally different meaning in the modern time. Not like the Japanese architectural community equipped with rich technologies showed state-of-the-art architecture after 1980s, Itami Jun' formative consciousness intending to assimilate nature from the original position of things is thought to have started from the relationship with Korean-Japanese painters leading MONO-HA desiring to look at the world as it is and approach the source of existence. The purpose of this study is to analyze the spatial characteristics from the viewpoint of 'Theory of Meeting' which is the essence of the work theory of Lee UFan that made the theoretical foundation of MONO-HA to understand Itami Jun's architectural space in the ideological aspect. Although the characteristics of marginal men appearing in Itami Jun's architectural space as others located on the boundary between Korea and Japan, art and architecture, and functions are valuable research objects, they have not been studied in the aspect of source, so it is needed to research his works and the source of the spatial ideas that led his works. Based on Theory of Meeting claiming that the world becomes the place of experience by the medium of objet which is the structure of meeting, and that human beings can meet the truly opened world by self-awareness through body, the expressive characteristics of Itami Jun's interior space was analyzed. As a result of the analysis, it turned out that Itami Jun's interior space actively expressed Theory of Meeting on the unity of structure and space, and on the trans-boundary by the medium of objet. Conclusively, this study suggests that, in the reality of the modern interior design full of technology-intensive designs, analogue approach moving in the opposite way from technologies could be a better expressive method of design delivering the fundamental human emotions.

A Study on the Expression Method and Characteristics of Ecology Design in Commercial Space (상업공간에서의 자연요소 표현방법 및 특성에 관한 연구)

  • Lee, Jin-Young;Seo, Ji-Eun
    • Korean Institute of Interior Design Journal
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    • v.22 no.2
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    • pp.186-193
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    • 2013
  • In the commercial space, the modern consumers want to consume not only product but also culture. Thus, the modern commercial space tries to induce the customer's concern and purchase to the differentiated design. The introduction of this 'the natural element' delivers the pleasure and stability to the consumer buying process and availability is enlarged. Therefore, the purpose of study is gain that expression and characteristic method of the natural element in the commercial space. The detailed study method are as follows. First, the study looks into the natural element expression tendency in the modern space. Second, the expression type of the natural element was classified as 'Reappearance', 'Transformation', and 'Fuse' based on the preceding research. And according to the content of the expression type, subdivided method of 'Inclusion' and 'Replication' of 'Reappearance' and method of 'Imitation' and 'Association' of 'Transformation' and method of 'Juxtaposition' and 'Combine' of 'Fuse'. Third, the result of analyze the characteristic of expression of the natural element of the besides the commercial space case 20 place is as follows. First, 'Inclusion' of 'Reappearance' introduced the external scenery or planned garden as the inside through the opening. 'Replication' is used for decorative purposes or functional purposes as the natural element. 'Imitation' of 'Transformation' imitated the form, pattern, and color of the natural element and was mainly expressed in the wall and objet. The method of 'Association' expressed the concept of the natural element for the whole of the space and a portion of the wall and objet repetitively. As for 'Juxtaposition', mixture of 'Reappearance' had a good visual effect, because it can be obtained the external-internal nature. As for 'Combine', mixture of 'Replication' and 'Imitation' was the most common method. Thus, the study results are expected to be utilized as base date in designing the commercial with development of the natural element application method.

Beginnings of Mixed Reality : 20th Century Visual and Interactive Art (혼합현실의 단초 - 20세기 영상예술과 인터랙티브 아트를 중심으로)

  • Kim, Hee-Young
    • Cartoon and Animation Studies
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    • s.32
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    • pp.315-333
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    • 2013
  • This study aims to investigate that today's Mixed Reality Technology did not appear suddenly but has its beginnings in 20th century Visual and Interactive Art. First, Photographic Art expressed three-D on the two-dimensional plane and mixed images of reality and virtuality. Photogram made people experience both two-dimensional images and three-dimensional effects concurrently, and Photomontage combined various photos and mixed reality and virtuality. Next, Cinema tried to combine virtuality and reality using objets and CG. Early Cinema composed films and real objets. As computer technology developed, Cinema composed objet CG on real images and then tried background CG compositing. Finally, Telepresence Art tried a new possibility of Mixed Reality breaking the boundary between reality and virtuality, subject and object. It oscillates between virtual space in reality and real space in virtuality, or represents Mixed Reality by remote control of long distance participants. In the future, for the development and direction of Mixed Reality, there will be more need of referring to Visual and Interactive Art.

A Study on Expressional Characteristics of Objets Appeared in Hotel Interior Space of Marcel Wanders (마르셀 반더스의 호텔 실내공간에 나타난 오브제의 표현특성에 관한 연구)

  • Jeon, Min-Ji;Kim, Jeong-Ah
    • Korean Institute of Interior Design Journal
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    • v.25 no.2
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    • pp.131-142
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    • 2016
  • Rapid economic development has played a big role in the formation of the values of pluralism. On that account, the importance of leisure life has grown substantially, Such phenomenon has allowed people to travel more frequently. Hence, there has been a growing demand for accommodation. In particular, the number of design hotels with a stylish design has grown exponentially as compared with the conventional standardized chain hotels. As a result, a variety of objets have been utilized in hotel spaces for establishing a differentiated formativeness and offering a visual stimulus to users. An objet refers to an object of symbolic function. That is to say, it serves to increase cultural values by approaching arts in an ordinary environment. Distinctive objets are mainly expressed as new ideas by the emerging designers in Europe. In particular, Marcel Wanders designs hotel spaces on the basis of the emotional meaning and story of objets, thereby showing interesting elements. He brings human stories into a design by leveraging the expressional characteristics of an objet, such as the place, fantasy and story-telling, in hotel interior spaces. This allows users, who reject the stereotypes of modern functionalism, to have exotic memories by stimulating their instinctive senses. Furthermore, this can complete users as a part of an artwork by creating a huge artwork on the basis of hotel interior spaces. In this regard, I hope that the expressional characteristics appeared in the hotel interior spaces of Marcel Wanders can be utilized as preliminary data for planning design hotels in the future.

A study on Furniture Design as Object by Fusion Approaching with Wood and Ceramics (목재와 도자 소재의 융합적 접근에 의한 오브제 기능의 가구 연구)

  • Chung, Yong Hyun;Choi, Kyung Ran
    • Korea Science and Art Forum
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    • v.19
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    • pp.601-612
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    • 2015
  • Postmodernism has blurred the line between design and art. We would like to suggest a design case that took diversity in the modern era that harmonizes functionality and shape of the top board of a furniture and trend of the role of furniture and objet into consideration. This study aims to project a new role into space via convergence of objet that has aesthetic function and furniture design that plays practical role in space. Thus, furniture design attempts to combine ceramic and carpentry and demonstrate the value and potential the combination possesses. By creating a distinct design from previous furniture that had visual limitations with ceramic bridge that adopted existing piling method in ceramic design, we expect a fresh blend of furniture and space that encompasses a different sensation from color and texture of soil and glaze, unable to attain from simple wood.

Modeling and Simulation of a Parallel Disk System (병렬 디스크 시스템의 모델링 및 모의 실험)

  • 백승훈;김경호;박규호
    • Proceedings of the Korean Information Science Society Conference
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    • 1998.10a
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    • pp.33-35
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    • 1998
  • 본 논문에서는 형식론적 모델링 및 모의 실험 방법을 사용하여 병렬 디스크의 성능 예측 및 영상 데이터용 비선형 편집기의 개발을 위한 여러 형태의구조에 대해서 모의 실험한 결과 및 성능에 영향을 미치는 요소들에 대해 다루고 있다. 컴퓨터가 발전하기 전에는 테이프를 이용한 선형 편집기를 사용하였으나. 컴퓨터가 발전하고 또한 입출력 장치의 성능이 향상되면서 RAID(Redundant Array of Inexpensive Disk)가 개발되었고, 이것을 이용한 비선형 편집기가 개발되었다. 병렬디스크는 비선형 편집기뿐만 아니라 VOD(Video On Demand)나 데이터 서버등 응용분야가 많고, 요구되는 성능에 따라서 다양한 구조의 병렬디스크가 사용된다. 매우 큰 대역폭이 요구되는 병렬디스크의 경우에는 다양한 버스와 버퍼를 사용한 복잡한 계층적 구조가 요구된다. 그러나 이렇게 복잡한 병렬디스크를 개발하기 에 적당한 개발 도구가 없어 필요한 성능에 꼭 맞는 시스템을 개발하기가 어렵다. 특히 디스크의 성능을 수학저으로 쉽게 구할 수 없다. 또한 시스템이 실물로 완성되기 전에는 디스크의 운영 알고리즘의 개발 및 파일 시스템의 개발이 쉽지 않다. 그래서 쉬운 소프트웨어 개발과 디스크의 성능을 쉽게 측정하기 위해서 객체 지향 성능 예측시스템(OOPPS :Objet Oriented Performance Prediction System)을 개발하였고, 이것을 이용하여 HDTV용 비선형 편집기의성능을 예측하고, 필요한 성능을 만족하는 구조를 선택하여 실물로 개발하였다.

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일본(日本) 패션의 미적(美的) 특성(特性)에 관(關)한 연구(硏究) -<모드 자포니슴>을 중심(中心)으로-

  • Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.11 no.4
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    • pp.232-246
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    • 2007
  • The purpose of this study is to investigate aesthetic characteristics and aesthetic consciousness of the style that European fashion(Paris, London, Netherlands) has accepted the since $19^{th}$ century. The mode Japonisme's development process in around $20^{th}$ century and 21st century has 6 characteristics as follows; 1. Accepting kimono as dressing gown 2. Accepting kimono as Japanese style's objet of Japanese taste 3. Accepting Japanese textile's skills, patterns, and asymmetry. 4. Accepting kimono's formative nature : flat pattern, flexibility, style etc. 5. Shocking of Japanese style's beauty 6. Accepting characters and casual wear Japanese aesthetic consciousness expressed on unconstructed design or deconstructed design that is the aesthetic characteristic of Japanese fashion is , , and the aesthetic consciousness expressed on Zen(Seon) style, cartoons of character fashion, and costume play is .