• Title/Summary/Keyword: Objects Recognition

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Recognition of Tactilie Image Dependent on Imposed Force Using Fuzzy Fusion Algorithm (접촉력에 따라 변하는 Tactile 영상의 퍼지 융합을 통한 인식기법)

  • 고동환;한헌수
    • Journal of the Korean Institute of Intelligent Systems
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    • v.8 no.3
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    • pp.95-103
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    • 1998
  • This paper deals with a problem occuring in recognition of tactile images due to the effects of imposed force at a me urement moment. Tactile image of a contact surface, used for recognition of the surface type, varies depending on the forces imposed so that a false recognition may result in. This paper fuzzifies two parameters of the contour of a tactile image with the membership function formed by considering the imposed force. Two fuzzifed paramenters are fused by the average Minkowski's dist; lnce. The proposed algorithm was implemented on the multisensor system cnmposed of an optical tact le sensor and a 6 axes forceltorque sensor. By the experiments, the proposed algorithm has shown average recognition ratio greater than 869% over all imposed force ranges and object models which is about 14% enhancement comparing to the case where only the contour information is used. The pro- ~oseda lgorithm can be used for end-effectors manipulating a deformable or fragile objects or for recognition of 3D objects by implementing on multi-fingered robot hand.

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High-Frequency Interchange Network for Multispectral Object Detection (다중 스펙트럼 객체 감지를 위한 고주파 교환 네트워크)

  • Park, Seon-Hoo;Yun, Jun-Seok;Yoo, Seok Bong;Han, Seunghwoi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1121-1129
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    • 2022
  • Object recognition is carried out using RGB images in various object recognition studies. However, RGB images in dark illumination environments or environments where target objects are occluded other objects cause poor object recognition performance. On the other hand, IR images provide strong object recognition performance in these environments because it detects infrared waves rather than visible illumination. In this paper, we propose an RGB-IR fusion model, high-frequency interchange network (HINet), which improves object recognition performance by combining only the strengths of RGB-IR image pairs. HINet connected two object detection models using a mutual high-frequency transfer (MHT) to interchange advantages between RGB-IR images. MHT converts each pair of RGB-IR images into a discrete cosine transform (DCT) spectrum domain to extract high-frequency information. The extracted high-frequency information is transmitted to each other's networks and utilized to improve object recognition performance. Experimental results show the superiority of the proposed network and present performance improvement of the multispectral object recognition task.

Map recognition using the relation between line segments (선분들간의 관계를 이용한 인식)

  • 장경식;김재희
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.10
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    • pp.89-97
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    • 1997
  • Because a map consists of many lines, a process of recognizing an object in a map is one to group lines that are consistent with the structure of the object. Therefore, it is important to establish an efficient method for finding lines which constitute objects. In this paper, a novel method for recognizing roads and districts in a land register map is proposed. In this method, lines that constitute objects are searched in a reduced search space by defining some relations between lines, and objects are recognized by using the structural information of the objects. As a result, the search space is reduced effetively, and even objects that embody the broken lines and the crossed lines are recognized.

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Development of Non-Contacting Automatic Inspection Technology of Precise Parts (정밀부품의 비접촉 자동검사기술 개발)

  • Lee, Woo-Sung;Han, Sung-Hyun
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.16 no.6
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    • pp.110-116
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    • 2007
  • This paper presents a new technique to implement the real-time recognition for shapes and model number of parts based on an active vision approach. The main focus of this paper is to apply a technique of 3D object recognition for non-contacting inspection of the shape and the external form state of precision parts based on the pattern recognition. In the field of computer vision, there have been many kinds of object recognition approaches. And most of these approaches focus on a method of recognition using a given input image (passive vision). It is, however, hard to recognize an object from model objects that have similar aspects each other. Recently, it has been perceived that an active vision is one of hopeful approaches to realize a robust object recognition system. The performance is illustrated by experiment for several parts and models.

Object Recognition using Comparison of External Boundary

  • Yoo, Suk Won
    • International Journal of Advanced Culture Technology
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    • v.7 no.3
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    • pp.134-142
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    • 2019
  • As the 4th industry has been widely distributed, there is a need for a process of real-time image recognition in various fields such as identification of company employees, security maintenance, and development of military weapons. Therefore, in this paper, we will propose an algorithm that effectively recognizes a test object by comparing it with the DB model. The proposed object recognition system first expresses the outline of the test object as a set of vertices with the distances of predefined length or more. Then, the degree of matching of the structures of the two objects is calculated by examining the distances to the outline of the DB model from the vertices constituting the test object. Because the proposed recognition algorithm uses the outline of the object, the recognition process is easy to understand, simple to implement, and a satisfactory recognition result is obtained.

Bus-only Lane and Traveling Vehicle's License Plate Number Recognition for Realizing V2I in C-ITS Environments (C-ITS 환경에서 V2I 실현을 위한 버스 전용 차선 및 주행 차량 번호판 인식)

  • Im, Changjae;Kim, Daewon
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.11
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    • pp.87-104
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    • 2015
  • Currently the IoT (Internet of Things) environments and related technologies are being developed rapidly through the networks for connecting many intelligent objects. The IoT is providing artificial intelligent services combined with context recognition based knowledge and communication methods between human and objects and objects to objects. With the help of IoT technology, many research works are being developed using the C-ITS (Cooperative Intelligent Transport System) which uses road infrastructure and traveling vehicles as traffic control infrastructures and resources for improving and increasing driver's convenience and safety through two way communication such as bus-only lane and license plate recognition and road accidents, works ahead reports, which are eventually for advancing traffic effectiveness. In this paper, a system for deciding whether the traveling vehicle is possible or not to drive on bus-only lane in highway is researched using the lane and number plate recognition on the road in C-ITS traffic infrastructure environments. The number plates of vehicles on the straight ahead and sides are identified after the location of bus-only lane is discovered through the lane recognition method. Research results and experimental outcomes are presented which are supposed to be used by traffic management infrastructure and controlling system in future.

ASM Algorithm Applid to Image Object spFACS Study on Face Recognition (영상객체 spFACS ASM 알고리즘을 적용한 얼굴인식에 관한 연구)

  • Choi, Byungkwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.1-12
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    • 2016
  • Digital imaging technology has developed into a state-of-the-art IT convergence, composite industry beyond the limits of the multimedia industry, especially in the field of smart object recognition, face - Application developed various techniques have been actively studied in conjunction with the phone. Recently, face recognition technology through the object recognition technology and evolved into intelligent video detection recognition technology, image recognition technology object detection recognition process applies to skills through is applied to the IP camera, the image object recognition technology with face recognition and active research have. In this paper, we first propose the necessary technical elements of the human factor technology trends and look at the human object recognition based spFACS (Smile Progress Facial Action Coding System) for detecting smiles study plan of the image recognition technology recognizes objects. Study scheme 1). ASM algorithm. By suggesting ways to effectively evaluate psychological research skills through the image object 2). By applying the result via the face recognition object to the tooth area it is detected in accordance with the recognized facial expression recognition of a person demonstrated the effect of extracting the feature points.

Feature Recognition: the State of the Art

  • JungHyun Han
    • Korean Journal of Computational Design and Engineering
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    • v.3 no.1
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    • pp.68-85
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    • 1998
  • Solid modeling refers to techniques for unambiguous representations of three-dimensional objects. Feature recognition is a sub-discipline focusing on the design and implementation of algorithms for detecting manufacturing information such as holes, slots, etc. in a solid model. Automated feature recognition has been an active research area in stolid modeling for many years, and is considered to be a critical component for CAD/CAM integration. This paper gives a technical overview of the state of the art in feature recognition research. Rather than giving an exhaustive survey, I focus on the three currently dominant feature recognition technologies: graph-based algorithms, volumetric decomposition techniques, and hint-based geometric reasoning. For each approach, I present a detailed description of the algorithms being employed along with some assessments of the technology. I conclude by outlining important open research and development issues.

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Ontology-Based Recognition Mechanism for Objects in Cyber World (가상세계에서의 온톨로지 기반 객체 인식 기법)

  • Jung, Geun-Jae;Park, Jong-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.45-54
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    • 2009
  • The virtual world is simulated in terms of agents and the environment as the real world. Agents are able to perceive and recognize objects as well as components of the environmental elements in the virtual world. As a result, they are able to autonomously act in terms of their decision. They generate diverse situation that make the user to feel familiarity as they would be have like human beings. Such situations are constructed in terms of the concepts of the entities, relations and activities, and agents accordingly recognize the situations in terms of these concepts. In this paper, we propose the method to recognize and represent the shapes which are the most important feature among objects. Various shapes are represented in terms of primitive shapes and their spatial relations in depth. We use distance, direction, and orientation in order to represent basic spatial relation. In order to simplify basic signal processing, objects dynamically send messages of self information to agents, and refer to ontology as the knowledge base of the virtual world. Agents perceive the information from objects by comparing with schematic knowledge and instance knowledge in ontology.

A study of user performed Virtual Space Storybook (사용자 참여 가상공간 스토리북 구현)

  • Park, Su Jin;Jung, Moon Ryul
    • Journal of the Korea Computer Graphics Society
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    • v.25 no.3
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    • pp.115-122
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    • 2019
  • We In this study, We tested for artificial intelligence-based virtual space story books were planned. The proposed virtual space concept, a story book with the characteristics of Augmented Virtuality, was implemented Several steps are needed to proceed with the virtual space storybook's story. First, a user brings a real object in to virtual space and recognizes the real object with an artificial intelligence-based object-recognition software. Second, when object recognition progresses, the virtual 3D model is augmented in the virtual space, which is then inserted into the virtual space and rendered. Finally, software projected a virtual space storybook on the desk in which users can touch and select real-objects. This virtual space storybook was implemented using the new story-making technology by applying the virtual space concept. the Augmented Virtuality concept is to augment real objects based on virtual space. To confirm this we tested a user test using the virtual space storybook. the user seemed as if can the distinction between real objects and virtual images. Also very well and that understood the process of putting the real objects in virtual space.