• 제목/요약/키워드: Object-Oriented Simulation

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객체지향 동력전달계 동적 시뮬레이션 프로그램 개발 연구 (Development of the Object-oriented Powertrains Dynamic Simulation Program)

  • 한형석;이재경;김현수;임원식
    • 한국자동차공학회논문집
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    • 제11권5호
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    • pp.147-155
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    • 2003
  • The application of object-oriented modeling to develop a powertrain performance simulation program, called O-DYN, is introduced. Powertrain components, such as the engine, transmission, shaft, clutch are modeled as classes which have data and method by using object-oriented modeling methodology. O-DYN, a performance simulation program, based on the object-oriented modeling is made in C++. One powertrain simulation using O-DYN is proposed, and it is expected that the simulation program or individual class constructed in this paper would be useful for automotive engineers to predict the performance of powertrains and to develop a simulation program.

객체지향형 제어 시스템 디자인 패키지의 개발 (Development of object oriented computer aided control systems design package)

  • 양광웅;박재현
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.441-444
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    • 1996
  • Object-oriented programming goes on increasing in many areas, as its advantages of flexibility and ease of maintenance have been recognized. As in usual programmings, the productivity and flexibility of CACSD package can be improved by adopting object-oriented programmin. This paper describes our efforts to implement an OO-CACSD(Object Oriented CACSD) package for control system design and simulation. Since the proposed OO-CACSD is based on the modularity, portability, reuseability, and matrix-oriented data structure, a control system can be not only modeled and simulated but also maintained easily.

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객체지향 동력전달계 동적 시물레이션 프로그램 개발 연구 (Development of the Object-oriented Powertrains Dynamic Simulation Program)

  • 한형석;이재경;김현수;임원식
    • 대한기계학회:학술대회논문집
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    • 대한기계학회 2003년도 춘계학술대회
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    • pp.693-698
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    • 2003
  • The application of object-oriented modeling to develop a powertrain performance simulation program, called P-DYN, is introduced. Powertrain components, such as the engine, transmission, shaft, clutch are modeled as classes which have data and method by using object-oriented modeling methodology. P-DYN, a performance simulation program, based on the object-oriented modeling is made in C++. One powertrain example is simulated through the P-DYN. It is expected that the simulation program or individual class constructed in this paper would be useful for automotive engineers in predicting the performance of powertrains and developing a simulation program.

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광대역 통신망 시뮬레이션을 위한 객체지향 모델링 (Object-oriented Modeling for Broadband Network Simulation)

  • 이영옥
    • 한국시뮬레이션학회논문지
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    • 제3권1호
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    • pp.151-165
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    • 1994
  • Broadband network based on the Asynchronous Transfer Mode(ATM) concept are becoming the target technology for the emerging Broadband Integrated Services Digital Network(B-ISDN). Since B-ISDN is very complex and requites a great amount of investment, optimum design and performance analysis of such systems are very important. Simulation can be widely used to analyze and examine the broadband network behavior. However, for the complicated system like broadband networks it is extremely difficult and time-consuming to develop a complete model for simulation. In this paper, an object-oriented modeling approach for the broadband network simulation is presented for the effective and efficient modeling. Object-oriented approaches can provide a good structuring capability for complicated simulation models and facilitate the development of reusable and extensible simulation models. We have developed an object-oriented model which consists of object model and behavior model. In the object mode., the components of the broadband network and both constant bit rate(CBR) and variable bit rate(VBR) traffic types of call level, burst level, and cell level are modeled as object classes. In the behavior model, the dynamic features for each object class are represented using the state transition diagram. It has been shown by illustration that objectoriented modeling is an effective tool for modeling the complicated B-ISDN.

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객체지향 모델링에 기반한 발전소 시뮬레이션 툴 개발 (Development of a Power Plant Simulation Tool Based on Object-Oriented Modeling)

  • 전상규;손기헌
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2004년도 춘계학술대회 논문집
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    • pp.136-140
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    • 2004
  • A power-plant simulation tool has been developed for training the plant operators and testing a plant control system. The simulation tool is composed of a graphic editor, a component model builder and a system simulation solver. Such new programing techniques as object-oriented modeling and GUI(Graphical User Interface) are employed in developing the simulation tool. The graphic editor is based on the OpenGL library for effective implementation of GUI while the component model builder is based on object-oriented programming for efficient generalization of component models. The developed tool has been verified through the simulation of a real power plant.

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DEVS 형식론을 이용한 컨테이너터미널의 객체지향 시뮬레이션에 관한 연구 (Object-Oriented Simulation of Container Terminal using a DEVS Formalism)

  • 성경빈;정희균;박용욱;이철영
    • 한국항만학회지
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    • 제14권1호
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    • pp.47-55
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    • 2000
  • In order to cope with the changes of container terminal situation in these days, many simulation studies for container terminal have been accomplished. But previous simulation studies using simulation language have limitations in model representation and difficulties in modeling of large scaled container terminal system. To make these problems better, this paper addresses an object-oriented simulation of container terminal system using a DEVS formalism. The DEVS(Discrete Event System Specification) formalism, developed by Zeigler, supports specification of discrete event system in a hierarchical and modular manner. The formalism provides a mathematical basis for studying discrete event systems with better understood and sounder semantics. In a step of system modeling, a DEVS formalism aims at the exact system modeling that has a basis of semantics and utilizing the object-oriented manner can flexibly cope with the changes of system environment. In this study a model is developed and verified through the simulation of some alternatives.

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DEVS형식론을 이용한 컨테이너 터미널의 객체지향 시뮬레이션에 관한 연구 (Object-Oriented Simulaton of Container Terminal Using a DEVS Formalsim)

  • 성경빈;정희균;박용욱;이철영
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 1999년도 추계학술대회논문집
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    • pp.35-42
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    • 1999
  • In order to cope with the changes of container terminal situation in these days, many simulation studies for container terminal have been accomplished. But established simulation studies using simulation language have restrictions in model representation and difficulties in modeling of large scaled container terminal system. To make these problems better, in this paper addresses object-oriented simulation of container terminal system using a DEVS formalism. In a step of system modeling, using a DEVS formalism aim at the exact system modeling that has a basis of semantics and utilizing the object-oriented manner can flexibly cope with the changes of system environment. In this study a model was developed and verified through the simulation of some alternatives.

컨테이너터미널용 객체지향 시뮬레이터 (An Object-Oriented Simulator for Port Container Terminal)

  • 최용석
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2003년도 추계학술대회 및 정기총회
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    • pp.19-25
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    • 2003
  • Since container throughput is continually increasing, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations that support user needs require modeling tools that are both easy to use and sufficiently to reflect real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. This paper present the design procedure a simulator for port container terminal that was based on the object-oriented approach. The simulator in order to model and simulate the TC-based container terminals is developed.

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High Level Object Oriented Real-Time Simulation Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Jeong, Chan-Joo;Na, Sang-Donh
    • 한국정보통신학회논문지
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    • 제6권6호
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    • pp.856-862
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    • 2002
  • The object-oriented(00) distributed real-time(RT) programming movement started in1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO)programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

Simulation System for Port Container Terminal Using An Object-Oriented Approach

  • Choi Yong-Seok;Ha Tae-Young
    • 한국항해항만학회지
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    • 제28권9호
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    • pp.791-798
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    • 2004
  • Since world container throughput continues to grow, the main issues facing decision-makers at port container terminals are how to expand the existing container terminals and construct new container terminals. Simulations can be used in the decision making process tools due to its ease and ability to reflect the real world system. The object-oriented approach provides for both reusability and modularity that best fits these requirements. In this paper, the object-oriented approach to modeling and simulating general container terminals is presented. Simulation tools based on Visual C++ provide a user-friendly input and output environment through the use of an object class-library. This paper also presents the case study of a simulation of a real container terminal i. Pusan, Korea