• 제목/요약/키워드: Object-Oriented Paradigm

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객체지향 데이터베이스 시스템의 필요요건과 설계에 관한연구 (A Study on the Design and Requirements of the Object-oriented Database Systems)

  • 유양근;류해영
    • 한국정보처리학회논문지
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    • 제4권2호
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    • pp.325-337
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    • 1997
  • 본 논문은 객체지향 패러다임에 입각한 데이터베이스 시스템의 기본적인 개념과 필요 요건을 제시하고 이에 부응하는 객체지향 데이터베이스 시스템의 개괄적 설계를 보인다. 이 시스텀은 C++에 기초하여 크게 세개의 개층으로 구성 된다. 최하층은 저장시스템(storage system)으로 화일 입출력을 수행하고 중간층은 트랜잭션 관리, 시크마관리, 주기억장치에서의 버퍼관리 등 사용자 인터페이스를 제외한 여러 기능을 담당한다.최상위층은 사용자인터페이스를 위하여 설계되어 그래픽 사용자 인터페이스 (graphical user interface), 전처리기(prepro-cessor), 인터프리터 등 여러관련 기능을 제공할 뿐만 아니라 객체지향의 여러 특성을 위해 확정된 SQL을 지원하하도록 한다.

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그룹협동 시스템을 위한 변화관리 모형의 설계 (Design of a Change Management Framework for Group Collaborative Systems)

  • 허순영
    • 한국경영과학회지
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    • 제20권3호
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    • pp.1-16
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    • 1995
  • Group collaborative systems are recently emerging to support a group of users engaged in common tasks such as group decision making, engineering design, group scheduling, or collaborative writing. This paper provides an change management framework for the group collaborative system to facilitate managing dependency relationship between shared objects and dependent user views, and coordinating change and propagation activities between the two in distributed computing environments. Specifically, the framework adopts an object-oriented database paradigm and presents several object constructs capturing dependency management and change notification mechanisms. First, it introduces change management mechanisms with transient shared objects and secondly, it extends them into presistent object computing environment by integrating transaction management mechanisms and change notification mechanisms. A prototype change management framework is developed on a commercial object-oriented database management system.

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객체지향 설계 유형에 의한 지오센서 인터페이스 구현 (Implementation of Geosensor Interface using Object Oriented Design Pattern)

  • 백정호;이홍로
    • 한국지리정보학회지
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    • 제9권3호
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    • pp.193-206
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    • 2006
  • 본 논문은 객체지향 디자인 패턴에 기반하여 지오센서 모델을 설계하고, JBuilder를 이용하여 지오센서 인터페이스 시스템을 구축하는 효율적인 방법을 제안하고자 한다. 이와 같은 지오센서 기술은 다량의 현장 정보를 실시간으로 원거리에서 네트워크를 구성하여 관리할 수 있는 지리정보시스템의 새로운 연구 분야가 될 것이다. 지오센서 네트워크와 지리정보시스템을 접목시키는 기술은 나날이 증가되고 있는 지리정보의 기능을 충족시키는데 필요한 요소이다. 따라서 본 논문은 객체 지향 지오센서 미들웨어를 개선하기 위해 GoF 디자인 패턴 활용하고자 한다. 본 논문은 객체지향 디자인 패턴의 활용함으로써 재사용, 모듈화, 그리고 수정이 용이한 소프트웨어를 개발할 수 있는 최적화된 지오센서 인터페이스의 구현에 기여할 것이다.

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객체지향 기반 효율적인 기능점수 측정 프로세스 설계 및 사례연구 (Process Design and Case Study for Efficient Function Point Measurement Based on Object Oriented)

  • 김동선;윤희병
    • 정보처리학회논문지D
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    • 제15D권3호
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    • pp.375-386
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    • 2008
  • 최근 정보시스템 개발 패러다임이 객체지향 및 컴포넌트 기반으로 변해가고 있으며 이러한 방법론이 소프트웨어 산업계를 주도하고 있다. 소프트웨어 비용측정 분야도 이러한 변화에 적응하기 위해서 OO 환경에 적합한 비용 측정 모델로의 전환이 요구되고 있으며 실제 UCP 기법 등 객체지향 개념의 기능점수 연구가 진행되고 있다. 특히 객체지향 기능점수 측정 기법은 사용사례 중심으로 개발 프로젝트 초기에 적용 가능하고, 개발 진행 단계별 소프트웨어 산출물에 따라 생명주기 전체에 걸쳐서 적용 가능하고, UML 표기법에 의한 사용자와 의사소통으로 이해가 항상 가능하기 때문에 LOC 및 기존 기능점수 측정 기법의 한계를 극복하는 장점이 있다. 따라서 본 논문은 최근 객체지향 정보시스템 개발 환경에서 널리 사용되고 있는 UML 표기법 및 국방 CBD 방법론 절차에 의한 정보시스템 개발 프로젝트 진행에 따라 초기단계 시점(ROFP)과 분석단계 시점(AOFP)에서 기능점수를 측정하며, 전통적인 FPA 모델과 객체지향 FPA 모델을 통해 UML 모델링과 산출물을 기반으로 한 유스케이스와 클래스의 상관도 분석에서 서비스 기능과 객체/클래스 기능을 식별하고 기능점수를 구하는 측정기법을 제안한다. 무엇보다 전통적인 기능점수 측정 기법인 IFPUG-CPM 및 소프트웨어 대가기준의 기능점수 측정기법을 개선하여 객체지향 정보시스템 개발에 적합한 기능점수 측정 프로세스를 제시하고 사례연구를 통한 적합성 평가 결과를 제시한다.

Evolutionary Computing Driven Extreme Learning Machine for Objected Oriented Software Aging Prediction

  • Ahamad, Shahanawaj
    • International Journal of Computer Science & Network Security
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    • 제22권2호
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    • pp.232-240
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    • 2022
  • To fulfill user expectations, the rapid evolution of software techniques and approaches has necessitated reliable and flawless software operations. Aging prediction in the software under operation is becoming a basic and unavoidable requirement for ensuring the systems' availability, reliability, and operations. In this paper, an improved evolutionary computing-driven extreme learning scheme (ECD-ELM) has been suggested for object-oriented software aging prediction. To perform aging prediction, we employed a variety of metrics, including program size, McCube complexity metrics, Halstead metrics, runtime failure event metrics, and some unique aging-related metrics (ARM). In our suggested paradigm, extracting OOP software metrics is done after pre-processing, which includes outlier detection and normalization. This technique improved our proposed system's ability to deal with instances with unbalanced biases and metrics. Further, different dimensional reduction and feature selection algorithms such as principal component analysis (PCA), linear discriminant analysis (LDA), and T-Test analysis have been applied. We have suggested a single hidden layer multi-feed forward neural network (SL-MFNN) based ELM, where an adaptive genetic algorithm (AGA) has been applied to estimate the weight and bias parameters for ELM learning. Unlike the traditional neural networks model, the implementation of GA-based ELM with LDA feature selection has outperformed other aging prediction approaches in terms of prediction accuracy, precision, recall, and F-measure. The results affirm that the implementation of outlier detection, normalization of imbalanced metrics, LDA-based feature selection, and GA-based ELM can be the reliable solution for object-oriented software aging prediction.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • 제1권1호
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

A House Design Automation System Based on the "Design-by-Novice" Paradigm

  • Kim, Uk;Choi, Jinwon;Kim, SungAh
    • Architectural research
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    • 제1권1호
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    • pp.23-30
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    • 1999
  • This research investigates a system for house design automation. The system is based on an object-oriented building data model, aiming to support the house design process conducted by non-expert users. Its object model, with simple yet powerful user interfaces, enables a CAD system to handle a complicated building system with much ease. Hence, the model dramatically simplifies the design process beyond just the automatic document generation. In this paper, we discuss the aspects of the building data model, introduce critical concepts such as grid objects and structured floor plan, and present a prototype system called GPLAN. The system is implemented in the framework of our building data model, and it provides a host of intelligent features that have been proved useful for house design automation.

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MIB 생성을 위한 GDMO 개발 환경 (GDMO development environment for MIB generation)

  • 김성근;최재영;김명호;조민구
    • 한국통신학회논문지
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    • 제22권9호
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    • pp.1907-1915
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    • 1997
  • TMN에서의 망관리는 망에 존재하는 운영체제나 통신 장비를 객체로 정의하고 관리한다. 이들 객체를 기술하기위해 GDMO(Guidelines for the Definition of Mannged Object)를 사용하고 있다. GDMO는 망관리를 위해 직접 사용되지 않으며 객체지향 파라다임을 가지는 언어로 변환되어 사용되어진다. GDMO 명세를 MIB(Management Information Base) 생성에 사용되는 객체지향 언어로 자동 번역하는 번역기를 설계하고 이를 구현하였다. 또한 본 시스템은 GDMO 개발 환경의 향상을 위해 다양한 그래픽 사용자 인터페이스를 포함한다.

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OpenFOAM : Open source CFD in research and industry

  • Jasak, Hrvoje
    • International Journal of Naval Architecture and Ocean Engineering
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    • 제1권2호
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    • pp.89-94
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    • 2009
  • The current focus of development in industrial Computational Fluid Dynamics (CFD) is integration of CFD into Computer-Aided product development, geometrical optimisation, robust design and similar. On the other hand, in CFD research aims to extend the boundaries of practical engineering use in "non-traditional" areas. Requirements of computational flexibility and code integration are contradictory: a change of coding paradigm, with object orientation, library components, equation mimicking is proposed as a way forward. This paper describes OpenFOAM, a C++ object oriented library for Computational Continuum Mechanics (CCM) developed by the author. Efficient and flexible implementation of complex physical models is achieved by mimicking the form of partial differential equation in software, with code functionality provided in library form. Open Source deployment and development model allows the user to achieve desired versatility in physical modeling without the sacrifice of complex geometry support and execution efficiency.

Distributed Real Time Simulation Programming with Time and Message Object Oriented in Computer Network Systems

  • Ra , Sang-Dong;Na, Ha-Sun;Kim, Moon-Hwan
    • 한국통신학회논문지
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    • 제29권1C호
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    • pp.157-165
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    • 2004
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO(Time-triggered Message-triggered Object)structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems. Start after striking space key 2 times.