• Title/Summary/Keyword: Object Manipulation

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Hand Haptic Interface for Intuitive 3D Interaction (직관적인 3D 인터랙션을 위한 핸드 햅틱 인터페이스)

  • Jang, Yong-Seok;Kim, Yong-Wan;Son, Wook-Ho;Kim, Kyung-Hwan
    • Journal of the HCI Society of Korea
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    • v.2 no.2
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    • pp.53-59
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    • 2007
  • Several researches in 3D interaction have identified and extensively studied the four basic interaction tasks for 3D/VE applications, namely, navigation, selection, manipulation and system control. These interaction schemes in the real world or VE are generally suitable for interacting with small graspable objects. In some applications, it is important to duplicate real world behavior. For example, a training system for a manual assembly task and usability verification system benefits from a realistic system for object grasping and manipulation. However, it is not appropriate to instantly apply these interaction technologies to such applications, because the quality of simulated grasping and manipulation has been limited. Therefore, we introduce the intuitive and natural 3D interaction haptic interface supporting high-precision hand operations and realistic haptic feedback.

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3-D Object Tracking using 3-D Information and Optical Correlator in the Stereo Vision System (스테레오 비젼 시스템에서 3차원정보와 광 상관기를 이용한 3차원 물체추적 방법)

  • 서춘원;이승현;김은수
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.248-261
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    • 2002
  • In this paper, we proposed a new 3-dimensional(3-D) object-tracking algorithm that can control a stereo camera using a variable window mask supported by which uses ,B-D information and an optical BPEJTC. Hence, three-dimensional information characteristics of a stereo vision system, distance information from the stereo camera to the tracking object. can be easily acquired through the elements of a stereo vision system. and with this information, we can extract an area of the tracking object by varying window masks. This extractive area of the tracking object is used as the next updated reference image. furthermore, by carrying out an optical BPEJTC between a reference image and a stereo input image the coordinates of the tracking objects location can be acquired, and with this value a 3-D object tracking can be accomplished through manipulation of the convergence angie and a pan/tilt of a stereo camera. From the experimental results, the proposed algorithm was found to be able to the execute 3-D object tracking by extracting the area of the target object from an input image that is independent of the background noise in the stereo input image. Moreover a possible implementation of a 3-D tele-working or an adaptive 3-D object tracker, using the proposed algorithm is suggested.

Framework of a New CAD System for Incorporating Design Information (설계 정보를 수용하는 새로운 CAD시스템의 프레임워크)

  • 이강수;이건우
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.4
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    • pp.327-338
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    • 1999
  • In this paper, we propose the framework of an integrated design system as a CAD system of a new concept that can incorporate the design information. Current CAD systems are powerful in representing the shape of a product with solid models but cannot provide the design information that is used or created in designing the product. Therefore an integrated design system is proposed to enable the storage and usage of the design information in addition to the shape manipulation. In order to represent the design information, we define element object that represents design element such as a part, a sub-assembly or an assembly by using object-oriented methodology. The element object carries various design information such as design parameters, documents, catalogues, functions, and behaviors as well as shapes. By using the stored information, the system can provide a designer with some functions to assist design activity such as interrogating necessary information, setting design parameters and goals, and constructing constraints among design elements. A mailing system is also constructed among element objects to assist a collaborative design. In addition, an evolutionary design method using genetic algorithms is realized within the proposed framework.

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Robot manipulation using electro-magnetic levitation system

  • Fujino, Yoshikazu;Motomatsu, Hiroyoshi;Kurono, Shigeru
    • 제어로봇시스템학회:학술대회논문집
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    • 1994.10a
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    • pp.396-399
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    • 1994
  • In a large class of industrial robot manipulators, its end effector for supporting the moving object have designed with mechanical suspension method(gripper). In this paper, We describe a high performance magnetically levitated end effector of robot, where is no mechanical contact and friction.

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A Study on Design of Object-oriented Database using UML - IPCS(Intergrated Production Control System) Construction - (UML를 이용한 객체지향 데이터베이스 설계에 관한 연구 - 통합생산관리시스템 구축을 중심으로 -)

  • 이승범;주기세
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.05a
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    • pp.163-167
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    • 1999
  • The relational data model can't be applied to CAD/CAM, CE, and CIM since it can't support the semantic model concept such as complex object, random data definition, manipulation, version control, generalization, aggregation and so on. In this paper, the IPCS(Integrated Production Control System) for hand-rail of ship is parted into several module according to process function. further more, the object oriented data model is designed with UML(Unified Modeling Language). UML is the object oriented design methodology of industrial standard that combines the Booch's methodology, the Rumbaugh's On(Object Modeling Technique), and the Jacobson's OOSE(Object-Oriented Software Engineering) methodology. The efficient management is expected with object-oriented data model construction, since this developed system can achieve efficient process control, system maintenance, repair and extension.

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An Instance-Oriented Modeling Method for Shipbuilding Applications

  • Hamada, Shinro;Konaka, Kiyoshi
    • Journal of Ship and Ocean Technology
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    • v.5 no.2
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    • pp.1-13
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    • 2001
  • Data in one Product Model for shipbuilding is inevitably referenced and manipulated during each phase of design or production activities, and data or manipulation status naturally varies from the original with the advance of each activities. For Object-Oriented approach, it is hard to identify classes dealing with those variations, and even if once a product model is developed, it might be getting much harder to modify it to cope with a new additional phase of activities. This paper proposes an Instance-Oriented Modeling Method, temporarily named “Concept-Relationship Modeling Approach”, which handles Data structure and Behavior independently of each other in order to resolve the difficulties above.

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Design and Implementation of a Collaborative Software Development Management System (협업적 소프트웨어 개발 관리 시스템의 설계 및 구현)

  • Han, Kwan-Hee;Song, Hee-Seok
    • Journal of Information Technology Services
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    • v.5 no.2
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    • pp.79-92
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    • 2006
  • Since software development team members have been more geographically spread due to the globalization of business and Internet technologies, the management of deliverables and communication efforts for developing high-quality software products on time is becoming more complicated. Among the functional requirements for collaborative software development management, the manipulation of shared information objects is essential for the collaborative work among distributed development team members. This paper proposes an integrated information object management framework comprised of a so-called BOC (Bill Of Class) scheme and a standardized software part dictionary for managing shared information objects efficiently among distributed co-workers. In order to manage these complex information objects, the proposed framework adopt product structures represented by Bills Of Materials (BOM) as stems for integrating the various information objects. Based on the proposed framework, a collaborative software development management system (CSDMS) is implemented, and the functionalities and the structure of the system are also described in this paper. The proposed system provides sufficient functionalities for the change management of information objects and the management of their relationship to other objects rather than existing system.

Vision-Based Robot Manipulator for Grasping Objects (물체 잡기를 위한 비전 기반의 로봇 메뉴플레이터)

  • Baek, Young-Min;Ahn, Ho-Seok;Choi, Jin-Young
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.331-333
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    • 2007
  • Robot manipulator is one of the important features in service robot area. Until now, there has been a lot of research on robot" manipulator that can imitate the functions of a human being by recognizing and grasping objects. In this paper, we present a robot arm based on the object recognition vision system. We have implemented closed-loop control that use the feedback from visual information, and used a sonar sensor to improve the accuracy. We have placed the web-camera on the top of the hand to recognize objects. We also present some vision-based manipulation issues and our system features.

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3D SCENE EDITING BY RAY-SPACE PROCESSING

  • Lv, Lei;Yendo, Tomohiro;Tanimoto, Masayuki;Fujii, Toshiaki
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.732-736
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    • 2009
  • In this paper we focus on EPI (Epipolar-Plane Image), the horizontal cross section of Ray-Space, and we propose a novel method that chooses objects we want and edits scenes by using multi-view images. On the EPI acquired by camera arrays uniformly distributed along a line, all the objects are represented as straight lines, and the slope of straight lines are decided by the distance between objects and camera plane. Detecting a straight line of a specific slope and removing it mean that an object in a specific depth has been detected and removed. So we propose a scheme to make a layer of a specific slope compete with other layers instead of extracting layers sequentially from front to back. This enables an effective removal of obstacles, object manipulation and a clearer 3D scene with what we want to see will be made.

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Development of Map Building Algorithm for Mobile Robot by Using RFID (모바일 로봇에서 RFID를 이용한 지도작성 알고리즘 개발)

  • Kim, Si-Seup;Seon, Jeong-An;Kee, Chang-Doo
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.20 no.2
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    • pp.133-138
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    • 2011
  • RFID system can be used to improve object recognition, map building and localization for robot area. A novel method of indoor navigation system for a mobile robot is proposed using RFID technology. The mobile robot With a RFID reader and antenna is able to find what obstacles are located where in circumstance and can build the map similar to indoor circumstance by combining RFID information and distance data obtained from sensors. Using the map obtained, the mobile robot can avoid obstacles and finally reach the desired goal by $A^*$ algorithm. 3D map which has the advantage of robot navigation and manipulation is able to be built using z dimension of products. The proposed robot navigation system is proved to apply for SLAM and path planning in unknown circumstance through numerous experiments.