• Title/Summary/Keyword: Object Color

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Real-time Face Localization for Video Monitoring (무인 영상 감시 시스템을 위한 실시간 얼굴 영역 추출 알고리즘)

  • 주영현;이정훈;문영식
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.11
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    • pp.48-56
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    • 1998
  • In this paper, a moving object detection and face region extraction algorithm which can be used in video monitoring systems is presented. The proposed algorithm is composed of two stages. In the first stage, each frame of an input video sequence is analyzed using three measures which are based on image pixel difference. If the current frame contains moving objects, their skin regions are extracted using color and frame difference information in the second stage. Since the proposed algorithm does not rely on computationally expensive features like optical flow, it is well suited for real-time applications. Experimental results tested on various sequences have shown the robustness of the proposed algorithm.

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Automatic Extraction and Measurement of Visual Features of Mushroom (Lentinus edodes L.) (표고 외관 특징점의 자동 추출 및 측정)

  • Hwang, Heon;Lee, Yong-Guk
    • Journal of Bio-Environment Control
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    • v.1 no.1
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    • pp.37-51
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    • 1992
  • Quantizing and extracting visual features of mushroom(Lentinus edodes L.) are crucial to the sorting and grading automation, the growth state measurement, and the dried performance indexing. A computer image processing system was utilized for the extraction and measurement of visual features of front and back sides of the mushroom. The image processing system is composed of the IBM PC compatible 386DK, ITEX PCVISION Plus frame grabber, B/W CCD camera, VGA color graphic monitor, and image output RGB monitor. In this paper, an automatic thresholding algorithm was developed to yield the segmented binary image representing skin states of the front and back sides. An eight directional Freeman's chain coding was modified to solve the edge disconnectivity by gradually expanding the mask size of 3$\times$3 to 9$\times$9. A real scaled geometric quantity of the object was directly extracted from the 8-directional chain element. The external shape of the mushroom was analyzed and converted to the quantitative feature patterns. Efficient algorithms for the extraction of the selected feature patterns and the recognition of the front and back side were developed. The developed algorithms were coded in a menu driven way using MS_C language Ver.6.0, PC VISION PLUS library fuctions, and VGA graphic functions.

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A Study on the military uniforms -Based on strategical changes and innovations of military firearms- (군복에 대한 연구 -무기발달과 전술변화를 중심으로-)

  • 한순자
    • Journal of the Korean Society of Costume
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    • v.32
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    • pp.243-259
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    • 1997
  • The object of this research is to inform readers of the chronikal change of Military Uniform in wars how the features and colors of uniforms have been changed along with the innovations of firearms. Military uniforms can be put into two differ-ent categories which are 'Battle wear' and 'Rank wear' A battle wear features of protec-tion and user fiendliness, These features of a battle wear can possibly minimize injuries and help increase the level of battling perform-ance. On the other hand a rank wear help dis-tinguish soldiers from their ranks and posi-tions. A rank wear symbolizs the pride that soldiers take n their unit and by wearing a rank wear soldiers feel more attached to their collegues and unit. Concrete process of military uniforms is as follows. 1. As firearms were innovated corres-pondant innovation of military uniforms were also needed this innovation were in the formstructure design color etc. 2. In the beginning features of military uniforms changed toward protection and then after social status of solders rised features changed forward show-off Finally as firearms became more fortal camouflage became the most significant feature of the military uniforms. 3. During war colors of military uniforms tended to be a means of show -off and camou- flage and while not in war they functioned as symbol which represent froops and the unit is tradition. 4. Other accessaries support the perforance and the symbolical function of uniforms.

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Image Content Modeling for Meaning-based Retrieval (의미 기반 검색을 위한 이미지 내용 모델링)

  • 나연묵
    • Journal of KIISE:Databases
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    • v.30 no.2
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    • pp.145-156
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    • 2003
  • Most of the content-based image retrieval systems focuses on similarity-based retrieval of natural picture images by utilizing color. shape, and texture features. For the neuroscience image databases, we found that retrieving similar images based on global average features is meaningless to pathological researchers. To realize the practical content-based retrieval on images in neuroscience databases, it is essential to represent internal contents or semantics of images in detail. In this paper, we present how to represent image contents and their related concepts to support more useful retrieval on such images. We also describe the operational semantics to support these advanced retrievals by using object-oriented message path expressions. Our schemes are flexible and extensible, enabling users to incrementally add more semantics on image contents for more enhanced content searching.

The Content-based Image Retrieval using the Histogram Area Calculation and Color and Texture using Object Segmentation (색상과 질감을 이용한 객체 분할과 히스토그램 영역 계산을 이용한 내용기반 영상 검색)

  • Jang, Se-Young;Han, Deuk-Su;Yoo, Gi-Hyoung;Yoo, Kang-Soo;Kwak, Hoon-Sung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.229-232
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    • 2005
  • 본 논문에서는 새로운 HAC(Histogram Area Calculation)방법과 영상의 객체분할 방법을 소개한다. 히스토그램을 이용한 영상은 색상 공간의 특징 때문에 조명에 매우 민감하여 빛의 강도에 따라 유사성이 저하되는 경우가 있다. 또한 공간적 정보를 가지고 있지 않아, 전혀 다른 모양의 영상일지라도 칼라 분포가 같은 영상으로 볼 수 있다. 이 논문에서 제안한 방법은 히스토그램 영역을 임의의 영역으로 나눠, 영역들의 유사성을 매칭(matching) 시킨다. 2차 검색방법으로 원 영상에서의 색상 질감 정보가 동일한 영역을 군집화 하여, 영상 분할된 객체들을 이용하여 검색하는 방법이다. 실험 결과, 제안한 방법이 전통적인 히스토그램 방법보다 검색 성능이 효율적인 결과를 얻었다.

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Target Tracking Control of a Quadrotor UAV using Vision Sensor (비전 센서를 이용한 쿼드로터형 무인비행체의 목표 추적 제어)

  • Yoo, Min-Goo;Hong, Sung-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.40 no.2
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    • pp.118-128
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    • 2012
  • The goal of this paper is to design the target tracking controller for a quadrotor micro UAV using a vision sensor. First of all, the mathematical model of the quadrotor was estimated through the Prediction Error Method(PEM) using experimental input/output flight data, and then the estimated model was validated via the comparison with new experimental flight data. Next, the target tracking controller was designed using LQR(Linear Quadratic Regulator) method based on the estimated model. The relative distance between an object and the quadrotor was obtained by a vision sensor, and the altitude was obtained by a ultra sonic sensor. Finally, the performance of the designed target tracking controller was evaluated through flight tests.

Children's Bent Wooden Chair Design Using High Frequency Heat Molding Technique - Focused on Change of Kindergarten Environment -

  • Ryu, Eun-Seok;Choi, Kyung-Ran;Sung, Yun-Jung
    • Journal of the Korea Furniture Society
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    • v.22 no.3
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    • pp.230-238
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    • 2011
  • Consumers' expenditure is getting larger on children due to their parents' compensation for increase of double-income family life and decrease of birth rate caused by high economic growth. Increase of demand on children items in the market leads the necessity of development of furniture for children. This study is aimed to design children chairs that meet the environment for children. In this study, the age of children is defined to be 5~7 years old. In order to investigate what causes environment change, this study covers roughly change of environment, change of learning program and use of environment-friendly material. In such scope, we drew out the factors that the chairs for children shall be equipped with. Case studies were done through such drawn factors. The scope of the furniture for children is limited to the chairs for children among the ones made in either Korea or overseas. As a result, we could draw out such keyword of the furniture as storage, mobility, environment-friendly, object style image, preferred color, functionality and safety, based on which we could plan the design and make the final result through high frequency round molding manufacturing process.

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A study on the uniform design based on Korean image - Centering around specialty restaurants of Korean food -

  • Nam, Yoon-Sook;Kim, Bok-Hee
    • Journal of Fashion Business
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    • v.7 no.6
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    • pp.10-20
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    • 2003
  • The object of this research is to develop the designs with aesthetics and function for making the uniforms of specialty restaurants of Korean dishes in pursuit of the image of excellent dignity and its result is as follows: As for designs, this research chose the traditional image as the basic concept and made visual Korean lines, colors, and patterns. As for lines, it made visual the curve of the eaves, the straight line of polls, and the fret of windows and doors represented in architecture and applied them, as for color tones, it chose traditional 'Obangsaek', five direction colors. As for the patterns, it symbolized 4 trigrams( Geon, Gon, Gam, and Yi), the cloud pattern, also it tried to get the formative beauty from traditional patchwork wrapping cloth and windows and doors. The expectant effects on the design of Uniform are as follows: First, it offered basic clothes for male and female employees working in the hall and suggested two kinds of skirt and pants for the latter. It tried to find out both the function of pants and the female beauty of skirts by wrapping on pants to eliminate the feeling of rejection towards the style of them, the use of which have been recognized for man only in spite of many merits of them. Second, it sought for the characteristics of shape on collar, breast-tie, and fold etc. of Korean clothes and designed clothes according to each employee's role and finally emphasized their traditional aesthetics.

A Study on the Semiotic Approach of Logo in Imported Fashion Luxury Brands (해외패션 명품브랜드 로고의 기호학적 분석)

  • Lee, Min-Gyung
    • Journal of Fashion Business
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    • v.13 no.2
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    • pp.1-16
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    • 2009
  • The purpose of this study was to analyze the signification system between logo and brand image systematically in imported fashion luxury brands through semiotic approach. For this purpose, 29 luxury brands were selected from 3 department stores. According to the visual characters of logo, the types of logo used in the imported fashion luxury brands were classified into three types and the results of this study were following : First, the luxury brands used the brand logo in common that represent the name of founder or fashion designer to deliver the character of company's own brand and to emphasize the spirit of a craftsman. Second, the luxury brands also used the brand logo that design the brand initial in symmetry of the right and left or top and bottom to emphasize a unique spirit of the brand. Third, the luxury brands used the brand logo that represent or symbolize a specific animal or object to express the special quality of the brand in descriptive type. Forth, the luxury brands used the most frequently black color in brand logo that symbolize a perfection, immortality and solemnity, etc.

A Study on Design Characteristics of Domestic Furniture for Residence (국내 주거용 가구디자인 특성에 관한 연구)

  • Kim, Kook-Sun;Park, Sung-Won
    • Journal of the Korea Furniture Society
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    • v.16 no.2 s.30
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    • pp.49-57
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    • 2005
  • This study purposed to grasp the Design Characteristic of the representative Furnitures produced recently by Domestic Furniture Manufacturers. As for the researching method, setting as the object of the selected 7 furniture manufacturers, through the regional classification such as living room, bedroom, dining room, and then chose again the 395 items of furnitures to be analyzed. The Design Characteristic of the chosen furnitures has been examined clearly by the analysis standard framework for those peculiarities at view of aesthetic, decorating and material. As the result of analysis, as for the aesthetic Peculiarity of the furnitures, the rectilinear form was overwhelming than the curve lined shape, and it was appeared that the brighter tone of color was used quite more. In the respect of aesthetic characteristic, the furnitures decorated with modern style is pretty gaining predominance than that of reflected style of traditional character, and since modern residential space has been maintained continuously as minimal shaped trend for several years, it could be known that such moulding and decorating peculiarities and also furniture as the composing factor of space had been selected together with it. Based on such conclusion, standing on this time point where the design trend of residential space is being changed, it is also considered that the Development of Furniture Design which copes positively with such change tendency in the future.

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