• Title/Summary/Keyword: Non-Verbal

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Analysis of Structural Relationships of Pragmatic Language Ability in Children's Language Development

  • Moon, Kyung-Im
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.11
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    • pp.237-245
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    • 2021
  • In this study, using data completed in the 11th year of the Panel Study on Korean Children, discourse management, situational adjustment and application ability, communication intention, and non-verbal communication were investigated by the child pragmatic language checklist tool in the field of cognitive and language development. It is to find a significant influence by analyzing the relationship between the factors of the observed variables on the latent variables of communication. The subject of this study is 4th grade elementary school students in 1,392 households, excluding 36 non-respondents to the language development question, out of 2150 households in the 11th year of the Panel Study on Korean Children(2018) data, 1428 households excluding 722 households who did not participate in the survey. As a result of the study, it was found that the total effect, direct effect, and indirect effect among the three latent variables except for communication intention were all significant in the effect analysis of the research model. Specifically, not only did nonverbal communication have a direct effect on discourse management ability, but also the indirect influence mediated by situational control and application ability was significant in the relationship between nonverbal communication and discourse management ability. As a result, it was found that the higher the non-verbal communication and situational adjustment and adaptation ability, the higher the discourse management ability.

Multi-Emotion Recognition Model with Text and Speech Ensemble (텍스트와 음성의 앙상블을 통한 다중 감정인식 모델)

  • Yi, Moung Ho;Lim, Myoung Jin;Shin, Ju Hyun
    • Smart Media Journal
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    • v.11 no.8
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    • pp.65-72
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    • 2022
  • Due to COVID-19, the importance of non-face-to-face counseling is increasing as the face-to-face counseling method has progressed to non-face-to-face counseling. The advantage of non-face-to-face counseling is that it can be consulted online anytime, anywhere and is safe from COVID-19. However, it is difficult to understand the client's mind because it is difficult to communicate with non-verbal expressions. Therefore, it is important to recognize emotions by accurately analyzing text and voice in order to understand the client's mind well during non-face-to-face counseling. Therefore, in this paper, text data is vectorized using FastText after separating consonants, and voice data is vectorized by extracting features using Log Mel Spectrogram and MFCC respectively. We propose a multi-emotion recognition model that recognizes five emotions using vectorized data using an LSTM model. Multi-emotion recognition is calculated using RMSE. As a result of the experiment, the RMSE of the proposed model was 0.2174, which was the lowest error compared to the model using text and voice data, respectively.

A Study on Typological Approach for Interior Design Planning (실내계획이론으로서의 유형학적 접근에 관한 연구)

  • 한경희;이선민
    • Korean Institute of Interior Design Journal
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    • no.16
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    • pp.153-160
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    • 1998
  • The past and present time are consistent thinking process system which composed of single concept not separated concept. It's common concept for interior designer to how to realize the thinking process system in actual present day. So this paper was focused on purpose of establishing for procedural process theory by approaching typological process system in interior design process. Interior design being composed of typological thinking process system has been headed as a critical issue to how to transplant well between the design and typological objects. Also we have to be needed to know for the process of visual expression and verbal ability to be able to extract the designer's elements from it. Through the process of visual expression and verbal ability to be able to extract the designer's elements from it. Through the process of visual transformation and analysis we have to extract concepts with united design objects. From these process it should be followed adequate adjudgment on the extracted fragments' assembly and dissociation methods through physical limitation of elements functionality and feasibility's measurements. Therefore from the morphological designed results reflected to typological concepts finished material detail and texture we should be able to take the integrated thinking process system. Lastly interior designer should be able to check whether it was best choice from the consistent design feedback process to ask whether it contains the conceptual design process and new typological objects without non-conformity between past and present days in interior space. Now we should be asked for development of practical design process to be able to realize above assumptions called "Development and Suceeding of Cultural Value System'. Additionally, we have to continue to develop for our true meaning of interior design process, not repetition of past's imitation.tion.

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BEHAVIOR MANAGEMENT TECHNIQUE FOR AUTISTIC CHILDREN (자폐의 심도에 따른 치과치료시 행동 조절법)

  • Chang, Che-Rry;Kim, Ji-Hun
    • Journal of the korean academy of Pediatric Dentistry
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    • v.38 no.2
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    • pp.181-186
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    • 2011
  • Autism is characterized by pervasive impairments in social interaction, verbal and non-verbal communication and restricted and stereotyped behavior. It is difficult for autism patients to receive dental treatment as lack of cooperation, so various behavior management method have been tried for dental treatment in clinic. The patients with mild autism can be managed by conventional behavior modification method and phamaco-logical conscious sedation. But the patients with severe autism and multiple dental caries can be treated by deep sedation or general anesthesia. The benefits of children's dental care in general anesthesia are full-mouth rehabilitation in one single appointment. We reported three cases of autism patients who were treated by various behavior management method as to severity of autism.

A Qualitative Study on Social Work Applicants' Impression Management Tactics in Job Interviews (사회복지 지원자의 채용면접 인상관리전략에 관한 질적 연구)

  • Jang, Yeon-Jin;Jeong, Sun-Wuk
    • Korean Journal of Social Welfare
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    • v.60 no.1
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    • pp.77-102
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    • 2008
  • The purpose of this study is to know what impression management(IM) tactics social work applicants use in their job interviews and what relation between their IM tactics and interviewers' evaluation exists. To accomplish this purpose, we reviewed the precedent researches about IM and conducted a qualitative study with the applicants in a community welfare center which adopted open approach in recruitment process. We analyzed the applicants' IM tactics through observing video-taped interview sessions and reviewing interviewers' rating paper. The results showed that the social work applicants mainly used self-promotion tactic for emphasizing their strengths and justification tactics for expressing their weaknesses. Some applicants often used fit-with-organization and other-enhancement belonged to ingratiation tactics. According to interviewers' rating results, the applicants with deep eye contact, calm attitude or smiling face gave a good impression to the interviewers. In the final discussion, an applicant who adopted diverse verbal and non-verbal tactics and expressed her point clearly was perceived attractive by the interviewers and accepted as the best choice. Based on this qualitative analysis, we have made several practical suggestions for social work applicants, social work researchers and social work organizations.

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Self-Regulation of the Child During Mother-Child Interaction (모-자(母-子) 상호작용에 있어서 아동의 자기-조정에 관한 연구)

  • Park, Chan Hwa
    • Korean Journal of Child Studies
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    • v.8 no.1
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    • pp.1-14
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    • 1987
  • The purpose of the present research was to study the self-regulation of the child during mother child interaction. That is. this study focused on how mothers regulated children's problem solving efforts before children began to function as independent agents capable of self-regulation. The emphasis was on the "regulation-by-others" that preceded "self-regulation". The subjects of this study were 30 mother-child dyads. The dyads were divided into 3 groups of 10 dyads each on the basis of the child's age (2, 3, and 4 years of age). The instrument used for this study was the "truck puzzle" devised by Wertsch, McNamee, Mclane and Budwig (1980). The problem solving task in this study required the dyad to make a puzzle in accordance with the model puzzle. The interaction of 30 mother-child dyads was observed and analyzed flH verbal and non-verbal behavior used by the mother to regulate the child's behavior. One-way ANOVA, Scheffe post hoc comparision and Spearman's rank-difference correlation were used for the statistical analysis of the data. The results revealed that there were significant age trends in regulation-by-others and self regulation in joint cognitive activity; that is, there were developmental transitions from regulation by-others to self-regulation in connection with crucial strategic behavior (looking at the model). Significant differences were found in mothers' interventions after children's gaze at the model in joint cognitive activity; that is, the mean proportion of mothers' intervention for the 2-year-old group was the highest and that of the 4-year-old group was the lowest. There were no significant age-related differences in mothers' use of referential perspectives in joint cognitive activity. Children's regulation- by-others increased and children's self-regulation decreased in proportion to mothers' use of referential perspectives.

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A Study on Aggressive Behavior Among Nursing Home Residents with Cognitive Impairment

  • Oh Heeyoung;Eom Miran;Kwon Yunjung
    • Journal of Korean Academy of Nursing
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    • v.34 no.8
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    • pp.1451-1459
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    • 2004
  • Purpose. With a sample of cognitively impaired nursing home residents and nursing staff, the following were examined 1) the proportion and nature of aggressive behavior, 2) the frequency and types of aggressive behavior, 3) the difference between the residents who demonstrate aggressive behavior and those who do not demonstrate aggressive behavior (age, mental status, functional status, and pain, length of nursing home stay), and 4) nursing staff responses to aggressive behavior by residents. Methods. A cross-sectional descriptive study design was used. Data were collected from cognitively impaired nursing home residents (N=205) and nursing staff (N=60) at two nursing homes using Ryden Aggression Scale I and II, Mini-Mental State Exam, Modified Barthel Index, Verbal Descriptor Scale, and aggressive behavior management questionnaire. Data were analyzed using descriptive statistics including t-test. Results. About $62.9\%$ residents were found to be aggressive and $38.5\%$ were both physically and verbally aggressive. Pushing, making threatening gestures, hitting, slapping, cursing/obscene/vulgar languages, making verbal threats were occurred frequently. Aggressive residents were significantly older, had more cognitive impairment, had more pain, and stayed longer in the nursing home when compared with non-aggressive residents. Considerable proportion of nursing staff responded to aggressive behaviors inadequately. Conclusion. Aggressive behavior among cognitively impaired nursing home residents is prevalent thus needs to be prevented and reduced. Along with environmental modification, educational programs for nursing staff and family caregivers need to be developed and implemented so that they can have extensive knowledge and skills to manage aggressive behaviors.

A Case Study on Learning Satisfaction and Learners' Needs Towards ${\ll}$Public Speaking${\gg}$ Course at Pusan National University (공학인 대상 ${\ll}$공적 말하기${\gg}$ 교육의 만족도와 학습자 요구 분석 사례 연구)

  • Hwang, Soon-Hee
    • Journal of Engineering Education Research
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    • v.15 no.3
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    • pp.47-58
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    • 2012
  • The purpose of this paper is to verify the education effects of program for engineering students and extract the essential components to be included in the learning contents. For this, we investigated the lecture contents critically and analyzed the evaluation result of questionnaire to examine the students' learning satisfaction and learners' needs concerning the effectiveness of course. The survey using two types of questionnaires was conducted with 210 junior and senior students taking lectures of ${\ll}$Presentation and Debate Skills${\gg}$ in the college of engineering at Pusan National University. According to the evaluation result, students experienced various speech education's effects concerning (1) verbal components, (2) non-verbal components, (3) problem solving competence, (4) teamwork skills, etc. On the other side there have been pointed out as problems in the ${\ll}$Presentation and Debate Skills${\gg}$ class, such as (1) a large number of assignments, (2) insufficiency of more refined evaluation method for the individuals and (3) a well-balanced arrangement between 'theory' and 'practice' was needed. However more importantly, the individual students can not do practice sufficiently owing to the large scale of class. Therefore the various and effective ways to help students improve their communicative competence have to be developed further. Finally, there have been extracted several essential components to be included in the class and implications for ameliorating the class were discussed and suggested in detail.

A Study on Facial expressions for the developing 3D-Character Contents (3D캐릭터콘텐츠제작을 위한 표정에 관한 연구)

  • 윤봉식;김영순
    • Proceedings of the Korea Contents Association Conference
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    • 2004.05a
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    • pp.478-484
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    • 2004
  • This study is a fundamental research for the developing 3D character contents about facial expression as a sort of non-linguistic signs, focusing on an expression of emotion factors of a person. It contributes a framework for symbolic analysis about Human's emotions along with a general review of expression. The human face is the most complex and versatile of all species. For humans, the face is a rich and versatile instrument serving many different functions. It serves as a window to display one's own motivational state. This makes one's behavior more predictable and understandable to others and improves communication. The face can be used to supplement verbal communication. A prompt facial display can reveal the speaker's attitude about the information being conveyed. Alternatively, the face can be used to complement verbal communication, such as lifting of eyebrows to lend additional emphasis to stressed word. The facial expression plays a important role under the digital visual context. This study will present a frame of facial expression categories for effective manufacture of cartoon and animation that appeal to the visual emotion of the human.

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Research about the Abstraction of Area Typicality of Emotions for Systematization of Human's Sensitivity Symbol (인간의 감성기호 체계화를 위한 감정영역범주화에 관한 연구)

  • Yun Bong-Shik
    • The Journal of the Korea Contents Association
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    • v.5 no.2
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    • pp.137-145
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    • 2005
  • This study is a model of research for the developing 3D character contents about facial expression as a sort of non-linguistic signs, focusing on an expression of emotion factors of a person. It contributes a framework for symbolic analysis about Human's emotions along with a general review of expression. The human face is the most complex and versatile of all species. For humans, the face is a ich and versatile instrument serving many different functions. It serves as a window to display one's own motivational state. This makes one's behavior more predictable and understandable to others and improves communication. The face can be used to supplement verbal communication. A prompt facial display can reveal the speaker's attitude about the information being conveyed. Alternatively, the face can be used to complement verbal communication, such as lifting of eyebrows to lend additional emphasis to stressed word. The facial expression plays a important role under the digital visual context. This study will present a frame of facial expression categories for effective manufacture of cartoon and animation that appeal to the visual emotion of the human.

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