• 제목/요약/키워드: Nomadic device

검색결과 14건 처리시간 0.03초

V2N(Vehicle to Nomadic Device) 기술을 이용한 e-Call 서비스 개선에 관한 연구 (A Study on the Improvement of e-Call Services Using V2N(Vehicle to Nomadic Device) Technology)

  • 최수민;신용태
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2018년도 추계학술대회
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    • pp.321-324
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    • 2018
  • 최근 차량과 모든 사물을 연결하는 V2X(Vehicle to Everything) 기술의 진화가 빨라지고 있다. 특히 이동통신망을 활용한 C-V2X(Cellular V2X) 기술과 이와 결합된 서비스가 빠르게 발전하고 있는 추세를 확인할 수 있다. 하지만 우리나라는 교통사고 부상자 긴급 구난(e-Call, emergency Call) 서비스 분야에서 발전한 통신 기술에 비해 상대적으로 미흡하다고 볼 수 있으며, 사고 후 골든아워 내 구조차량의 도착비율도 현저히 낮고, 보행자 사고 비율도 높은 편이다. 따라서 본 논문은 C-V2X 통신과 안드로이드 운영체제를 적용한 통신 아키텍처를 설계하였고, 이를 기반으로 한 V2N(Vehicle to Nomadic Device) 통신을 이용하여 기존 e-Call 서비스의 개선 방안을 제시하였다.

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Design and Implementation of Certificate Revocation List Acquisition Method for Security of Vehicular Communications

  • Kim, Hyun-Gon
    • 한국통신학회논문지
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    • 제37권7C호
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    • pp.584-591
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    • 2012
  • Distributing a Certificate Revocation List (CRL) quickly to all vehicles in the system requires a very large number of road side units (RSUs) to be deployed. In reality, initial deployment stage of vehicle networks would be characterized by limited infrastructure as a result in very limited vehicle to infrastructure communication. However, every vehicle wants the most recent CRLs to protect itself from malicious users and malfunctioning equipments, as well as to increase the overall security of the vehicle networks. To address this challenge, we design and implement a nomadic device based CRL acquisition method using nomadic device's communication capability with cellular networks. When a vehicle could not directly communicate with nearby RSUs, the nomadic device acts as a security mediator to perform vehicle's security functions continuously through cellular networks. Therefore, even if RSUs are not deployed or sparsely deployed, vehicle's security threats could be minimized by receiving the most recent CRLs in a reasonable time.

모바일 휴대용 단말기의 지속적 이용에 있어서 기기애착 개념의 역할에 관한 연구 (The role of device attachment in post-adoption of mobile hand-held devices)

  • 권순재;채성욱
    • 한국정보시스템학회지:정보시스템연구
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    • 제18권3호
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    • pp.27-46
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    • 2009
  • Korean society frenzy about ubiquitous computing is in a rapid change into so called 'Nomadic' information environment. In many previous studies, a number of intrinsic and extrinsic motivation factors were empirically found to affect users' continuance to use mobile hand-held devices. However, the role of device attachment, a new intrinsic motivation factor with which users are known to care about their own mobile devices personally, in determining users' post-adoption behavior was not explored yet to the full scale. To fill the research void like this, this study proposes a new research model in which device attachment as well as perceived value are positively linked to satisfaction and continuance to use. The statistical results obtained by applying PLS to the valid 137 questionnaires showed that the device attachment has stronger positive influence on satisfaction and continuance to use than the perceived value. Therefore, a practical implication is suggested thai the mobile devices need 10 be designed in a way of arousing users' device attachment more strongly.

차량 단말 통신을 위한 이중대역 직교편파 마이크로스트립 안테나 (Dual-Band Orthogonal-Polarization Microstrip Antenna for Vehicle-to-Nomadic Devices Communication)

  • 임은숙;이동효;표성민
    • 한국전자파학회논문지
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    • 제26권7호
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    • pp.606-612
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    • 2015
  • 본 논문에서는 차량 내부 단말 통신을 위한 이중대역 직교편파 마이크로스트립 안테나를 제안하였다. 제안한 안테나는 서로 수직한 선형 편파를 형성하기 위한 수직한 이중 급전 부분과 이중대역 동작을 구현하기 위한 H 모양의 폐루프형 슬롯이 구비된 방사체로 구성된다. 방사체에 구비한 H 모양의 폐루프형 슬롯은 방사체의 각 변의 급전 부분에 따라 기하학적으로 다른 효과를 발생시키기 때문에, 제안한 안테나는 두 개의 동작 주파수에서 서로 수직한 선형 편파로 동작한다. 제안한 안테나는 1.8 GHz에서 지표면에 수직한 선형 편파와 2.4 GHz에서 지표면에 수평한 선형 편파로 동작함을 이론 및 실험적으로 검증하였다. 제작한 안테나의 모의실험과 측정실험 결과는 반사 계수, 방사패턴 및 안테나 이득에서 잘 일치되었다.

디지털 유목민 문화를 위한 현대 패션디자인의 특성 연구 (A Study on the Characteristics of Modern Fashion Design for Digital Nomadic Culture)

  • 김지희
    • 한국의류산업학회지
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    • 제9권1호
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    • pp.6-14
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    • 2007
  • The purpose of this study was to delve into what type of expression mode of fashion design could suit the life style of digital nomads, as the appearance of nomadic life style was concurrent with people's modified way of thinking and sociocultural changes in today's digital society. It's basically meant to define the roles of fashion design, which was discussed as a way of improving the quality of life as a sort of 'culture,' and to suggest some of the right directions for fashion design in the future. The culture of today's digital era is marked by a pursuit of high mobility and high speed, and by nomadic disposition that is built on flexible thinking. The kind of design that lets people carry nomadic things with them and thereby improve their mobility can satisfy their needs for mobility, and body-friendly design that functions as a device of information in itself can meet their needs for mobility as well. The leading example of the latter is a wearable computer, and wearable scientific technology will be taken to another level, thanks to the advance in digital technology. In the future, that will be more accessible to people in general, and subminiature digital equipment will gain popularity in fashion industry as part of textiles and clothing or as an accessory. And specific kinds of design will be widespread, including variable design, multi-functional design and modular design. The first serves as a tool to protect the human body and to facilitate the adaptability of it to the given circumstances, and the second is characterized by a superb physical and psychological protectability. The third lets wearers bring design to completion at their own option, owing to an increase in the number of open-minded people and the development of interactive media. All these types of design could be called a wearer-friendly, human-oriented design that is specifically appropriate for the digital age. Wearers can actively be involved in design process as productive consumers, which is expected to help increase opener practices in fashion design sector.

1990년대 이후 패션에 나타난 건축적 패러다임에 관한 연구 -공간구성 방식의 유사성을 중심으로- (A Study on the Architectural Paradigms expressed in Fashion since 1990s -Focusing on the Similarity of Spatial Construction Systems-)

  • 양희영;양숙희
    • 복식
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    • 제56권7호
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    • pp.85-100
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    • 2006
  • Fashion related with architectural paradigms includes concept of the space utilization beyond fashions field. Such a fashions concept is able to enlarge as a spatial system like architecture. Interface between fashion and architecture is originated in thinking of the rhizome, which understands fashions field within various relationships between environment of the city and fashion. The existing construction systems of fashion is not sufficient in fashions roles as the space that wearing changing body continuously. Consequently, accommodation of architectural paradigms in fashion depends on new recognition about function and space. Architectural paradigms expressed in fashion since 1990s was classified as follows: 1 modular system of Le Corbusier & Archigram, 2 deconstruction, 3 reconstruction, 4 nomadic architecture. Such a paradigms has been easy to combination among fashion and architecture and furniture. Deconstruction and reconstruction fashion revealed process toward completion, and reappeared architectural consideration about process of change toward incompletion. There are acknowledged formative characteristics as follows: mobility, changeability, multi-function, mutual combinative, openness, and fluidity. This study shows that fashion is essential device determined city environment construction in 21C, and revels that fashion has been highlighted as a presage of new spatial economy received architectural construction systems.

기존 ITS 서비스의 성능 강화를 위한 능동형 ITS 인프라 관리 전략 (Active ITS Infrastructure Management Strategy for Enhanced ITS Service)

  • 최동원
    • 한국콘텐츠학회논문지
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    • 제14권9호
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    • pp.45-53
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    • 2014
  • 본 연구에서는 차세대 ITS로 주목받고 있는 국내외 C-ITS 기술 동향을 현재 국내에서 진행 중인 프로젝트를 중심으로 분석하였으며, 해외 선진국들의 추진 사례를 바탕으로 국내 C-ITS 정책이 기존의 ITS 인프라와의 연계 모색이 미흡함을 지적한다. 이를 극복하기 위한 방안으로, 기존 ITS 인프라가 C-ITS에 대응이 가능하도록 세 가지 방향성을 제시한다. 첫째, 기존 인프라 설비의 성능을 고도화하고 자동화하는 기술을 개발(Performance-enhanced ITS)하고, 둘째, 능동형 센서 및 융합 센서를 개발하여 V2X 통신 기술과 더불어 선제적 안전 운행 지원 기술을 개발(Safety-enhanced ITS)하며, 셋째 Nomadic Device의 보급으로 발생하는 비정형 교통 데이터를 기존 ITS 설비로 수집한 데이터와 융합하여 고급 교통정보를 생성하는 기술 개발(Cloud-ITS)이다. 이와 같이 기존 ITS 인프라에 V2X 통신 환경에 필요한 기능을 추가하고 효율적인 유지관리 기술을 개발한다면 C-ITS에서 추구하는 차량과 차량, 차량과 노변 장비와의 상호 협력적인 기술 기반이 조성되고, 예산의 중복 투자 방지가 가능해져 C-ITS 도입 효과를 극대화할 수 있을 것으로 기대한다.

세션 모빌리티를 위한 사용자 위치 예측 통한 동적 후보 장치 선택 (Dynamic Selection of Candidate Device for the Seamless Service Using User Location Prediction)

  • 정의균;이승훈;김상욱
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.510-516
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    • 2008
  • In ubiquitous environment, there are no limits to utilize networks whenever and wherever you are. That pervasive networks are combined with the information devices and then create various services such as car navigation of LBS(location based service) and DMB(Digital Multimedia Broadcasting). As these kinds of services are getting more various, the complexity is also getting higher and ultimately the convergence will make people feel frustrated. One of the solutions is Context-Awareness[1] technology. User interface with context-awareness filters unnecessary information and prevents users from being blocked due to the massive information. In this paper, we describe the seamless service system based on location-awareness, which is a type of context-awareness. We developed the system based on UPnP AV Framework. This system provides the automatic terminal device selection for the nomadic user. The system establishes new connections for the ongoing streaming playback session with the new AV devices without substantial loss of playback so that the user can enjoy the seamless service. The AV device selection based on the user's location needs no user's intervention or notification so it achieves the improvement of usability and complexity.

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커넥티드 카의 기술 분석 (The analysis of technology of the connected car)

  • 심현보
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 추계학술대회
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    • pp.211-215
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    • 2015
  • 자동차와 이동통신기술이 융합된 커넥티드 카 산업이 새로운 블루오션으로 주목받고 있고, 휴대용 전자기기(스마트폰, 태블릿 PC, MP3 플레이어 등)와 자동차를 연결한 각종 인포테인먼트(infotainment) 서비스들도 빠르게 성장하고 있다. 커낵티드 카란 자동차가 주변과 실시간으로 소통하며 운전자에게 안전과 편의를 제공한다는 개념으로 차량 연결성(Connectivity)을 강조하고 자동차에 사물인터넷(IoT)을 채용하여 플랫폼으로 활용, 현재는 실시간 내비게이션, 주차 보조기능, 원격차량제어 및 관리 서비스뿐만 아니라 e-Mail, 멀티미디어 스트리밍, SNS 등 엔터테인먼트 서비스를 지원하고 있다. 지능형 자동차 네트워크는 MANET(Mobile Ad Hoc Network)의 한 종류로 도로 상의 자동차들의 안전한 운행 및 운행 효율성 제고 등을 위해 연구되고 있다. 급변하는 운행 정보 제공을 위해 지능형 자동차 네트워크는 자동차와 자동차간의 통신(V2V, Vehicle to Vehicle), 자동차와 인프라스트럭처 간의 통신(V2I, Vehicle to Infrastructure), V2X(Vehicle to Nomadic) 등으로 구성된다.

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모바일앱을 구현하기 위한 모바일 클라우드 도입 (Introducing Mobile Cloud Computing-Cloudlet for implementing mobile APP)

  • 라이오넬;장종욱
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 춘계학술대회
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    • pp.304-307
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    • 2015
  • Virtualization lacks capabilities for enabling the application to scale efficiently because of new applications components which are raised to be configured on demand. In this paper, we propose an architecture that affords mobile app based on nomadic smartphone using not only mobile cloud computing-cloudlet architecture but also a dedicated platform that relies on using virtual private mobile networks to provide reliable connectivity through Long Term Evolution (LTE) wireless communication. The design architecture lies with how the cloudlet host discovers service and sends out the cloudlet IP and port while locating the user mobile device. We demonstrate the effectiveness of the proposed architecture by implementing an android application responsible of real time analysis by using a vehicle to applications smart phones interface approach that considers the smartphones to act as a remote users which passes driver inputs and delivers outputs from external applications.

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