• Title/Summary/Keyword: Next Generation PC

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Encoding Method for Olfactory Information (후각 정보의 부호화 방법)

  • Lee, Keun-Hee;Lee, Sang-Wook;Kim, Eung-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.7
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    • pp.1275-1282
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    • 2007
  • With the rapid spread of smart mobile products and practical use of wireless network, it became possible to offer the computing environment people can use anytime anywhere and it is predicted that portable computer as the next generation computing is to be put to practical use. This computer will be expected to have the new interface which provides realistic service through human's five senses as well as the interface through the visual and auditory senses. Accordingly, in this study, we are going to talk about the technology that expresses and reproduces what is based on olfactory information - closely related with memory among honan's five senses - in order to embody the lifelike user interface.

The Study on LCS Embedded Design of Traffic Signal Evaluation System HILS (교통신호 평가시스템 HILS에서의 LCS 임베디드 설계 연구)

  • Kim, Bong seob;Lee, Jeong jun;Koo, Seung Hoe
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.18 no.6
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    • pp.1-10
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    • 2019
  • Traffic Signal Evaluation HILS is a system designed to evaluate a traffic signal system, and has a function of driving that simulates a real environment using a simulator that simulates a real traffic signal environment and an LCS that simulates a traffic signal controller. This study simulates the function of the traffic signal controller and is designed for design the LCS which is connected to the center system and the traffic simulator (VISSIM). The design of the LCS program uses a portable python language, and the code is designed in two versions running on Windows in the PC environment and unning on embedded environment, with a slight modification of the code. In this study, we analyzed the limitations of using LCS on Windows in PC environment and confirmed the ease of simulation Linux in embedded environment at large capacity.

A Study on Production of Low Storage Capacity of Character Animation for 3D Mobile Games (3D 모바일 게임용 저용량 3D캐릭터 애니메이션 제작에 관한 연구)

  • Lee Ji-Won;Kim Tae-Yul;Kyung Byung-Pyo
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.107-114
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    • 2005
  • The next generation of 3D mobile games market is becoming increasingly active, more as a result of improvement in the CPU speed of hardware phone, embarkation of 3D engines and high memory capacity, In response to this trend, popular 3D games of PS2 (PlayStation2) and popular online games are being launched as mobile games. However, mobile units have different hardware characteristics compared to those of other platforms such as the PC or the game console. Therefore, mobile game versions of the popular PC games face many limitations in many aspects such as in battery capacity, size of display, capacity of the game, and other user interface issues. Among these many limitations, study for allowing low capacity storage of the game is becoming important. In addition, realistic animation of the 3D character on the small screen of the mobile unit is more important than any other matter. The purpose of this study is to find a solution to providing realistic 3D character animation, and for decreasing the storage capacity of character animation for application in 3D mobile games.

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Gateway design and performance evaluation based on health information standards in multi-platform environment (멀티플랫폼 환경에서 의료정보표준 기반 게이트웨이 설계 및 성능 평가)

  • Shim, Woo-Ho;Na, Hyun-Suk;Park, Seok-Cheon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.3
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    • pp.33-40
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    • 2012
  • Recently, to enhance the quality and efficiency of health care services, smart health care services utilizing a smart phone and tablet pc are mainly being introduced into the large hospital and the interest for personal health record service which manages personal medical information utilizing PC and smart phone and technology development is actively underway. In order to build a next generation hospital information systems, the interoperability of data between the different hospital information systems and UX consistency between the various user devices must be assured. Therefore, in this paper, medical information standard and the study for improving the performance is conducted to design the gateway system which converting and integrating the medical information under multi-platform environment. In this paper, CCR standard is adapted to the mapping method between the data which is the key feature of the gateway system and design the system utilizing multi-table-based mapping method. To evaluate the performance of the system, experiment was done and the result has been improved approximately 20 percent for response rate.

Parallel Genetic Algorithm-Tabu Search Using PC Cluster System for Optimal Reconfiguration of Distribution Systems

  • Mun Kyeong-Jun;Lee Hwa-Seok;Park June-Ho
    • KIEE International Transactions on Power Engineering
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    • v.5A no.2
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    • pp.116-124
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    • 2005
  • This paper presents an application of the parallel Genetic Algorithm-Tabu Search (GA- TS) algorithm, and that is to search for an optimal solution of a reconfiguration in distribution systems. The aim of the reconfiguration of distribution systems is to determine the appropriate switch position to be opened for loss minimization in radial distribution systems, which is a discrete optimization problem. This problem has many constraints and it is very difficult to solve the optimal switch position because of its numerous local minima. This paper develops a parallel GA- TS algorithm for the reconfiguration of distribution systems. In parallel GA-TS, GA operators are executed for each processor. To prevent solution of low fitness from appearing in the next generation, strings below the average fitness are saved in the tabu list. If best fitness of the GA is not changed for several generations, TS operators are executed for the upper 10$\%$ of the population to enhance the local searching capabilities. With migration operation, the best string of each node is transferred to the neighboring node after predetermined iterations are executed. For parallel computing, we developed a PC-cluster system consisting of 8 PCs. Each PC employs the 2 GHz Pentium IV CPU and is connected with others through switch based rapid Ethernet. To demonstrate the usefulness of the proposed method, the developed algorithm was tested and is compared to a distribution system in the reference paper From the simulation results, we can find that the proposed algorithm is efficient and robust for the reconfiguration of distribution system in terms of the solution quality, speedup, efficiency, and computation time.

The Determinants of Selection as IT New Industry and its SWOT Analysis (IT 신산업의 선정 결정요인 및 SWOT 분석)

  • Kim, Hong-Kee;Min, Wan-Ghi;Lee, Jang-Woo;Jang, Song-Ja
    • Journal of Korea Technology Innovation Society
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    • v.7 no.1
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    • pp.64-88
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    • 2004
  • This paper aims at investigating which factors play important roles in selecting government's new core IT industries and how competitive they are. We surveyed 6 competitiveness factors and 17 IT industries for the expert group. The logit and probit models were estimated and SWOT analysis was performed. The empirical results show that government put emphasis on marketability, externality and technology, not publicity, when selecting IT new core industry. The skilled human resources turn out to be a threat factor in the government selected IT new core industries such as home-network, third generation semi-conductor. Therefore, training or education system for skilled labors is required to develop and nurture such industries. The contribution to small medium venture industry and publicity are lower in the several industries such as intelligent service robots, post PC, embodied S/W, next generation battery, which are selected by government, not by standardized data based criterion. in such industries, marketabilities, technology, skilled human resources are threats factors to such industries. Therefore every effort for enhancing the marketability and R&D investment and education system for skilled labor are necessary to develop the industries.

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Quality-of-Service Negotiation Mechanism for User Terminal and Network Status in Broadband Convergence Network (광대역 통합망에서 사용자 단말과 망 상태를 고려한 서비스 품질 협상 메커니즘)

  • Jung Young-Uk;Woo Dong-Kuk;Lim Kyung-Shik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.05a
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    • pp.1207-1210
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    • 2006
  • 다양한 유 무선 통신 환경에서 사용되는 많은 종류의 사용자 단말은 프로세싱 능력과 가용 대역폭의 한계 등의 제한된 성능이 있지만 사용자는 일반 PC와 같은 성능의 응용 서비스를 요구한다. 하지만 서비스 제공자는 모든 단말 종류에 맞는 서비스를 제공하기 힘들다. 본 논문에서는 사용자 환경과 단말의 성능을 고려하지 않고, 전달 망의 자원 예약만으로 서비스를 제공하는 경우의 문제점을 개선하는 서비스 제어 관리자를 제안한다. 서비스 제어 관리자는 사용자 환경과 단말 능력에 맞는 서비스를 제공하기 위해서 서비스 품질 협상을 수행한다. 또, SIP 프락시 기능을 가지고 기존에 제안된 SIP 프로토콜 기반 서비스 제어 관리자들과의 연동한다. 이 때, 서비스 제공 과정에서 효율적으로 메시지를 전달하기 위해 새롭게 SIP 헤더를 제안한다.

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Development of Prototype VR Ship Simulator System Using HMD (HMD를 사용한 가상현실 선박 시뮬레이터 시스템의 프로토타입 개발)

  • 임정빈;공길영;구자영
    • Journal of the Korean Institute of Navigation
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    • v.24 no.3
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    • pp.133-140
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    • 2000
  • The paper deals with the implementation of prototype Ship Simulator system (VRSS) by Virtual Reality techniques with Head Mounted Display (HMD) device. The prototype VRSS was consists of PC-based human sensors, object oriented operating system. In addition, two kinds of databases arranged from Head Related Transfer Functions and 3D object models were used to create 3D sea sound, and to construct virtual world, respectively. Using the prototype system, we carried out some simulation tests for the overtaking situation to prevent collisions at sea, and discussed on the usability of the system. As results from simulations, the prototype VRSS can provide multisensory and interactive display environment. The results gave rise to the user interaction with 3D objects that give realistic reproduction of navigational environments under a given scenario. Thus, we found that the prototype VRSS should be one of the next-generation ship simulation system.

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Development of motion-detective algorithm using accelerometer (가속도 센서를 이용한 동작 인식 알고리즘 개발)

  • Lim, Young-Chul;Park, Chi-Ho;Kim, Sang-Dong;Jung, Woo-Young
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.594-596
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    • 2006
  • In this thesis, we propose a algorithm that is able to detect a user's motion. A minute noise of accelerometer arises cumulative error in case of converting velocity and distance, which makes it difficult to detect movement of sensor. We use a lowpass filter, ALS algorithm, and motion detection block to minimize such cumulative error. we experiment using a motion-detective module which is composed of accelerometer, micro-controller, and serial interface. Our scheme is capable of detecting such as up, down, left, right, forward, and backward movement of the module. It is expected that our scheme is applied to a game controller or user interface of a next generation PC.

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Oxide TFT as an Emerging Technology for Next Generation Display

  • Kim, Hye-Dong;Jeong, Jae-Kyeong;Mo, Yeon-Gon;Chung, Ho-Kyoon
    • 한국정보디스플레이학회:학술대회논문집
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    • 2008.10a
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    • pp.119-122
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    • 2008
  • In this paper, we describe the current status and issues of the oxide thin-film transistors (OTFTs), which attract much attention as an emerging new backplane technology replacing conventional silicon-based TFTs technologies. First, the unique benefits of OTFTs will be presented as a backplane for large-sized AMOLED including note-book PC, second TV and HD-TV. And then, the state-of-the-art transistor performance and uniformity characteristics of OTFTs will be highlighted. The obtained a-IGZO TFTs exhibited the field-effect mobility of $18\;cm^2/Vs$, threshold voltage of 1.8 V, on/off ratio of $10^9$, and subthreshold gate swing of 0.28 V/decade. In addition, the world largest-sized 12.1-inch WXGA active-matrix organic light emitting diode (AMOLED) display is demonstrated using indium-gallium-zinc oxide (IGZO) TFTs.

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