• Title/Summary/Keyword: New designer

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An Efficient Bit Stream Instruction-set for Network Packet Processing Applications (네트워크 패킷 처리를 위한 효율적인 비트 스트림 명령어 세트)

  • Yoon, Yeo-Phil;Lee, Yong-Surk;Lee, Jung-Hee
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.10
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    • pp.53-58
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    • 2008
  • This paper proposes a new set of instructions to improve the packet processing capacity of a network processor. The proposed set of instructions is able to achieve more efficient packet processing by accelerating integration of packet headers. Furthermore, a hardware configuration dedicated to processing overlay instructions was designed to reduce additional hardware cost. For this purpose, the basic architecture for the network processor was designed using LISA and the overlay block was optimized based on the barrel shifter. The block was synthesized to compare the area and the operation delay, and allocated to a C-level macro function using the compiler known function (CKF). The improvement in performance was confirmed by comparing the execution cycle and the execution time of an application program. Experiments were conducted using the processor designer and the compiler designer from Coware. The result of synthesis with the TSMC ($0.25{\mu}m$) from Synopsys indicated a reduction in operation delay by 20.7% and an improvement in performance of 30.8% with the proposed set of instructions for the entire execution cycle.

A Study on the Anterior Creative Attributes of Chaos and Fratals and Their Applicability to Environmental Design (카오스, 프랙탈의 창조적 속성과 환경디자인에의 적용가능성에 관한 연구)

  • 김주미
    • Archives of design research
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    • v.13
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    • pp.235-255
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    • 1996
  • The world-view of a period or a society refers to the way it conceives of the order and governing principles of the universe. The ad and outcome of the crealive process of a designer reflect his or her world-view or value system. Contemporary students of design seem to find the traditional approach to art based upon the Euclidean logic rather redudive and confining and are trying to develop a new way of thinking and methodology, a new frame of reference. In this study, I am offering the chaos- and fractal theory, concepts drawn from science, as a new anchoring point for design. This approach makes use of the concept of chaos as the basis of a new, open system that enables a designer to find and generate numerous visual possibilities immanent in chaos. Likewise. fractal geometry is offering new concepts and vocabularies for the study of physical universe and design thinking, as well as bridging the gap between science and art. The number of structural possibilities fractal theory generates for environmental design seems to be virtually unlimiLl'd. In fine. this study places a great emphasis on the new approaches t() the environment we inhabit. which I hope will contribute to generating a greater number of creative possibililil:s for environmental design.

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Comparative Assessment of Usability of Web-storming System between Administrator and Designer Groups in Space Design Process (공간디자인 프로세스에서 관리자·실무자 그룹의 웹스토밍 시스템 활용성 비교평가)

  • Choi, Gil-Dong;Kim, Kwang-Myung
    • The Journal of the Korea Contents Association
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    • v.11 no.9
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    • pp.154-165
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    • 2011
  • Considering the online idea generation, or web-storming, system would be used differently by space designers depending on their job characteristics, the present study tested the usability of web-storming using a factor correlation table with a designer group in the field. Then, for analyses, the results were compared with the previous findings on the usability of web-storming in a design administrator group to suggest comprehensive measures applicable to web-storming. The questionnaire results were analysed following a process of observation-interpretation-application, and the space design process and web-storming function factors were also analysed based on a factor correlation table. The analyses found that the most correlated space design process in both administrator and designer groups was the schematic design phase, and that the correlation started to lower upon division of labour. The assessment phase was found significantly different between the designer group and the administrator group. The assessment phase showed the second highest correlation in the designer group. In terms of the aspects related to project operation, the correlation was found higher in the designer group. Based on the findings, new applicable measures to each phase of web-storming were derived and summed up to suggest how to take advantage of web-storming in the field.

Relationship characteristics of intermedia and fashion show in the Chanel collection (샤넬 컬렉션에 나타난 인터미디어와 패션쇼의 관계적 특성)

  • Lee, Seulah;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.24 no.3
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    • pp.367-384
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    • 2016
  • The aim of this paper is to examine relationship characteristics and the relevance there of in the context of the Chanel collection, between the contemporary fashion show viewed from the artistic side and intermedia on interaction. This study analyzed the relationship characteristics between intermedia and fashion shows by focusing on Chanel fashion shows from 2010 S/S to 2016 F/W as actual case. The results are as follow: First, participational accessibility indicates the experience of a designer and audience in active participation changing into passive participation. Second, audience immersion is represented by the perception of being involved by the audience in the place and acting. Third, conceptual symbolism is sending of messages through the designer's concept manifesting in the specific features of the design. Finally, expandability of media explains trans-boundaries in experimental attempts. It concludes that fashion show is a space where the audience can have visual as well as new knowledge and experience through multi-sensory channels. The Chanel collection which is considered a huge art project at the fashion show, showed a relationship between philosophy and the direction through season concepts and brands. The Chanel collection has brought a new experience through the convergence of communications and cultural media, such as music and art according to traditional brand image.

Paradigm on Designer Jean Paul Gaultier's Fetishism (디자이너 장 폴 고티에의 페티시즘에 관한 페러다임)

  • Byun, Mi-Yeon;Lee, Un-Young;Lee, In-Seong
    • Korean Journal of Human Ecology
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    • v.15 no.6
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    • pp.1063-1071
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    • 2006
  • Fetishism, which has been a taboo for a long time, is stimulating the modem people's emotions by being reborn as a fashion trend by a number of designers like Jean Paul Gaultier, Vivienne Westwood and Claud Montana. Especially, Jean Paul Gaultier, called the bad boy of the fashion industry, is leading the Paris fashion world by expressing his unique fetish elements with his fantastic and uncommon ideas-males' wearing of skirts, wearing underwear like outer garments. Therefore, this study is aimed at investigating how his fetishism is shown in his works, understanding his fetish fashion world in the modem fashion and offering a new stepping-stone for fashion designers to actively participate in new fashion areas. Its results are as follows. First, it was found that the sensual designer Jean Paul Gaultier has been expressing his unique fetish elements in his collections like the following three styles of fetishism-fetishism by physical emphases, fetishism by items, fetishism by material. Second, the symbols of voluptuous beauty reflecting his own fetishism could be found in his movie costumes, license areas and given plots. Third, the work describing Jean Paul Gaultier's fetishism as a fetish image with the concept of Fantasy of Missing was evaluated as a successful work to express an internal sexual desire.

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Vanity Furniture as A New Type of Furniture in Modern Era - Focused on Patented Art Deco Vanity Furniture in the Cooper-Hewitt National Design Museum -

  • Kim, Seong-Ah
    • Journal of the Korea Furniture Society
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    • v.20 no.6
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    • pp.590-598
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    • 2009
  • The study of Lurelle Van Arsdale Guild (1898-1986)'s vanity table and stool in the Cooper-Hewitt National Design Museum is essential to understand how the stylistic change was made on industrial design in the 1930s caused by economic necessity. The vanity furniture expresses in such relatively inexpensive image transformations that would attract new customers in the Depression. The objects are donated from a collector and became one of CHM's collections in 1997. In curatorial file, other than the designer's and manufacturer's names there is nothing specified for these objects. Therefore, this study is aimed for researching the exact date for these valuable objects for understanding American Art Deco furniture in the 1930s. Moreover, studying social aspect of these objects gives clear vision for the background. Especially, the History of American Standard (Rodengen, 1999) gives great over view to the history of the manufacturer, C. F. Church Company. The record in Fortune of 1934 suggests the designer, Lurelle Guild's position among other industrial designers at that time. And Profoundly, the objects were assigned design patents. Therefore, the vanity furniture set in the CHM was a significant symbol of early modernism rising from functional areas after the Depression.

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Characteristics of New Premier American Fashion Designers' work - Focused on Descendants of Chinese Immigrants - (미국 신진 디자이너의 작품 특성에 관한 연구 - 중국계 디자이너를 중심으로 -)

  • Han, Cha-Young
    • Journal of Fashion Business
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    • v.15 no.4
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    • pp.28-42
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    • 2011
  • Philp Lim, Alexander Wang and Jason Wu are the American fashion designers as descendants of Chinese immigrants. They had the honor of being given the Swarovski Awards- new premier fashion designer- from CFDA(Council of Fashion Designers of America). The purpose of this study were to investigate the characteristics of their collection, and offered the informations for Korean designers entering the American market. This research categorized characteristics of these designers'- whole characteristics and the characteristics of details such as formal characteristics, optimistic characteristics, tactile characteristics-, and fashion styles from the S/S season of 2009 to the F/W season of 2010 were analyzed. These young and male designers being received attention as a star, didn't make creative art pieces. But they made pragmatic, commercial, and con-temporary works in whole characteristics and succeeded in their fashion business like other American designers. On the other hand they oriented high fashion clearly in terms of the detail characteristics - their own accent color, tiny change in variety, unique material, delicate ornaments. Therefore Lim created chic and stylish, Wang made a sporty street style, Wu made a luxury style with mannish and casual through work characteristics suitable for their costumer.

A Study on the Utilization of Fashion Design Information and the Creation of New Design through Computer (컴퓨터를 이용한 패션정보 활용과 디자인기획에 관한 연구)

  • Lee, Soon-Ja
    • Fashion & Textile Research Journal
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    • v.1 no.2
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    • pp.119-126
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    • 1999
  • The purpose of this study was to serve as a basis for the creation of new design. For attaining the purpose, an investigation was made into the actual condition or problems of domestic and foreign fashion design, and fashion design information was acquired from the Internet. Then, taking the acquired information as the basic data for merchandising, an attempt was made to work out an outline by using the Corel-Trace program, a widely-used computer software, and to modify it by using the Corel-Draw program. The findings of this study were as below: 1) The informations provided by domestic home-pages were largely made up of fashion news and articles on the trend of fashion, but included few of picture report. Almost all of them weren't developed into a database by item or detail. The foreign fashion design web-site were numerous in number, providing diverse information. They offered not only moving images or picture report on fashion show, leading models, photo gallery or fashion trend, but up-dated data everyday. 2) A way to create a design to meet a designer's target is recommended in this study. At first, the fashion information acquired through computer network would be handled by the Corel-Trace program. After Bitmap image would be converted into Vector image, that would be modified by the Corel-Draw program to create a design to suit a designer's target.

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Development of Knowledge Code Converter for Design Knowledge Management

  • Nomaguchi, Yutaka;Shimomura, Yoshiki
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.83-90
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    • 2005
  • This is a report on a new methodology to manage design knowledge by utilizing a knowledge-based CAD and a prototype system named $C^3$ (Cubic; CAD knowledge Code Capacitor), which is being developed using our methodology. $C^3$ facilitates (i) the automatic generation of a knowledge code for a knowledge-based CAD by processing design documents written in the format near the natural language, such as English or Japanese, and (ii) automatically generation of a design document written in the format near the natural language from the knowledge code. The features of the system facilitate document-based design knowledge management which reduces the designer's load to encode and maintain design knowledge, because it is easier for a designer to treat a natural language description than a coded description.

Some issues on monumentality in park design -two case of 4.19 memorial park of SNU and Soecho sculpture park- (공원설계에서 기념성의 문제 -서울대 4.19 기념공원과 서초조각공원의 예-)

  • 유병림
    • Journal of the Korean Institute of Landscape Architecture
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    • v.23 no.4
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    • pp.40-49
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    • 1996
  • The judgement of how good a memorial park is designed in terms of representing symbolic meanings through moonument depends on whether it decisively reflects peoples' common value and affection to specific event or place of the park. It is in fact, not easy to define the kind of value and affections peoples have in mind for the park. It is likely that most park design concepts are primarily based on designer' subjective view of the world by which the public is expected to understand, accept, and eventually share the common symbolic meanings of the park. AS memorial park design as the works of art might be appreciated not only in view of artistic performance of designer but in terms of its social meaning of the newly defined space. Two cases of park designs by author include issues on conceptual alternatives, experience of memorial space, symbolic use of materials, and perspectives on the direction of contemporary park design. It is noteworthy that authentic approaches should be challenged for a new way in which symbolic meanings could be given in rather contradictory style.

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