• Title/Summary/Keyword: New Revolution

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Seeking for a Curriculum of Dance Department in the University in the Age of the 4th Industrial Revolution (4차 산업혁명시대 대학무용학과 커리큘럼의 방향모색)

  • Baek, Hyun-Soon;Yoo, Ji-Young
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.3
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    • pp.193-202
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    • 2019
  • This study focuses on what changes are required as to a curriculum of dance department in the university in the age of the 4th industrial revolution. By comparing and analyzing the curricula of dance department in the five universities in Seoul, five academic subjects as to curricula of dance department, which covers what to learn for dance education in the age of the 4th industrial revolution, are presented. First, dance integrative education, the integration of creativity and science education, can be referred to as a subject that stimulates ideas and creativity and raises artistic sensitivity based on STEAM. Second, the curriculum characterized by prediction of the future prospect through Big Data can be utilized well in dealing with dance performance, career path of dance-majoring people, and job creation by analyzing public opinion, evaluation, and feelings. Third, video education. Seeing the images as modern major media tends to occupy most of the expressive area of art, dance by dint of video enables existing dance work to be created as new form of art, expanding dance boundaries in academic and performing art viewpoint. Fourth, VR and AR are essential techniques in the era of smart media. Whether upcoming dance studies are in the form of performance or education or industry, for VR and AR to be digitally applied into every relevant field, keeping with the time, learning about VR and AR is indispensable. Last, the 4th industrial revolution and the curriculum of dance art are needed to foresee the changes in the 4th industrial revolution and to educate changes, development and seeking in dance curriculum.

(A study on the fuel economy in the vehicle using variable cylinder system) (가변실린더시스템을 이용한 차량의 연비향상에 관한 연구)

  • 이태표;김종부;박준훈
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.1
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    • pp.71-76
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    • 2002
  • Because the driving time is increased under the low speed by rapidly increasing of vehicles, this paper is presented a new ignition control system for improvement the fuel economy, which only some of cylinders are using under the idle status or low speed and preserving the engine rpm. is applicable to effective in fuel economy. An actual hardware was made to prove this new control system. The developed variable cylinder engine concentrated the heat neat the cylinders in idle status or low speed, so there was a problem in re-ignition. It was the reason of a lot of exhaust gas, high fuel consumption and instability of engine revolution. In this paper, in order to solve above problem to show the improvement fuel economy using the new ignition control system and valve opening period at idle status of low speed.

A Study on The Plastic Characteristic of Furniture Design Using Cyberspace (사이버공간을 이용한 가구디자인의 조형적 특성에 관한 연구)

  • Kim, Gun-Soo
    • Journal of the Korea Furniture Society
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    • v.21 no.4
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    • pp.326-337
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    • 2010
  • The invention and development of digital computer networks since the post-modern culture and creating new ideas, and in nearly all areas since the industrial revolution has had the greatest impact. A new paradigm for the 21st century, the Internet and ubiquitous, and mobile devices are being created by the new culture is being created. Rapidly being replaced by digital and analog, and 'Digilog' fusion concept has appeared. In addition, the development of computer cyberspace culture, art, design and structure are changing. In the field of furniture design, changing design processes and innovative design philosophy that change is now occurring. These symptoms experienced at the same time, almost every country on Earth is a phenomenon. Since the 20th century, computer network design based on the relationship between digital and cyber culture espoused by philosophers studied society and organic modernism and organic design of digital-based differences are confirmed through the case. Using digital technology, modeling case study of a furniture designer in cyber space and the creation of human capabilities and the fusion of computing power will be studied in modern furniture design.

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Electronic Banking and the Changes of Economy Activity (전자금융의 성장과 경제활동의 변화)

  • 김세인
    • The Journal of Information Technology
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    • v.2 no.2
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    • pp.107-125
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    • 1999
  • The growing popularity of Internet and the technology revolution of information communication has affected our financial system, and electronic banking has increased its scale and range since '90. Now this changes, deeply and fast, invade the our economical-social environments. Without having to go to a bank, customer and merchants will be able to perform freely complicated financial transactions by accessing online banking network and CD/ATM etc. Customer can use the various payment method - cash, credit card, smart cards, electronic money in real world and cyberspace, and manager the assets more efficiently. They increased their money liquidity yet. Banks need to expand the various baskets of transaction services and methods to satisfy their customer needs and create new participator, Government had to evaluate and forecast the trend of electronic banking, and establish a new rules and standards in the new electronic payment system.

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Effect of Air Admission on Pressure Pulsation in a Francis Turbine (급기가 프란시스 수차의 수압 맥동에 미치는 영향)

  • Jeon, Yunheung;Park, Sihoon;Choi, Hansu;Park, Jungwan
    • New & Renewable Energy
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    • v.10 no.4
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    • pp.9-15
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    • 2014
  • In this study pressure and shaft torque pulsation were measured with variation of head and flow during the model test for a 15 MW Francis Turbine. Pressure pulsations were measured at the inlet of the spiral casing and 4 points in the cone of the diffuser and shaft torque pulsation at the upper position of the turbine. The maximum amplitude of pressure pulsation appeared 2.03% of the maximum rated head with the frequency of 25% of the rated revolution and at the guide vane opening of $10^{\circ}$. Shaft torque pulsation appeared 0.01% of the rated shaft torque, fairly low value. Air was admitted through the cone and pressure pulsation gradually decreased with increase of air flow and kept nearly constant after 5% of the rated flow. A new Francis turbine of which specific speed is 115 m-kW had been designed to rehabilitate the old one and the model test was performed at EPFL. The commercial code, STAR-$CCM^+$ was used for numerical simulation of flow.

A Study on the Investigation of Space-Construction by Tatlin (타틀린의 공간구축 실험 연구 - ‘반-부조’ 작업(1913-1917)을 중심으로 -)

  • 한귀진
    • Korean Institute of Interior Design Journal
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    • v.13 no.5
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    • pp.66-73
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    • 2004
  • If we consider the origins of new architectural language in Russian, as opposed to its social dimensions, then we are looking at quite another area of pre-Revolutionary activity: art. It was Tatlin's early ‘counter-reliefs’ which first explored the way new materials might generate new artistic form. The Basis of his art is collage and the reality of materials. In 1915, he exhibited the first of his ‘counter-reliefs’, casual montages of pieces of metal that invade the space around them, making the decomposition of the forms three-dimensional. What is not in doubt is the primacy of materials in Tatlin's art. He was a key figure in the transition from art towards design and ‘construction’, the last was accomplished with ‘real materials in real space.’After the October Revolution, one of the central myths of avant-garde was the realization of a total work of art. The progress has developed in the directions to an unprecedented creative realm, situated somewhere between painting and architecture in the post-revolutionary period. Paramount among such pioneer works was Tatlin's design for a monument to the Third International in 1919. Here In an artistic form, his investigation of ‘material, volume and construction’ was clearly embodied. In the comtemporary architecture, Tatlin's concept has been a great influence on the various tendencies of spatial expressions. For example, the architecture with concept of ex-formality has many varied aspects of space composition - dynamic forms with plasticity of concrete, ex-cubic composition with free walls, disposal composition by geometric collision and superimposition, and etc.

Microbial Diversity in Swamp

  • Hong Soon Gyu;Lee Kang Hyun;Bae Kyung Sook
    • Proceedings of the Microbiological Society of Korea Conference
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    • 2002.10a
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    • pp.90-93
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    • 2002
  • The revolution in molecular biology has given us greatly increased ability to obtain and to modify biological resources and to use them for the benefit of all humankind. The sequencing and the associated analysis of gene functions for a growing number of genomes will have an unprecedented effect on the uses of biological resources and the need for access to them. To investigate the diversity of microbial community in swamp, molecular systematic methods were applied. By amplified rDNA restriction analysis (ARDRA) and rDNA partial sequence analysis, $75\%$ of the isolates were known species. In case of uncultured analysis, almost all the selected clones were new species candidate. Especially archea and uncultured bacterial analyses, all clones were new taxon candidates. As for the eukaryotic diversity, several yeast form cultures were isolated from various samples of swamp. Among them, about $60\%$ of the isolates were easily identified. In case of a new species candidate, most strain were included in hymenomycetal yeasts.

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3D Computer Animation Approach based on Traditional Animation Principle (전통 애니메이션에 입각한 3D 컴퓨터 애니메이션의 접근)

  • 오근재;신성순
    • Archives of design research
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    • v.14 no.1
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    • pp.177-186
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    • 2001
  • It is true that the new development in digital technology has Influenced on the definition of animation like it did on the other fields of an, but this doesnt mean this development drastically changes the traditional concept and replaces it with innovative new one. The more the technology is being developed, the mon it needs traditional base that can lead it to what it originally should be. As an example, computer animation companies are constantly seeking for people who have traditional animation background rather than well-trained computer oriented artists. This means digital technology will be no more a technological threat to the people who has traditional animation background. Consequently, when considering the extended concept caused by this new technology, we have to find its base on the traditional animation concept. Since we dont have any fundamental base in traditional animation and technological base in computer animation, we should consider those in advanced countries as a standard. However, in these days, there is a tendency to worship the words themselves such as "digital revolution", "information technology" etc., not the basics behind them. We cannot expect any achievement with this in mind. This study might be a short cut to the students and animators who want to learn and approach computer animation in a right wav.

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Future Army Super-Connected New Concept Weapon System (미래 육군의 초연결 신개념 무기체계)

  • Lee, Kyoung-Rok;Jung, Min-Sub;Park, Sang-Hyuk
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.663-667
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    • 2020
  • By 2050, the technologies of the fourth industrial revolution currently being discussed will become highly mature and face a turning point in human civilization. Among them, the most innovative technologies will be artificial intelligence, robots, virtual reality and hyper-connected networks. These technologies will transform not only human life but also the appearance of the battlefield. Therefore, in 2050, the Army should concentrate all its capabilities on developing new concept weapons systems based on superintelligence and hyperconnectivity that converge and integrate these technologies.

A study on the russian avant-gard arts& vchutemas (VCHUTEMAS와 러시아 전위미술에 관한 연구)

  • 김인준
    • Archives of design research
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    • no.16
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    • pp.65-74
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    • 1996
  • It IS of great significance that russian artists created their own avant- gard arts, based on russian traditional culture comprehending new artistic trend from the Western Europe. After ttle Russian Revolution, russian artists participated voluntarily to the change of sOCIety. They were heading for the reach of socia 1st's utopia in the field of culture (painting, movie, architecture, play etc) Therefore , new socialist's society needed artistic Institution like the Vchutemas. The aim of thiS school IS to prepare highly educated artists to Instruct and direct In professional and technic education. RUSSian avant-gard artists gave lessons about the new didactics of the Vchutemas on the principals of ConstructiVism and Functlonlsm. They Influenced the Bauhaus school and western european designs.

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