• 제목/요약/키워드: New Product

검색결과 5,099건 처리시간 0.034초

The Impact of Conspicuous Consumption and Perceived Value on New Product Adoption Intention

  • Cui, Meixiang;Im, Subin
    • Asia Marketing Journal
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    • 제23권1호
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    • pp.63-94
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    • 2021
  • Unidimensional construct of conspicuous consumption which focuses on the ostentation of the economic assets are limited in describing today's consumers. We propose that both ostentation of social status and demonstration of uniqueness through overt consumption should be considered in the realm of conspicuous consumption. This research aims to examine the two dimensions of conspicuous consumption tendencies and their impact on new product adoption intention, which is mediated through the perceived value of the new products. This research empirically validates the theoretical conjecture by conducting an online survey (N=272). Our empirical findings reveal that ostentation of social status influences new product adoption intention both directly and indirectly through perceived social value, while demonstration of uniqueness improves new product adoption intention only indirectly through perceived utilitarian and hedonic value. This research identifies the ostentation of social status and demonstration of uniqueness as two dimensions of conspicuous consumption and refines scales to measure them. In addition, this research identifies conspicuous consumption as a driver of new product adoption intention and recognizes the mediating role of perceived value.

원가기획기능을 갖는 PDM 시스템의 시작품 개발 (Prototype Development of PDM System with Target Costing Function)

  • 홍민선;임석철
    • 산업경영시스템학회지
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    • 제23권59호
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    • pp.85-95
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    • 2000
  • Since the cost of a new product is determined mainly at the design stage, systematic tools to support the new product to be manufactured at the predetermined cost is very important for successful introduction of a new product. PDM is a tool to support engineers to integrate product data throughout the product development. In this paper, we introduce a prototype of PDM system which has a target costing function, where cost estimation is coupled with structured product data.

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기능혁신을 통한 디지털 신제품 개발 전략에 관한 연구 : 엑스캔버스 타임머신TV 개발 (A study on the digital new product development with product innovation : focused on the case of Xcanvas time-machine TV)

  • 김상윤;정용환;김진우
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2006년도 추계학술대회
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    • pp.36-39
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    • 2006
  • This paper examines critical successful facts related with the digital new product development with product innovation. For this, we have selected a Xcanvas time-machine TV of LG electronics and we have done case-study. We have performed in-depth interviews with engineers, team managers, marketers to get facts on the product development process and analyzed huge amount of data obtained from web-sites and related firms' materials. We have concluded that CSFs of Xcanvas time-machine TV are customer-centered product innovation, new perspective of considering technology and product, managing innovative team and motivation to team member.

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국내 외식업체의 기업 환경 영향 요인 및 신상품 개발 성과 분석에 관한 연구 (A Study on the Relationship between Organizational Environment and the Outcome of New Product Development in Domestic Restaurant Business)

  • 김윤태
    • 한국조리학회지
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    • 제11권4호
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    • pp.134-149
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    • 2005
  • First, generally the more business employ the financial and non financial outcome analysis for evaluation process, the higher the success rate of new product development becomes in the domestic restaurant market. Second, the study shows that the financial outcome tends to be considered more than non financial outcome on deciding success of the new product development. Third, it is indicated that although detailed plans have a large impact on the outcome of new product development, communication between departments within a company is not a considerably important factor for deciding success of the new product. Fourth, 'market environment' has significant influence on deciding adoption level of financial and non financial outcome analysis, organizational resources and culture.

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신제품 개발 기간 단축을 위한 CE 모형 설정 (A Set-up of CE Model for the Shortening of New Product Development)

  • 김만균;함효준
    • 산업경영시스템학회지
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    • 제21권45호
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    • pp.309-318
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    • 1998
  • This paper is concerned with the set-up of the CE(Concurrent Engineering) model for the shortening of new product development. Recently, the situation of the new product development has been drastically changed. Customers require cheaper, better, stronger products in shorter product cycle time. To cope with this requirements from customers, engineers must accept new paradigm based on the CE and some special tools. This paper shows a tool, CE which is a good for shortening of new product development. So, CE was applied broadly in whole process of new product development and we could make it very successfully in quality, function, cost and developing time.

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신제품 아이디어 창출유형과 개발 및 사업화 성패에 관한 연구 (The Relationship between the Type of New Product Idea Sources and the Rate of Success of NEW Product Development and Commercialization)

  • 홍종원;용세중
    • 기술혁신연구
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    • 제2권1호
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    • pp.219-241
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    • 1994
  • This paper presents the results of an empirical study on the relationship between the type of new product idea sources and the rate of success of new product development and commercialization in Korean industries. The sample was taken from various Korean industries including telecommunication, electronics, chemical, machinery, textile, etc. and composed of 45 failure and 73 success cases. The findings are not much different from those of previous studies done in the developed countries, but show some typical characteristics of new product development activities and the idea sources, information acquisition methods, type of information , incentives for idea generation, etc. of the firms in developing country like Korea. Especially the survival rate curve and the accumulative investment curve from the idea generation to commercialization phase show a little different behavior from the previous study, which also reflect the manpower, duration of each phase of the new product development process in the Korean firms.

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중소공급업체의 시장적응학습이 신제품 창의성과 성과에 미치는 영향 (The Effects of Small-Medium Suppliers' Adaptive Learning on New Product Creativity and Performance)

  • 강성호;이한근
    • 한국산업정보학회논문지
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    • 제24권5호
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    • pp.41-52
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    • 2019
  • 최근 급변하는 경영환경은 중소공급업체들에게 시장기반을 토대로 한 창의적인 신제품 개발을 요구하고 있다. 따라서 많은 선행연구들은 성공적인 신제품 개발을 위한 핵심적인 전략요인을 파악하기 위해 노력한다. 하지만 신제품 성공에 영향을 미치는 전략적 요인 중 신제품 창의성을 증대시키는 기업의 시장기반 학습역량과 그 역할에 대한 연구는 매우 미흡하다. 따라서 본 연구는 신제품 개발에 있어 중소공급업체의 적응적 학습이 창의성 및 신제품 성과에 미치는 영향을 파악하기 위하여, 국내 시장에서 신제품을 출시한 경험이 있는 기업을 대상으로 실증 분석하였다. 분석결과, 적응적 학습은 신제품 창의성 요인인 참신적 창의성과 유용적 창의성 모두에게 긍정적 영향을 미치는 것으로 확인되었다. 한편, 신제품 창의성과 신제품 성과 간의 관계에 있어 유용적 창의성은 신제품 성과에 긍정적 영향을 미치나, 참신적 창의성은 신제품 성과에 영향을 미치지 않는 것으로 확인되었다.

Generic BOM의 option 처리에 관한 연구 (A Study on Managing the Options of Generic BOM)

  • 김태우;장현수;이병기
    • 한국경영과학회:학술대회논문집
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    • 대한산업공학회/한국경영과학회 2000년도 춘계공동학술대회 논문집
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    • pp.179-182
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    • 2000
  • Today, customer-requirements are getting various, so manufacturing companies face many problems to reflect them with its' new product development or product variety. As the product model managed by companies is more increasing, there might be much more selection conditions and many kinds of parts requited for it. With those reasons, it demands many different kinds of BOM information for new product development and product variety. Under the those manufacturing environment, we can realize that lots of current products have shared many design property and common parts with those of old version. This thesis present these new products for common characteries are classified design property and common parts with those of old version. with product family and it define with modelling language which is Generic BOM. The suggested prototype programmed with Power Builder 6.0 and Ms-SQL is to help companies manage common parts and develop new product effectively by classifying product family's basic characteries with basic and changable levels.

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이종(異種 : Hybrid) 개념을 적용한 목제품(木製品) 디자인 개발에 관한 연구 (A Study on Design Development of Wood Products Applied a Concept of Hybrid)

  • 윤여항;위진석
    • 한국가구학회지
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    • 제24권4호
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    • pp.318-328
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    • 2013
  • This study aimed to examine the theoretical consideration and concept of hybrid that could be applicable to wood product design, to analyze design trend according to the morphological transformation by means of combination of hybrid material and function, to understand the correlation between type of wood product and materials and to apply it to the domestic and overseas hybrid concept of wood product design study. A study of assembling output by empirical experiment to embed natural resources into acrylic resin in order to develop wood products was carried out. And an wood product was suggested that satisfied lighting and hanger function through a new wood product design development combined with hanger function and lighting function. Through such process, a new design paradigm was suggested to cope with the periodic trend and to induce mass production of designed product. Thus, this study set a new guideline for activating wood product design and attempted to meet the social demand of encouraging new value creation.

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대안적 유형의 디지털 신제품 수용에 관한 연구 - 태블릿 PC 미사용자의 사용의도를 중심으로 - (A Study on Acceptance of Alternative Types of New Digital Product: Focusing on the Intentions of Nonusers of Tablet PC)

  • 임양환
    • 디지털산업정보학회논문지
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    • 제9권3호
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    • pp.173-185
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    • 2013
  • In this study, the relationships of factors influencing the ways alternative types of new digital products are accepted into the market will be structuralized. On the basis of previous research, it is assumed that customers intend to use alternative types of new digital products when they have a higher value than existing products. The consumer's feeling of attraction toward the product is another factor included in the evaluation of its quality. And the attraction of the products that the consumers feel is also included in the evaluation of the qualities of the product. The results of the study indicate first that a product's value affects its attraction, but not the usage intention of the customer. Second, the benefits of the product affect the customer's recognition of its value, while cost does not. Third, environment affects recognition by the customer of the product's attraction, while knowledge of the product does not. By structuralizing the factors that influence the customer's usage intention about alternative types of new digital devices, the causal relationships of the factors involved in the acceptance of new products into the market and their success can be comprehended.