• Title/Summary/Keyword: Networks

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Game Theory for Routing Modeling in Communication Networks - A Survey

  • Pavlidou, Fotini-Niovi;Koltsidas, Georgios
    • Journal of Communications and Networks
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    • v.10 no.3
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    • pp.268-286
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    • 2008
  • In this work, we review the routing models that use game theoretical methodologies. A very common assumption in the analysis and development of networking algorithms is the full cooperation of the participating nodes. Most of the analytical tools are based on this assumption. However, the reality may differ considerably. The existence of multiple domains belonging to different authorities or even the selfishness of the nodes themselves could result in a performance that significantly deviates from the expected one. Even though it is known to be extensively used in the fields of economics and biology, game theory has attracted the interest of researchers in the field of communication networking as well. Nowadays, game theory is used for the analysis and modeling of protocols in several layers, routing included. This review aims at providing an elucidation of the terminology and principles behind game theory and the most popular and recent routing models. The examined networks are both the traditional networks where latency is of paramount importance and the emerging ad hoc and sensor networks, where energy is the main concern.

Neo Fuzzy Set-based Polynomial Neural Networks involving Information Granules and Genetic Optimization

  • Roh, Seok-Beom;Oh, Sung-Kwun;Ahn, Tae-Chon
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.3-5
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    • 2005
  • In this paper. we introduce a new structure of fuzzy-neural networks Fuzzy Set-based Polynomial Neural Networks (FSPNN). The two underlying design mechanisms of such networks involve genetic optimization and information granulation. The resulting constructs are Fuzzy Polynomial Neural Networks (FPNN) with fuzzy set-based polynomial neurons (FSPNs) regarded as their generic processing elements. First, we introduce a comprehensive design methodology (viz. a genetic optimization using Genetic Algorithms) to determine the optimal structure of the FSPNNs. This methodology hinges on the extended Group Method of Data Handling (GMDH) and fuzzy set-based rules. It concerns FSPNN-related parameters such as the number of input variables, the order of the polynomial, the number of membership functions, and a collection of a specific subset of input variables realized through the mechanism of genetic optimization. Second, the fuzzy rules used in the networks exploit the notion of information granules defined over systems variables and formed through the process of information granulation. This granulation is realized with the aid of the hard C-Means clustering (HCM). The performance of the network is quantified through experimentation in which we use a number of modeling benchmarks already experimented with in the realm of fuzzy or neurofuzzy modeling.

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Trip Generation Model Using Backpropagation Neural Networks in Comparison with linear/nonlinear Regression Analysis (신경망 이론을 이용한 통행발생 모형연구 (선형/비선형 회귀모형과의 비교))

  • 장수은;김대현;임강원
    • Journal of Korean Society of Transportation
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    • v.18 no.4
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    • pp.95-105
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    • 2000
  • The Purpose of this study is to present a new Trip Generation Model using Backpropagation Neural Networks. For this purpose, it is compared the performance between existing linear/nonlinear Regression models and a new TriP Generation model using Neural Networks. The study was performed according to the below. First, it is analyzed the limits of conventional Regression models, next Proved the superiority of Neural Networks model in theoretical and empirical aspects, and lastly Presented a new approach of Trip Generation methodology. The results show that Backpropagation Neural Networks model is predominant in estimation and Prediction comparable to Regression analysis. Such results mean the possibility of Neural Networks\` application in Trip Generation modeling. Specially under the circumstances of the chancing transportation situations and unstable transportation on vironments, its application in transportation fields will be extended.

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A Design and Implementation of MPLS Based Wireless Mesh Network (MPLS기반 메쉬 네트워크 설계 및 구현)

  • Kim, Young-Han;Kim, Jeong-Myun
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.10 no.2
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    • pp.103-111
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    • 2011
  • Recently, wireless mesh networks are used in various application areas. However, wireless mesh networks have limited bandwidth by the wireless transmission property, and have severe throughput degradation in multi-hop transmission in single channel wireless mesh networks. To solve this problem and support QoS, a lot of routing protocols have been proposed in mesh networks. In this paper, we propose a wireless mesh networks architecture with MPLS for QoS service. The path and traffic management from the application could be independent from QoS routing protocols by using the MPLS in wirelss mesh networks. In this paper, we design a MPLS-based mesh router with IEEE 802.11e for traffic differentiation and investigate the operation by implementation and test.

Adaptive Cooperation for Bidirectional Communication in Cognitive Radio Networks

  • Gao, Yuan;Zhu, Changping;Deng, Zhixiang;Tang, Yibin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.3
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    • pp.1279-1300
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    • 2017
  • In the interweave cognitive networks, the interference from the primary user degrades the performance of the cognitive user transmissions. In this paper, we propose an adaptive cooperation scheme in the interweave cognitive networks to improve the performance of the cognitive user transmissions. In the proposed scheme for the bidirectional communication of two end-source cognitive users, the bidirectional communication is completed through the non-relay direct transmission, the one-way relaying cooperation transmission, and the two-way relaying cooperation transmission depending on the limited feedback from the end-sources. For the performance analysis of the proposed scheme, we derive the outage probability and the finite-SNR diversity multiplexing tradeoff (f-DMT) in a closed form, considering the imperfect spectrum sensing, the interference from the primary user, and the power allocation between the relay and the end-sources. The results show that compared with the direct transmissions (DT), the pure one-way relaying transmissions (POWRT), and the pure two-way relaying transmissions (PTWRT), the proposed scheme has better outage performance. In terms of the f-DMT, the proposed scheme outperforms the full cooperation transmissions of the POWRT and PTWRT.

The Design of Genetically Optimized Multi-layer Fuzzy Neural Networks

  • Park, Byoung-Jun;Park, Keon-Jun;Lee, Dong-Yoon;Oh, Sung-Kwun
    • Journal of the Korean Institute of Intelligent Systems
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    • v.14 no.5
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    • pp.660-665
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    • 2004
  • In this study, a new architecture and comprehensive design methodology of genetically optimized Multi-layer Fuzzy Neural Networks (gMFNN) are introduced and a series of numeric experiments are carried out. The gMFNN architecture results from a synergistic usage of the hybrid system generated by combining Fuzzy Neural Networks (FNN) with Polynomial Neural Networks (PNN). FNN contributes to the formation of the premise part of the overall network structure of the gMFNN. The consequence part of the gMFNN is designed using PNN. The optimization of the FNN is realized with the aid of a standard back-propagation learning algorithm and genetic optimization. The development of the PNN dwells on the extended Group Method of Data Handling (GMDH) method and Genetic Algorithms (GAs). To evaluate the performance of the gMFNN, the models are experimented with the use of a numerical example.

Stabilization Position Control of a Ball-Beam System Using Neural Networks Controller (신경회로망 제어기을 이용한 볼-빔 시스템의 안정화 위치제어)

  • 탁한호;추연규
    • Journal of the Korean Institute of Navigation
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    • v.23 no.3
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    • pp.35-44
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    • 1999
  • This research aims to seek active control of ball-beam position stability by resorting to neural networks whose layers are given bias weights. The controller consists of an LQR (linear quadratic regulator) controller and a neural networks controller in parallel. The latter is used to improve the responses of the established LQR control system, especially when controlling the system with nonlinear factors or modelling errors. For the learning of this control system, the feedback-error learning algorithm is utilized here. While the neural networks controller learns repetitive trajectories on line, feedback errors are back-propagated through neural networks. Convergence is made when the neural networks controller reversely learns and controls the plant. The goals of teaming are to expand the working range of the adaptive control system and to bridge errors owing to nonlinearity by adjusting parameters against the external disturbances and change of the nonlinear plant. The motion equation of the ball-beam system is derived from Newton's law. As the system is strongly nonlinear, lots of researchers have depended on classical systems to control it. Its applications of position control are seen in planes, ships, automobiles and so on. However, the research based on artificial control is quite recent. The current paper compares and analyzes simulation results by way of the LQR controller and the neural network controller in order to prove the efficiency of the neural networks control algorithm against any nonlinear system.

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A Seamless Lawful Interception Architecture for Mobile Users in IEEE 802.16e Networks

  • Lee, Myoung-Rak;Lee, Taek;Yoon, Byung-Sik;Kim, Hyo-Gon;In, Hoh Peter
    • Journal of Communications and Networks
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    • v.11 no.6
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    • pp.626-633
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    • 2009
  • Lawful interception (LI) involves legally accessing private communication such as telephone calls or email messages. Numerous countries have been drafting and enacting laws concerning the LI procedures. With the proliferation of portable Internet services such as the IEEE 802.16e wireless mobile networks, surveillance over illegal users is an emerging technical issue in LI. The evermigrating users and their changing IP's make it harder to provide support for seamless LI procedures on 802.16e networks. Few studies, however, on seamless LI support have been conducted on the 802.16e mobile networks environments. Proposed in this paper are a seamless LI architecture and algorithms for the 802.16e networks. The simulation results demonstrate that the proposed architecture improves recall rates in intercepting mobile user, when compared to the existing LI architectures.

Nonlinear Adaptive Prediction using Locally and Globally Recurrent Neural Networks (지역 및 광역 리커런트 신경망을 이용한 비선형 적응예측)

  • 최한고
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.1
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    • pp.139-147
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    • 2003
  • Dynamic neural networks have been applied to diverse fields requiring temporal signal processing such as signal prediction. This paper proposes the hybrid network, composed of locally(LRNN) and globally recurrent neural networks(GRNN), to improve dynamics of multilayered recurrent networks(RNN) and then describes nonlinear adaptive prediction using the proposed network as an adaptive filter. The hybrid network consists of IIR-MLP and Elman RNN as LRNN and GRNN, respectively. The proposed network is evaluated in nonlinear signal prediction and compared with Elman RNN and IIR-MLP networks for the relative comparison of prediction performance. Experimental results show that the hybrid network performs better with respect to convergence speed and accuracy, indicating that the proposed network can be a more effective prediction model than conventional multilayered recurrent networks in nonlinear prediction for nonstationary signals.

A Virtual-Queue based Backpressure Scheduling Algorithm for Heterogeneous Multi-Hop Wireless Networks

  • Jiao, Zhenzhen;Zhang, Baoxian;Zheng, Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.12
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    • pp.4856-4871
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    • 2015
  • Backpressure based scheduling has been considered as a promising technique for improving the throughput of a wide range of communication networks. However, this scheduling technique has not been well studied for heterogeneous wireless networks. In this paper, we propose a virtual-queue based backpressure scheduling (VQB) algorithm for heterogeneous multi-hop wireless networks. The VQB algorithm introduces a simple virtual queue for each flow at a node for backpressure scheduling, whose length depends on the cache size of the node. When calculating flow weights and making scheduling decisions, the length of a virtual queue is used instead of the length of a real queue. We theoretically prove that VQB is throughput-optimal. Simulation results show that the VQB algorithm significantly outperforms a classical backpressure scheduling algorithm in heterogeneous multi-hop wireless networks in terms of the packet delivery ratio, packet delivery time, and average sum of the queue lengths of all nodes per timeslot.