• Title/Summary/Keyword: Nearest Neighbors Search

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A Study of Efficient Search Location Model for East Search Algorithm

  • Kim, Jean-Youn;Hyeok Han;Park, Nho-Kyung;Yun, Eui-Jung;Jin, Hyun-Joon
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.43-45
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    • 2000
  • For motion estimation, the block matching algorithm is widely used to improve the compression ratio of low bit-rate motion video. As a newly developed fast search algorithm, the nearest-neighbors search technique has a drawback of degrading video quality while providing fisher speed in search process. In this paper, a modified nearest-neighbors search algorithm is proposed in which a double rectangular shaped search-candidate area is used to improve video quality in encoding process with a small increasing of search time. To evaluate the proposed algorithm. other methods based on the nearest-neighbors search algorithm are investigated.

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A Hashing Method Using PCA-based Clustering (PCA 기반 군집화를 이용한 해슁 기법)

  • Park, Cheong Hee
    • KIPS Transactions on Software and Data Engineering
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    • v.3 no.6
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    • pp.215-218
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    • 2014
  • In hashing-based methods for approximate nearest neighbors(ANN) search, by mapping data points to k-bit binary codes, nearest neighbors are searched in a binary embedding space. In this paper, we present a hashing method using a PCA-based clustering method, Principal Direction Divisive Partitioning(PDDP). PDDP is a clustering method which repeatedly partitions the cluster with the largest variance into two clusters by using the first principal direction. The proposed hashing method utilizes the first principal direction as a projective direction for binary coding. Experimental results demonstrate that the proposed method is competitive compared with other hashing methods.

Design of Fast Search Algorithm for The Motion Estimation using VHDL (VHDL을 이용한 고속 움직임 예측기 설계)

  • 김진연;박노경;진현준;윤의중;박상봉
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.183-186
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    • 2000
  • Motion estimation technique has been used to increase video compression rates in motion video applications. One of the important algorithms to implement the motion estimation technique is search algorithm. Among many search algorithms, the H.263 adopted the Nearest Neighbors algorithm for fast search. In this paper, motion estimation block for the Nearest Neighbors algorithm is designed on FPGA and coded using VHDL and simulated under the Xilinx foundation environments. In the experiment results, we verified that the algorithm was properly designed and performed on the Xilinx FPGA(XCV300Q240)

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A Study on the Drug Classification Using Machine Learning Techniques (머신러닝 기법을 이용한 약물 분류 방법 연구)

  • Anmol Kumar Singh;Ayush Kumar;Adya Singh;Akashika Anshum;Pradeep Kumar Mallick
    • Advanced Industrial SCIence
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    • v.3 no.2
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    • pp.8-16
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    • 2024
  • This paper shows the system of drug classification, the goal of this is to foretell the apt drug for the patients based on their demographic and physiological traits. The dataset consists of various attributes like Age, Sex, BP (Blood Pressure), Cholesterol Level, and Na_to_K (Sodium to Potassium ratio), with the objective to determine the kind of drug being given. The models used in this paper are K-Nearest Neighbors (KNN), Logistic Regression and Random Forest. Further to fine-tune hyper parameters using 5-fold cross-validation, GridSearchCV was used and each model was trained and tested on the dataset. To assess the performance of each model both with and without hyper parameter tuning evaluation metrics like accuracy, confusion matrices, and classification reports were used and the accuracy of the models without GridSearchCV was 0.7, 0.875, 0.975 and with GridSearchCV was 0.75, 1.0, 0.975. According to GridSearchCV Logistic Regression is the most suitable model for drug classification among the three-model used followed by the K-Nearest Neighbors. Also, Na_to_K is an essential feature in predicting the outcome.

A New Fast Motion Search Algorithm Using Motion Characteristics (움직임 특성을 이용한 새로운 고속 움직임 예측 방법)

  • 이성호;노대영;장호연;오승준;안창범
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.2
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    • pp.20-28
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    • 2003
  • Recently we need a faster and more accurate motion vector search algorithm for ASIC(Application Specific IC) or small systems. Block motion estimation using Full Search(FS) algorithm provides the best visual quality and PSNR, but it requires intensive computations. The previously proposed fast algorithms reduced the number of computations by limiting the number of searching locations. This is accomplished at the expense of less accuracy of motion estimation and gives rise to an appreciably higher SAD(Sum of Absolute Difference) for motion compensated images. In this paper we exploit the spatial correlation of motion vectors and present a fast motion estimation scheme which uses the predicted motion vector(PMV). The PMV scheme is more clear and simpler than the previously proposed algorithms which also use adjacent motion vectors. Simulation results with standard video sequences show that the PMV scheme is faster and more accurate than other algorithms such as Nearest-Neighbors Search(NNS) algorithm.

A KD-Tree-Based Nearest Neighbor Search for Large Quantities of Data

  • Yen, Shwu-Huey;Hsieh, Ya-Ju
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.3
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    • pp.459-470
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    • 2013
  • The discovery of nearest neighbors, without training in advance, has many applications, such as the formation of mosaic images, image matching, image retrieval and image stitching. When the quantity of data is huge and the number of dimensions is high, the efficient identification of a nearest neighbor (NN) is very important. This study proposes a variation of the KD-tree - the arbitrary KD-tree (KDA) - which is constructed without the need to evaluate variances. Multiple KDAs can be constructed efficiently and possess independent tree structures, when the amount of data is large. Upon testing, using extended synthetic databases and real-world SIFT data, this study concludes that the KDA method increases computational efficiency and produces satisfactory accuracy, when solving NN problems.

A Study on the Development of Search Algorithm for Identifying the Similar and Redundant Research (유사과제파악을 위한 검색 알고리즘의 개발에 관한 연구)

  • Park, Dong-Jin;Choi, Ki-Seok;Lee, Myung-Sun;Lee, Sang-Tae
    • The Journal of the Korea Contents Association
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    • v.9 no.11
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    • pp.54-62
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    • 2009
  • To avoid the redundant investment on the project selection process, it is necessary to check whether the submitted research topics have been proposed or carried out at other institutions before. This is possible through the search engines adopted by the keyword matching algorithm which is based on boolean techniques in national-sized research results database. Even though the accuracy and speed of information retrieval have been improved, they still have fundamental limits caused by keyword matching. This paper examines implemented TFIDF-based algorithm, and shows an experiment in search engine to retrieve and give the order of priority for similar and redundant documents compared with research proposals, In addition to generic TFIDF algorithm, feature weighting and K-Nearest Neighbors classification methods are implemented in this algorithm. The documents are extracted from NDSL(National Digital Science Library) web directory service to test the algorithm.

A Study on Implementation of the Fast Motion Estimation (고속 움직임 예측기 구현에 관한 연구)

  • Kim, Jin-Yean;Park, Sang-Bong;Jin, Hyun-Jun;Park, Nho-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.1C
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    • pp.69-77
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    • 2002
  • Sine digital signal processing for motion pictures requires huge amount of data computation to store, manipulate and transmit, more effective data compression is necessary. Therefore, the ITU-T recommended H.26x as data compression standards for digital motion pictures. The data compression method that eliminates time redundancies by motion estimation using relationship between picture frames has been widely used. Most video conding systems employ block matching algorithm for the motion estimation and compensation, and the algorithm is based on the minimun value of cast functions. Therefore, fast search algorithm rather than full search algorithm is more effective in real time low data rates encodings such as H.26x. In this paper, motion estimation employing the Nearest-Neighbors algorithm is designed to reduce search time using FPGA, coded in VHDL, and simulated and verified using Xilink Foundation.

A Density-Based K-Nearest Neighbors Search Method

  • Jang I. S.;Min K.W.;Choi W.S
    • Proceedings of the KSRS Conference
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    • 2004.10a
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    • pp.260-262
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    • 2004
  • Spatial database system provides many query types and most of them are required frequent disk I/O and much CPU time. k-NN search is to find k-th closest object from the query point and up to now, several k-NN search methods have been proposed. Among these, MINMAX distance method has an aim not to visit unnecessary node by applying pruning technique. But this method access more disk than necessary while pruning unnecessary node. In this paper, we propose new k-NN search algorithm based on density of object. With this method, we predict the radius to be expected to contain k-NN object using density of data set and search those objects within this radius and then adjust radius if failed. Experimental results show that this method outperforms the previous MINMAX distance method. This algorithm visit fewer disks than MINMAX method by the factor of maximum $22\%\;and\;average\;6\%.$

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Computing Symmetric Angle Restricted Nearest Neighbors using Monotone Matrix Search (단조 행렬 탐색을 이용한 양방향 각도제한 근접점 계산방법)

  • Wi, Yeong-Cheol
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.1_2
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    • pp.64-72
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    • 2001
  • 이 논문은 행렬 탐색 방법을 이용하여 평면상의 η개의 점에 대한 모든 L$_{p}$, 1$\leq$P$\leq$$\infty$ 거리의 양방향 각도제한 근접 점 문제를 0(nlogn) 시간에 계산하는 알고리즘을 고안한다. 이 방법은 최적의 시간 복잡도를 가지며 궤적추적 법을 쓰지 않기 때문에 수치오차가 적으며 구현이 용이하고 실용적이다.

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