• Title/Summary/Keyword: Navigation Map

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A System Framework for Map Air Update Navigation Service

  • Min, Kyoung-Wook;An, Kyoung-Hwan;Jang, In-Sung;Jin, Sung-Il
    • ETRI Journal
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    • v.33 no.4
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    • pp.476-486
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    • 2011
  • The quality of navigation service is determined by the accuracy of the available data. For existing navigation services, a full map update is provided in order to keep the map data of mobile devices current. As content and services of mobile devices have recently been diversifying, the size of map data managed in mobile devices has increased, reaching several gigabytes in size. It generally takes tens of minutes to write several gigabytes of data into mobile device storage. For traditional navigation systems, a complicated storage structure called a physical storage format (PSF) is used to assure maximum processing performance of map data in mobile devices within limited resources. Consequently, even though modified navigation map data actually affects only a portion of a map, the full map data is updated because partial updates are not possible. In this paper, a navigation system is studied to solve this difficult partial map update problem. The map air update navigation system, which is the result of this study, provides real-time partial map updating using wireless communications.

The Analysis for the Ergonomic Design of the Topographical Objects Marking Method (인간공학적 설계를 위한 지형지물 명칭 표기에 대한 분석)

  • Moon, Hyung-Don;Cha, Doo-Won;Park, Peom
    • Proceedings of the ESK Conference
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    • 1997.10a
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    • pp.260-266
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    • 1997
  • The Navigation Streets Map that directly supplies information for a driver plays an important role in Car Navigation System(CNS). Therefore, cause the compatibility, preference, visibility, and readability of the navigation streets map will be hold sway over driver's information acquisition, safety, and performance in CNS, it is important that designer's requirements should be analyuzed for ergonomic design of navigation streets map. Especially, there are differences between the topographical objects marking method and that of the general map in a navigation streets map. Because much information is marked in a narrow space, it is important that the text information should be done in navigation streets map. Also, because it is a important factor to mark the text format for the marking method of the topographical objects, the design requirements will be drawn out through the factor analysis for the text marking method. And when ergonomic designers are doing, this result will be basic research for developing driving simulator of CNS and it will be a ergonomic guideline of navigation streets map.

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Semi-automated knowledge map enabling referential navigation among knowledge (지식 간의 상호참조적 네비게이션이 가능한 프로세스 기반 반자동화 지식지도)

  • Yoo, Keedong
    • Knowledge Management Research
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    • v.13 no.1
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    • pp.1-12
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    • 2012
  • A knowledge map is a network-typed diagram visualizing all kinds of knowledge that influences each other to solve a problem. A knowledge map determines the structure of knowledge categorizing and archiving by defining the relationship of referential navigation among knowledge. Since tremendous and increasing number of knowledge needs to be included in a knowledge map, a knowledge map must be organized automatically by considering the contents and relationships of knowledge. This paper suggests the concept and prototype of a semi-automated knowledge map which automatically maps new piece of knowledge onto a manually provided draft map. The prototype knowledge map is based on the recursive programming to make a knowledge map automatically determine the location of the newly-entered knowledge by considering the referential relationship between knowledge. The proposed knowledge enables the knowledge network to expand autonomously by automatically including and storing knowledge. Also, it can improve the accuracy and applicability of knowledge for problem-solving, because the relationship of referential navigation among knowledge can be efficiently and effectively expressed.

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Effective Navigation Aids in Virtual Environments (가상 환경에서의 효과적인 네비게이션을 위한 도구 분석)

  • Im, Dong-Gwan;Han, Seong-Ho;Ryu, Jong-Hyeon;Seon, Mi-Seon
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.1
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    • pp.23-38
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    • 2004
  • This study examines different types of navigation aids when a navigator performs target search tasks in Virtual Environments. The factors manipulated in this study include target information (None/Landmark). navigational difficulty (Easy/Difficult). and map types (None/2D Map/3D Map). Navigation performance was measured by using task completion time and the number of target locations that was remembered by the navigator. In addition, user satisfaction on the navigation aids was also measured by using a 7-point Likert's scale. The results showed that the user satisfaction on the landmark was high when the 3D Map was provided. The task completion time shortened when navigational difficulty was set at "easy." The number of remembered target locations was large when there was no landmark. It was also large with an easy navigation task. or a map (20 or 3D) provided. Guidelines for selecting navigation aids were proposed based on the results.

A Study on New Map Construction and Path Planning Method for Mobile Robot Navigation (이동 로봇의 주행을 위한 새로운 지도 구성 방법 및 경로 계획에 관한 연구)

  • O, Jun-Seop;Park, Jin-Bae;Choe, Yun-Ho
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.9
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    • pp.538-545
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    • 2000
  • In this paper we proposed a new map construction and path planning method for mobile robot. In our proposed method first we introduced triangular representation map that mobile robot can navigate through shorter path and flexible motion instead of grid representation map for mobile robot navigation. method in which robot can navigate complete space through as short path as possible in unknown environment is proposed. Finally we proposed new path planning method in a quadtree representation map. To evaluate the performance of our proposed new path planning method in a quadtree representation map. To evaluate the performance of our proposed triangular representation map it was compared with the existing distance transform path planning method. And we considered complete coverage navigation and new path planning method through several examples.

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A Correction System of Odometry Error for Map Building of Mobile Robot Based on Sensor fusion

  • Hyun, Woong-Keun
    • Journal of information and communication convergence engineering
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    • v.8 no.6
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    • pp.709-715
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    • 2010
  • This paper represents a map building and localization system for mobile robot. Map building and navigation is a complex problem because map integrity cannot be sustained by odometry alone due to errors introduced by wheel slippage, distortion and simple linealized odometry equation. For accurate localization, we propose sensor fusion system using encoder sensor and indoor GPS module as relative sensor and absolute sensor, respectively. To build a map, we developed a sensor based navigation algorithm and grid based map building algorithm based on Embedded Linux O.S. A wall following decision engine like an expert system was proposed for map building navigation. We proved this system's validity through field test.

A New Mavigation Method in Virtual Environment

  • Koo, Eun-Young;Kon, Tae-Wook;Choy, Yoon-Chul
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.04b
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    • pp.643-645
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    • 2000
  • This paper puts emphasis on navigation in virtual environment, which is one of the major interfaces for the interactivity between human and virtual environment in virtual reality circumstances and worlds. It proposes a new navigation method: 2d Map-Based navigation, which prevents user's spatial lost in 3D Virtual Environment. The 2D Map-Based Navigation is composed of three major processes, Constant Velocity Navigation, Collision Detection and Avoidance, and Path Adjustment. The 2D Map-Based Navigation can reduce user's difficulties and improve user's sense of presence and reality in the virtual environments. The experiment study proved that the 2D Map-Based Navigation is a very natural, straightforward and useful navigation interface in the virtual environment.

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Map-Matching Algorithm for MEMS-Based Pedestrian Dead Reckoning System in the Mobile Device (모바일 장치용 MEMS 기반 보행항법시스템을 위한 맵매칭 알고리즘)

  • Shin, Seung-Hyuck;Kim, Hyun-Wook;Park, Chan-Gook;Choi, Sang-On
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.11
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    • pp.1189-1195
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    • 2008
  • We introduce a MEMS-based pedestrian dead reckoning (PDR) system. A walking navigation algorithm for pedestrians is presented and map-matching algorithm for the navigation system based on dead reckoning (DR) is proposed. The PDR is equipped on the human body and provides the position information of pedestrians. And this is able to be used in ubiquitous sensor network (USN), U-hearth monitoring system, virtual reality (VR) and etc. The PDR detects a step using a novel technique and simultaneously estimates step length. Also an azimuth of the pedestrian is calculated using a fluxgate which is the one of magnetometers. Map-matching algorithm can be formulated to integrate the positioning data with the digital road network data. Map-matching algorithm not only enables the physical location to be identified from navigation system but also improves the positioning accuracy. However most of map-matching algorithms which are developed previously are for the car navigation system (CNS). Therefore they are not appropriate to implement to pedestrian navigation system based on DR system. In this paper, we propose walking navigation system and map-matching algorithm for PDR.

Data Fragmentation Protection Technique for the Performance Enhancement of DB-Based Navigation Supporting Incremental Map Update (점증적인 맵 갱신을 지원하는 DB 기반 내비게이션의 성능 향상을 위한 데이터 단편화 방지 기법)

  • Kim, Yong Ho;Kim, Jae Kwang;Jin, Seongil
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.3
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    • pp.77-82
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    • 2020
  • Most of the navigation in the vehicle has been developed based on a complex structure of PSF(Physical Storage Format) files, making it difficult to support incremental map updates. DB-based navigation is drawing attention as a next-generation navigation method to solve this problem. In DB-based navigation that supports incremental map updates, data fragmentation due to continuous map data updates can increase data access costs, which can lead to a decrease in search performance. In this paper, as one of the performance enhancement methods of DB-based navigation that supports incremental map updates, data fragmentation prevention techniques were presented and the performance improvement effect was verified through actual implementation.

Triangular Cell Map Based Complete Coverage Navigation Method for Cleaning Robot

  • Oh, Joon-Seop;Park, Jin-Bae;Park, Yoon-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.129.3-129
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    • 2001
  • In this paper, a novel navigation method is presented for the cleaning robot in the unknown workspace. In order to do this, we propose a new map representation method and a complete coverage navigation method. First, we discuss a triangular cell map representation which makes the cleaning robot navigate with shorter path and increased flexibility than a rectangular cell map representation. Then we proposed a complete coverage navigation and map construction method which the cleaning robot can navigate the complete workspace although it has perfectly no information about environment. Finally, we evaluate the performance of our proposed triangular cell map comparing to that of the rectangular cell map via the existing ...

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