In this study, research trends were investigated by examining important academic research on museum lighting that has been carried out in Korea over the past 30 years. The aim was to highlight important studies conducted in Korea on material deterioration caused by museum lighting and to examine the current status of research on LED light sources to provide direction for future research. The ultimate goal of studies on museum lighting is to improve the long-term conservation effects, and this study examined the latest light sources of each era. Prior to the 1990s, the effects of light sources on relics were assessed by investigating incandescent light bulbs and fluorescent lamps, the first museum exhibition lighting. Then in the 1990s, the introduction of halogen lamps and HID lamps led to the analysis of the characteristics of a light source itself and the introduction of illumination standards. In the 2000s, the lighting environment of museums was investigated based on the characteristics of the light sources that had been studied, and in terms of preservation, research was conducted not only to improve the conservation of relics but also to improve the sentiments of visitors. After 2010, LED lamps were introduced; therefore, material deterioration studies on LED lamps were expanded. During this period, enhancements to LED light sources were made, such as reducing the blue spike area and increasing color rendering. With the development of lighting used in museums and art galleries, the direction of the display preservation criteria has led to the need to prepare advanced standards, covering all aspects from the center of illumination to the consideration of the color of an object and the speed of radiation from the light source. Regular studies of museum lighting in a long-term perspective should be planned to standardize the more advanced conditions of material discoloration.
This study examined the role of interpretation with various practices in art museums to seek a new meaning and a concept of art museum today. The exploration of interpretation would he a starting point to discuss about on art museums with professionals in each art-related field. While museums recognize the concept of interpretation and the scope of the functions in different levels, the study focused on the practices of collecting and exhibiting that will entrust the museum new realms of activities toward the audience. In particular, its emphases are set force on the information on the collections via the museum's web sites, interpretation policies, and theories and methodologies in exhibition development. Art museum websites well reflect how museums utilize the new medium to enhance the understanding of art works by providing in-depth art historical information, comprehensive contexts, and subject/concept based search methods. In recent decades, these have enacted changes to expand dimensions of interpretive functions in most museums, particularly in the United States and others. In an administrative perspective, Tate Gallery Interpretation Policy became an good example how an art museum put its interpretation philosophy as the basis of interpreting collection and public programs. Tate established functions of intrepretation and education not only within a task-based team but also as an intrer-divisional coorperation to provide an interpretation scheme of information provisions such as guide brochure, audio tour, multimedia content, and library. New environment and trends of museum exhibition, and its development processes stem from communication theories, object interpretation philosophy, display strategies, and various evaluation techniques through audiences, with the communication theories of Shannon and Weaver, Berlo's SMCR(Source-Message-Channel-Receiver) models were perceived as to understand the mechanism to communicate museum exhibits to visitors Suzan vogel's insight into object display strategy helped to conceive the mechanism of object recontextualization. She emphasized that the museum's practice to construe opinions and impressions through object display should be discreet and critical, therefore, the professionals to plan the exhibition should reveal the intention and their practices. For a prevailing new methodology from the field, the interpretive exhibition development processes are articulated as the front-end, formative, and summative evaluation, futhermore the team process in industrial product management models was adapted. These have turned out to be more interactive with visitors and effective to communicate the exhibition concepts and messages, hence resulting in enriched museum experiences. Finally the study concluded that understanding the aspects of interpretation should help art museums to set a framework for current practices to expand its public dimension. It can provide curators with a critical view to website planning and its content. And obviously, the interpretive exhibition development methodology will lead museum exhibition developers to be skilled in its current approaches to thematic exhibition concerning diverse subjects and topics.
Proceedings of the Korean Institute of Interior Design Conference
/
2007.05a
/
pp.77-78
/
2007
This project has been designed for people to experience and understand the process, importance and benefit of coal fire plants. As the biggest and first typical Korean fire plant using coal, Boryeong fire plant has had important roll for the Korean industries. Even so, people has had wrong prejudice for the fire plant in terms of environmental protection. To do these kind of rolls, this museum has been designed with theme, "Boryeong fire plant mating symbiotic relationship between nature, human and technologies." The space was zoned with five major themes: i. circulation of energy in nature, ii. electric power and eco-fire plant, iii. future energy, iv roll for future of environment, v. Korea as the leading energy industry. The design has been developed focused on spatial experiences to make 'Design Sequence' with linear circulations haying several important destinations. The interior has been finished with minimal color and materials projected by big sized movie and various LED movie system. Concept of appordance has been used to make interactive experiences between exhibits and visitors.
Korean Journal of Air-Conditioning and Refrigeration Engineering
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v.14
no.2
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pp.184-190
/
2002
This study was undertaken to judge the quality of air-tightened exhibition cases. Exhibition cases for artifacts display provide a layer of protection between the interior conditions in the exhibition case and the exterior fluctuating conditions of temperature and relative humidity in the museum environment. An infiltration model of the exhibition case was developed through the experimental measurements to calculate the number of air change rate in the exhibition case undergoing in a day, which represents the airtightness of the exhibition case. The results indicate that tighter exhibition cases provide greater protection against the fluctuating conditions of temperature and humidity outside. When the temperature and humi- dity difference between the exhibition case in-and-out is larger, some absorption materials should be applied to control the environmental conditions in the exhibition case.
International Journal of Advanced Culture Technology
/
v.9
no.2
/
pp.1-9
/
2021
Focusing on China's profound historical/cultural heritage, as well as its favorable environment for the expansion of cultural and creative industries (CCIs), this paper considers the unique attributes of Chinese museum cultural and creative products (MCCPs) from the angle of cross-border development, and summarizes the main forms and effects of cross-border innovation in relation to Chinese MCCPs. It also examines the chief problems of Chinese MCCPs' cross-border growth at three levels - the national policy system, product development, and design and marketing - to explore countermeasures and suggestions for cross-border novelties and the advancement of products.
A science museum responds independently based on the exhibits and exhibition environments as the visitors are different in purposes, interests and demands. Therefore a science museum should be designed keeping it in mind that there are various ways for visitors to perceive and use the exhibition spaces and exhibits. The purpose of this study is to compare and analyze the characteristics of sensory receptors for the exhibits in National Museum of Nature and Science's Global Gallery, Tokyo, in terms of information transmission and to identify the nature of exhibit medium that can affect the perception and recognition of the exhibits by visitors. Through these 9 sensory receptors, human recognizes first with visual, auditory and olfactory senses and reacts using vestibular organ, proprioceptor (stretch), tangoreceptor, themoreceptor, taste and olfactory senses. Human uses these information processing to recolonize the external environment. This process is similar to the visitor's information transmission process for the exhibition medium. By dividing the analysis results per exhibition theme and developing the information transmission processing types per sensory receptor, we could understand that the distribution conditions are closely connected with the composition of the exhibition scenario in the exhibtion area. Especially, the understanding of how the information transmission is made through sensory receptors could can be the criteria that determines on the factors that can identify the exhibition purposes of a science museum which are eduction and understanding.
Currently, as we enter the 21st century, the level and interest of society, culture, economy, and science are rapidly developing, but science education is still struggling. In order to increase the efficiency of science education, it is most important to focus on elementary education based on basic science. Therefore, this study aims to analyze the main causes of Korea's science museum's regression as a museum focusing on experience, interest, and fun such as simple science experience centers and science theme parks. To this end, the influencing factors were identified by applying the algorithm of the actor-based model based on the data on the exhibition space and the exhibition movement of the science museum completed and operated in Korea over the past 5 years, and the problem of the visitor movement in the exhibition space was analyzed through the space system. In this study, it was confirmed that the exhibition environment was the best when the linear plot movement system and the picalesque plot were applied simultaneously in the museum's exhibition narrative theory, and the arrangement of major exhibition spaces, width of exhibition spaces, and separation of spaces for exhibition purposes were derived.
Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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v.29
no.4
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pp.37-46
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2015
Lighting in a fashion shop has an effect on customers, highlights the products on the shelf, and has become more important. Even though lighting has a significant effect on customers, the studies on fashion shop lighting have primarily focused on how to create lighting which can influence customers' purchase behavior, and their awareness and expectation. On the contrary, it's been hard to find a study on a quantified fashion shop lighting plan considering customer confidence. In a current fashion shop lighting plan, display lighting is planned indiscreetly. Therefore, this study conducted an investigation of the light environment of the current fashion shop and museum exhibits lighting. Through such processes, the possibility of applying fashion store display lighting environments was investigated. Finally, for the assessment of museum exhibitions lighting applying fashion store display lighting environments, a subjective evaluation method using light simulation was proposed.
Journal of the Korean Society of Clothing and Textiles
/
v.25
no.8
/
pp.1453-1464
/
2001
The first objective of this study was to investigate the current status of the display of traditional costumes by observing museums in Seoul ; the National Folk Museum and the Royal Museum. The second objective was to investigate the satisfaction and need of their visitors by a survey method. To collect the data, several observations were made by the author, interviews were conducted to the students whose major is related to clothing and a survey using questionaires was conducted to the consumers who visited the museum in the fall of 2000. To analyze the data, both qualitative and quantitative methods were utilized. The major results were as follows; Two museums were differentiated in the contents of display, but some of costumes displayed were overlapped. In both museums, there were few visual explanations. The visitors were highly interested in the costume display in the museum. The most dissatisfactory area was the way and contents of costume explanation. The preferred contents, method, explanation and environment of the display of traditional costumes were partially different according to visitors’, characteristics. The reforming of the display of costumes reflecting the results will increase the visitors’satisfaction and therefore strengthen the competitiveness of the museums.
The modern society is rapidly changing through the development of computer network technology. By generation a collapse of boundaries between may important social institutions, computer networking has affected culture, economy and the physical environment. Because of this, people face a switchover from a simple society, to a compound society. It will also increase the diversity if society's demand, though, and experience. This change is not an exception in the exhibition space. People are more interested in civilized pastimes and also demand diverse thinking. So as a necessary consequence, the function of museum space Is offended and that there are various attempt to increase information and demand of that space. The purpose of this study is try to find a solution a countermeasure of modern society's mobile situation. Researchers analyzed structural qualities of Hyper-text; non-boundary, interaction and nonlinear and deduce nine kinds of methods to apply in space. Also, Researchers looked at the examples in museum space and derived like this expression way; dynamics, mobility, a non-materiality, continuity, complexity from analysis of expression way.
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