• Title/Summary/Keyword: Multiple video cameras

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Real-Time Panoramic Video Streaming Technique with Multiple Virtual Cameras (다중 가상 카메라의 실시간 파노라마 비디오 스트리밍 기법)

  • Ok, Sooyol;Lee, Suk-Hwan
    • Journal of Korea Multimedia Society
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    • v.24 no.4
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    • pp.538-549
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    • 2021
  • In this paper, we introduce a technique for 360-degree panoramic video streaming with multiple virtual cameras in real-time. The proposed technique consists of generating 360-degree panoramic video data by ORB feature point detection, texture transformation, panoramic video data compression, and RTSP-based video streaming transmission. Especially, the generating process of 360-degree panoramic video data and texture transformation are accelerated by CUDA for complex processing such as camera calibration, stitching, blending, encoding. Our experiment evaluated the frames per second (fps) of the transmitted 360-degree panoramic video. Experimental results verified that our technique takes at least 30fps at 4K output resolution, which indicates that it can both generates and transmits 360-degree panoramic video data in real time.

Summarization of Soccer Video based on Multiple Cameras Using Dynamic Bayesian Network (동적 베이지안 네트워크를 이용한 다중 카메라기반 축구 비디오 요약)

  • Min, Jun-Ki;Park, Han-Saem;Cho, Sung-Bae
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.567-571
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    • 2009
  • Sports game broadcasting system uses multiple video cameras in order to offer exciting and dynamic scenes for the TV audiences. Since, however, the traditional broadcasting system edits the multiple views into a static video stream, it is difficult to provide the intelligent broadcasting service that summarizes or retrieves specific scenes or events based on the user preference. In this paper, we propose the summarization and retrieval system for the soccer videos based on multiple cameras. It extracts the highlights such as shot on goal, crossing, foul, and set piece using dynamic Bayesian network based on soccer players' primitive behaviors annotated on videos, and selects a proper view for each highlight according to its type. The proposed system, therefore, offers users the highlight summarization or preferred view selection, and can provide personalized broadcasting services by considering the user's preference.

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A Best View Selection Method in Videos of Interested Player Captured by Multiple Cameras (다중 카메라로 관심선수를 촬영한 동영상에서 베스트 뷰 추출방법)

  • Hong, Hotak;Um, Gimun;Nang, Jongho
    • Journal of KIISE
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    • v.44 no.12
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    • pp.1319-1332
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    • 2017
  • In recent years, the number of video cameras that are used to record and broadcast live sporting events has increased, and selecting the shots with the best view from multiple cameras has been an actively researched topic. Existing approaches have assumed that the background in video is fixed. However, this paper proposes a best view selection method for cases in which the background is not fixed. In our study, an athlete of interest was recorded in video during motion with multiple cameras. Then, each frame from all cameras is analyzed for establishing rules to select the best view. The frames were selected using our system and are compared with what human viewers have indicated as being the most desirable. For the evaluation, we asked each of 20 non-specialists to pick the best and worst views. The set of the best views that were selected the most coincided with 54.5% of the frame selection using our proposed method. On the other hand, the set of views most selected as worst through human selection coincided with 9% of best view shots selected using our method, demonstrating the efficacy of our proposed method.

High Resolution 360 degree Video Generation System using Multiple Cameras (다수의 카메라를 이용한 고해상도 360도 동영상 생성 시스템)

  • Jeong, Jinwook;Jun, Kyungkoo
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1329-1336
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    • 2016
  • This paper develops a 360 degree video system using multiple off-the-shelf webcams and a set of embedded boards. Existing 360 degree cameras have shortcomings that they do not support real-time video generation since recorded videos should be copied to computers or smartphones which then provide stitching. Another shortcoming is that wide FoV(Field of View) cameras are not able to provide sufficiently high resolution. Moreover, resulting images are visually distorted bending straight lines. By employing an array of 65 degree FoV webcams, we were able to generate videos on the spot and achieve over 6K resolution with much less distortion. We describe the configuration and algorithms of the proposed system. The performance evaluation results of our early stage prototype system are presented.

Procedural Geometry Calibration and Color Correction ToolKit for Multiple Cameras (절차적 멀티카메라 기하 및 색상 정보 보정 툴킷)

  • Kang, Hoonjong;Jo, Dongsik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.615-618
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    • 2021
  • Recently, 3D reconstruction of real objects with multi-cameras has been widely used for many services such as VR/AR, motion capture, and plenoptic video generation. For accurate 3D reconstruction, geometry and color matching between multiple cameras will be needed. However, previous calibration and correction methods for geometry (internal and external parameters) and color (intensity) correction is difficult for non-majors to perform manually. In this paper, we propose a toolkit with procedural geometry calibration and color correction among cameras with different positions and types. Our toolkit consists of an easy user interface and turned out to be effective in setting up multi-cameras for reconstruction.

An intelligent video security system for the tracking of multiple moving objects (복수의 동체 추적을 위한 지능형 영상보안 시스템)

  • Kim, Byung-Chul
    • Journal of Digital Convergence
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    • v.11 no.10
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    • pp.359-366
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    • 2013
  • Due to the development and market expansion of image analysis and recognition technology, video security such as CCTV cameras and digital storage devices, are required for real-time monitoring systems and intelligent video security systems. This includes the development of more advanced technologies. A rotatable PTZ camera, in a CCTV camera system, has a zoom function so you can acquire a precise picture. However it can cause blind spots, and can not monitor two or more moving objects at the same time. This study concerns, the intelligent tracking of multiple moving objects, CCTV systems, and methods of video surveillance. An intelligent video surveillance system is proposed. It can accurately shoot broad areas and track multiple objects at the same time, much more effectively than using one fixed camera for an entire area or two or more PTZ cameras.

AUTOMATIC BROADCAST VIDEO GENERATION FOR BALL SPORTS FROM MULTIPLE VIEWS

  • Choi, Kyu-Hyoung;Lee, Sang-Wook;Seo, Yong-Duek
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.193-198
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    • 2009
  • Generally a TV broadcast video of ball sports is composed from those of multiple cameras strategically mounted around a stadium under the supervision of a master director. The director decides which camera the current view should be from and how the camera work should be. In this paper, such a decision rule is based on the 3D location of ball which is the result of multi-view tracking. While current TV sports broadcast are accompanied with professional cameramen and expensive equipments, our system requires few video cameras and no cameraman. The resulted videos were stable and informative enough to convey the flow of a match.

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Panoramic Video Generation Method Based on Foreground Extraction (전경 추출에 기반한 파노라마 비디오 생성 기법)

  • Kim, Sang-Hwan;Kim, Chang-Su
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.2
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    • pp.441-445
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    • 2011
  • In this paper, we propose an algorithm for generating panoramic videos using fixed multiple cameras. We estimate a background image from each camera. Then we calculate perspective relationships between images using extracted feature points. To eliminate stitching errors due to different image depths, we process background images and foreground images separately in the overlap regions between adjacent cameras by projecting regions of foreground images selectively. The proposed algorithm can be used to enhance the efficiency and convenience of wide-area surveillance systems.

Video switching system for multiple channel network camera processing of 1 channel video server (1채널 비디오 서버의 다중 채널 네트워크 카메라 처리를 위한 영상 스위칭 시스템)

  • Son, O-Seop;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.05a
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    • pp.76-79
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    • 2010
  • Internet of the Web-based Home Securiy, ITS (Intelligent Traffic System), the tourism industry, production field, etc In many fields, using a network camera imaging system has been spotlighted and Accordingly the demand for network cameras is growing rapidly. in order to control it according to the video server complex has a costly problem. In this paper, according to an increasing number of cameras cost and complexity of the video server problems to solve information from video cameras through multi-channel input single-channel multiplex and the fact that switching is handled and Also, the system automatically switches the image data is implemented.

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Multiple Camera Collaboration Strategies for Dynamic Object Association

  • Cho, Shung-Han;Nam, Yun-Young;Hong, Sang-Jin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.6
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    • pp.1169-1193
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    • 2010
  • In this paper, we present and compare two different multiple camera collaboration strategies to reduce false association in finding the correspondence of objects. Collaboration matrices are defined with the required minimum separation for an effective collaboration because homographic lines for objects association are ineffective with the insufficient separation. The first strategy uses the collaboration matrices to select the best pair out of many cameras having the maximum separation to efficiently collaborate on the object association. The association information in selected cameras is propagated to unselected cameras by the global information constructed from the associated targets. While the first strategy requires the long operation time to achieve the high association rate due to the limited view by the best pair, it reduces the computational cost using homographic lines. The second strategy initiates the collaboration process of objects association for all the pairing cases of cameras regardless of the separation. In each collaboration process, only crossed targets by a transformed homographic line from the other collaborating camera generate homographic lines. While the repetitive association processes improve the association performance, the transformation processes of homographic lines increase exponentially. The proposed methods are evaluated with real video sequences and compared in terms of the computational cost and the association performance. The simulation results demonstrate that the proposed methods effectively reduce the false association rate as compared with basic pair-wise collaboration.