• Title/Summary/Keyword: Multimedia technologies

Search Result 715, Processing Time 0.028 seconds

Standardization of MPEG Multimedia Middleware

  • Kim, Hendry-And-munchurl
    • The Magazine of the IEIE
    • /
    • v.32 no.9 s.256
    • /
    • pp.74-83
    • /
    • 2005
  • Recently, MPEG (Moving Picture Experts Group) has started a new standardization activity called MPEG Multimedia Middleware (M3W). This activity covers the standardization for a middleware rrith a set of APIs. The standard middleware, called M3W, will support independent multimedia applications for hardware and software such as operating systems so that the portability and interoperability of multimedia applications are greatly improved. In this article, we will introduce the recent works on M3W standardization including the rationale that motivates the activity with the advantages of having the standardized middleware for multimedia application, component technologies being considered for the M3W, and the current status of the standardization.

  • PDF

Scenario and Content Design System for Immersive Stage Direction (몰입형 무대 연출을 위한 시나리오 및 콘텐츠 설계 시스템)

  • Wen, Mingyun;Xi, Yulong;Kook, Yoonchang;Hong, Tony;Kim, Junoh;Cho, Kyungeun
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2017.04a
    • /
    • pp.1079-1080
    • /
    • 2017
  • Today multimedia technologies are playing an increasingly important role in games, movies, and live performances. In this paper, we design a flexible interactive system integrated with gesture recognition, skeleton tracking, internet communication, and content edition using multi-sensors to direct and control the performance on stage. In this system, the performer can control the elements showed on stage through corresponding gestures and body movements during the performance. The system provides an easier way for users to change the content of the performance if they intent to do.

MediaCloud: A New Paradigm of Multimedia Computing

  • Hui, Wen;Lin, Chuang;Yang, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.6 no.4
    • /
    • pp.1153-1170
    • /
    • 2012
  • Multimedia computing has attracted considerable attention with the rapid growth in the development and application of multimedia technology. Current studies have attempted to support the increasing resource consumption and computational overhead caused by multimedia computing. In this paper, we propose $MediaCloud$, a new multimedia computing paradigm that integrates the concept of cloud computing in handling multimedia applications and services effectively and efficiently. $MediaCloud$ faces the following key challenges: heterogeneity, scalability, and multimedia Quality of Service (QoS) provisioning. To address the challenges above, first, a layered architecture of $MediaCloud$, which can provide scalable multimedia services, is presented. Then, $MediaCloud$ technologies by which users can access multimedia services from different terminals anytime and anywhere with QoS provisioning are introduced. Finally, $MediaCloud$ implementation and applications are presented, and media retrieval and delivery are adopted as case studies to demonstrate the feasibility of the proposed $MediaCloud$ design.

Media Technologies In The Educational Space: The Formation Of Intellectual Independence

  • Parshukova, Lesia;Loboda, Olga;Maha, Petro;Solomenko, Lina;Svanidze, Lia;Levytskyi, Volodymyr
    • International Journal of Computer Science & Network Security
    • /
    • v.21 no.12
    • /
    • pp.323-327
    • /
    • 2021
  • The article examines the process of professional training in educational institutions, media technologies and methods of media communication in the educational space of the institution, characterizes the place of media technologies in the educational space in the context of the term "educational space" itself, systematizes the methods of media communications in education. The peculiarities of media education as a set of means and methods of teaching young people adequate media perception are pointed out.

The Role of Innovative Activities in Training Students Using Computer Technologies

  • Minenok, Antonina;Donets, Ihor;Telychko, Tetiana;Hud, Hanna;Smoliak, Pavlo;Kurchatova, Angelika;Kuchai, Tetiana
    • International Journal of Computer Science & Network Security
    • /
    • v.22 no.8
    • /
    • pp.105-112
    • /
    • 2022
  • Innovation is considered as an implemented innovation in education - in the content, methods, techniques and forms of educational activity and personality education (methods, technologies), in the content and forms of organizing the management of the educational system, as well as in the organizational structure of educational institutions, in the means of training and education and in approaches to social services in education, distance and multimedia learning, which significantly increases the quality, efficiency and effectiveness of the educational process. The classification of currently known pedagogical technologies that are most often used in practice is shown. The basis of the innovative activity of a modern teacher is the formation of an innovative program-methodical complex in the discipline. Along with programmatic and content provision of disciplines, the use of informational tools and their didactic properties comes first. It combines technical capabilities - computer and video technology with live communication between the lecturer and the audience. In pedagogical innovation, the principles reflecting specific laws and regularities of the implementation of innovative processes are singled out. All principles are elements of a complex system of organization and management of innovative activities in the field of education and training. They closely interact with each other, which enhances the effect of each of them due to the synergistic effect. To improve innovative activities in the training of students, today computer technologies are widely used in pedagogy as a science, as well as directly in the practice of the pedagogical process. They have gained the most popularity in such activities as distance learning, online learning, assistance in the education management system, development of programs and virtual textbooks in various subjects, searching for information on the network for the educational process, computer testing of students' knowledge, creation of electronic libraries, formation of a unified scientific electronic environment, publication of virtual magazines and newspapers on pedagogical topics, teleconferences, expansion of international cooperation in the field of Internet education. The article considers computer technologies as the main building material for the entire society. In the modern world, there is a need to prepare a person for life in a multimedia environment. This process should be started as early as possible, because the child's contact with the media is present almost from the moment of his birth.

Design and Implementation of the Internet Problem bank for the Fairness test on the Realtime Multimedia Education Environment (실시간 멀티미디어 교육에서 공정 평가를 위한 인터넷 문제 은행의 설계 및 구현)

  • 김종률;박길철
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 2002.05d
    • /
    • pp.797-801
    • /
    • 2002
  • Information network technologies introduce a new education environment. Cyber education is growing rapidly as a field of practice especially in distance education system. The development of multimedia environment based on such technology as graphics, image, voice, and video, personal computer systems use has become the media for interactive teaching-teaming service. These features have made integrated multimedia education feasible. This research suggested a direction for the development of an interactive distance education system. I have developed an education system which cooperate problem bank and learning system. This system support arbitration of the relative difficulty in the problem bank database. An ongoing version of this research was evaluated. Those findings reveal several factors that influence how the proposed system can be tailored to the students' perspectives in order to come up with the enhanced version of this system.

  • PDF

Study for Injurious Multimedia Contents Analysis Mechanism in Smart Devices (스마트 기기에서 유해 멀티미디어 콘텐츠 판별 메커니즘 및 성능 분석)

  • Min, Sun-Ho;Kim, Seok-Woo;Ha, Kyeoung-Ju;Seo, Chang-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
    • /
    • v.23 no.6
    • /
    • pp.1001-1006
    • /
    • 2013
  • In this paper, Recently, we describe the distinction mechanism analysis and injurious distinction mechanism performance analysis in order to determine harmfulness of the injurious multimedia which is being rapidly spread in the smart phone and Intelligent Robots. Based on the injurious mechanism distinction technologies, We defined individual injurious characteristics elements of multimedia(images and videos). Also, We analyze harmfulness of the injurious multimedia content by the visual characteristics modeling.

Multimedia information description and search : technology and perspective

  • Kim, Jin-Woong;Kim, Jae-Gon;Lee, Hankyu;Yang, Jae-Woo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1998.06b
    • /
    • pp.116-121
    • /
    • 1998
  • As digital audio video data compression and transmission techniques are matured, huge amount of digital multimedia material is produced and delivered via broadcasting, digital storage media and world-wide web(WWW). Thus it became very important to provide a standardized way of multimedia data content description, so that efficient and effective access and reuse of valuable multimedia information can be possible. In this paper, enabling core technologies and our research directions on this are presented with brief introduction on the scope of the multimedia content description interface, called MPEG-7, in terms of objective, application and requirements.

  • PDF

Implementation of Real-time Monitoring System for Marine Elevator using Smart Sensors (스마트 센서를 이용한 선박용 승강기 실시간 모니터링 시스템의 구현)

  • Lee, WooJin;Yim, JaeHong
    • Journal of Korea Multimedia Society
    • /
    • v.19 no.2
    • /
    • pp.405-410
    • /
    • 2016
  • Elevator industry is a field that is mechanical, electrical and electronic technology and constantly requires inspection and maintenance considering various applications and various types. Recently, various elevator control and monitoring technologies with IT are developing for elevators on land. But technologies with IT have been hardly done in marine elevator that is consistently assured safety and reliability of life cycle for its parts in poor environment. In this paper, we implemented embedded main controller, floor controller and car controller that meet the requirements and use NMEA network protocol by analyzing home and abroad integrated elevator operation and management systems. Especially, we secured reliability of maintenance by real-time fault diagnosis and control that was implemented with limit switch, gyro sensor, temperature/humidity/barometric pressure sensor and fire detection sensor thinking over the environmental conditions of terrestrial and marine elevator.