• Title/Summary/Keyword: Multimedia material

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Multi-aspect Based Active Sonar Target Classification (다중 자세각 기반의 능동소나 표적 식별)

  • Seok, Jongwon
    • Journal of Korea Multimedia Society
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    • v.19 no.10
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    • pp.1775-1781
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    • 2016
  • Generally, in the underwater target recognition, feature vectors are extracted from the target signal utilizing spatial information according to target shape/material characteristics. In addition, various signal processing techniques have been studied to extract feature vectors which are less sensitive to the location of the receiver. In this paper, we synthesized active echo signals using 3-dimensional highlight distribution. Then, Fractional Fourier transform was applied to echo signals to extract signal features. For the performance verification, classification experiments were performed using backpropagation and probabilistic neural network classifiers based on single aspect and multi-aspect method. As a result, we obtained a better recognition result using proposed feature extraction and multi-aspect based method.

A Study on the esthetic analysis for the Digital Image (Digital Image의 미학적 해석)

  • 최성원
    • Archives of design research
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    • v.15 no.4
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    • pp.169-176
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    • 2002
  • All kinds of artwork, including multimedia and digital image that has been subliminated into an af mediating two numbers 0 and 1 in recent age, are self-sufficient and autonomous in themselves. Nevertheless, each of those artworks can be realized as a real entity only if its appreciator is capable enough to explore some potential meaning out of it through his or her own perceptual work. According to Mikel Dufrenne, an artwork is composed of three existential tiers: "le sensible" or the sensible material; "fe representation" or the subject(le sujet), and "1′expression." Dufrenne contends that our esthetic perception can be realized by way of three steps that are comparable to those three tiers: perception of the presence of the body("le sensible"), contemplative perception by way of imagination("le representation"), and reflective perception ("1′expression") as a result of dialectics of sense and sensibility. This paper argues on the aesthetic perception with regard to digital image expressed by two numbers 0 and 1, putting focus on the epistemological role of sensibility(감) that explores "1′expression" a la Dufrenne.

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Implementation of DMIF & BIFS Parser in Java3D-based MPEG4 System (Java3D 기반 MPEG-4 시스템의 DMIF 및 BIFS 파서 구현)

  • 최정단;장병태;오광만;이민석;곽진석
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.253-259
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    • 2001
  • 인터넷을 통해 멀티미디어 데이터의 접근이 보편화됨에 따라 다양한 형태의 데이터와 사용자 인터렉션이 요구되었고, 또한 유선 및 무선등과 같은 다양한 통신 선로에서 Desktop-PC, PDA, Hand-Held PC등과 같은 다양한 단말기를 통해 멀티미디어 데이터 서비스를 받으려는 사용자의 요구가 증가되고 있다. 따라서 이런 요구를 효율적으로 지원할 수 있는 멀티미디어 시스템에 대한 개발이 요구되었고, 이를 위해 MPEG4 표준이 등장하게 되었다. MPEG-4(ISO/IEC 국제표준 14496)는 오디오, 비디오, 합성 오디오, 그리고 그래픽스 요소(material)를 포함하는 멀티미디어 데이터로 구성된 복잡한 씬(scene)을 구성하고, 이를 통신라인을 통해 사용자와 상호작용이 가능한 멀티미디어 시스템을 정의하는 표준규약을 말한다. 본 논문에서는 Java와 Java3D기반의 MPEG-4 표준 규약에 충실한 MPEG-4 시스템 구현에 대하여 기술한다.

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The Comparative Analysis of Middle School Informatics Textbooks Based on 2009 Revised Curriculum (2009 개정 교육과정에 근거한 중학교 정보 교과서의 비교 분석)

  • Kang, Oh Han
    • Journal of Korea Multimedia Society
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    • v.19 no.6
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    • pp.1065-1073
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    • 2016
  • In this paper, we examined informatics textbooks for middle school students in accordance with 2009 revised curriculum through conducting both content analysis and surveys. The content analysis was analyzed the composition and contents of textbooks. Survey questionnaires were based on the authorization criteria and selection standards of informatics textbooks. The content analysis demonstrated that there were discrepancies among textbooks in areas such as the total number of pages, related material, the number of core concepts introduced in each chapter, and the application of software. The survey results showed that two sections - 'Expression and Modification' and 'Text' exhibited the most positive results, and the 'Creativity' section the least. Using the findings above, we present alternative ways to improve qualities of these textbooks.

A Study on the Expansion of Cultural Contents through the Case of Sherlock Holmes (셜록홈즈(Sherlock Holmes)의 사례를 통한 콘텐츠 확장성 연구)

  • Lim, Young-june;Lee, Young-suk
    • Journal of Korea Multimedia Society
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    • v.20 no.10
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    • pp.1689-1696
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    • 2017
  • The purpose of this study is to contribute to the development of a source of cultural contents by proposing extension possibility of cultural contents based on an original source. To this end, this article examined an aspect of Sherlock Holmes contents based on the novel "Sherlock Holmes" published in 1887. It has been produced as 217 different contents from 1899 to 2017 after publishing the novel Sherlock Holmes, and consequently, it has become the best material for the study of the expansion of contents. As a research method, we examined the concept of Transmedia with the change of media environment. Next, we examined the production method of "Sherlock Holmes" contents, analyzed the transformation factors according to each media, and presented the expansion of contents through "Sherlock Holmes" contents.

Study on Museum Digital Exhibition Mode and Industrialization of Intangible Cultural Heritage

  • Bai, Jian-Song;Boo, Jong-Chul
    • Journal of information and communication convergence engineering
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    • v.9 no.2
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    • pp.129-134
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    • 2011
  • Nowadays, most of exhibits are material antiquities while the exhibit of intangible cultural heritage is deficient and the form is less advanced which cannot meet the exhibition needs of digital times. This has resulted in insufficient display of intangible heritage's value which may not facilitate inherit and protection of intangible heritage, no other than protection mechanism of forming healthy industrialization. This article has established digital exhibition mode in museum about intangible cultural heritage by analysis on current museum and using mobile communication and augmented reality techniques. Discuss the mode in the layer integrating creative industry and mobile industry and provide practicable reference project of forming the healthy industrialization mechanism for protecting intangible heritage.

A Viewer Development for Various Material Agile Prototyping System (다중재료 쾌속가공시스템을 위한 뷰어 구현)

  • 천인국;김승우;안덕상;주영철
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.307-311
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    • 2001
  • 신속조형시스템(RP : Rapid Prototyping)용 자료교환 표준인 STL의 자료구조는 단순하고, 조형용 2차원 단면 자료로의 전환이 용이하며, 생산 가공 기술로서의 현대적인 특성(신속성, 조형성, 경제성, 청정성 등)을 가지고 이는 장점이 있는 반면에, STL 3D 좌표값의 기준(좌표계의 원점)이 되는 크기 정보가 없다. 이런 문제를 구현된 STL 뷰어에서는, 스케일링(scaling) 기법과 선형적인 이동 기법을 사용하여 해결하였고, CAD 시스템으로 제작된 파일 자체의 문제점 패싯(facet) 중복, 정밀도, 법선 벡터 값의 오류 등도 검증기(verifier)와 오류 정정기(error corrector)글 구현하여 해결하였다. 제안된 방법으로 구현된 STL 뷰어는 시스템의 안정성과 확장성, 그리고 효율성 측면에서 우수한 성능을 보였으며, 슬라이싱(slicing), 경로 추적기(path tracer)의 전처리기의 역할을 한다.

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Implementation Methods and Techniques for Efficient Updates from Command-based to Web-based Database Services (PC 통신 DB 서비스의 인터넷 웹 DB 서비스로의 효율적 전환을 위한 구현방법 및 기술)

  • 최재원
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8C
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    • pp.771-781
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    • 2002
  • Conventional command-based communication services are rapidly substituted by multimedia web-based communication services at most recent times. As the result, many valuable database and services developed by investing lots of human and material resources become to be useless. Therefore in this paper we researched the implementation methods and techniques for making the updates efficiently from the conventional command-based database services to a multimedia web-based database system that made users easily access to database and services.

An Study on the Improvement of Acoustics Performance of the Lecture Room (대학 강의실의 음향성능 개선에 관한 연구)

  • Han, Kyeong-Yeon;Seo, Jung-Seok;Kim, Jae-Soo
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2004.11a
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    • pp.361-366
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    • 2004
  • This study has carried out in order to furnish the fundamental material to systemize the lecture room into multimedia in the future, by locating college lecture room as the subject of study, by compare and analyze on acoustic character in both before and after of each improvement. Thereby, now we are about to compare and analyze on physical character of room acoustics in both common lecture room before improvement and the modified multimedia-lecture room after its improvement. Observing the conclusion obtained through experiment, reverberation time in the modified 'lecture room after improvement' became shorter compare with the 'lecture room before improvement', definition and RASTI also improved to be suitable to lecture, and considered that it is able to elevate the intimacy with studying and teaching efficiency, as well.

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Design and Implementation of Internet Web-based 3-tier Database System by using Java Servlet (Java 서블릿을 이용한 웹 기반의 3-Tier 데이타베이스 시스템 설계 및 구현)

  • Choe, Jae-Weon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.1B
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    • pp.55-63
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    • 2003
  • Conventional command-based communication services are rapidly substituted by multimedia web-based communication services at most recent times As the result, many valuable database and services that were developed by investing lots of human and material resources become to be useless Therefore in this paper we researched the methodologies and techniques for designing and implementing a multimedia web-based database system that made users easily access to database and services by updating the conventional command-based database services.