• Title/Summary/Keyword: Multimedia Synchronization

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A Design and Iplementation of Real Time Video on Demand on Internet (인터넷상에서의 실시간 주문형 비디오 설계 및 구현)

  • 이종철;탁영봉
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.7-10
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    • 1998
  • In implementing real time video on demand(VOD), the increase of user on internet causes a network traffic congestion. In this paper, we programmed a CGI able to login in VOD home for limiting the number of user in solving the problem, and also applied and adaptive multimedia synchronization technique for controlling video and audio data in a network. In addition, a real time multimedia player was designed and implemented in a personal computer operating at Window95/98/NT.

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Low-Complex Timing Synchronization Algorithm for OFDM System (OFDM 수신기를 위한 낮은 복잡도의 초기 시간 동기 알고리즘)

  • 남광호;이태흥
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.11b
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    • pp.613-616
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    • 2002
  • 본 논문은 OFDM의 Cyclic Prefix를 사용하여 적은 계산랑을 통해 보다 빠른 초기 시간동기획득을 구현하였다. QPSK 매핑 신호를 입력으로 하고 수신단에서 계산의 복잡도를 줄이기 위해 실수 부와 허수 부를 양자화를 하고 양자화된 신호를 이용하였다. 또한 양자화된 신호의 개수를 줄이는 방법으로 샘플링을 통해 기존의 상관성 알고리즘에 적용할 데이터 량을 줄였다. 즉, 계산량과 복잡도를 줄여 초기 시간 동기 획득률을 유지하면서 복잡도를 줄였다.

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Symbol Timing Synchronization Algorithm on OFDM System for Speed Up (OFDM 시스템에서 속도 향상을 위한 심볼 타이밍 동기 기법)

  • 진상욱;이태홍
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.56-59
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    • 2001
  • OFDM 시스템은 부반송파의 직교성을 이용하는 특징으로 인하여 신호치 시간동기 및 주파수동기가 맞지 않은 경우 수신신호를 정확히 복조하기가 거의 불가능하다. 보호구간(Guard Interval)은 신호의 데이터 구간 일부분을 복사하여 심볼의 앞에 추가하는 CP(Cyolic Prefix)방식을 사용하고 있으며, 채널에서 발생하는 ISI(InterSymbol Interference)를 흡수하는 중요한 역할을 한다. 본 논문에서는 시간동기에 사용되어지는 보호구간을 여러 부구간으로 나눈 후, 이를 이용하여 심볼 타이밍 동기를 추정하고자 한다. 제안된 방법은 기존의 방법에 비해 성능의 손실없이 많은 계산량을 줄이는 방법으로서 수신기의 구조를 단순화시킬 수 있다. 여러 채널 환경에서의 모의 실험을 통해 제안한 방법과 기존의 방법을 비교하였다.

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Design and Implementation of a Multimedia Authoring System Supporting Dynamic Authoring (동적 저작을 지원하는 멀티미디어 저작 시스템의 설계 및 구현)

  • 최숙영;신현산;유관종
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.439-444
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    • 1999
  • This paper presents an authoring system for users to create and edit multimedia documents more easily. Our system supports dynamic authoring to feedback the inconsistency that could be occurred when users authorize and flexible media synchronization. For these, we define a new time relation based on causal relation and provide an internal representation using trees and structured document parsing. The system consists of the components such as visual interface, parsing, and presentation engine. It has been implemented on Microsoft Windows 95 with Visual C++.

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Implementation of Real-time Monitoring and Remote Control System Testbed based on Digital Twin (디지털 트윈을 활용한 실시간 모니터링 및 원격제어 시스템의 테스트베드 구현)

  • Yoon, Jung-Eun;Kim, Won-Suk
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.325-334
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    • 2022
  • Digital twin has the advantages of quality improvement and cost reduction, so it is widely applied to various industries. In this paper, a method to implement the major technologies of digital twin easily and quickly is presented. These include data management and relay servers, real-time monitoring applications including remote control interfaces, and direct connection protocols for video streaming. In addition, an algorithm for controlling a two-wheeled vehicle with a 2D interface is also proposed. The implemented system performs near real-time synchronization between the real environment and the virtual space. The delay time that occurs in remote control of the vehicle in the real environment was compared with the results of applying the proposed delay time reduction method. In addition, in the case of 2D interface-based control, an algorithm that can guarantee the user experience was implemented and applied to the actual environment and verified through experiments.

The Synchronization Method of System Time Clock between Encoder and Decoder on MPEG-2 System Layer (MPEG-2 시스템계층의 엔코더와 디코더 간 System Time Clock 동기화 기법)

  • Seo Hee-Don;Kie Jae-Hoon
    • Journal of Korea Multimedia Society
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    • v.8 no.10
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    • pp.1403-1410
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    • 2005
  • The synchronization problem is directly related to the quality of service in multimedia communication and especially in real-time communication. In this study, we found the cause of clock fluctuation between encoder and decoder in MPEG-2 system layer was that the standard decoder design only considered a fixed time delay component. To solve it, we proposed Extended-SRTS algorithm, which uses STC as service clock by synchronizing transport stream. As the result, we can improve the effect of frequency-drift, time-varying-network-jitter and packing-jitter and so on And by virtue of this algorithm, we can make low the dependency of network clock, which makes easy to synchronize and connect transparently at the ends point, we expect the proposed algorithm can be widely applied to the field of real -time multimedia communications.

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An Integrated Synchronization Method for a Hyperpresentation in a distributed Computing Environment (분산 컴퓨팅환경에서 하이퍼 프리젠테이션을 위한 통합 동기화 기법)

  • Lim, Young-Hwan;Kim, Doo-Hyun;Kung, Sang-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.6
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    • pp.1441-1456
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    • 1998
  • The concept of a hyperpresmtation, as an extension of a hypermedia, is the presentation in which time-varying multimedia presentations are dynamically linked together and a hyperlink's context can be changed over time at any time during a continuous presentation. Problems caused by integrating the hyperpresentation into an existing multimedia system which handles a sequential presentation only are, how to describe the hyperprcsentation, how to set up a hyperlink on a continuous media, and how to check the consistency of the synchronized presentations. In this paper. a new synchronization description method for the hyperpresentation and a method for setting a hyper link on a continuous media during" presentation are proposed after havin!; SHrvey of existing methods, The proposed method deals with only the DC value in a stream ut a DCT based compressed data for checking a condition of te link. Finally, the method for checking the consistency of mixed presentations before actual play of the hnlerpresentation is described. Proposed methods are implemented on MuX(Multimedia IO Server) where a sample scenario is tested.

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A Study on the Influence of System Quality and Synchronization Factors for Learning Performance in e-Learning: The Mediating Effect of Learning Flow (e-러닝의 시스템품질과 동기화요인이 학업성과에 미치는 영향에 관한 연구 : 학습몰입의 매개효과를 중심으로)

  • Kim, Youn-Ae;Shin, Ho-Kyun;Kim, Joon-Woo
    • The Journal of Information Systems
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    • v.20 no.4
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    • pp.181-204
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    • 2011
  • Recently, the development of ICT(information & communications technology) with the advent of new media paradigm shift in learning has brought a dramatic impact on the competitiveness of universities. The previous studies on the academic performance of e-learning mainly targeted on e-learning users, studying additional synchronization and system quality factors to measure academic performance. This study empirically analyzed the learning flow and academic performance considering both DeLone & McLean model system quality and synchronizing factors based on ARCS model. Relating to quality and synchronization factors, the academic performance of e-learning system was tested, and the difference between learning flow and academic performance was also analyzed based on time-series data, by the test difference(in the beginning, during, and final of the semester). The results of the study are as follows. First, the study shows that both system quality and synchronization directly affected the learning performance. Thus, when designing e-learning system, it is necessary to consider these two factors at the same time. Second, the indirectly mediating effect on the system quality and synchronization factors turned out to be significant in learning flow. Third, the result of regression analysis on the contents of utilizing dummy variable presents that the teacher's explanation has greater influence than multimedia has to the academic performance, and furthermore, the test difference showed no significance. Further research should be undertaken to consider the learner's degree of acceptance which reflects various aspects for building m-learning or u-learning.

A Study on Multi-Screen synchronization techniques based on Timed Button configuration for smart learning space (스마트 학습 공간 구성을 위한 Timed Button 기반의 다중스크린 동기화 기법)

  • Yoon, YongIk;Cho, YoonAh
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.9
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    • pp.91-99
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    • 2013
  • In these days, the smart devices are being developed and used repeatedly. But almost E-learning System did not provide these smart devices environment and user's E-learning space is changing from Single-screen environment to multi-Screen environment. Accordingly we configure smart E-learning space based on multi-screen and integrate the multi-media contents for the Smart E-learning service. We present the synchronization techniques to make the multi-screen environment for smart space with Timed Link and design the Timed Button to relate each Screen which is using multi-media e-learning contents.

Combined Time Synchronization And Channel Estimation For MB-OFDM UWB Systems

  • Kareem, Aymen M.;El-Saleh, Ayman A.;Othman, Masuri
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.7
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    • pp.1792-1801
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    • 2012
  • Symbol timing error amounts to a major degradation in the system performance. Conventionally, timing error is estimated by predefined preamble on both transmitter and receiver. The maximum of the correlation result is considered the start of the OFDM symbol. Problem arises when the prime path is not the strongest one. In this paper, we propose a new combined time and channel estimation method for multi-band OFDM ultra wide-band (MB-OFDM UWB) systems. It is assumed that a coarse timing has been obtained at a stage before the proposed scheme. Based on the coarse timing, search interval is set (or time candidates). Exploiting channel statistics that are assumed to be known by the receiver, we derive a maximum a posteriori estimate (MAP) of the channel impulse response. Based on this estimate, we discern for the timing error. Timing estimation performance is compared with the least squares (LS) channel estimate in terms of mean squared error (MSE). It is shown that the proposed timing scheme is lower in MSE than the LS method.