• Title/Summary/Keyword: Multimedia Storage Systems

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멀티미디어 저장 시스템에서 참조 유형을 고려한 혼성 버퍼 교체 기법 (Hybrid Buffer Replacement Scheme Considering Reference Pattern in Multimedia Storage Systems)

  • 류연승
    • 한국멀티미디어학회논문지
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    • 제5권1호
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    • pp.47-56
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    • 2002
  • 멀티미디어 저장 시스템을 위한 기존의 버퍼 캐시 기법들은 멀티미디어 파일의 순차적 접근만을 고려하고 반복 참조는 고려하지 않고 있다. 그러나, 외국어 영상 학습의 경우 사용자가 어떤 장면을 반복 구간으로 설정하면 자동으로 수회 반복 상영하는 기능이 있을 수 있다. 본 논문에서는 순차 참조와 반복 참조가 혼재하는 멀티미디어 저장 시스템을 위한 새로운 버퍼 교체 기법인 HBM(Hybrid Buffer Management)을 제안한다. 제안한 기법은 응용 수준에서 파일의 참조 유형을 파일 시스템에게 알려주고 HBM이 각 파일에 적절한 버퍼교체 정책을 적용한다. 실험 결과, HBM은 DISTANCE나 LRU와 같은 이전 버퍼 교체 기법보다 캐시 적중률을 높일 수 있음을 알 수 있었다.

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토러스 연결망 기반의 대용량 멀티미디어용 분산 스토리지 시스템 (Torus Network Based Distributed Storage System for Massive Multimedia Contents)

  • 김재열;김동오;김홍연;김영균;서대화
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1487-1497
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    • 2016
  • Explosively growing service of digital multimedia data increases the need for highly scalable low-cost storage. This paper proposes the new storage architecture based on torus network which does not need network switch and erasure coding for efficient storage usage for high scalability and efficient disk utilization. The proposed model has to compensate for the disadvantage of long network latency and network processing overhead of torus network. The proposed storage model was compared to two most popular distributed file system, GlusterFS and Ceph distributed file systems through a prototype implementation. The performance of prototype system shows outstanding results than erasure coding policy of two file systems and mostly even better results than replication policy of them.

멀티미디어 저작도구의 비교.분석 (Comparative and analysis of multimedia author tools)

  • 권오탁;홍동헌
    • 경영과정보연구
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    • 제2권
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    • pp.23-46
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    • 1998
  • In this paper, comparative and analysis of multimedia author tools for to proper compatible multimedia author tools on multimedia author tools function and usage, and which breach of contract each author tools specific property prepare to forecast future multimedia expansion trend on information technology expansion. Multimedia essential element is hardware(storage, digital video, CD), software, sound, hypertext and hypermedia etc. Analysis criteria of multimedia author tools is programming environment, which are card, script, icon, time method.

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$PRR_gp$ 기반 결함허용 연속 매체 저장시스템의 설계와 성능평가 (Design And Performance Evaluation of Fault-Tolerant Continuous Media Storage System Based on $PRR_gp$)

  • 오유영;김성수
    • 한국정보처리학회논문지
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    • 제7권4호
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    • pp.1290-1298
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    • 2000
  • Multimedia Systems such as VOD(Video On Demand) and MOD (Multimedia On Demand) need to support continuous media operations which are randomly called by concurrent users and require that stored media be accessed in real-tim. To satisfy such a requirements, disk arrays consisting of multiple disks are generally used as storage systems. Under the real-time environments to provide users with accessing continuous media in the parallel and concurrent manner, storage systems should be able to deal with user requests independently. In this paper, we present a new fault-tolerant continuous media storage system called PADA(PRR\ulcorner bAsed Disk Array), which is based on a PRR\ulcorner (Prime Round Robin with Grouped Parties) disk placement scheme with enhanced reliability nd load-balancing. We have compared and evaluated the storage space overhead for fault-tolerance, the reliability of diks array systems, the degree of disk load0-balancing, the demanded buffer space, the maximum number of users being capable of supporting and the fault recovery overhead for PADA, RAID 5 and Declustered storage systems. According to the results, PADA is the best among them in that PADA satisfies load-balancing more effectively and servces more user in case of arbitrary-rate retrievals.

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플래시 메모리 저장 장치에서 멀티미디어 데이터의 실시간 재생 (Real-Time Retrieval of Multimedia Data from Flash Memory Storage Devices)

  • 한용철;양학모;류연승
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2005년도 춘계학술발표대회
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    • pp.1705-1708
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    • 2005
  • Recently, flash memory is becoming popular as storage system to store and retrieve multimedia files. However, there are few researches about multimedia file system for flash memory based storage devices. We have been designing and developing a novel multimedia file systems for flash memory. In this paper, we describe the semantics of real-time retrieval of multimedia data and present scheduling scheme to guarantee the real-time requirements in our multimedia file system.

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분할 시그너춰 화일을 위한 효율적인 디렉토리 관리 기법 (An efficient method for directory management of the partitioned signature file)

  • 김상욱;황환규;최황규;윤용익
    • 전자공학회논문지C
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    • 제35C권3호
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    • pp.32-45
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    • 1998
  • A partitioned signature file is an enhancement of the signature file that divides all the signatures into blocks in such a way that each block contains the signatures with the same key. Its directory storesall the keys as meta information for avoiding unnecessary block accesses by examming them first before the acture searching of the blocks.. Efficient directory management is very important in large databasse environments since ist size gets larger proportionally to that of the database. In this paper, we first point out the problems in the directory management methods of the previous partitioned signature files, and then present a new one solving them. OUr method offers good features in the followint three aspects: (1) suitability for large database environments, (2) adaptability to dynamic situations, and (3) storage overhead for the directory. Moreover, we can seamlessly integrate it as a subcomponent into previously-developed general-purpose storage engines. These features show that our method is applicableto signature-based access structures for the content-based retrieval in various multimedia applications such as hypermedia systems, digital library systems, multimedia document systems, multimedia mailing systems, and so on.

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임베디드 멀티미디어 시스템을 위한 파일 시스템의 설계 및 구현 (A File System for Embedded Multimedia Systems)

  • 이민석
    • Journal of Information Technology Applications and Management
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    • 제12권1호
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    • pp.125-140
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    • 2005
  • Nowadays, we have many embedded systems which store and process multimedia data. For multimedia systems using hard disks as storage media such as DVR, existing file systems are not the right choice to store multimedia data in terms of cost. performance and reliability. In this study we designed a reliable file system with very high performance for embedded multimedia applications. The proposed file system runs with quite simple disk layout to reduce time to initialize and to recover after power failures, uses a large data block to speed up the sequential accesses, incorporates a time-based indexing scheme to improve the time-based random accesses and boosts reliability by backing up the important meta data on a small NVRAM. We implemented the file system on a Linux-based DVR and verified the performance by comparing with existing file systems.

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다채널 영상 감시 시스템을 위한 다중 포맷 동영상 저장 DirectShow Filter설계 및 구현 (MultiFormat motion picture storage subsystem using DirectShow Filters for a Mutichannel Visual Monitoring System)

  • 정연권;하상석;정선태
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2002년도 하계종합학술대회 논문집(4)
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    • pp.113-116
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    • 2002
  • Windows provides Directshow for efficient multimedia streaming processings such as multimedia capture, storage, display and etc. Presently, many motion picture codecs and audio codecs are made to be used in Directshow framework and Windows also supports many codecs (MPEG4, H,263, WMV, WMA, ASF, etc.) in addition to a lot of useful tools for multimedia streaming processing. Therefore, Directshow can be effectively utilized for developing windows-based multimedia streaming applications such as visual monitoring systems which needs to store real-time video data for later retrieval. In this paper, we present our efforts for developing a Directshow Filter System supporting storage of motion pictures in various motion picture codecs. Our Directshow Filter system also provides an additional functionality of motion detection.

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네트워크 디지털 사이니지의 콘텐츠 다운로드 및 연속재생을 위한 최소 초기 지연시간 결정 (Determining a Minimum Initial Delay Time for Download & Seamless Playback of Multimedia Contents on Network Digital Signage)

  • 박영균;남영진;권영직
    • 한국산업정보학회논문지
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    • 제17권2호
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    • pp.33-43
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    • 2012
  • 디지털 사이니지란 멀티미디어 기반의 정보와 광고를 소비자에게 전달하는 스마트 전자 디스플레이 시스템을 일컫는다. 대부분의 디지털 사이니지는 일련의 멀티미디어 콘텐츠를 원격 네트워크 스토리지로부터 로컬 디스크로 다운로드 한 후에 재생을 시작한다. 하지만 모든 콘텐츠를 다운로드 한 후 재생할 경우에 긴 초기 지연시간을 초래한다. 본 논문에서는 디지털 사이니지에서 이러한 초기 지연시간 문제를 정의하고, 주어진 네트워크 대역폭 및 멀티미디어 콘텐츠의 품질과 크기에 따라서 최소한으로 필요한 초기 지연시간을 계산하는 방법을 제시한다. 또한, 디지털 사이니지 상의 다양한 멀티미디어 콘텐츠들을 이용하여 본 제안 기법의 성능을 분석한다.

SAN 기반 클러스터 파일 시스템 $SANique^{TM}$의 성능평가 및 분석 (Performance Analysis of Cluster File System $SANique^{TM}$ based on Storage Area Network)

  • 이규웅
    • 한국IT서비스학회지
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    • 제7권1호
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    • pp.195-204
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    • 2008
  • As the dependency to network system and demands of efficient storage systems rapidly grows in every networking filed, the current trends initiated by explosive networked data grow due to the wide-spread of internet multimedia data and internet requires a paradigm shift from computing-centric to data-centric in storage systems. Furthermore, the new environment of file systems such as SAN(Storage Area Network) is adopted to the existing storage paradigm for providing high availability and efficient data access. We describe the design issues and system components of $SANique^{TM}$, which is the cluster file system based on SAN environment. We, especially, present the comparative results of performance analysis for the intensive I/O test by using the DBMSs that are operated at the top of cluster file system $SANique^{TM}$, EXT3 and NFS respectively.