• Title/Summary/Keyword: Multicasting Service

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Design of a Large-Scale Multicast Server System (대용량 멀티캐스트 서버 시스템의 설계)

  • 함진호
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.2 no.1
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    • pp.87-99
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    • 1998
  • In the multicasting communications, the quality of service is not guaranteed occasionally, according to the shortage of resources, because all resources such as communication buffer, processing power for the packet multiplication, and bandwidth, should be shared among each members. This problem can be solved through the hierarchical multicaster construction mechanism which guarantees that all multicaster can be operated within the required performance. This paper proposes the architecture of multipoint communication server based on hypercube type massively parallel computer. Through the simulation, it is verified that the traffic of links between each node of hypercube computer is under the some bandwidth. So, it is certified that the hypercube computer is suitable for the multicast communication servers supporting the various groups.

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An analysis on the network performance for VoD services using multicast (멀티캐스트를 이용한 VoD 서비스망의 성능 분석)

  • 백남균;정수환;민병준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.6A
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    • pp.918-926
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    • 2000
  • A huge storage and broad bandwidth are required to provide subscribers with VoD services. Hence, there is a huge amount of cost in establishing networks for VoD services. To determine how to reduce the cost, a number of studies involving such as distributed server systems, multicasting, program caching, stream sharing, are currently in progress. In this paper, a request criterion for multicast service and the ratio of required bandwidth for unicast to multicast are generated. The effect of multicast service on network bandwidth, server bandwidth, and buffer size was analyzed and validated through computer simulation. The results of this study could be applied to efficient designing networks for VoD services.

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The typd of service and virtual destination node based multicast routing algorithm in ATM network (ATM 통신망에서의 서비스 유형과 경로 충첩 효과를 반영한 멀티캐스트 라우팅 알고리즘)

  • 양선희
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.11
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    • pp.2886-2896
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    • 1996
  • The Type of Service based multicast routing algorithm is necessary to support efficiently herogeneous applications in ATM network. In this paper I propose the Constrained Multicast Tree with Virtual Destination(DMTVD) heuristic algorithm as least cost multicast routing algorithm. The service is categorized into two types, as delay sensitive and non in CMTVD algorithm. For the delay sensitive service type, the cost optimized route is the Minimum Cost Stenier Tree connecting all the destination node group, virtual destination node group and source node with least costs, subject to the delay along the path being less than the maximum allowable end to end delay. The other side for the non-delay sensitive service, the cost optimized route is the MCST connecting all the multicast groups with least costs, subject to the traffic load is balanced in the network. The CMTVD algorithm is based on the Constrained Multicasting Tree algorithm but regards the nodes branching multiple destination nodes as virtural destination node. The experimental results show that the total route costs is enhanced 10%-15% than the CTM algorithm.

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A Flexible Handover Scheme for Supporting Seamless Real-Time Services in Wireless Network (무선망에서 끊김 없는 실시간 서비스 제공을 위한 유연성 있는 핸드오버 기법)

  • Cho, Sung-Hyun;Pakr, Sung-Han
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.37 no.1
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    • pp.23-31
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    • 2000
  • In this paper, we propose an adaptive handover scheme in wireless network. The proposed handover scheme is a hybrid type of virtual path extension and rerouting. The proposed handover scheme chooses the virtual path management scheme according to the service QoS instead of the network topology which is used in the previous hybrid handover schemes. The proposed scheme supports the seamless service and small buffering during virtual path rerouting handover through the multicasting service. To evaluate the performance of the proposed scheme, we computed the number of signaling message used for handover and perform computer simulation. The simulation results show that the proposed scheme provides more efficiency in the handover delay and seamless service than the previous methods.

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QoS guaranteed IP multicast admission control mechanism (품질 보장형 IP 멀티캐스트 수락 제어 메커니즘)

  • Song, kang-ho;Rhee, wooo-Seop
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.51-55
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    • 2008
  • Request High-Images, High-quality, duplex transmission, BcN Voice telephone, Broadcast, Data internet service came to be all possible and demolished original communication service area. Also, The quality is guaranteed stablely to new business and ISP the requirement comes to become a multicasting quality guarantee mechanism which there is the reliability for a information communication and High-quality multimedia service. Like this, a multicast mechanism to be guaranteed must become air control End-to-End QoS for a service supply, a transmission delay a packet loss or requirement which the user requests guarantee and multicast Path-NET which there is the reliability must be provided. Therefor, we proposed IP base multicast new join the present the multicast mechanism of Probing packet foundation which there is the efficiently a linking acceptance, we used ns-2 simulator for the performance evaluation of the proposed.

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Adaptively Flexible Service Discovery and Advertisement for SSDP of UPnP in Wireless Ad-hoc Network (무선 애드 혹 환경에서의 UPnP의 SSDP 기능 향상을 위한 서비스 발견 및 광고 기법)

  • Jung, So-Ra;Youn, Hee-Yong
    • The KIPS Transactions:PartA
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    • v.17A no.5
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    • pp.237-248
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    • 2010
  • UPnP(Universal Plug and Play) is a middleware of DLNA (Digital Living Network Alliance) services a home network. UPnP supports the connections between each other devices in networks and also provides service discovery and advertisement with SSDP(Simple Service Discovery Protocol), which is generally designed for wired networks. SSDP operates on multicasting discovery request and advertisement and unicasting a reply in networks. It is a challenge issue for service discovery protocol such as SSDP to provide a stable and effective service in wireless ad-hoc networks. Wired based service discovery protocol does not consider the dynamics of wireless ad-hoc network. In that case, the nodes are freely in or out. Therefore, this paper proposes a flexible SSDP(fSSDP) which is a peer-to-peer(P2P) discovery protocol adopted for wireless ad-hoc Networks. It is implemented on the extension of SSDP. fSSDP supports a functionality that the broadcast area of service discovery dynamically changes with the periodically updated area of advertisement. It is good for reducing messaging overhead caused from the broadcast flooding of service discovery in wireless ad-hoc network.

A Level Group Streaming Technique for Interactive VOD based on P2P (P2P 기반 Interactive VOD를 위한 레벨 그룹 스트리밍 기법)

  • Kim, Jong-Gyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11C
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    • pp.955-962
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    • 2008
  • Multicast Strategy is one of the cost-saving methods in the large scale VOD environment. However, it does involve complicated problems to implement VCR-like interactions for user's convenience in the multicast streaming system under considering the limited-server and the network's bandwidth in the multicast-transmission system. Therefore, the proper solution of settling such a problem is necessary. Thus, this paper which revised P2Patching[l] proposes LGST(Level Group Streaming Technique) which supports the VCR's function through cooperation among peers with heterogeneous bandwidth under the environment of P2P. This strategy can reduce latency by improving the acceptance of server and using the bandwidth of network efficiently. And for evaluate the proposed scheme's performance, I simulated the performance of streaming delivery topology and streaming quality in comparison with P2Patching. In evaluation to service request refusal ratio and service quality according to bandwidth decrement, the result of simulation shows that proposed LGST improves about $11{\sim}18%$ of performance than P2Patching. In the test of latency recovery according to fault probability and influence of VCR function operation duration, it shows similar performance.

Providing Fairness in Diffserv Architecture using Buffer Management Method (차등서비스 구조에서 버퍼관리기법을 이용한 공평성 제공)

  • 김중규
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.05a
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    • pp.8-13
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    • 2003
  • Historically, IP-based internets have been able to provide a simple best-effort delivery service to all applications they carry. Best effort treats all packets equally, with no service level, packet loss, and delay. But the needs of users have changed. The want to use the new real-time, multimedia, and multicasting applications. Thus, there is a strong need to be able to support a variety of traffic with a variety of quality-of-service requirements. The DiffServ architecture, proposed by the Internet Engineering Task Force(IETF), has become the most viable solution for provising QoS over IP networks. The DiffServ architecture does not specify any handling method between AF out-profile packets and BE packets. This paper propose a mechanism for supporting inter class fairness in the DiffServ architecture. Ⅰ proposed a modified Weighted Round Robin method to protect the BE traffic from AF out-profile packets in the core routers. The proposed technique is evaluated through simulation. Simulation results indicate that the proposed method provides better protection not only for BE packets from AF out-profile packets, but also for the AF in-profile packets in congested networks.

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Analytical Approach of Fast Inter-Domain Handover Scheme in Proxy Mobile IPv6 Networks with Multicasting Support (멀티캐스팅을 지원하는 프록시 모바일IPv6 네트워크에서 빠른 도메인간 핸드오버 기법의 분석적 접근법)

  • Yoo, Se-Won;Jeong, Jong-Pil
    • The KIPS Transactions:PartC
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    • v.19C no.2
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    • pp.153-166
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    • 2012
  • Multicast service will be required to be an important form of communication without interruption to the delivery of multicast service in mobile networks increasing MNs. In this paper, we review current status of PMIPv6(Proxy Mobile IPv6) multicast listener support being standardized in the IETF and point out limitations of the current approach and we proposed a fast multicast handover procedure in inter domain PMIPv6 network of network-based mobility management. The proposed Fast multicast handover procedure in inter domain optimizes multicast management by using the context of the MNs. We evaluate the proposed fast multicast handover procedure compared to the based one through the developed analytical models and confirm that introduced fast multicast handover procedure provides the reduced service interruption time and total network overhead compared to the based one during handovers.

IP Multicasting Mechanism using RSVP over MARS Architecture based on Multiple MCSs (다중 MCS MARS와 RSVP를 통한 효율적인 IP 멀티캐스팅 메커니즘)

  • 김진수;양해권
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.1
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    • pp.55-61
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    • 2002
  • Real-time Internet multi-media services requires fast data transmission, QoS and IP multicast. MARS is proposed to support IP multicast in the ATM Networks based on Internet, and RSVP is proposed to guarantee QoS in the Internet which is originally based on only best-effort service. In this paper, we propose two mechanisms to support IP multicast service involving QoS support over the ATM networks with MARS architecture based on multiple MCSs. In the first mechanism, when an ATM host requests joining into a specific multicast group, the MARS selects a proper MCS among the multiple MCSs to minimize the average time of transfer delay between the sender and the group members. In the second mechanism, when the RSVP reservation message from group member arrive at the MARS, the MARS which can process the RSVP reservation message select again the MCS with using the MCS management table. Finally, we recommend the mechanism to keep the QoS of Internet service and to reduce the processing-overhead between MARS and MCS.