• Title/Summary/Keyword: Multicast tree

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Virtual Direction Multicast: An Efficient Overlay Tree Construction Algorithm

  • Mercan, Suat;Yuksel, Murat
    • Journal of Communications and Networks
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    • v.18 no.3
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    • pp.446-459
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    • 2016
  • In this paper, we propose virtual direction multicast (VDM) for video multicast applications on peer-to-peer overlay networks. It locates the end hosts relative to each other based on a virtualized orientation scheme using real-time measurements. It builds multicast tree by connecting the nodes, which are estimated to be in the same virtual direction. By using the concept of directionality, we target to use minimal resources in the underlying network while satisfying users' quality expectations. We compare VDM against host multicast tree protocol.We simulated the protocol in a network simulator and implemented in PlanetLab. Results both from simulation and PlanetLab implementation show that our proposed technique exhibits good performance in terms of defined metrics.

Overlay Multicast Tree Building Algorithm for MDST and MST in Complete Network (완전 연결된 네트워크에서 MDST와 MST 목적을 갖는 오버레이 멀티캐스트 트리구현 알고리즘)

  • Cho, Myeong-Rai
    • 한국벤처창업학회:학술대회논문집
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    • 2010.08a
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    • pp.71-89
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    • 2010
  • It is strongly believed that multicast will become one of the most promising services on internet for the next generation. Multicast service can be deployed either on network-layer or application-layer. IP multicast (network-layer multicast) is implemented by network nodes (i.e., routers) and avoids multiple copies of the same datagram on the same link. Despite the conceptual simplicity of IP multicast and its obvious benefits, it has not been widely deployed since there remain many unresolved issues. As an alternative to IP multicast, overlay multicast (application-layer multicast) implements the multicast functionality at end hosts rather than routers. This may require more overall bandwidth than IP multicast because duplicate packets travel the same physical links multiple times, but it provides an inexpensive, deployable method of providing point-to-multipoint group communication. In this paper we develop an efficient method applied greedy algorithm for solving two models of overlay multicast tree building problem that is aimed to construct MDST (Minimum Diameter Spanning Tree : minimum cost path from a source node to all its receivers) and MST (Minimum Spanning Tree : minimum total cost spanning all the members). We also simulate and analyze MDST and MST.

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An Efficient Core-Based Multicast Tree using Weighted Clustering in Ad-hoc Networks (애드혹 네트워크에서 가중치 클러스터링을 이용한 효율적인 코어-기반 멀티캐스트 트리)

  • Park, Yang-Jae;Han, Seung-Jin;Lee, Jung-Hyun
    • The KIPS Transactions:PartC
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    • v.10C no.3
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    • pp.377-386
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    • 2003
  • This study suggested a technique to maintain an efficient core-based multicast tree using weighted clustering factors in mobile Ad-hoc networks. The biggest problem with the core-based multicast tree routing is to decide the position of core node. The distance of data transmission varies depending on the position of core node. The overhead's effect on the entire network is great according to the recomposition of the multicast tree due to the movement of core node, clustering is used. A core node from cluster head nodes on the multicast tree within core area whose weighted factor is the least is chosen as the head core node. Way that compose multicast tree by weighted clustering factors thus and propose keeping could know that transmission distance and control overhead according to position andmobility of core node improve than existent multicast way, and when select core node, mobility is less, and is near in center of network multicast tree could verification by simulation stabilizing that transmission distance is short.

Minimizing Cost and Delay in Shared Multicast Trees

  • Koh, Seok-Joo;Yi, Jong-Hwa;Hahm, Jin-Ho;Chin, Byoung-Moon;Park, Chee-Hang
    • ETRI Journal
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    • v.22 no.1
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    • pp.30-37
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    • 2000
  • Existing tree construction mechanisms are classified into source-based trees and center-based trees. The source-based trees produce a source-rooted tree with a low delay. However, for the applications with multiple senders, the management overheads for routing tables and resource reservations are too high. The center-based trees are easy to implement and manage, but a priori configuration of candidate center nodes is required, and the optimization mature such as tree cost and delay is not considered. In this paper, we propose a new multicast tree building algorithm. The proposal algorithm basically builds a non-center based shared tree. In particular, any center node is not pre-configured. In the purposed algorithm, a multicast node among current tree nodes is suitably assigned to each incoming user: Such a node is selected in a fashion that tree cost and the maximum end-to-end delay on the tree are jointly minimized. The existing and proposed algorithms are compared by experiments. In the simulation results, it is shown that the proposed algorithm approximately provides the cost saving of 30% and the delay saving of 10%, compared to the existing approaches. In conclusion, we see that the cost and delay aspects for multicast trees can be improved at the cost of additional computations.

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(A Multicast Tree Extension Scheme in Mobile IP) (Mobile IP에서 멀티캐스트 트리 확장 방법)

  • Kim, Byung-Soon;Han, Ki-Jun
    • Journal of KIISE:Information Networking
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    • v.30 no.3
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    • pp.307-315
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    • 2003
  • This paper proposes a Multicast Tree Extension (MTE) scheme for multicast in IP-based wireless networks. If a group receiver Joins a multicast group in a visited foreign network, multicast service may be disrupted when the foreign network does not have a multicast router. To avoid disruption, our scheme creates a bi-directional tunnel between the previous foreign agent (FA) and new foreign agent, if a mobile node (MN) moves from a foreign network with multicast capability to another foreign network with non-multicast capability. The MN thus continues to receive the multicast packets through the tunnel from the previous FA. Our scheme can avoid a long latency due to a long tunneling for group membership as well as multicast service disruption, even if the MN enters foreign networks with non-multicast capability. Simulation results show that our scheme offers lower costs for multicast delivery, tunneling and handoff latency than the existing scheme.

Application Layer Multicast Tree Constructing Algorithm for Real-time Media Delivery (실시간 미디어 전송을 위한 응용계층 멀티캐스트 트리 구성 알고리즘)

  • Song Hwangjun;Lee Dong Sup
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11B
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    • pp.991-1000
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    • 2004
  • This paper presents an application layer multicast tree constructing algorithm to minimize the average time delay from the sender to end-systems for the effective real-time media delivery. Simultaneously, the proposed algorithm takes into account the computing power and the network condition of each end-system as a control variable and thus avoids the undesirable case that loads are concentrated to only several end-systems. The multicast tree is constructed by clustering technique and modified Dijkstra's algorithm in two steps, i.e. tree among proxy-senders and tree in each cluster. By the experimental results, we show that the proposed algorithm can provide an effective solution.

A P2P Overlay Multicast Tree Construction Algorithm Considering Peer Stability and Delay (피어의 안정성과 지연을 동시에 고려한 P2P 오버레이 멀티캐스트 트리 구성 알고리즘)

  • Kwon, Oh-Chan;Yoon, Chang-Woo;Song, Hwang-Jun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.4B
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    • pp.305-313
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    • 2011
  • This paper presents a P2P (Peer-to-Peer) overlay multicast tree construction algorithm to support stable multimedia service over the Internet. While constructing a multicast tree, it takes into account not only the link delay, but also peer stability. Since peers actually show dynamic and unstable behavior over P2P-based network, it is essential to consider peer stability. Furthermore, the weighting factor between link delay and peer stability is adaptively controlled according to the characteristics of the multicast tree. Basically, Genetic algorithm is employed to obtain a near optimal solution with low computational complexity. Finally, simulation results are provided to show the performance of the proposed algorithm.

Multipath Multicast Routing by Traffic Splitting in IP Networks (IP망에서 트래픽 분할에 의한 다중경로 멀티캐스트 경로설정)

  • Park, Koo-Hyun;Shin, Yong-Sik
    • Journal of KIISE:Information Networking
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    • v.29 no.1
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    • pp.48-56
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    • 2002
  • This paper proposes an IP(Internet Protocol) multicast routing method by multiple tree routes. Multiple trees, instead of a single tree, improve the quality of multicast services with nonlinear link cost and huge traffic demand. The proposed method adds tree routes until it satisfies target conditions, and it splits the multicast traffic demand into the chosen tree routes. We develop a mathematical model and optimal conditions for traffic splitting. The method works on the problems with many different simultaneous multicast traffic. Various experiments were carried and the results show that the new multicasting is fairly effective on end-to-end quality of services.

Multicast Tree Construction Scheme considering QoS on the Application Layer Multicast based on RMCP (RMCP기반의 응용 계층 멀티캐스트에서 QoS를 고려한 멀티캐스트 트리 구성 기법)

  • Park Si-Yong;Kim Sung-Min;Chung Ki-Dong
    • The KIPS Transactions:PartC
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    • v.12C no.6 s.102
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    • pp.907-916
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    • 2005
  • RMCP is an application layer multicast protocol and was established as a standard by ITU-T Also, RMCP includes a scheme which can statically construct a multicast tree. In this paper, we propose a QoS based tree construction scheme which can dynamically construct a multicast tree. And this scheme shows more superior performance than the static tree scheme of RMCP in terms of start-up delay and user requirement QoS. This scheme consists of a best-fit method using multiple sub-net groups which are satisfied a user requirement QoS and a first-fit method using one sub-net group which has maximum transmission bandwidth. In simulation result, two proposed methods are superior to the existing static tree scheme.

A Multicast Routing Scheme for Mobile Hosts in Next Generation Internet Networks (차세대 인터넷망에서 이동 호스트들을 위한 멀티캐스트 라우팅 기법)

  • 양승제;박성한
    • Proceedings of the IEEK Conference
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    • 2001.06a
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    • pp.137-140
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    • 2001
  • In this paper, we propose a multicast routing scheme for an efficient and reliable support of multicast service to mobile hosts in IPv6 based networks. The purpose of this paper is to develop an algorithm to reduce both the number of multicast tree reconstruction and the multicast service disrupt time using the RSVP scheme. The proposed multicast routing scheme is a hybrid method using the advantages of the hi-directional tunneling and the remote subscription proposed by the IETF Mobile IP working group. The proposed scheme satisfies the maximum tolerable transfer delay time and supports the maximum tunneling service. The simulation results show that the proposed scheme has better performance in the number of multicast tree reconstruction and the time of multicast service disrupt than the previous schemes does.

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