• Title/Summary/Keyword: Multicast Protocol

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An Extension Scheme of the Berkeley Socket Interface for Multipeer Multimedia Communications

  • Kim, Yong-Woon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1998.11a
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    • pp.500-506
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    • 1998
  • This paper proposes an extension scheme of the well-known Berkeley Socket Interface for supporting QoS-provided multipeer multimedia communications. The current BSD Socket Interface has been TCP/IP-centric historically and the protocol suite was developed for the peer-to-peer best effort data communications. In order to support multiparty multimedia applications, such key functions as group management, QoS control, and reliable multicast transport should be exploited in the current simple unicast communication architecture and the well-known interface should be extended to cover the functions. This paper proposes a few new API functions and some changes in the current APIs.

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A design of Membership Management Protocol for Multicast Group Communication (멀티캐스트 그룹 통신을 위한 멤버쉽 관리 프로토콜 설계)

  • 김명환;천정훈;김은숙;강신각;강현국
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.400-402
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    • 2001
  • 그룹 통신에서는 일대일 통신과는 달리 통신에 참여하고 있는 참여자들에 대한 관리가 필요하다. 이러한 참여자 관리는 참여자들의 정보, 현재 상태 등을 체크하는 기능이 필요하며 이러한 참여자들의 정보 및 상태를 멤버쉽이라고 부른다. 본 논문에서는 이러한 참여자들의 멤버쉽을 관리하고 유지하는 멤버쉽 관리 프로토콜(MMP Membership Management Protocol)을 설계하였다. MMP는 서버/클라이언트 기반으로 동작하며, 서버가 모든 클라이언트들의 멤버쉽을 관리한다. 클라이언트는 주기적으로 서버에게 자신의 상태를 보고하고, 멤버쉽 갱신을 원할 경우 서버에게 요청한다. 설계된 MMP는 알고리즘이 간단하기 때문에 그룹 통신에서 간단하고 효율적인 멤버쉽 관리를 할 수 있으며, 서버가 모든 멤버쉽을 관리하기 때문에 송신자의 부담이 줄어든다.

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Real-Time Multicast Transmission Technique of Video Stream using RTP (RTP를 이용한 비디오 스트림의 실시간 멀티캐스트 전송 기법)

  • 정규수;양종운;나인호
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.169-172
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    • 2001
  • In this paper, we describe a method for real-time transmitting video streams based on RTP In order to guarantee synchronous video streams, we propose a method to grasp network situations by analyzing end-to-end network traffic. In addition, we present an algorithm for satisfying QoS requirements of real-time multimedia transmission and maintaining continuity of transmission. It describes a buffering method for overcoming bandwidth limitations and an analyzing method based on RTCP for grasping network traffic situation to resolve the problem of real-time transmission of video streams.

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An Efficient Group Key Agreement Using Hierarchical Key Tree in Mobile Environment

  • Cho, Seokhyang
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.2
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    • pp.53-61
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    • 2018
  • In this paper, the author proposes an efficient group key agreement scheme in a mobile environment where group members frequently join and leave. This protocol consists of basic protocols and general ones and is expected to be suitable for communications between a mobile device with limited computing capability and a key distributing center (or base station) with sufficient computing capability. Compared with other schemes, the performance of the proposed protocol is a bit more efficient in the aspects of the overall cost for both communication and computation where the computational efficiency of the scheme is achieved by using exclusive or operations and a one-way hash function. Also, in the aspect of security, it guarantees both forward and backward secrecy based on the computational Diffie-Hellman (CDH) assumption so that secure group communication can be made possible. Furthermore, the author proves its security against a passive adversary in the random oracle model.

The Architecture for Implementation that transfers media stream by using the RMCP Protocol (RMCP를 이용한 미디어 스트림 전송 구현을 위한 Architecture)

  • Tak, Kwang-ok;Park, Si-yong;Chung, Ki-dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2004.05a
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    • pp.1597-1600
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    • 2004
  • 본 논문에서는 RMCP(Relayed Multicast Control Protocol)[1]를 이용하여 효율적으로 미디어 스트림을 전송할 수 있도록 구현하기 위한 구조를 소개한다. 일반적으로 IP 멀티캐스팅 서비스를 구현하기 위하여 멀티캐스팅 라우터를 이용하여 여러 수신자들에게 서비스를 제공하여 준다. 그러나 멀티캐스팅 라우터를 이용하여 멀티캐스팅 서비스를 구현할 때, 사업적, 기술적 측면에서 많은 문제점을 가지게 된다. 이러한 문제점을 보완하고자 응용 계층에서 중계 기능을 제공하며, 기존에 있는 네트웍 망을 그대로 이용하면서, 멀티 캐스트 서비스를 제공한다. 본 논문에서는 이러한 멀티캐스트 전송 방법을 이용한 멀티캐스트 응용 프로그램을 개발하기 위하여 고려해야 할 사항들을 설명한다. 차후 이 구조 기반으로 실제적으로 미디어 스트림을 전송하는 프로그램을 구현하고자 한다.

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Tree-based Group Key Agreement Protocol using Pairing (Pairing을 이용한 트리 기반 그룹키 합의 프로토콜)

  • 이상원;천정희;김용대
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.3
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    • pp.101-110
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    • 2003
  • Secure and reliable group communication is an increasingly active research area prompted by the growing popularity of many types of group-oriented and collaborative applications. The central challenge is secure and efficient group key management. While centralized methods are often appropriate for key distribution in large multicast-style groups, many collaborative group settings require distributed key agreement techniques. Most of prior group key agreement protocols have been focused on reducing the computational costs. One exception is STR protocol that optimizes communicational cost. On the other hand, it requires O(n) number of modular exponentiations. In this paper, we propose a new group key agreement protocol that modifies STR protocol by utilizing pairing based cryptography. The resulting protocol reduces computational cost of STR protocol while preserving the communication cost.

Mtigating the IGMP Flooding Attacks for the IPTV Access Network (IPTV 접속망에서의 IGMP 플러딩 공격 효과 감소 기법)

  • Kim, Sung-Jin;Kim, Yu-Na;Kim, Jong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.12
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    • pp.998-1002
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    • 2009
  • In IPTV multicast architecture, the IGMP(Internet Group Management Protocol) is used for access networks. This protocol supports the functionality of join or leave for a specific multicast channel group. But, malicious attackers can disturb legitimate users being served appropriately. By using spoofed IGMP messages, attackers can hi-jack the premium channel, wasting bandwidth and exhausting the IGMP router's resources. To prevent the message spoofing, we can introduce the packet-level authentication methods. But, it causes the additional processing overhead to an IGMP processing router, so that the router is more susceptible to the flooding attacks. In this paper, we propose the two-level authentication scheme in order to mitigate the IGMP flooding attack.

Internet Audio Broadcasting Technology Using MPEG-2 AAC Streaming (MPEG-2 AAC 스트리밍을 이용한 인터넷 오디오 방송기술)

  • 이태진;홍진우
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.2
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    • pp.93-101
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    • 2002
  • This paper presents the Internet audio broadcasting technology based on the streaming technology. In this paper, we choose the MPEG-2 AAC for multimedia data, and for the streaming of this data we use RTP/RTCP protocol. We use RTSP protocol for the control of streaming data and TCP/IP for the exchange of information between server and client. By using all of these protocols and MPEBG-2 AAC, we explain the implementation method for the unicast/multicast streaming server/client system. Our system was tested by ETRI intranet, which is connected by 2000 researchers. Experimental result show that our system can be process the packet loss and jitter by retransmission and variable length buffer. Multicast streaming server can be used for the audio broadcasting service inside the company, unicast streaming server can be used for the AOD (Audio On Demand) service.

Local Recovery in Reliable Multicast Protocols by Separating NAK-suppression from Error Recovery Request (신뢰성 있는 멀티캐스트 프로토콜에서 NAK 메시지의 기능 분리를 통한 지역적 오류 복구)

  • Jung, Choong-Il;Lee, Yun-Hee;Park, Chang-Yun
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.559-569
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    • 2001
  • With the growth of the Internet, applications using the reliable multicast protocol are increasing. Two important requirements of reliable multicasting are reliability and scalability. To enhance scalability, many methods have been proposed. A typical method is a local recovery scheme. This paper proposes a new stable and effective protocol with the following features. The first is to apply the discipline of the separations of concerns to NAK message. By dividing the functions of the NAK message into the error recovery request and the NAK-suppression, each function can be optimized. Second, a local representative, which is selected gradually and distributively, executes error recovery in somewhat deterministic manner. Finally, by dynamically adjusting the TTL value of the control message, the error recovery domain can be optimized. The proposed scheme has been implemented and experimented on Network Simulator. Compared to the existing schemes, the performance results show that scalability has not only been enhanced but also error recovery time and network overhead have been reduced.

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Region-based Tree Multicasting Protocol in Wireless Ad-Hoc Networks (무선 에드혹 네트워크에서 지역 기반 트리를 이용한 멀티캐스팅 프로토콜)

  • Lim Jung-Eun;Yoo Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11B
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    • pp.772-783
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    • 2005
  • In this paper, we propose an effective multicasting protocol in wireless ad-hoc networks. Conventional wired and wireless network multicast protocols do not perform well in wireless ad hoc networks because they were designed without consideration of ad hoc environments such as node mobility, limited bandwidth, high error probability. To solve this problem, some multicasting protocols for ad hoc network have been proposed in the literature. However, these protocols can not provide high packet delivery ratio, low control packet overhead and low expended bandwidth at the same time. Therefore, in this paper, we propose RTMA that improves multicasting performance in wireless ad hoc networks. RTMA calculates its current region from its position information by using GPS in order to make tree among the multicast group nodes in the same region. The proposed region-based tree method is for high packet delivery ratio, low control packet overhead when many senders send data packets. RTMA makes a reliable tree by using speed information to fill a gap of the weak points of the tree structure. When searching the routing path, RTMA selects the reliable path excluding high speed nodes.