• Title/Summary/Keyword: Multicast Protocol

Search Result 339, Processing Time 0.024 seconds

An Efficient Multicast-based Binding Update Scheme for Network Mobility

  • Kim, Moon-Seong;Radha, Hayder;Lee, Jin-Young;Choo, Hyun-Seung
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.2 no.1
    • /
    • pp.23-35
    • /
    • 2008
  • Mobile IP (MIP) is the solution supporting the mobility of Mobile Nodes (MNs), however, it is known to lack the support for NEtwork MObility (NEMO). NEMO manages situations when an entire network, composed of one or more subnets, dynamically changes its point of attachment to the Internet. NEMO Basic Support (NBS) protocol ensures session continuity for all the nodes in a mobile network, however, there exists a serious pinball routing problem. To overcome this weakness, there are many Route Optimization (RO) solutions such as Bi-directional Tunneling (BT) mechanism, Aggregation and Surrogate (A&S) mechanism, Recursive Approach, etc. The A&S RO mechanism is known to outperform the other RO mechanisms, except for the Binding Update (BU) cost. Although Improved Prefix Delegation (IPD) reduces the cost problem of Prefix Delegation (PD), a well-known A&S protocol, the BU cost problem still presents, especially when a large number of Mobile Routers (MRs) and MNs exist in the environment such as train, bus, ship, or aircraft. In this paper, a solution to reduce the cost of delivering the BU messages is proposed using a multicast mechanism instead of unicasting such as the traditional BU of the RO. The performance of the proposed multicast-based BU scheme is examined with an analytical model which shows that the BU cost enhancement is up to 32.9% over IPDbased, hence, it is feasible to predict that the proposed scheme could benefit in other NEMO RO protocols.

Mobility-Aware Ad Hoc Routing Protocols for Networking Mobile Robot Teams

  • Das, Saumitra M.;Hu, Y. Charlie;Lee, C.S. George;Lu, Yung-Hsiang
    • Journal of Communications and Networks
    • /
    • v.9 no.3
    • /
    • pp.296-311
    • /
    • 2007
  • Mobile multi-robot teams are useful in many critical applications such as search and rescue. Explicit communication among robots in such mobile multi-robot teams is useful for the coordination of such teams as well as exchanging data. Since many applications for mobile robots involve scenarios in which communication infrastructure may be damaged or unavailable, mobile robot teams frequently need to communicate with each other via ad hoc networking. In such scenarios, low-overhead and energy-efficient routing protocols for delivering messages among robots are a key requirement. Two important primitives for communication are essential for enabling a wide variety of mobile robot applications. First, unicast communication (between two robots) needs to be provided to enable coordination and data exchange. Second, in many applications, group communication is required for flexible control, organization, and management of the mobile robots. Multicast provides a bandwidth-efficient communication method between a source and a group of robots. In this paper, we first propose and evaluate two unicast routing protocols tailored for use in ad hoc networks formed by mobile multi-robot teams: Mobile robot distance vector (MRDV) and mobile robot source routing (MRSR). Both protocols exploit the unique mobility characteristics of mobile robot networks to perform efficient routing. Our simulation study show that both MRDV and MRSR incur lower overhead while operating in mobile robot networks when compared to traditional mobile ad hoc network routing protocols such as DSR and AODV. We then propose and evaluate an efficient multicast protocol mobile robot mesh multicast (MRMM) for deployment in mobile robot networks. MRMM exploits the fact that mobile robots know what velocity they are instructed to move at and for what distance in building a long lifetime sparse mesh for group communication that is more efficient. Our results show that MRMM provides an efficient group communication mechanism that can potentially be used in many mobile robot application scenarios.

(An HTTP-Based Application Layer Security Protocol for Wireless Internet Services) (무선 인터넷 서비스를 위한 HTTP 기반의 응용 계층 보안 프로토콜)

  • 이동근;김기조;임경식
    • Journal of KIISE:Information Networking
    • /
    • v.30 no.3
    • /
    • pp.377-386
    • /
    • 2003
  • In this paper, we present an application layer protocol to support secure wireless Internet services, called Application Layer Security(ALS). The drawbacks of the two traditional approaches to secure wireless applications motivated the development of ALS. One is that in the conventional application-specific security protocol such as Secure HyperText Transfer Protocol(S-HTTP), security mechanism is included in the application itself. This gives a disadvantage that the security services are available only to that particular application. The other is that a separate protocol layer is inserted between the application and transport layers, as in the Secure Sockets Layer(SSL)/Transport Layer Security(TLS). In this case, all channel data are encrypted regardless of the specific application's requirements, resulting in much waste of network resources. To overcome these problems, ALS is proposed to be implemented on top of HTTP so that it is independent of the various transport layer protocols, and provides a common security interface with security applications so that it greatly improves the portability of security applications. In addition, since ALS takes advantages of well-known TLS mechanism, it eliminates the danger of malicious attack and provides applications with various security services such as authentication, confidentiality integrity and digital signature, and partial encryption. We conclude this paper with an example of applying ALS to the solution of end-to-end security in a present commercial wireless protocol stack, Wireless Application Protocol.

A Tactical Internet Geocasting Protocol for Efficient Message Delivery (효율적인 메시지 전달을 위한 전술인터넷 지오캐스팅 프로토콜)

  • Yoon, Sun-Joong;Ko, Young-Bae
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.34 no.10B
    • /
    • pp.1050-1061
    • /
    • 2009
  • The Tactical Internet(TI) managed by Infantry Brigades is used for the purpose of sharing information of Command Control and Situation Awareness. When there are more than two destinations to transmit data in the TI system, a multicasting is utilized based on pre-defined multicast groups. However even in the case when a source node needs to send some messages like weathercast and attack alarm etc to only a part of Battalion or Brigades in a specific geographical region (destination region), the current TI multicasting protocol is designed to transmit the messages to the pre-defined group or all of the Battalion/Brigade nodes, resulting in inefficiency in terms of end-to-end delay and overhead. In this paper, we propose more efficient protocol for such cases, named as "Tactical Internet Geocasting (TIG)". The proposed scheme firstly checks whether the destination region belongs to one Battalion region or more than two Battalion regions using location information, and then performs a greedy forwarding from the source node to the destination region, followed by a local flooding inside of the destination region. With performance analysis and simulations using NS-2, TIG is compared to the current TI multicasting protocol (i.e., Simplified MDP) and the LBM (Location-based Multicast). The simulation results show that the proposed TIG is more efficient than both in terms of delay and network overhead.

A Study of Secure Group Key Management Based on Key-Chain for Multicast Data Transmission (멀티캐스트 전송을 위한 키 체인 기반의 안전한 그룹 키 관리방안 연구)

  • Kim, Bo-Seung;Kim, Jeong-Jai;Lee, Ki-Young;Shin, Yong-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.11 no.9
    • /
    • pp.3495-3501
    • /
    • 2010
  • Because the application simultaneously to transmit large amounts of data (Video conferencing, Internet broadcasting, Online games etc.) to multiple users increases, the importance and utilization of group communication was greater. So the security was recognized as a important issue. To provide security in multicast environment, A study of single group management server using protocol based on Key Tree Scheme was proposed. But the paper proposes secure group key management scheme to be a relatively low-overhead. Therefore proposed paper is demonstrated to be excellent by comparing the effectiveness of existing and proposed group key management scheme.

Reliable Hybrid Multicast using Multi-layer Transmission Path (다계층 전송경로를 이용한 신뢰성 있는 하이브리드 멀티캐스트)

  • Gu, Myeong-Mo;Kim, Bong-Gi
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.1
    • /
    • pp.35-40
    • /
    • 2019
  • It is important to constantly provide service in real-time multimedia applications using multicast. Transmission path reconstruction occurs in hybrid multicast using Internet Protocol (IP) multicast and ALM in order to adapt the network status to things like congestion. So, there is a problem in which real-time QoS is reduced, caused by an increase in end-to-end delay. In this paper, we want to solve this problem through multi-layer transmission path construction. In the proposed method, we deploy the control server and application layer overlay host (ALOH) in each multicast domain (MD) for hybrid multicast construction. After the control server receives the control information from an ALOH that joins the MD, it makes a group based on the hop count and sends it to the ALOH in each MD. The ALOH in the MD performs the role of sending the packet to another ALOH and constructs the multi-layered transmission path in order of priority by using control information that is received from the control server and based on the delay between neighboring ALOHs. When congestion occurs in, or is absent from, the ALOH in the upper MD, the ALOH selects the path with the highest priority in order to reduce end-to-end delay. Simulation results show that the proposed method could reduce the end-to-end delay to less than 289 ms, on average, under congestion status.

Understanding Multicast Congestion Control to Improve Fairness in the Internet (인터넷상에서 공정성을 향상시키기 위한 멀티캐스트 혼잡 제어에 대한 이해)

  • 정인성;신용태
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 1998.10a
    • /
    • pp.471-473
    • /
    • 1998
  • 본 논문에서는 기존의 인터넷상에서의 멀티캐스트 프로토콜의 충돌 없는 전개를 위 절대적으로 필요한 혼잡 제어의 주요 특징을 집어 본다. 혼잡 제어시 반드시 고려되어야 할 사항은 성능(Throughtput)과 공정성(Fairness)이다. 본 논문에서는 기존의 TCP기반 흐름과 멀티캐스트 그룹기반 흐름간의 상호 공정성(Intra- Fairness)과 멀태스트 그룹내의 흐름간의 공정성(Intra- Fairness)를 지원하기 위해 수반되는 문제점들에 대해서 이해한다. 전자의 경우, 흔히 TCP-friendly 제어라 하여 많이 연구가 진행중에 있다. 이에 본 논문은 후자에 문제의 초점을 맞춰, 관련 문제를 이해, 분석해 보도록 한다.

  • PDF

A Heuristic Buffer Management and Retransmission Control Scheme for Tree-Based Reliable Multicast

  • Baek, Jin-Suk;Paris, Jehan-Francois
    • ETRI Journal
    • /
    • v.27 no.1
    • /
    • pp.1-12
    • /
    • 2005
  • We propose a heuristic buffer management scheme that uses both positive and negative acknowledgments to provide scalability and reliability. Under our scheme, most receiver nodes only send negative acknowledgments to their repair nodes to request packet retransmissions while some representative nodes also send positive acknowledgments to indicate which packets can be discarded from the repair node's buffer. Our scheme provides scalability because it significantly reduces the number of feedbacks sent by the receiver nodes. In addition, it provides fast recovery of transmission errors since the packets requested from the receiver nodes are almost always available in their buffers. Our scheme also reduces the number of additional retransmissions from the original sender node or upstream repair nodes. These features satisfy the original goal of treebased protocols since most packet retransmissions are performed within a local group.

  • PDF

Multicast Routing Protocol for Mobile Network (이동 네트워크를 위한 멀티캐스트 라우팅 프로토콜)

  • 장문정;이미정
    • Proceedings of the Korean Information Science Society Conference
    • /
    • 2002.04a
    • /
    • pp.139-141
    • /
    • 2002
  • 차세대 인터넷은 유.무선이 혼합된 초고속의 네트워크 구조에서 사용자가 시간과 장소에 관계없이 실시간 멀티미디어 서비스를 제공받을 수 있는 환경으로 변화될 것이다. 이 변화에 잘 대응하기 위해서는 이동하는 사용자에게 효율적으로 멀티캐스팅을 지원할 필요가 있다. Mobile IP 기반의 이동 네트워크 환경에서 멀티캐스팅을 지원하기 위만 연구는 크게 HA(Home Agent)기반 방식과 FA(Foreign Agent)기반 방식으로 연구되어 왔다. HA기반 방식은 데이터 전송 경로의 비최적화, 비효율적인 데이터 중복 전송의 문제를 가지고, FA기반 방식은 빈번한 멀티캐스트 전송 트리의 재구성으로 인한 오버헤드의 문제를 내포하고 있다. 따라서, 본 논문에서는 MH(Mobile Host)의 잦은 핸드오프(handoff) 문제를 해결하고, 멀티캐스트 전송 트리의 재구성으로 인한 오버헤드를 줄이는 방법을 제안한다. 이 방법은 계층적 트리 구조의 도메인을 구성하고 MFA(Multicast Forwarding Agent)와 홉 카운터로 정의된 MFA의 서비스 범위를 사용한다. 또한, MFA를 Root FA들 중에서 선택함으로써 멀티캐스트 전송 트리 재구성의 회수를 줄여 Mobile IP를 이용하는 MH에게 효과적인 멀티캐스팅을 제공한다.

  • PDF

Adaptive Receiver-driven Layered Multicast Protocol (적응적 수신자 기반 계층 멀티캐스트 프로토콜)

  • 고민수;안종석
    • Proceedings of the Korea Multimedia Society Conference
    • /
    • 1998.10a
    • /
    • pp.191-195
    • /
    • 1998
  • 최근 인터넷상에서는 이형 네트워크 상황에서 효율적인 화상회의를 하기 위한 연구가 활발히 진행되고 있다. 이형 네트워크에서 화상회의를 효과적으로 수행하기 위해서는 각 수신자의 네트워크 상태에 알맞게 데이터를 보내주어야 한다. 이러한 문제를 해결하기 위해서 McCanne은 계층적 코딩 방식과 RLM(Receiver-driven Layered Multicast)방식을 결합하여 사용할 것을 제안하였다. 계층적 코딩 방식은 하나의 이미지 프레임을 여러 계층의 데이터 스트림으로 나누는 방식으로 수신자는 많은 계층의 스트림을 받아볼수록 선명한 영상을 볼 수 있다. RLM은 각 수신자의 네트워크 상태에 따라 몇 개의 데이터 스트림을 수신할 것인가를 결정하는 방식이다.. 본 논문에서는 기존 RLM방식의 효율을 향상시킬 수 있는 적응적 기법을 제안한다. 기존의 RLM방식은 무작위적으로 정한 시간에 수신하는 데이터 스트림의 개수를 증가시키고 또한 네트워크가 정체가 되면 수신하는 데이터 스트림의 개수를 감소시키는 방식을 사용한다. 본 논문에서는 데이터 스트림의 개수를 증가시키는 시간을 네트워크의 상태에 따라 적응적으로 결정하는 기법을 소개한다. 시뮬레이션 실험에 의하면 적응적 기법이 기존 RLM에 비해 네트워크 사용 효율을 10%-30%정도 향상시킨다.

  • PDF