• Title/Summary/Keyword: Multicast Protocol

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A Study on Distributed Power Control for Energy Efficiency in Multicast Routing (멀티캐스트 라우팅에서의 전력 분산 제어(DPC)에 관한 연구)

  • Chung, Hyun-Gi;Yang, Seung-In
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.10 s.113
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    • pp.985-992
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    • 2006
  • The classic routing algorithms try to minimize the number of hops to reach a destination. In our DPC(Distributed Power Control) this hop-by-hop power level selection is also used to select the path guaranteeing low energy consumption. The main goal is to realize a dynamic protocol able to be aware of mobility and to automatically set security threshold in order to get the best performance in every situation. In conclusion, the simulation DPC has improved energy gain of the AMRIS routing algorithm at the narrow area, and ODMRP routing algorithm has improved energy gain at the wide area.

Efficient Method for Exchanging Data between DDS Middlewares based on Adaptive Packet Transmission (적응형 패킷 전송에 기반한 DDS 미들웨어 간의 효율적인 데이터 교환 방법)

  • Ahn, Sung-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.6
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    • pp.1229-1234
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    • 2012
  • In this paper, we analyze the problems that the DDS middleware, which is a standard data-centric communication interface, uses the fixed packet transmission method by the pre-defined protocol for exchanging data packets. The packet transmission method selected in a fixed manner cannot handle appropriately the increasing of resource overhead in an environment where the load of the DDS network changes dynamically. If the load on the node and network exceeds the threshold, the performance of the packet transmission may be degraded rapidly. This results in a failure of ensuring the real-time characteristic of DDS middleware. To solve this problem, we propose the scheme of the adaptive packet transmission for adjusting the transmission method in real-time based on the overhead on the DDS network.

Maximum Lifetime Geocast Considering Link Error Rates in Ad-Hoc Networks (Ad-hoc 네트워크에서 최대 네트워크 수명과 링크 에러율을 고려한 지오캐스트)

  • Lee, Ju-Young
    • Journal of the Korea Society for Simulation
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    • v.15 no.3
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    • pp.69-77
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    • 2006
  • Geocasting is a form of communication that transmits messages to all nodes within a given geographical region(i.e., the geocasting region). Most of conventional onery aware protocols were based on shortest-hop routing that is, they minimized the cost in terms of the distance and total transmission energy not considering both the residual energy at each node and the link error ratio when selecting the routes for communication. In this paper we propose a MLRG(Maximum Lifetime Reliable Geocast) protocol for energy-efficient and reliable geocasting in Ad-hoc networks. The proposed MLRG, a position-based and routing-based geocasting algorithm, maximizes the network lifetime using newly defined cost function and selecting the energy balanced routes on the basis of each node's residual energy, and provides a reliable communication considering the link error ratio.

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IP Studio Infrastructure intended for Modern Production and TV broadcasting Facilities

  • Mfitumukiza, Joseph;Mariappan, Vinayagam;Lee, Minwoo;Lee, Seungyoun;Lee, Junghoon;Lee, Juyoung;Lim, Yunsik;Cha, Jaesang
    • International journal of advanced smart convergence
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    • v.5 no.3
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    • pp.61-65
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    • 2016
  • In the TV broadcasting, movie production and business the transportation of video between creators (programmers, studios) and distributors (broadcast and cable networks, cable and satellites companies) is still a mix of File Transfer Protocol (FTP), physical delivery, and expensive multicast satellite. Cloud-based file sync-and-share providers like Dropbox and box are playing an increasing role, but the industry's unique demands for speed and multicasting have fueled the growth of IP Video transport. This paper gives a solid grasp of the major elements of IP video technology, including content preparation, system architecture alternatives and network performance management.

DMX over IP based LED Lighting Control Networks Analysis (DMX over IP의 LED 조명 제어 네트워크 분석)

  • Kim, Youjin;Kim, Insu;Park, Seong-hee;Kang, Tae-gyu;Han, Dong-Won
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.11a
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    • pp.559-560
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    • 2009
  • 네트워크를 이용한 LED 조명의 제어는 최근 IP(Internet Protocol)을 이용한 조명 제어와 융합되어 단순한 디밍(Dimming)제어 뿐만 아니라, 미디어 파사드(Media facade), 카이네틱 아트(Kinetic Art)등의 새로운 조명 분야로 범위가 확대 되고 있다. 본 논문에서는 다양화 되는 네트워크 기반의 제어 방식 중 DMX over IP 에 대하여 멀티케스트-다중화 방식(Multicast & Multiplexing)으로 분석 및 시뮬레이션 하였다. 그 결과 1 만개 이상의 채널 수를 가지는 규모가 큰(large volume) 조명 네트워크 시스템의 경우 채널의 개수 증가가 delay-throughput 에 영향이 적음을 알 수 있다.

mOBCP Overlay Multicast Mechanism based on PMSS(Parallel Media Streaming Server) System (병렬 미디어 스트리밍 서버 시스템에서의 mOBCP 오버레이 멀티캐스트 기법 적용 방안)

  • Yang, Hyun-Jong;Lee, Hyung-Ok;Nam, Ji-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.1144-1147
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    • 2009
  • 멀티미디어의 방송 서비스 제공하기 위해서 IP 멀티캐스트의 대안으로써 현재의 인터넷 환경에서도 동시 접속자 수의 제한과 자원 낭비 문제를 효과적으로 해결할 수 있는 다양한 오버레이 멀티캐스트 기법이 제시되고 있다. 본 논문에서는 멀티미디어의 방송 서비스 제공을 위한 병렬 미디어 스트리밍 서버(PMSS : Parallel Media Streaming Server)시스템에 대해 알아보고 오버레이 멀티캐스트 트리 구성 방안으로 분산형 Tree-First 기반의 Spanning tree 구조의 하나인 TBCP기법에 대해 설명하고, TBCP기법의 한계점을 극복하기 위한 오버레이 멀티캐스트 기반의 알고리즘 적용한 효율적이고 향상된 성능을 제공하는 miniOverlay Broadcasting Control Protocol (mOBCP)에 대해 알아본다. 또 제안한 mOBCP 멀티캐스트 기법을 기반으로 PMSS를 이용하여 오버레이 방송 서비스를 제공하는 방안에 제시한다. 성능 비교는 Single 서버와 PMSS로 멀티미디어 방송 서비스를 제공했을 때의 지연시간(Latency)를 비교해 보고 mOBCP기법과 TBCP기법을 PMSS 시스템에서 적용하여 사용자 요구량에 따른 서비스 받는대 걸리는 지연시간을 비교함으로써 제안된 기법의 효율성을 보여주고 있다.

Performance Analysis of MBMS and Wi-Fi Priority Policy in Heterogeneous Networks having a dispersed Single-cell MBMS (분산된 단일 셀 MBMS을 지원하는 이종 네트워크 환경에서 MBMS와 와이파이 사용자 우선 정책에 대한 성능 분석)

  • Jeong, Un Ho;Lee, Jung Moon;Kim, Gi Taek;Nam, Boo Hee;Kim, Dong Hoi
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.215-224
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    • 2013
  • With the rising popularity of smart-phones, the supply of Internet protocol television is largely increased and it causes the wireless communication network load to be increased. To overcome such an overloading problem, 3GPP is now working on the standardization of MBMS since LTE Release 6 specification. MBMS has good performance in bandwidth efficiency by sharing the same bandwidth with the mulitple MBMS users having the same content. According to the proposed algorithm, in heterogeneous networks having a dispersed Single-cell MBMS where 3GPP network and Wi-Fi network are mixed, if the number of MBMS users, who are belonging to cells supporting a dispersed Single-cell MBMS, is more than a specified threshold, the MBMS priority policy is operated. Otherwise, the Wi-Fi priority policy is executed. As the simulation results show both the increase of total available bandwidth ratio and the decrease of network usage cost, it is confirmed that the proposed scheme allows the network efficiency to be maximized.

OSPF Protocol Extension and Active Packet Delivery Scheme for IP Networks with Active Routers (능동 라우터를 가진 IP 네트워크를 위한 OSPF 프로토콜의 확장 및 능동 패킷 전달 방식)

  • 안상현;김경춘;한민호;나중찬
    • Journal of KIISE:Information Networking
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    • v.30 no.1
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    • pp.126-133
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    • 2003
  • The existing active routing Protocols assume that the active network topology is static or pre-configured. However a dynamic mechanism to route an active Packet according to the network condition is required due to the dynamic characteristic of the active network. As active routing protocols, SLRP and TCOM500 PLAN project have been proposed, but since both of them are based on the assumption of the static topology we can not say that they are dynamic routing protocols in their entirety. Therefore, in this paper, we propose a new active network routing protocol, called AOSPF (Active Open Shortest Path First), which is compatible with the existing IP routing protocol. AOSPF is an extension of OSPF by adding a new LSA (Link State Advertisement) to allow the active network routing. The newly introduced LSA is used to specify whether the corresponding router is an active router or not. and one bit in the OPTION field of an LSA packet is used as the active router indication bit. This way of extending OSPF is similar to the scheme used in the extension of OSPF for multicast, i.e., MOSPF. In this paper, we will present the operation of AOSPF and the way how an active packet is forwarded based on the active network topology information constructed by AOSPF.

Design and Implementation of IP Video Wall System for Large-scale Video Monitoring in Smart City Environments (스마트 시티 환경에서 대규모 영상 모니터링을 위한 IP 비디오 월 시스템의 설계 및 구현)

  • Yang, Sun-Jin;Park, Jae-Pyo;Yang, Seung-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.9
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    • pp.7-13
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    • 2019
  • Unlike a typical video wall system, video wall systems used for integrated monitoring in smart city environments should be able to display various videos, images, and texts simultaneously. In this paper, we propose an Internet Protocol (IP)-based video wall system that has no limit on the number of videos that can be monitored simultaneously, and that can arrange the monitor screen layout without restrictions. The proposed system is composed of multiple display servers, a wall controller, and video source providers, and they communicate with each other through an IP network. Since the display server receives and decodes the video stream directly from the video source devices, and displays it on the attached monitor screens, more videos can be simultaneously displayed on the entire video wall. When one video is displayed over several screens attached to multiple display servers, only one display server receives the video stream and transmits it to the other display servers by using IP multicast communications, thereby reducing the network load and synchronizing the video frames. Experiments show that as the number of videos increases, a system consisting of more display servers shows better decoding and rendering performance, and there is no performance degradation, even if the display server continues to be expanded.

Convergence of MPLS applied SDN to Optimize IPTV Broadcast Transmission for IPv6 and IPv4 (IPv6와 IPv4 환경에서 IPTV 전송 최적화 위한 SDN을 응용한 MPLS)

  • Hwang, Seong-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.819-824
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    • 2015
  • SDN (Software Defined Network) technology, hardware and network control functions should be separated independently of existing switches or routers and data transfer functions and are also refers to a separate network architecture that can develop and run. When planning a network and designed to reflect the network control function by applying the SDN may reflect the resources efficiently. In this study, one people suggest Applications SDN, which offer an absolutely necessary part of a coded program that combines the benefits of the existing IOS (Combined Benefits) applying the model to complete the Controller part through the MPLS IOS. The OpenFlow Controller is a command to the router LER(Label Edge Router), and transmits the packet in accordance with the command to the destination according to the EXP bit. To configure TCP / IP to the IOS through the optimized coding. Using the OpenFlow protocol controller transmits an encapsulation header as defined in the MPLS packet.