• Title/Summary/Keyword: Multi-play

Search Result 501, Processing Time 0.023 seconds

A Case Study on the Relationship between Children's Play Behaviors and Outdoor Play Environments of Child Care Center in Daejeon (실외놀이터 환경 특성과 아동 놀이행동과의 관계성 - 대전지역 어린이집의 사례분석을 중심으로 -)

  • Choi, Mock-Wha;Byun, Hea-Ryong
    • Korean Journal of Human Ecology
    • /
    • v.15 no.6
    • /
    • pp.919-935
    • /
    • 2006
  • The purpose of this study was to analyze the relationship between outdoor play environments and child's play behaviors. The data were collected by field measurement survey, and non-participatory observation from 9 child care centers in Daejeon. The field measurement survey were conducted from June 20 to July 20, 2004, whereas non-participatory behavior observation were conducted from September 2 to October 10, 2004. The major results showed the following. 1) The characteristics of outdoor play environment in child care centers showed that most of them were too small and did not use the adequate surfacing to play various activities. In many cases, outdoor play settings was made of play equipment setting, play props and manipulative settings, and tree/vegetation. 2) Child's play behavior has been focused on functional play activity and construction play activity. 3) The relationship between outdoor play environments and child's play behaviors showed that small outside play environment with monotonous construction and multi-complex play equipments produced functional play behaviors on children. On the other hand, where various play areas were put together, we could observe relatively diverse play behaviors. However, in some cases, despite the small and monotonous play area, diverse play behaviors were observed. These playgrounds at least differed from others in that they provided the place where multi purpose play was possible. This finding shows that multi purpose play areas can be an alternative in small playground environment.

  • PDF

A Case Study on the Children's Play Behaviors and Outdoor's Environment of Child Care Center in Seoul (실외놀이터 환경과 아동의 놀이행동에 관한 사례연구)

  • Choi, Mock-Wha;Byun, Hea-Ryung
    • Journal of the Korean housing association
    • /
    • v.18 no.3
    • /
    • pp.91-102
    • /
    • 2007
  • The purpose of this study was to analyze the relationship between outdoor play environments and child's play behaviors. The data were collected by this study included field measurement survey, and non-participatory observation from 8 child care centers in Seoul. The field measurement survey were conducted from February 20 to March 20, 2005, whereas non-participatory behavior observation were conducted from June 15 to July 10, 2005. The major results showed the following. 1) Most of child care centers were too small, did not use the adequate surfacing to play various activities, and were made of play equipment setting. 2) Child's play behavior focused on functional play activity and construction play activity. 3) The relationship between outdoor play environments and child's play behaviors showed that small outside play environment with monotonous construction of play setting produced functional play behaviors on children. However, in some cases, despite the small and monotonous play area, diverse play behaviors were observed. These playgrounds at least differed from others in that they provided the place where multi purpose play was possible. This finding shows that multi purpose play areas can be an alternative in small playground environment.

A Case Study on the Children's Play Behaviors and Outdoor's Environment of Child Care Center in Seoul (실외놀이터 환경과 아동의 놀이행동에 관한 사례연구;서울지역 어린이집을 중심으로)

  • Choi, Mock-Wha;Byun, Hea-Ryung
    • Proceeding of Spring/Autumn Annual Conference of KHA
    • /
    • 2006.11a
    • /
    • pp.432-437
    • /
    • 2006
  • The purpose of this study was to analyze the relationship between outdoor play environments and child's play behaviors. The data were collected by this study include field measurement survey, and non-participatory observation from 8 child care centers in Seoul. The field measurement survey were conducted from February 20 to March 20, 2005, whereas non-participatory behavior observation were conducted from June 15 to July 10, 2005. The major results showed the following. 1)Most of child care centers were too small, did not use the adequate surfacing to play various activities, and were made of play equipment setting. 2)Child's play behavior focused on functional play activity and construction play activity. 3)The relationship between outdoor play environments and child's play behaviors showed that small outside play environment with monotonous construction of play setting produced functional play behaviors on children. However, in some cases, despite the small and monotonous play area, diverse play behaviors were observed. These playgrounds at least differed from others in that they provided the place where multi purpose play was possible. This finding shows that multi purpose play areas can be an alternative in small playground environment.

  • PDF

Joint Attention and Language Development in Infants from Multi-Cultural Families (다문화 가정 유아들의 함께 주의하기와 언어발달)

  • Park, Young-Shin
    • Korean Journal of Child Studies
    • /
    • v.31 no.6
    • /
    • pp.35-50
    • /
    • 2010
  • Joint attention, language development, and the relationship between these two variables were compared in infants from multi-cultural and Korean families. Joint attention was observed in both the Early Social Communication Scale (ESCS) and in infant-mother free play. Language development was evaluated by means of the MacArthur-Bates Communicative Development Inventory-Korean. There were no group differences in initiating and responding to joint attention in ESCS. However, in infant-mother free play, joint attention episodes were less and shorter in duration with infants from multi-cultural families than in Korean infants. The size of both the expressive and receptive vocabulary was also smaller in infants from multi-cultural families than in Korean infants. In terms of Korean infants, mean duration of joint attention episodes in free play showed a significant positive correlation with the size of the expressive vocabulary and initiating joint attention in ESCS also showed a significant positive correlation with the size of receptive vocabulary. However, none of the measures of joint attention indicated a significant relationship with the size of either expressive or receptive vocabulary in infants from multi-cultural families.

Multi-cultural Children's Language Abilities and Play-Interactions with Their Mothers (다문화가정 유아의 언어능력과 유아-어머니간 놀이상호작용 - 동남아시아 결혼이민자가정을 중심으로 -)

  • Song, Yo-Hyun;Hyun, On-Kang
    • Korean Journal of Child Studies
    • /
    • v.31 no.2
    • /
    • pp.35-52
    • /
    • 2010
  • The purpose of this study is to examine the factors that are associated with a child's development within a multi-cultural family, taking into account the factors that influence the child's language ability and their play interactions with their mothers. First, there was no significant difference in the children's language ability based on the child's gender, or based on the language in which the mother communicated with her children. However there were significant differences depending on the children's age, the mother's native country, and the period of time the mother had lived in Korea. Second, there was no significant difference in the child-mother play interaction based on the children's age, gender, the mother's native country, the period of time the mother has lived in Korea, or the language in which the mother communicated with her children. However, the boys showed a more hostile attitude toward their mothers, in comparison to the girls. In conclusion, it can be said that there is an urgent need for comprehensive social support services and policies for the overall development of multi-cultural children, especially through programs for children and mothers.

Implementation of VR Multi-games using Photon Network, 'Arcade VR Battle' (포톤 네트워크를 이용한 VR 멀티게임 구현, 'Arcade VR Battle')

  • Han-Moi Shim;Jun-Han Shin;Geon Namgung;Min-Woong Lee;Yong-Sik Kwak
    • Proceedings of the Korean Society of Computer Information Conference
    • /
    • 2023.01a
    • /
    • pp.467-468
    • /
    • 2023
  • 현재 게임 시장에서 VR 게임이 가지는 영향력은 점차 증가하는 추세이다. 기존의 VR게임들은 대부분 Multi-Play를 지원하지 않는다. 이에 따라 본 논문에서는 Photon Network와 XR Plugin을 사용하여 2명의 플레이어가 함께 즐길 수 있는 Arcade 장르의 VR 경쟁 Multi-Game을 구현하였다. 이에 필요한 서버는 리슨 서버 방식으로 Master Client가 게임을 시작하면, Game에 참가한 다른 Client Player는 Photon Network의 RPC 기능을 사용하고 Player의 동작, Game 진행 상황 등을 실시간으로 Server에 동기화하여 Multi-Play게임을 할 수 있다.

  • PDF

The Effects of Mothers' Play Beliefs, Children's Gender and Home Play Frequency on Their Play Preferences (어머니의 놀이신념, 유아의 성별과 가정놀이빈도가 유아의 종류별 놀이선호에 미치는 영향)

  • Han, Jun Hee;Choi, Na Ya
    • Korean Journal of Child Studies
    • /
    • v.38 no.2
    • /
    • pp.219-232
    • /
    • 2017
  • Objective: The purpose of this study was to investigate the relationships among mothers' play beliefs, children's gender and home play frequency, and their preferences for three types of play. Methods: Totally 256 mothers of 5-year-olds participated in the survey in metropolitan area. Data were analyzed with t-test, Pearson's correlations, and stepwise multi-regression using SPSS 22.0. Results: First, boys and girls showed little difference in their home play experiences. Boys preferred active and rough play, while girls preferred quiet play. Second, mothers' play beliefs and children's home play frequency had partial correlations with children's play preferences. Third, predictors of children's play preferences were influenced by the types of play. Children's gender and mothers' play beliefs affected children's preference for active play. Only gender explained children's preference for rough play. Finally, children's gender, home play frequency, and mothers' play beliefs influence children's preference for quiet play. Conclusion: In conclusion, gender is an important factor of children's play preferences, and mothers' play beliefs and children's home play frequency affect their preferences for a specific type of play.

Effect of a Multi-Sensory Play Therapy Program on the Attention and Learning of Children with ADHD (다감각놀이치료 프로그램이 ADHD 아동의 주의집중력과 학습에 미치는 영향)

  • Oh, Hyewon;Kim, Koun
    • Journal of The Korean Society of Integrative Medicine
    • /
    • v.7 no.4
    • /
    • pp.23-32
    • /
    • 2019
  • Purpose : The purpose of this study was to evaluate the effects of multi-sensory treatment programs on attention and learning in ADHD children. Methods : The program was provided for 50 minutes twice a week for a total of 12 times over 6 weeks. The FAIR concentration test was used to identify the children's concentration of attention before and after the intervention. The children's learning ability was evaluated using K-ABC. Results : When attention was evaluated using FAIR, there was a significant increase in all dependencies of performance value (P), quality value (Q), and continuity value (C) (p>.05). In addition, when learning ability was evaluated using K-ABC, learning ability in general increased significantly (p>.05). The multi-sensory play therapy program had a positive effect on the children's attention and learning ability and thus it is a positive intervention method for children with ADHD. Conclusion : In addition to providing challenging activities, the program showed that it was possible to elicit the children's interest by engaging a variety of senses at the same time. This is believed to have motivated them internally to engage actively in the program.

A study about multi platform environment game character development (멀티 플랫폼 환경 게임 캐릭터 개발 방법에 관한 모델 연구)

  • Choi, tae-jun;Ryu, seuc-ho
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2007.11a
    • /
    • pp.647-651
    • /
    • 2007
  • Game was begun to sell to multi platform rather than is sold as a title of a kinds of machine since some moment. In case of competition flag species such as PS (Play Station) or XBOX, there is 'Final Fantasy', 'Gear of War' masterpiece. However, title of game was begun to manufacture to multi platform and this is step that much games are manufactured to multi platform by selection of game developers to minimize danger by production cost rise of game. About game character development method in multi platform surrounding that this research is such game character abstract of multi platform and multi platform environment direction for multi platform through analysis and example proposal to basis data for presentation utilize wish to.

  • PDF

A Study on the Residents' Use and Behavior of the Outdoor Space in Multi-Family Housing (공동주택 거주자의 옥외공간 이용실태에 관한 연구)

  • 이영호
    • Journal of the Korean housing association
    • /
    • v.10 no.2
    • /
    • pp.259-268
    • /
    • 1999
  • This study aims to recognize the importance of the outdoor environment for the improvement in the residents' quality of life and analyze residents' outdoor behavior(physical and psychological) pattern in terms of relation to outdoor environment in Multi-Housing Complexes. Our survey was performed to the residents of 6 Multi-Housing Complexes located in Pusan, and analyzed residents' consciousness, use and evaluation in relation to outdoor space according to the characteristics of the Multi-Housing Complexes. The results are as follows: l. The outdoor space is classified into resting space, green space, parking space, play space and sport space. Most of residents recognize that green space and parking space are the most important of the outdoor space. 2. Mainly, wives use for stroll and talk, husbands use for sports and stroll, and children use for sports and play. 3. The parking space is the highest score and sport space is the lowest score according to the residents' evaluation of the outdoor space, and yet sport space must be considered in planning of outdoor space because the residents' needs are high.

  • PDF