• Title/Summary/Keyword: Multi-device environment

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The Design and Implementation of a Platform Analyzer Model for Supporting Multi-platform Environment (다중 플랫폼 환경을 지원하기 위한 플랫폼 분석기 모델 설계 및 구현)

  • Chang, Byoung-Chol;Jung, Ho-Young;Lee, Yoon-Soo;Kim, Han-Il;Cha, Jae-Hyuk
    • Journal of Digital Contents Society
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    • v.9 no.2
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    • pp.225-233
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    • 2008
  • Rapid advancement information and communication technologies has introduced various dimension of e-Learning environment such as u-learning(ubiquitous learning), m-learning(mobile learning) and t-learning(television learning). These technologies enabled learners to access learning contents through variety of devices with more flexibility and consistency. In order to implement learning through these multiple environments, basically it is necessary to acquire and process the platform information that contains properties and status of the web-accessing devices. In this study, we introduce the design and implementation of a Platform Analyzer Model which is essential for learning systems that support multi-platform environment. We also present a Interactive DTV-Centered multi-platform learning environment framework using PC, PDA or Mobile phone. Finally, we will discuss the possibility of the multi-platform learning environment with sample scenario and contents.

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An efficient access control techniques between different IoT devices in a cloud environment (클라우드 환경에서 서로 다른 IoT 장치간 효율적인 접근제어 기법)

  • Jeong, Yoon-Su;Han, Kun-Hee
    • Journal of the Korea Convergence Society
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    • v.9 no.4
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    • pp.57-63
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    • 2018
  • IoT devices are used in many areas to perform various roles and functions in a cloud environment. However, a method of access control that can stably control the IoT device has not been proposed yet. In this paper, we propose a hierarchical multi-level property access control scheme that can perform stable access of IoT devices used in a cluster environment. In order to facilitate the access of the IoT device, the proposed method not only provides the ID key (security token) unique to the IoT device by providing the IoT Hub, but also allows the IoT Hub to authenticate the X.509 certificate and the private key, So that the private key of the IoT device can not be seen outside the IoT device. As a result of the performance evaluation, the proposed method improved the authentication accuracy by 10.5% on average and the processing time by 14.3%. The overhead of IoT Hub according to the number of IoT attributes was 9.1% lower than the conventional method.

Design of e-Learning System in N-Screen Environment (N-Screen 환경 기반의 이러닝 시스템 설계 방안)

  • Shin, Yu-Jin;Seo, Dongsu;Hong, Seng-Phil
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.45-53
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    • 2012
  • The appearance of Intelligent mobile and home appliance increased the using of not only various multimedia contents but also educational contents. Especially the growth of smart device such as smart phone, smart pad and smart TV, provided the environment which everyone can use educational content anytime, anywhere, any device. However many smart devices are hard to reuse the various educational contents because the devices and mobile os policies are not unify. In this paper, we suggest the design of NeS(N-Screen e-learning system) in order to solve this problem. NeS is consisted of User Management, Educational Content Management, Content Convert System and Interactive Management System. In this system, we use the HTML5 language to assure interoperability in various Smart Device Environment. Through NeS, we can achieve Content OSMU(One Source Multi Use) in various device environment and assure the continuity of the contents for using the educational contents more easily.

Design and Implement a Gateway Based on Mobile Device and a Web Monitoring System for u-Healthcare Service (u-Healthcare 서비스를 위한 모바일 장치 기반 게이트웨이 및 웹 모니터링 시스템 설계 및 구현)

  • Kim, Ji-Hoon;Lee, Chae-Woo
    • IEMEK Journal of Embedded Systems and Applications
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    • v.4 no.3
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    • pp.126-133
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    • 2009
  • There are already many researches providing u-Healthcare service, but they have left problems to be improved. First of all, the transmission range between sensor nodes and the gateway are restricted. Hence, patients feel uncomfortable because of they need to possess or locate closed to a gateway all the time when they aggregates their medical data. Also, the existing systems have not considered life environment that is important to analyze patient's diseases. Moreover, a guardian need to located close to patient or possess a mobile device that monitors a patients' status in real time when they are in outdoor. In this research, we present multi-hop packet transfer algorithm and compilation of life environment which help improve the problem of the existing researches. Likewise, we designed and implemented a medical information database and a real-time web monitoring system that manage patients' personal history and monitor a patients' status in real time. In this paper, we design and implement the u-Healthcare system based on mobile environment and we present a result when we tested our u-Healthcare system in scenario environment.

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Fabrication of triboelectric nanogenerator for self-sufficient power source application (자가발전활용을 위한 마찰전기 나노발전소자의 제작)

  • Shin, S.Y.;Kim, S.J.;Saravanakumar, Balasubramaniam
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2013.05a
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    • pp.589-590
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    • 2013
  • The fast development of electronic devices towards wireless, portable and multi-functionality desperately needs the self-powered and low maintenance power sources. The possibility to coupling the nanogenerator to wearable and portable electronic device facilitates the self powered device with independent and self sustained power source. Nanogenerator has ability to convert the low frequency mechanical vibration to electrical energy which is utilized to drive the electronic device [1]. The self powered power source has the ability to generate the power from environment and human activity has attracted much interest because of place and time independent. The human body motion based energy harvesting has created huge impact for future self powered electronics device applications. The power generated from the human body motion is enough to operate the future electronic devices. The energy harvesting from human body motion based on triboelectric effect has simple, cost-effective method [2, 3] and meet the required power density of devices. However, its output is still insufficient to driving electronic devices in continues manner so new technology and new device architecture required to meet required power. In the present work, we have fabricated the triboelectric nanogenerator using PDMS polymer. We have studied detail about the power output of the device with respect to different polymer thickness and varied separation distance.

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A 3D Parametric CAD System for Smart Devices (스마트 디바이스를 위한 3D 파라메트릭 CAD 시스템)

  • Kang, Yuna;Han, Soonhung
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.2
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    • pp.191-201
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    • 2014
  • A 3D CAD system that can be used on a smart device is proposed. Smart devices are now a part of everyday life and also are widely being used in various industry domains. The proposed 3D CAD system would allow modeling in a rapid and intuitive manner on a smart device when an engineer makes a 3D model of a product while moving in an engineering site. There are several obstacles to develop a 3D CAD system on a smart device such as low computing power and the small screen of smart devices, imprecise touch inputs, and transfer problems of created 3D models between PCs and smart devices. The author discusses the system design of a 3D CAD system on a smart device. The selection of the modeling operations, the assignment of touch gestures to these operations, and the construction of a geometric kernel for creating both meshes and a procedural CAD model are introduced. The proposed CAD system has been implemented for validation by user tests and to demonstrate case studies using test examples. Using the proposed system, it is possible to produce a 3D editable model swiftly and simply in a smart device environment to reduce design time of engineers.

Real-time Orchestra Method using MIDI Files (MIDI파일을 이용한 실시간 합주 기법)

  • Lee, Ji-Hye;Kim, Svetlana;Yoon, Yong-Ik
    • The Journal of the Korea Contents Association
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    • v.10 no.4
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    • pp.91-97
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    • 2010
  • Recently, Internet users have an interest about Social Media Service in Web2.0 environment. We suggest the orchestra service as social media service to meet user satisfactions in changed web environment. We accept a concept of the MMMD (Multiple Media Multiple Devices). In other words, Internet users listen to the music not only one device but multiple devices. Each one of multiple devices can play a sound source under earmark instruments for providing users with actual feeling like an orchestra. To meet the purpose, we define 3 steps. First, we separate the sound source based on instrument information. Second, we exact the suitable sound source for play orchestra. In final step, the sound source transmits to each suitable playing device. We named the 3 step for AET process. Beside we suggest synchronization method using rest point in the MIDI file for control sound sources. Using the AET process and synchronization method we provide the orchestra service for meet user's satisfactions to users.

Development of Portable Atmospheric Environment Measurement System using Low Power Wireless Communication

  • Chae, Soohyeon;Kim, Hack-Yoon;Gim, Jangwon
    • Journal of Advanced Information Technology and Convergence
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    • v.10 no.1
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    • pp.99-109
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    • 2020
  • As environmental pollution has become severe due to the rapid increase in pollutant generation in the air, measurement, collection, and analysis of atmospheric environment information plays an important role. However, it is difficult to measure the high-resolution and real-time atmospheric environment of the cities and tourist spots with high population mobility only by measuring equipment of stationary measuring stations. Therefore, this paper proposes a portable atmospheric environment measurement system for real-time measurement and monitoring of atmospheric environment information. The proposed system is a portable client with a low-power wireless communication method. It is possible to reliably transmit and receive the measured data through a multi-threaded server to monitor the trend of pollutants in the air in real-time.

Design and Implementation of MPEG-7 Based Video Management System for Mobile Devices (모바일 단말기를 위한 MPEG-7 기반의 비디오 관리 시스템의 설계 및 구현)

  • Ahn Byeong-Tae;Min Jeong-Hoon;Kang Byeong-Shoo;Kang Hyun-Syug
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.401-413
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    • 2006
  • We propose video management system based on MPEG-7 for mobile device(MVMS). Most of existing MPEG-7 applications manage MPEG-7 document based on file system in the desktop environment. To contrast them, because the MVMS manages only necessary information using embedded database system for MPEG-7 documents in mobile devices, it can use efficiently lack of the resource in mobile device environment. MVMS supports key image extraction and MPEG-7 document edition function. Moreover, this is possible search and management of multi document because of MVMS manage MPEG-7 data through embedded DB.

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The Effect of Online Multiple Channel Marketing by Device Type (디바이스 유형을 고려한 온라인 멀티 채널 마케팅 효과)

  • Hajung Shin;Kihwan Nam
    • Information Systems Review
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    • v.20 no.4
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    • pp.59-78
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    • 2018
  • With the advent of the various device types and marketing communication, customer's search and purchase behavior have become more complex and segmented. However, extant research on multichannel marketing effects of the purchase funnel has not reflected the specific features of device User Interface (UI) and User Experience (UX). In this study, we analyzed the marketing channel effects of multi-device shoppers using a unique click stream dataset from global online retailers. We examined device types that activate online shopping and compared the differences between marketing channels that promote visits. In addition, we estimated the direct and indirect effects on visits and purchase revenue through customer's accumulated experience and channel conversions. The findings indicate that the same customer selects a different marketing channel according to the device selection. These results can help retailers gain a better understanding of customers' decision-making process in multi-marketing channel environment and devise the optimal strategy taking into account various device types. Our empirical analyses yield business implications based on the significant results from global big data analytics and contribute academically meaningful theoretical framework using an economic model. We also provide strategic insights attributed to the practical value of an online marketing manager.