• Title/Summary/Keyword: Multi-Device Use

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Implementation of a Client Display Interface for Mobile Devices via Serial Transfer (모바일 직렬 전송방식의 클라이언트 디스플레이 인터페이스 구현)

  • Park Sang-Woo;Lee Yong-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.522-525
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    • 2006
  • Recently, mobile devices support multi-functions such as 3D game, wireless internet, moving pictures, DMB, GPS, and PMP. Bigger size of display device is indispensable to support these functions and higher speed of the interface is needed. However, conventional parallel interfaces between processor and display nodule are not competent enough for that high speed transfers. High-speed serial interface is beginning to appear as an alternative for parallel interface. The advantages of the serial interface are high bandwidth, small number of interconnections, low-power consumption, and good quality of electro-magnetic interference. In this paper, we implement serial interface and use it for a display module. LVDS is used for PHY layer and a defined packet is used for link layer. The feature of the implemented serial interface is the reduced number of interconnections with enough bandwidth.

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8 Beam Laser Diode Development for Laser Scanning Unit (Laser Scanning Unit을 위한 8빔 레이저 다이오드 개발)

  • Song, Dae-Gwon;Park, Jong-Keun;Kim, Jae-Gyu;Park, Jung-Hyun;So, Sang-Yang;Kwak, Yoon-Seok;Yang, Min-Sik;Choi, An-Sik;Kim, Tae-Kyung
    • Korean Journal of Optics and Photonics
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    • v.21 no.3
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    • pp.111-117
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    • 2010
  • A 780 nm monolithic individually addressable 8-beam diode laser with 10mW optical power was developed for use in a laser scanning unit. Beam to beam spacing is $30\;{\mu}m$ and an air bridge interconnection process was developed for individual operations. From electrical and optical characteristic measurements, the developed device is a suitable optical source for a high speed laser scanning unit in multi-function printing systems and laser beam printers.

A Development of an Acupoints Education Table using 3D Technology and Augmented Reality (경혈 교육을 위한 3D 및 증강현실 기술을 활용한 한의학 통합교육 테이블 개발)

  • Yang, SeungJeong;Ryu, ChangJu;Kim, SangCheol;Kim, JaeSouk
    • Korean Journal of Acupuncture
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    • v.38 no.4
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    • pp.267-274
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    • 2021
  • Objectives : Acupoints education is important in that it can determine the clinical competency of Korean Medicine Doctors (KMDs). Accordingly, we aimed to develop a practical simulator for acupoints education, acupoints training, acupoints practice, and acupoints evaluation. Methods : Korean Medicine (KM) SMART Table can be divided into hardware, server and components, and is organically linked. We develop KM SMART Table that combines the hardware of a human-sized table with a UHD display capable of multi-touch in two cases and software that can teach acupoints. We make Augmented Reality (AR) contents linked with KM SMART Table contents and develop applications that can use contents using mobile devices. By developing an AR image tracking module to react with KM SMART Table, it enables acupoint learning according to the mobile device platform and human anatomy. Results : The current system is a prototype where some 3D technology has been implemented, but the AR function will be produced later. New learning using 3D and AR will be required during acupoints education and acupoints practice. It will be used a lot in OSCE (Objective Structured Clinical Examination) practices for strengthening the competency of KMDs, and it will be of great help not only in KM education as a unique simulator of KM, but also in the practice of acupuncture and chuna for musculoskeletal diseases. Conclusions : The KM SMART Table is a technology that combines 3D and AR to learn acupoints, and to conduct acupoints OSCE practice, and we suggest that it can be usefully used for educational evaluation.

Interactive Interface Design Through VR Hand Tracking (VR 핸드트레킹을 통한 상호작용 인터페이스 설계)

  • Ju-Sang Lee;Hyo-Seung Lee;Woo-Jun Choi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.1
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    • pp.213-218
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    • 2023
  • In order to use the VR HMD, operation through separate controllers in both hands is required. Methods for text input in VR include a method of selecting virtual keyboard keys on the screen one by one using a controller, a method of inputting through a keyboard that is a resource of a computer by connecting a computer and VR, or a method of inputting through a keyboard that is a resource of a computer by purchasing a wireless keyboard in VR and wireless keyboard connection method. As such, the text input method in current VR equipment causes inconvenience and additional costs to users. For these reasons, most of the VR-related contents are limited to simple functions such as games or viewers, and there is a risk that VR equipment will be recognized as a simple game machine. Therefore, in this study, a multi-input interface using hand tracking provided by the Oculus Quest2 device is designed and partially implemented. Through this, it is expected that various tasks such as document work and business processing as well as games can be conveniently used using VR equipment.

A Study on the Fire Characterization of Foam block using Cone-calorimeter and FTIR (콘칼로리미터와 적외선분광계(FTIR)를 이용한 폼블럭의 연소특성에 대한 실험적 연구)

  • Han, Bong-Hoon;Seo, Dong-Ho;Kwon, Young-Hee;Min, Se-Hong
    • Fire Science and Engineering
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    • v.31 no.6
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    • pp.23-32
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    • 2017
  • Foam block, popularized as the self-interior goods, is susceptible to fire since the main material is the polyethylene flammable synthetic resin. However, it is widely used in homes, offices, and multi-use facilities. In order to understand the fire characteristics of the foam block, two kinds of foam blocks sold in the market (non-fire retardant and fire retardant) were evaluated according to standard of KS F 5660-1 (Reaction to fire test). In addition, the hazard analysis of the gas generated by the combustion of the specimen was performed using the FTIR gas analyzer. The cone calorimeter test showed that the ignition and flame combustion of both two specimens were burned as soon as the radiant heat blocking device was removed, and it was confirmed that the flame could become a rapid propagation factor during the fire. The analysis of the combustion gas through the FTIR gas analyzer showed that both the carbon dioxide and carbon monoxide classified as the common combustion gases and the acrolein, ammonia, and hydrogen cyanide causing serious damage to the human body were detected substantially. This study showed that a foam block product has high ignitionability and generates toxic gases. Hence, it is urgently required to establish the standards used for properly classifying the combustion characteristics of the material on the basis of the use conditions of a foam block product and to prepare the standards on the purpose of use.

Development and Evaluation of Rollator for Elderly Farmers

  • Lee, Kyung Suk;Kim, Kyung Ran;Kim, Hyo Cher;Chae, Hye Seon;Kim, Sung Woo;Seo, Min Tae
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.6
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    • pp.487-497
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    • 2014
  • Objective: This study aims to develop and evaluate a multi-purpose rollator, which may be used as a seat, as a traditional walker, or as a storage basket for elderly farmers. Background: The rollators on the market are not user-friendly designed and seen inconvenient for elderly farmers to use, although they are sold at considerably high price. Since they lack enough space to load stuffs and are not durable or stable enough, they do not seem to be suitable for elderly farmers to use in rural areas. Method: Two types of methods were used in this study. First, the survey consisted of 19 questions was conducted among elderly farmers in rural areas, after using the developed rollator, to evaluate the usability of the rollator developed in this study. Second, EMG experiment was conducted to compare the existing rollator and developed rollator quantitatively. Through this experiment, we tried to verify the differences of muscle responses, when using the traditional and the developed ones, which have their own brake system, in the ramp. Results: The developed rollator was highly evaluated in most of the questions in the usability survey, except for the 'Weight' category in which the opinions were divided into three different types (Worse: 31%, Similar: 30%, Better: 36%). The result of EMG experiment showed that the existing rollator (7.4%MVC) demands more muscle strength than the developed rollator (5.5%MVC) does. By statistically analyzing the results of upper limb and lower limb respectively, we found out that all the muscles except deltoid in upper limb showed statistically significant differences in muscle activity when using the existing and the developed rollator. However, there was no statistical difference in lower limb muscles. Conclusion: The developed rollator in this study has maximized the functionality of the brake system, the storage and the chair, which were pointed out as the weaknesses of existing rollators. Furthermore, the developed rollator is designed to be more user-friendly, safe, durable, and effective for elderly farmers to use in rural areas, where roads are rough and bumpy. Application: We expect that the emergency brake system developed in this study would be utilized for other convenience equipment, such as strollers and carts, and that it would be able to develop and produce more secure and reliable equipment in the future.

Parallel Processing of Satellite Images using CUDA Library: Focused on NDVI Calculation (CUDA 라이브러리를 이용한 위성영상 병렬처리 : NDVI 연산을 중심으로)

  • LEE, Kang-Hun;JO, Myung-Hee;LEE, Won-Hee
    • Journal of the Korean Association of Geographic Information Studies
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    • v.19 no.3
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    • pp.29-42
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    • 2016
  • Remote sensing allows acquisition of information across a large area without contacting objects, and has thus been rapidly developed by application to different areas. Thus, with the development of remote sensing, satellites are able to rapidly advance in terms of their image resolution. As a result, satellites that use remote sensing have been applied to conduct research across many areas of the world. However, while research on remote sensing is being implemented across various areas, research on data processing is presently insufficient; that is, as satellite resources are further developed, data processing continues to lag behind. Accordingly, this paper discusses plans to maximize the performance of satellite image processing by utilizing the CUDA(Compute Unified Device Architecture) Library of NVIDIA, a parallel processing technique. The discussion in this paper proceeds as follows. First, standard KOMPSAT(Korea Multi-Purpose Satellite) images of various sizes are subdivided into five types. NDVI(Normalized Difference Vegetation Index) is implemented to the subdivided images. Next, ArcMap and the two techniques, each based on CPU or GPU, are used to implement NDVI. The histograms of each image are then compared after each implementation to analyze the different processing speeds when using CPU and GPU. The results indicate that both the CPU version and GPU version images are equal with the ArcMap images, and after the histogram comparison, the NDVI code was correctly implemented. In terms of the processing speed, GPU showed 5 times faster results than CPU. Accordingly, this research shows that a parallel processing technique using CUDA Library can enhance the data processing speed of satellites images, and that this data processing benefits from multiple advanced remote sensing techniques as compared to a simple pixel computation like NDVI.

Touch-Pen Noise Reduction Using B-Spline Function (B-Spline 곡선을 이용한 터치펜 잡음제거)

  • Lee, Sang-Bum
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.6
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    • pp.121-126
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    • 2017
  • Recently, a lot of people use touch-pen devices such as smart phones and tab computers. To generate the picture and text, a user can give input or control the touch-pen device through simple or multi-touch gestures by touching the screen with a special stylus pen and/or one or more fingers. The accuracy and response time from the moment of contact with the touch board is very important to the touch device. Therefore, research is needed to find a way of removing the noise included in the touch signal quickly and efficiently. In this paper, we propose a method for removing a noise mixed in with a touch point coordinate which has been caused by a input pen on the touch screen. For effective filtering, the fast sampling of the coordinate corresponding to the noise from the input signal is required primarily. Secondly the total compensation of the touch coordinates using the characteristics of the B-Spline curve is applied to correct coordinates of the points. This method can ensure a real-time response than other algorithms. The applied performance evaluation method is comparing error pixels with evaluation values by dividing 10 intervals on the touch pad diagonally. Usually the average error is 7.1 pixels but our proposed method shows an average 4.1 errors. Therefore, our proposed touch pen method can express the input signal on the coordinates more correctly.

Development of CPLD Technology Mapping Algorithm for Sequential Circuit Improved Run-Time Under Time Constraint (시간제약 조건하에서 순차 회로를 위한 수행시간을 개선한 CPLD 기술 매핑 알고리즘 개발)

  • Yun, Chung-Mo;Kim, Hui-Seok
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.37 no.4
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    • pp.80-89
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    • 2000
  • In this paper, we propose a new CPLD technology mapping algorithm for sequential circuit under time constraints. The algorithm detects feedbacks of sequential circuit, separate each feedback variables into immediate input variable, and represent combinational part into DAG. Also, among the nodes of the DAG, the nodes that the number of outdegree is more than or equal to 2 is not separated, but replicated from the DAG, and reconstructed to fanout-free-tree. To use this construction method is for reason that area is less consumed than the TEMPLA algorithm to implement circuits, and process time is improved rather than TMCPLD within given time constraint. Using time constraint and delay of device the number of partitionable multi-level is defined, the number of OR terms that the initial costs of each nodes is set to and total costs that the$^1$costs is set to after merging nodes is calculated, and the nodes that the number of OR terms of CLBs that construct CPLD is excessed is partitioned and is reconstructed as subgraphs. The nodes in the partitioned subgraphs is merged through collapsing, and the collapsed equations is performed by bin packing so that it fit to the number of OR terms in the CLBs of a given device. In the results of experiments to MCNC circuits for logic synthesis benchmark, we can shows that proposed technology mapping algorithm reduces the number of CLBs by 15.58% rather than the TEMPLA, and reduces process time rather than the TMCPLD.

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Development of CPLD technology mapping algorithm for Sequential Circuit under Time Constraint (시간제약 조건하에서 순차 회로를 위한 CPLD 기술 매핑 알고리즘 개발)

  • Youn, Chung-Mo;Kim, Hi-Seok
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.1
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    • pp.224-234
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    • 2000
  • In this paper, we propose a new CPLD technology mapping algorithm for sequential circuit under time constraints. The algorithm detects feedbacks of sequential circuit, separate each feedback variables into immediate input variable, and represent combinational part into DAG. Also, among the nodes of the DAG, the nodes that the number of outdegree is more than or equal to 2 is not separated, but replicated from the DAG, and reconstructed to fanout-free-tree. To use this construction method is for reason that area is less consumed than the TEMPLA algorithm to implement circuits, and process time is improved rather than TMCPLD within given time constraint. Using time constraint and delay of device the number of partitionable multi-level is defined, the number of OR terms that the initial costs of each nodes is set to and total costs that the costs is set to after merging nodes is calculated, and the nodes that the number of OR terms of CLBs that construct CPLD is excessed is partitioned and is reconstructed as subgraphs. The nodes in the partitioned subgraphs is merged through collapsing, and the collapsed equations is performed by bin packing so that if fit to the number of OR terms in the CLBs of a given device. In the results of experiments to MCNC circuits for logic synthesis benchmark, we can shows that proposed technology mapping algorithm reduces the number of CLBs bu 15.58% rather than the TEMPLA, and reduces process time rather than the TMCPLD.

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