Kim, Seongsam;Nho, Hyunju;Shin, Dongyoon;Lee, Junwoo;Kim, Hyunju
Korean Journal of Remote Sensing
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v.36
no.5_4
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pp.1195-1207
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2020
With the development of GeoWeb technology, 2D/3D spatial information services through the web are also has been used increasingly in the application of disaster management. This paper is suggested to construct a web-based 3D geo-spatial information mapping platform to visualize various spatial information collected at the disaster site in a web environment. This paper is presented a web-based geo-spatial information mapping service plan for the various types of 2D/3D spatial data and large-volume LiDAR point cloud data collected at the disaster accident site using HTML5/WebGL, web development standard technology and open source. Firstly, the collected disaster site survey 2D data is constructed as a spatial DB using GeoServer's WMS service and PostGIS provided an open source and rendered in a web environment. Secondly, in order to efficiently render large-capacity 3D point cloud data in a web environment, a Potree algorithm is applied to simplifies point cloud data into 2D tiles using a multi-resolution octree structure. Lastly, OpenLayers3 based 3D web mapping pilot system is developed for web visualization of 2D/3D spatial information by implementing basic and application functions for controlling and measuring 3D maps with Graphic User Interface (GUI). For the further research, it is expected that various 2D survey data and various spatial image information of a disaster site can be used for scientific investigation and analysis of disaster accidents by overlaying and visualizing them on a built web-based 3D geo-spatial information system.
The brand-based online community recently plays an important roles for consumers to facilitates searching and sharing information among them. Firms often find such a brand community as a critical channel to gain collective intelligence for developing new ideas and products. As a new web platform such as web 2.0 has been introduced, consumers could more easily participate in the new social networks created by sharing mutual value and belief among themselves. Accordingly firms began to recognize potentials of online brand assets and pay attention to the importance of online brand community loyalty. Previous research related to online community tends to focus on identifying the antecedents of community loyalty and their subsequent impacts on brand. They, however, tend to neglect the importance of individual characteristics of online community users. As integrating the fragmented variables with an individual characteristics, therefore, this study reexamined the impacts of interactivity, information, reward, and personalization services provided by an online brand community on the sense of community, community loyalty, and brand attitude. Also, this study investigated how users' individual characteristics(need for cognition: NFC) can play moderating roles among the variables identified in the previous research. A field survey was administrated and 671 valid samples were collected. In order to test the hypothesis we conducted the multi-sample structural equation modeling(MSEM) between two groups(a group with high vs. a group with low level of NFC). Results show that previously identified variables such as interactivity, information, reward, and personalization services have significant effects on the sense of community as previous research demonstrated. Subsequently, the sense of community positively influences the community loyalty and brand attitude. However, when considering the NFC as a moderating variable, we found that the effect of interactivity and reward service on the sense of community was stronger for a group with a lower level of NFC compared to a group with a higher level, while the effect of information providing service on the sense of community was stronger for a group with a higher level of NFC compared to a group with a lower level. This research revealed that NFC can affect the degree of individual perception on the sense of community which has been considered as an important indicator for the community loyalty and brand attitude. Hence, when firms developing customer relation strategy through building an online brand community, they need to reflect customers' NFC and accordingly provide varying degree of interactivity, information, reward, and personalization services.
Climate change scenarios are the basis of research to cope with climate change, and consist of large-scale spatio-temporal data. From the data point of view, one scenario has a large capacity of about 83 gigabytes or more, and the data format is semi-structured, making it difficult to utilize the data through means such as search, extraction, archiving and analysis. In this study, a tool for analyzing extreme climate events based on spatial information is developed to improve the usability of large-scale, multi-period climate change scenarios. In addition, a pilot analysis is conducted on the time and space in which the heavy rain thresholds that occurred in the past can occur in the future, by applying the developed tool to the RCP8.5 climate change scenario. As a result, the days with a cumulative rainfall of more than 587.6 mm over three days would account for about 76 days in the 2080s, and localized heavy rains would occur. The developed analysis tool was designed to facilitate the entire process from the initial setting through to deriving analysis results on a single platform, and enabled the results of the analysis to be implemented in various formats without using specific commercial software: web document format (HTML), image (PNG), climate change scenario (ESR), statistics (XLS). Therefore, the utilization of this analysis tool is considered to be useful for determining future prospects for climate change or vulnerability assessment, etc., and it is expected to be used to develop an analysis tool for climate change scenarios based on climate change reports to be presented in the future.
Kim, Soohwan;Kim, Seonghun;Lee, Minjeong;Kim, Hyeoncheol
The Journal of Korean Association of Computer Education
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v.23
no.4
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pp.1-11
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2020
The purpose of this study is to propose the direction of AI education in K-12 education through investigating and analyzing aspects of the purpose, content, and methods of AI education as the curriculum and teacher training factors. We collected and analyzed 9 papers as the primary literature and 11 domestic and foreign policy reports as the secondary literature. The collected literatures were analyzed by applying a descriptive reviews, and the implications were derived by analyzing the curriculum components and TPACK elements for multi-dimensional analysis. As a result of this study, AI education targets were divided into three steps: AI users, utilizer, and developers. In K-12 education, the user and utilizer stages are appropriate, and artificial intelligence literacy must be included for user education. Based on the current computing thinking ability and coding ability for utilizer education, the implication was derived that it is necessary to target the ability to create creative output by applying the functions of artificial intelligence. In addition to the pedagogical knowledge and the ability to use the platform, The teacher training is necessary because teachers need content knowledge such as problem-solving, reasoning, learning, perception, and some applied mathematics, cognitive / psychological / ethical of AI.
Korea Astronomy and Space Science Institute The observation of particles and waves using a single satellite inherently suffers from space-time ambiguity. Recently, such ambiguity has often been resolved by multi-satellite observations; however, the inter-satellite distances were generally larger than 100 km. Hence, the ambiguity could be resolved only for large-scale (> 100 km) structures while numerous microscale phenomena have been observed at low altitude satellite orbits. In order to resolve those spatial and temporal variations of the microscale plasma structures on the topside ionosphere, SNIPE mission consisted of four (TBD) nanosatellites (~10 kg) will be launched into a polar orbit at an altitude of 700 km (TBD). Two pairs of satellites will be deployed on orbit and the distances between each satellite will be from 10 to 100 km controlled by a formation flying algorithm. The SNIPE mission is equipped with scientific payloads which can measure the following geophysical parameters: density/temperature of cold ionospheric electrons, energetic (~100 keV) electron flux, and magnetic field vectors. All the payloads will have high temporal resolution (~ 16 Hz (TBD)). This mission is planned to launch in 2020. The SNIPE mission aims to elucidate microscale (100 m-10 km) structures in the topside ionosphere (below altitude of 1,000 km), especially the fine-scale morphology of high-energy electron precipitation, cold plasma density/temperature, field-aligned currents, and electromagnetic waves. Hence, the mission will observe microscale structures of the following phenomena in geospace: high-latitude irregularities, such as polar-cap patches; field-aligned currents in the auroral oval; electro-magnetic ion cyclotron (EMIC) waves; hundreds keV electrons' precipitations, such as electron microbursts; subauroral plasma density troughs; and low-latitude plasma irregularities, such as ionospheric blobs and bubbles. We have developed a 6U nanosatellite bus system as the basic platform for the SNIPE mission. Three basic plasma instruments shall be installed on all of each spacecraft, Particle Detector (PD), Langmuir Probe (LP), and Scientific MAGnetometer (SMAG). In addition we now discuss with NASA and JAXA to collaborate with the other payload opportunities into SNIPE mission.
Journal of the Institute of Electronics Engineers of Korea CI
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v.48
no.1
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pp.116-126
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2011
In this paper, we present a multi-media processor which can decode multiple-format video standards. The designed processor is evaluated with optimized MPEG-2, MPEG-4, and AVS (Audio video standard). There are two approaches for developing of real-time video decoders. First, hardware-based system is much superior to a processor-based one in execution time. However, it takes long time to implement and modify hardware systems. On the contrary, the software-based video codecs can be easily implemented and flexible, however, their performance is not so good for real-time applications. In this paper, in order to exploit benefits related to two approaches, we designed a processor called ASIP(Application specific instruction-set processor) for video decoding. In our work, we extracted eight common modules from various video decoders, and added several multimedia instructions to the processor. The developed processor for video decoders is evaluated with the Synopsys platform simulator and a FPGA board. In our experiment, we can achieve about 37% time saving in total decoding time.
Journal of the Korea Academia-Industrial cooperation Society
/
v.18
no.10
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pp.36-41
/
2017
The mobile mapping system first introduced at Ohio State University in 1991 is being developed in various forms as sensor technology develops. The mobile mapping system can acquire geospatial information around amoving object quickly using the information gathered using the position and attitude information of the moving object and the data from various sensors. The mobile mapping system can rapidly acquire large amounts of Geospatial information and MMS provides maximum productivity in the same measurement methods as existing GNSS and total stations. Currently, a variety of systems are being launched, mainly by foreign companies, and they are applied to the construction of geospatial information. On the other hand, the application of domestic technology development or production is insufficient. This paper provides basic data for the introduction of a mobile mapping system to geospatial information related business by conducting the status survey and feature analysis of a commercialized system focusing on the ground-based mobile mapping system. The research identified the current status and characteristics of high-priced, low-priced, indoor, and handheld mobile mapping systems based on vehicles and suggest that the recent system development trends are moving toward lowering the unit prices. The mobile mapping system is currently being developed as a platform for the application of geospatial information construction and the launch of low-cost models. The development of data processing technologies, such as automatic matching and the launch of low-cost models, are forming a basis for the application of mobile mapping systems in the field of geospatial information construction.
Journal of Korean Library and Information Science Society
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v.46
no.2
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pp.337-366
/
2015
This study had begun about the conflict between a lack of social adjustment and integration program for resident foreigners in Korea and a duplication of multicultural service in a specific area. This study was implemented through literature review and interview for analyses of the current status and problems of multicultural policy, subdivided into 3-stages model to reach the multiculturalism as multicultural policy process. The first stage suggested the unification of a channel for establishing a policies, reinforcing the functions of government ministries and the cooperation between the branches of the government. The second stage attempted to build the multicutural institutes network in a specific area unit, considering of the geographical and administrative environments. The third stage focused on the activities of individual organizations and proposed collaboration with library, school, support center for multi-cultural families, social service center, sport center, community center, and cultural facility. Additionally, 3-stages model emphasized on civic organization's role. This study was offered a meta-platform leaded by library community for sharing the information about planning and managing of multicutural programs and also mentioned significances for formulating multicutural policies. As a result, this study was presented and specified the 3-stages model to reach the multiculturalism, and verified the various considerations which have influenced the refinements of the multicultural policies as the demographic and geographical characteristics.
Seo, Ki-Yeol;Kim, Young-Ki;Jang, Won-Seok;Park, Sang-Hyun
Journal of the Korea Institute of Information and Communication Engineering
/
v.19
no.10
/
pp.2307-2314
/
2015
This paper focuses on the generation algorithm of BeiDou pseudorange correction (PRC) and simulation based performance verification for design of Differential Global Navigation Satellite System (DGNSS) reference station and integrity monitor (RSIM) in order to prepare for recapitalization of DGNSS. First of all, it discusses the International standard on DGNSS RSIM, based on the interface control document (ICD) for BeiDou, estimates the satellite position using satellite clock offset and user receiver clock offset, and the system time offset between Global Positioning System (GPS) and BeiDou. Using the performance verification platform interfaced with GNSS (GPS/BeiDou) simulator, it calculates the BeiDou pseudorange corrections , compares the results of position accuracy with GPS/DGPS. As the test results, this paper verified to meet the performance of position accuracy for DGNSS RSIM operation required on Radio Technical Commission for Maritime Services (RTCM) standard.
Journal of the Korea Academia-Industrial cooperation Society
/
v.14
no.6
/
pp.3032-3042
/
2013
Multimedia Broadcast communication convergence services are broadcast communication convergence services new form that combines a platform technology for driving the application services of various media-related Internet and TV devices. It is possible to mounted the embedded OS of TV existing technology and to support a variety of smart application services to a TV technology evolved form equipped with various platforms on the OS. The services that are fused in this way, multi-media broadcasting communication convergence new services Open IPTV, Smart TV, mobile IPTV, and N-screen, are services actively focusing on three companies domestic services. However, in order to use the software to connect to the Internet for the provision of services, is inherent software vulnerabilities or the Internet. These vulnerabilities can lead to serious security incidents. Therefore, in this paper, or be able to derive the potential security threats that occur in multimedia broadcasting service environment based on security threats and vulnerabilities of existing threats lead to such security incidents in fact, the security it was carried out through a mock hacking validation for threats. It was also suggested necessary technical security measures that can be protect against security threats revealed by using the verification result through the penetration testing. Has been presented countermeasures in fusion communication service environment of multimedia broadcasting by using these results.
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