• 제목/요약/키워드: Multi functional workers

검색결과 14건 처리시간 0.022초

호흡기 감염병 예방을 위한 보건소 상시 선별진료소 활용방안 연구 - 음압 결핵 검진실을 중심으로 (A Study on a space utilization plan for screening clinic in public health center by means of the prevention of respiratory infectious disease - Focused on a negative pressured tuberculosis exam room)

  • 윤형진;한수하
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제27권4호
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    • pp.51-60
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    • 2021
  • Purpose: Tuberculosis(TB) care unit in public health center should be carefully considered to be re-designed as an infection safety environment for both patient and healthcare workers. So, for the enhancement, this study analyses the facility requirements for co-using the screening clinic as a TB and other respiratory disease care unit. Methods: Not only screening clinic facility guidelines from "A Study for Standard Triage Design and Construction Document" but also the guidelines of TB care and related medical facility are reviewed; KDCA, CDC, ECDC and WHO as a TB care, and FGI and NHS for facility. The facility requirements are summarized space, approach, and mechanical requirement in order. By comparing the summary and screening clinic facility guidelines, supplementations are proposed for TB care unit setting. Results: The result of this study shows that both the space program and mechanical requirement of the screening clinic and that of TB care unit are almost identical and could be share, which include direct airflow or negative air pressure in an exam room. To increase functional and economical efficiency, however, it is necessary to consider a multi-functional negative pressured room, So care process may be re-designed based on a room type; face-to-face room or glass wall inbetween. Implications: The facility guidelines for TB care unit of a public health center should be developed to build a safe environment for infection control by reflecting its medical plan and budget.

무기체계 고장사례분석으로 본 무기체계 신뢰성 개선방안 (Reliability improvement method in weapon systems through field failure data analysis)

  • 송일호
    • 한국산학기술학회논문지
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    • 제19권12호
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    • pp.110-117
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    • 2018
  • 최근 무기체계가 복잡화, 다기능화 됨에 따라 최종 사용자인 소요군의 무기체계 운용, 정비 난이도가 점점 높아지고 어려워지고 있다. 그러나 이와 반대로 운용, 정비를 수행하는 운용병, 정비병의 근무(복무)기간이 단축되면서 장비 운용, 정비에 대한 숙련도가 낮아지고 있으며. 이러한 장비의 복잡화, 다기능화는 사용자와 정비자의 오작동, 실수 등을 유발시키게 되고 이로 인한 무기체계의 신뢰성 저하는 가용도, 전투준비태세 및 고장수리에 따른 수명주기비용에 영향을 미치고 있다. 이에 따라 소요군에서 운용간 발생한 고장사례 분석을 통하여 시사점을 살펴보고 이를 개선하기 위한 설계측면, 종합군수지원(ILS) 측면의 개선방안을 제시한다. 분석된 무기체계는 현재 해군에서 운용 중인 무기체계로 야전 운용간 실제 발생한 고장사례 730건에 대하여 수집하여 분석하였으며 1차 적으로 고장원인별 분류된 결과를 2차로 사전예방 가능한 고장과 사전예방 불가능한 고장으로 분류하여 사전예방 가능한 고장이 어느 정도 차지하는지 정도와 이에 대한 시사점, 사전예방 가능한 고장별 고장 최소화를 위한 대책과 제안사항을 제시하였다.

일본의 직업교육·훈련제도의 특성과 최근의 변화 (The Characteristics of Japanese Vocational Education and Training System and Its Recent Changes)

  • 김삼수
    • 노동경제논집
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    • 제26권2호
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    • pp.61-95
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    • 2003
  • 이 논문에서는 노동시장과의 관련하에서 일본의 직업교육훈련제도의 특징과 최근의 변화 양상 및 의의를 구명하였다. 분석 틀로서는 마스텐(D. Marsden)과 미야모토(宮本光晴)의 고용제도 모형을 이용하였다. '지적숙련논쟁'의 검토 등을 통해 고도성장기 및 오일쇼크기에 형성된 일본의 직업교육훈련제도의 본질적 특징이 '직업능력으로서의 숙련'이 제도화되지 않은 채 OJT 중신의 기업내 훈련을 통해 직능자격제도상의 내부 승진에 의해 어는 정도 높은 수준의 다기능공으로서 기능을 형성하는 데 있음을 지적하였다. 최근의 장기 불황하에서 이러한 내부노동시장은 커다란 도전을 받고 있는데 그 변화의 방향은 내부노동시장의 붕괴가 아니다. 확대되는 외부노동시장을 자격제도의 정비에 의해 직업별 노동시장으로 정비하고 그것에 의해 내부노동시장을 유지해 나가는 정책 방향인 것을 구체적인 정책분석을 통해 밝혔다.

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Wearable Computers

  • Cho, Gil-Soo;Barfield, Woodrow;Baird, Kevin
    • 섬유기술과 산업
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    • 제2권4호
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    • pp.490-508
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    • 1998
  • One of the latest fields of research in the area of output devices is tactual display devices [13,31]. These tactual or haptic devices allow the user to receive haptic feedback output from a variety of sources. This allows the user to actually feel virtual objects and manipulate them by touch. This is an emerging technology and will be instrumental in enhancing the realism of wearable augmented environments for certain applications. Tactual displays have previously been used for scientific visualization in virtual environments by chemists and engineers to improve perception and understanding of force fields and of world models populated with the impenetrable. In addition to tactual displays, the use of wearable audio displays that allow sound to be spatialized are being developed. With wearable computers, designers will soon be able to pair spatialized sound to virtual representations of objects when appropriate to make the wearable computer experience even more realistic to the user. Furthermore, as the number and complexity of wearable computing applications continues to grow, there will be increasing needs for systems that are faster, lighter, and have higher resolution displays. Better networking technology will also need to be developed to allow all users of wearable computers to have high bandwidth connections for real time information gathering and collaboration. In addition to the technology advances that make users need to wear computers in everyday life, there is also the desire to have users want to wear their computers. In order to do this, wearable computing needs to be unobtrusive and socially acceptable. By making wearables smaller and lighter, or actually embedding them in clothing, users can conceal them easily and wear them comfortably. The military is currently working on the development of the Personal Information Carrier (PIC) or digital dog tag. The PIC is a small electronic storage device containing medical information about the wearer. While old military dog tags contained only 5 lines of information, the digital tags may contain volumes of multi-media information including medical history, X-rays, and cardiograms. Using hand held devices in the field, medics would be able to call this information up in real time for better treatment. A fully functional transmittable device is still years off, but this technology once developed in the military, could be adapted tp civilian users and provide ant information, medical or otherwise, in a portable, not obstructive, and fashionable way. Another future device that could increase safety and well being of its users is the nose on-a-chip developed by the Oak Ridge National Lab in Tennessee. This tiny digital silicon chip about the size of a dime, is capable of 'smelling' natural gas leaks in stoves, heaters, and other appliances. It can also detect dangerous levels of carbon monoxide. This device can also be configured to notify the fire department when a leak is detected. This nose chip should be commercially available within 2 years, and is inexpensive, requires low power, and is very sensitive. Along with gas detection capabilities, this device may someday also be configured to detect smoke and other harmful gases. By embedding this chip into workers uniforms, name tags, etc., this could be a lifesaving computational accessory. In addition to the future safety technology soon to be available as accessories are devices that are for entertainment and security. The LCI computer group is developing a Smartpen, that electronically verifies a user's signature. With the increase in credit card use and the rise in forgeries, is the need for commercial industries to constantly verify signatures. This Smartpen writes like a normal pen but uses sensors to detect the motion of the pen as the user signs their name to authenticate the signature. This computational accessory should be available in 1999, and would bring increased peace of mind to consumers and vendors alike. In the entertainment domain, Panasonic is creating the first portable hand-held DVD player. This device weight less than 3 pounds and has a screen about 6' across. The color LCD has the same 16:9 aspect ratio of a cinema screen and supports a high resolution of 280,000 pixels and stereo sound. The player can play standard DVD movies and has a hour battery life for mobile use. To summarize, in this paper we presented concepts related to the design and use of wearable computers with extensions to smart spaces. For some time, researchers in telerobotics have used computer graphics to enhance remote scenes. Recent advances in augmented reality displays make it possible to enhance the user's local environment with 'information'. As shown in this paper, there are many application areas for this technology such as medicine, manufacturing, training, and recreation. Wearable computers allow a much closer association of information with the user. By embedding sensors in the wearable to allow it to see what the user sees, hear what the user hears, sense the user's physical state, and analyze what the user is typing, an intelligent agent may be able to analyze what the user is doing and try to predict the resources he will need next or in the near future. Using this information, the agent may download files, reserve communications bandwidth, post reminders, or automatically send updates to colleagues to help facilitate the user's daily interactions. This intelligent wearable computer would be able to act as a personal assistant, who is always around, knows the user's personal preferences and tastes, and tries to streamline interactions with the rest of the world.

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