• Title/Summary/Keyword: Multi Processing

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An Efficient Clustering Algorithm based on Heuristic Evolution (휴리스틱 진화에 기반한 효율적 클러스터링 알고리즘)

  • Ryu, Joung-Woo;Kang, Myung-Ku;Kim, Myung-Won
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.80-90
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    • 2002
  • Clustering is a useful technique for grouping data points such that points within a single group/cluster have similar characteristics. Many clustering algorithms have been developed and used in engineering applications including pattern recognition and image processing etc. Recently, it has drawn increasing attention as one of important techniques in data mining. However, clustering algorithms such as K-means and Fuzzy C-means suffer from difficulties. Those are the needs to determine the number of clusters apriori and the clustering results depending on the initial set of clusters which fails to gain desirable results. In this paper, we propose a new clustering algorithm, which solves mentioned problems. In our method we use evolutionary algorithm to solve the local optima problem that clustering converges to an undesirable state starting with an inappropriate set of clusters. We also adopt a new measure that represents how well data are clustered. The measure is determined in terms of both intra-cluster dispersion and inter-cluster separability. Using the measure, in our method the number of clusters is automatically determined as the result of optimization process. And also, we combine heuristic that is problem-specific knowledge with a evolutionary algorithm to speed evolutionary algorithm search. We have experimented our algorithm with several sets of multi-dimensional data and it has been shown that one algorithm outperforms the existing algorithms.

A Robust Hand Recognition Method to Variations in Lighting (조명 변화에 안정적인 손 형태 인지 기술)

  • Choi, Yoo-Joo;Lee, Je-Sung;You, Hyo-Sun;Lee, Jung-Won;Cho, We-Duke
    • The KIPS Transactions:PartB
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    • v.15B no.1
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    • pp.25-36
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    • 2008
  • In this paper, we present a robust hand recognition approach to sudden illumination changes. The proposed approach constructs a background model with respect to hue and hue gradient in HSI color space and extracts a foreground hand region from an input image using the background subtraction method. Eighteen features are defined for a hand pose and multi-class SVM(Support Vector Machine) approach is applied to learn and classify hand poses based on eighteen features. The proposed approach robustly extracts the contour of a hand with variations in illumination by applying the hue gradient into the background subtraction. A hand pose is defined by two Eigen values which are normalized by the size of OBB(Object-Oriented Bounding Box), and sixteen feature values which represent the number of hand contour points included in each subrange of OBB. We compared the RGB-based background subtraction, hue-based background subtraction and the proposed approach with sudden illumination changes and proved the robustness of the proposed approach. In the experiment, we built a hand pose training model from 2,700 sample hand images of six subjects which represent nine numerical numbers from one to nine. Our implementation result shows 92.6% of successful recognition rate for 1,620 hand images with various lighting condition using the training model.

Handoff signaling implementation using H.323 rerouting in IP-based network (IP 기반 망에서 H.323 리라우팅을 이용한 핸드오프 시그널링 구현)

  • Lee, Yeong-Sin;Choi, Gi-Moo
    • The KIPS Transactions:PartC
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    • v.8C no.6
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    • pp.821-830
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    • 2001
  • H.323 proposes to use Mobile IP and H.323 ad hoc conference signaling to provide Handoff function to a mobile terminal. But H.323 ad hoc conference signaling has a drawback. It requires an H.323 endpoint to do a complex conference signaling which makes inter-operability between H.323 endpoints difficult and takes the longer signaling time. In this paper, we propose an Handoff signaling using H.323 rerouting(Third party initiated Pause and Rerouting). H.323 rerouting signaling only requires an H.323 endpoint to do H.323 basic signaling in reestablishing media channel, and makes inter-operability more easier and provides the faster Handoff. To do this, our H.323 GK has derived H.245 control channel using tunneling for all H.323 calls including the fast connect calls which enable endpoints communicate each other if they don\`t have H.245 control channel. In order to evaluate the performance of the proposed signaling, we have conducted an experiment that compares a call transfer signaling using H.323 rerouting with ad hoc conference signaling in inter-operability and signaling delay. The results of our experiment shows that the call transfer signaling can inter-operate with four H.323 endpoints among five H.323 endpoints of other vendors and reduces the signaling delay average 1.4 sec.

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Water Vapor Permeation Properties of Al2O3/TiO2 Passivation Layer Deposited by Atomic Layer Deposition (원자층 증착법을 이용한 Al2O3/TiO2 보호막의 수분 보호 특성)

  • Kwon, Tae-Suk;Moon, Yeon-Keon;Kim, Woong-Sun;Moon, Dae-Yong;Kim, Kyung-Taek;Shin, Sae-Young;Han, Dong-Suk;Park, Jae-Gun;Park, Jong-Wan
    • Journal of the Korean Vacuum Society
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    • v.19 no.6
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    • pp.495-500
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    • 2010
  • In this study, $Al_2O_3$ and $TiO_2$ films was deposited on to PES (poly(ethersulfon) substrate by using atomic layer deposition as functions of deposition temperature and plasma power. The density and carbon contents of $Al_2O_3$ and $TiO_2$ films was changed by varying process conditions. High density thin films was achieved through optimizing the process conditions. Buffer layer was deposited prior to the processing of upper thin films to avoid PES surface destruction during the high power plasma process and to enhances the tortuous path for water vapor permeation for the defect decoupling effect. The water vapor transmission rate by using MOCON test was investigated to analyze the effect. Water vaper permeation properties was improved by using the inorganic multi-layer passivation layer and activation energy of the water vapor permeation was increased.

A Design of Hybrid Implementation Server System for Network Game (네트워크 게임을 위한 하이브리드 분산 서버 시스템 설계에 관한 연구)

  • 배재환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.455-459
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    • 2003
  • In the great motive power which promotes the Game of future to develop. three main factors focus on 3D Graphics, Network and Virtual Reality. the Network technique as necessary elemental technique in Next-generation on-line game is being researched largely. However, from viewing the features of on-line game, if many users meet in same server, it not only causes heavy load to the server and brings inconvenience to the users, but also increases expense to the service provider and creates a problem which is to put up server or not. A proposal is going to do hybrid distributed system a client hardly depends on server for this paper, and to be able to enjoy a network game through information alternating current between clients. depended on the existing server, and the most message processing did a design in order to achieve between clients. A design way to propose is as follows. Primarily it was done in order proposed a message grade anger process way, and to be able to manage server or a client according to importance of message, and, with the second, did a Client-Server method and a Pear-to-Pear method at the same time, and a chase did efficiency. Third is going to propose other problem solving way by message grade anger in multi-anger and a security section of a message cue.

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End-to-end Packet Statistics Analysis using OPNET Modeler Wireless Suite (OPNET Modeler Wireless Suite를 이용한 종단간 패킷 통계 분석)

  • Kim, Jeong-Su
    • The KIPS Transactions:PartC
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    • v.18C no.4
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    • pp.265-278
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    • 2011
  • The objective of this paper is to analyze and characterize end-to-end packet statistics after modeling and simulation of WiFi (IEEE 802.11g) and WiMAX (IEEE 802.16e) of a virtual wireless network using OPNET Modeler Wireless Suite. Wireless internal and external network simulators such as Remcom's Wireless InSite Real Time (RT) module, WinProp: W-LAN/Fixed WiMAX/Mobile WiMAX, and SMI system, are designed to consider data transfer rate based on wireless propagation signal strength. However, we approached our research in a different perspective without support for characteristic of these wireless network simulators. That is, we will discuss the purpose of a visual analysis for these packets, how to receive each point packets (e.g., wireless user, base station or access point, and http server) through end-to-end virtual network modeling based on integrated wired and wireless network without wireless propagation signal strength. Measuring packet statistics is important in QoS metric analysis among wireless network performance metrics. Clear packet statistics is an especially essential metric in guaranteeing QoS for WiMAX users. We have found some interesting results through modeling and simulation for virtual wireless network using OPNET Modeler Wireless Suite. We are also able to analyze multi-view efficiency through experiment/observation result.

eRPL : An Enhanced RPL Based Light-Weight Routing Protocol in a IoT Capable Infra-Less Wireless Networks (사물 인터넷 기반 기기 간 통신 무선 환경에서 향상된 RPL 기반 경량화 라우팅 프로토콜)

  • Oh, Hayoung
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.10
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    • pp.357-364
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    • 2014
  • The first mission for the IoT based hyper-connectivity communication is developing a device-to-device communication technique in infra-less low-power and lossy networks. In a low-power and lossy wireless network, IoT devices and routers cannot keep the original path toward the destination since they have the limited memory. Different from the previous light-weight routing protocols focusing on the reduction of the control messages, the proposed scheme provides the light-weight IPv6 address auto-configuration, IPv6 neighbor discovery and routing protocol in a IoT capable infra-less wireless networks with the bloom filer and enhanced rank concepts. And for the first time we evaluate our proposed scheme based on the modeling of various probability distributions in the IoT environments with the lossy wireless link. Specifically, the proposed enhanced RPL based light-weight routing protocol improves the robustness with the multi-paths locally established based on the enhanced rank concepts even though lossy wireless links are existed. We showed the improvements of the proposed scheme up to 40% than the RPL based protocol.

Investigation of Molding Characteristics in Injection Compression Molding According to Molding Conditions through Birefringence (사출압축성형에서 복굴절을 통한 성형조건에 따른 성형특성 고찰)

  • Lee, Dan Bi;Nam, Yun Hyo;Lyu, Min-Young
    • Polymer(Korea)
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    • v.38 no.2
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    • pp.193-198
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    • 2014
  • Lens and DVD require high quality of optical property. Conventional injection molded products contain high residual stress and this invokes birefringence since high cavity pressure and high temperature variation are involved in a molding process. Thus these products are often molded by injection compression molding in order to minimize the residual stress through reducing cavity pressure and uniform cavity pressure. In this study, molding parameters affecting molding quality such as property uniformity in injection compression molding were investigated through experiment. Molding quality deviations among the cavities in multi-cavity mold were also studied. Transparent resins, PC and PS were used in this study. Compression gap, compression speed, compression force, and compression delay time for processing variables in injection compression molding were applied in experiment. Compression force, compression delay time, and compression gap significantly affected the optical property of product. The degree of influence of process variable on the product quality was different in different resins. This implies that the optimal operational conditions in injection compression molding existed for each resin according to flow property.

Three-dimensional micro photomachining of polymer using DPSSL (Diode Pumped Solid State Laser) with 355 nm wavelength (355nm 파장의 DPSSL을 이용한 폴리머의 3차원 미세 형상 광가공기술)

  • 장원석;신보성;김재구;황경현
    • Korean Journal of Optics and Photonics
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    • v.14 no.3
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    • pp.312-320
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    • 2003
  • The basic mechanistic aspects of the interaction and practical considerations related to polymer ablation were briefly reviewed. Photochemical and photothermal effects, which highly depend on laser wavelength have close correlation with each other. In this study, multi-scanning laser ablation processing of polymer with a DPSS (Diode Pumped Solid State) 3rd harmonic Nd:YVO$_4$ laser (355 nm) was developed to fabricate a three-dimensional micro shape. Polymer fabrication using DPSSL has some advantages compared with the conventional polymer ablation process using KrF and ArF laser with 248 nm and 193 nm wavelength. These advantages include pumping efficiency and low maintenance cost. And this method also makes it possible to fabricate 2D patterns or 3D shapes rapidly and cheaply because CAD/CAM software and precision stages are used without complex projection mask techniques. Photomachinability of polymer is highly influenced by laser wavelength and by the polymer's own chemical structure. So the optical characteristics of polymers for a 355 nm laser source is investigated experimentally and theoretically. The photophysical and photochemical parameters such as laser fluence, focusing position, and ambient gas were considered to reduce the plume effect which re-deposits debris on the surface of substrate. These phenomena affect the surface roughness and even induce delamination around the ablation site. Thus, the process parameters were tuned to optimize for gaining precision surface shape and quality. This maskless direct photomachining technology using DPSSL could be expected to manufacture tile prototype of micro devices and molds for the laser-LIGA process.

Double-Gauss Optical System Design with Fixed Magnification and Image Surface Independent of Object Distance (물체거리가 변하여도 배율과 상면이 고정되는 이중 가우스 광학계의 설계)

  • Ryu, Jae Myung;Ryu, Chang Ho;Kim, Kang Min;Kim, Byoung Young;Ju, Yun Jae;Jo, Jae Heung
    • Korean Journal of Optics and Photonics
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    • v.29 no.1
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    • pp.19-27
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    • 2018
  • A change in object distance would generally change the magnification of an optical system. In this paper, we have proposed and designed a double-Gauss optical system with a fixed magnification and image surface regardless of any change in object distance, according to moving the lens groups a little bit to the front and rear of the stop, independently parallel to the direction of the optical axis. By maintaining a constant size of image formation in spite of various object-distance changes in a projection system such as a head-up display (HUD) or head-mounted display (HMD), we can prevent the field of view from changing while focusing in an HUD or HMD. Also, to check precisely the state of the wiring that connects semiconductor chips and IC circuit boards, we can keep the magnification of the optical system constant, even when the object distance changes due to vertical movement along the optical axis of a testing device. Additionally, if we use this double-Gauss optical system as a vision system in the testing process of lots of electronic boards in a manufacturing system, since we can systematically eliminate additional image processing for visual enhancement of image quality, we can dramatically reduce the testing time for a fast test process. Also, the Gaussian bracket method was used to find the moving distance of each group, to achieve the desired specifications and fix magnification and image surface simultaneously. After the initial design, the optimization of the optical system was performed using the Synopsys optical design software.