• 제목/요약/키워드: Movie Information

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콘텐츠가 문화커뮤니케이션에 미치는 영향 (A Study of Contents's Effect on Intercultural Communication)

  • 신정숙
    • 디자인학연구
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    • 제11권1호
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    • pp.33-42
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    • 1998
  • 최첨단 컴퓨터 그래픽을 이용한 영화 (쥬라기 공원)은 직접적인 영화 수입외에 팬시, 테마 파크 등 관련 분야의 수입을 합쳐 30억 달러에 달하는 수입을 올렸다. 이렇듯 엄청난 고부가가치 산업인 콘텐츠의 대표격인 헐리우드 영화의 수입액을 우리나라 작년 수출총액과 비교해 보면, 콘텐츠 산업의 규모를 가히 짐작할 수 있게 된다. 그 결과 많은 국가들이 콘텐츠 산업을 육성하는데 많은 비중을 두고 있다. 재미라는 동일한 목표를 가진 영화, 컴퓨터 게임, 애니메이션 등이 콘텐츠라는 말로 압축되면서 모든 이미지 소프트웨어들은 21세기 미디어 산업에서 우위를 확보할 것으로 기대된다. 그러나 정치, 경제적으로 우위를 확보하고 있는 국가들에서 만들어진 콘텐츠는 단순한 정보와 흥미를 넘어, 그 콘텐츠 속에 내포되어 있는 문화의 전달, 즉 정신문화의 전달이라는 측면이 더 부각되어야 할 것이다.

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Consumer Affinity for Foreign Countries, Film Attendance, and Interest in Purchasing Products from Foreign Countries: An Exploratory Study of Korea and Ireland

  • Brady, John;Ko, Daekyun
    • International Journal of Human Ecology
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    • 제17권1호
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    • pp.15-25
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    • 2016
  • A number of studies in recent years of have begun to look at the connection between country affinity (an interest in and admiration of a particular country) and a desire to buy the products and services of that country. Country affinity has been shown to be particularly important when consumers lack other sources of information about a good or service. However, except for direct questioning, methods to identify the affinity consumers might have for another country are lacking. This study examines the degree to which attending a movie set in a particular country will be related to an affinity for that country and possibly by extension the goods and services of that country. It is not the goal of this study to suggest that movies create the affinity, but rather that that the affinity will exist for viewers of the films. Two films set in Ireland and featuring Irish actors where shown to audiences composed of Korean students and a small number of Korean adults. As a point of comparison, students in two introductory consumer classes were also asked to complete a similar questionnaire. Four affinity factors were identified from a list of 17 items. Those who attended the historical drama showed a greater affinity for Ireland than those who attended the romantic musical. Affinity for Ireland among Koreans was also meaningful in predicting interest in purchasing Irish products.

교통신호제어를 위한 CUDA기반 보행자 행동판단 (Pedestrians Action Interpretation based on CUDA for Traffic Signal Control)

  • 이홍창;이상용;김영백
    • 한국지능시스템학회논문지
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    • 제20권5호
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    • pp.631-637
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    • 2010
  • 본 연구에서는 교통 신호를 능동적으로 제어하기 위하여 횡단보도영역에서 보행자의 행동을 판단하는 방법을 제안한다. 코드북기법을 이용하여 보행자 객체를 검출하고, 외곽선을 정보를 획득한다. 신속한 객체 검출을 위하여 CUDA(Compute Unified Device Architecture)기반 병렬화 처리한다. 해당 객체의 형상정보에 왜곡을 일으키는 투영 음영을 제거한 후, 보행자 객체가 보행자인지 혹은 차량, 동물인지를 식별하기 위해 힐버트 스캔 거리값(Hilbert Scan Distance)을 이용한 형판정합 기법을 수행한다. 정합 후에는 보행자 객체의 움직임, 얼굴영역의 특징, 대기 시간의 분석을 통하여 보행자의 횡단보도 이용 의지를 판단하고 교통신호를 제어한다.

멀티미디어 정보 의미 통합을 위한 RDF 기반 유비홈(UbiHome) 아키텍쳐 (RDF Based UbiHome Architecture for Semantic Integration of Multimedia Information Source)

  • 김재원;최오훈
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2005년도 추계학술대회 및 정기총회
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    • pp.180-184
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    • 2005
  • These days, home network connects all home appliances using one of broadband convergence network, is constructed and propagated to more than 10 million house hold. Users can monitor and control statuses of home appliances using mobile terminal through homeserver. For active propagation of home network, high-quality multimedia service is very important. Specially, as digital recorder and digital camera is propagated, new paradigm that private DVDs can be shared in many household shows up. The homeserver is the main part of UbiHome, which can store much multimedia content and through which the user can search and share these contents. For searching and sharing, the metadata of contents is supposed to keep the consistency. These metadata include the description to different format such as Image, movie, and music. Therefore, we intend to provide a RDF model for effectively storing, searching and managing high-quality contents in UbiHome. In this paper, we propose to make Ontology to close semantic approach using RDF/RDF Schema for managing multimedia data in UbiHome. we propose RDF-Based Local Ontology and merging these ontology to RDF-Based Global Ontology.

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EFL College Students' Learning Experiences during Film-based Reading Class: Focused on the Analysis of Students' Reflective Journals

  • Baek, Jiyeon
    • International Journal of Advanced Culture Technology
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    • 제7권4호
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    • pp.49-55
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    • 2019
  • In the age of information, newly produced knowledge is mostly written in English. Therefore, there has been a strong demand for English language learning in the EFL context. However, most EFL learners possess a lack of interest and motivation in the text-based reading class. In this educational context, film is one of the most widely used materials in English reading classes considering that modern learners are predominantly familiar with various audiovisual materials. The purpose of this study is to investigate how Korean EFL learners experienced in the film-based reading class. Specifically, this study aims to analyze the EFL students' perceptions about the class and learning strategies that they used during the class. In order to comprehensively interpret the EFL learners' experiences in the classroom, a coding system consisting of five categories was developed: report, emotion, reflection, evaluation, future plans. The results of data analysis showed that the use of movies in English reading classes had positive effects on reading comprehension and inference of word meaning. The most frequently used learning strategies were affective strategies which helped them control their emotion, attitude, motivations and values, whereas memorization strategies were rarely used. In this respect, this study suggests that the use of movies in the EFL reading classroom encourage students' attention and help them obtain and activate schema which is useful in gaining a better understanding of text-based reading materials.

IEEE 802.11e와 802.11b 표준이 혼재하는 이종환경에서의 불공평 문제 성능 분석 (Analysis on the Performance Unfairness Problem of the Heterogeneous Environment with IEEE 802.11b and 802.11e)

  • 임유진
    • 정보처리학회논문지C
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    • 제12C권2호
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    • pp.217-222
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    • 2005
  • IEEE 802.11기반 무선 랜은 가정과 사무실 환경에서 무선 연결 서비스를 제공하는 대표적인 기술이다. 최근 들어 HDTV나 화상회의 또는 VoIP와 같은 실시간 멀티미디어 서비스들에 대한 요구가 증가함에 따라 이를 뒷받침하기 위한 QoS (Quality of Service) 지원 메커니즘인 IEEE 802.11e가 제안되었다. 본 논문에서는 IEEE 802.11e 기술이 확산되면서 발생할 수 있는 IEEE 802.11e와 IEEE 802.11b 기술의 혼재 상황에서의 불공평 문제에 대하여 다룬다.

차선이탈경보를 위한 차량용 GPS/DR 통합항법시스템 기반의 모니터링 프로그램 개발 (Development of Monitoring Program Based an Automotive GPS/DR Integrated Navigation System for Lane Departure Warning)

  • 박순철;천세범;김정원;허문범
    • 한국항행학회논문지
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    • 제14권6호
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    • pp.791-799
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    • 2010
  • 본 논문에서는 높은 정확도를 요구하는 육상교통분야에 활용할 수 있는 통합항법 알고리즘을 설계하고 차선이탈경보를 위한 모니터링 프로그램을 개발하였다. 차선이탈경보를 위해서는 차선 구분이 가능한 정확도 높은 위치정보가 필요하므로 GPS와 DR기반의 위치정보를 융합한 위치결정 알고리즘을 설계하였다. 설계한 통합항법 알고리즘의 검증을 위해서 실제 차량을 이용하여 데이터를 수집하고, 후처리한 결과를 모니터링 프로그램으로 확인하였다. 모니터링 프로그램은 주행동영상과 항공사진을 통해서 차로유지 및 차선이탈 유무를 확인할 수 있도록 제작하였다.

멀티플렉스 모바일 서비스 품질이 온라인 구전의도에 미치는 영향력 분석: 이용 즐거움의 매개효과와 성별의 조절효과를 중심으로 (Analyzing The Influence of Multiplex Mobile Service Quality on Online Word of Mouth: Focusing on the Mediating Effect of Use Enjoyment and the Moderating Effect of Gender)

  • 이한솔;김현철
    • Journal of Information Technology Applications and Management
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    • 제25권4호
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    • pp.123-143
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    • 2018
  • The domestic multiplex industry provides consumers with a choice of movies and a variety of contents and entertainment facilities and services. In addition, the number of movie theaters with the significant market potential is also steadily increasing in the competitive multiplex market environment. For the analysis, we conducted research on 300 adolescents who have experienced using domestic multiplex mobile service within the recent year. This study examined the structural relationship among the multi-dimensional mobile service quality of multiple, enjoyment of use, and online word of mouth intention. Also, it explored the mediating effect of enjoyment of use and the moderating effect of gender in the structural model. As a result, the mobile service quality of multiplex has a significant effect on the online word of mouth intention through the enjoyment of use. However, there was no moderating effect of gender of participating adolescents in the relationships. Based on the analysis of empirical results, this study discussed a series of theocratical and practical implications for the marketing strategies of multiplex in the highly competitive market.

A Study on Changes in Korean Image of Foreign Tourists Using Big Data - Post COVID-19 -

  • Yoo, Kyoung-Mi;Choi, Youn-Hee;Ryu, Gi-Hwan
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권4호
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    • pp.72-78
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    • 2021
  • Currently, the Korean wave is not limited to popular culture, but has a significant impact not only on Korea's national image but also on the improvement of Korean companies' products and image of Korea. In this study, using Textom to confirm the change in foreign tourists' image of Korea, the data collection period was 1 year of 2020, when COVID 19 occurred, as a collection period for "Korea and foreigner" and related key words, each Hallyu content, and ranked in the top 80 keywords were derived. Centrality analysis for semantic network visualization was performed using UCINET6, and through CONCOR analysis, 7 groups 'K-Quarantine ', 'K-Drama', 'K-Movie', 'K-Beauty', 'K-Shopping', It was clustered into 'K-Tech' and 'K-Pop'. As a result of the analysis, the image of Korea abroad generally recognized the Korean Wave as cultural content, but after the outbreak of COVID 19, it is judged that it has been recognized as a country with a successful case of K-Quarantine.

홍콩 영화에 관한 고객 리뷰의 텍스트 마이닝 기반 분석: 관객 선호도의 진화 발견 (Text Mining-Based Analysis of Customer Reviews in Hong Kong Cinema: Uncovering the Evolution of Audience Preferences )

  • 손화양;이정승
    • Journal of Information Technology Applications and Management
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    • 제30권4호
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    • pp.77-86
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    • 2023
  • This study conducted sentiment analysis on Hong Kong cinema from two distinct eras, pre-2000 and post-2000, examining audience preferences by comparing keywords from movie reviews. Before 2000, positive keywords like 'actors,' 'performance,' and 'atmosphere' revealed the importance of actors' popularity and their performances, while negative keywords such as 'forced' and 'violence' pointed out narrative issues. In contrast, post-2000 cinema emphasized keywords like 'scale,' 'drama,' and 'Yang Yang,' highlighting production scale and engaging narratives as key factors. Negative keywords included 'story,' 'cheesy,' 'acting,' and 'budget,' indicating challenges in storytelling and content quality. Word2Vec analysis further highlighted differences in acting quality and emotional engagement. Pre-2000 cinema focused on 'elegance' and 'excellence' in acting, while post-2000 cinema leaned towards 'tediousness' and 'awkwardness.' In summary, this research underscores the importance of actors, storytelling, and audience empathy in Hong Kong cinema's success. The industry has evolved, with a shift from actors to production quality. These findings have implications for the broader Chinese film industry, emphasizing the need for engaging narratives and quality acting to thrive in evolving cinematic landscapes.