• 제목/요약/키워드: Movement Recognition

검색결과 493건 처리시간 0.025초

Improving Finger-click Recognition of a Wearable Input Device

  • Soh, Byung-Seok;Kim, Yoon-Sang;Lee, Sang-Goog
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2004년도 ICCAS
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    • pp.72-75
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    • 2004
  • In this paper, a finger-click recognition method is proposed to improve the recognition performance for finger-clicking of a wearable input device, called $SCURRY^{TM}$. The proposed method is composed of three parts including feature extraction part, valid click discrimination part, and cross-talk avoidance part. Two types of MEMS inertial sensors are embedded into the wearable input device to measure the angular velocity of a hand (hand movement) and the acceleration rates at the ends of fingers (finger-click motion). The experiment applied to the $SCURRY^{TM}$ device shows the improved stability and performance.

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Implementation of a Gesture Recognition Signage Platform for Factory Work Environments

  • Rho, Jungkyu
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.171-176
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    • 2020
  • This paper presents an implementation of a gesture recognition platform that can be used in a factory workplaces. The platform consists of signages that display worker's job orders and a control center that is used to manage work orders for factory workers. Each worker does not need to bring work order documents and can browse the assigned work orders on the signage at his/her workplace. The contents of signage can be controlled by worker's hand and arm gestures. Gestures are extracted from body movement tracked by 3D depth camera and converted to the commandsthat control displayed content of the signage. Using the control center, the factory manager can assign tasks to each worker, upload work order documents to the system, and see each worker's progress. The implementation has been applied experimentally to a machining factory workplace. This flatform provides convenience for factory workers when they are working at workplaces, improves security of techincal documents, but can also be used to build smart factories.

핸드 제스처를 인식하는 손동작 추적 (Hand Movement Tracking and Recognizing Hand Gestures)

  • 박광채;배철수
    • 한국산학기술학회논문지
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    • 제14권8호
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    • pp.3971-3975
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    • 2013
  • 본 논문은 핸드 제스쳐에 의해 증강현실 내의 가상 객체 제어기술로, HOG기반의 핸드 제스쳐 인식을 제안하고 있다. 인식을 위한 특징점들은 HOG불럭들에 의하여 결정되며, 크기가 다른 여러 불럭들을 시험하여 가장 적절한 불럭구성을 결정하며, AdaBoostSVM기법을 사용하여 분류 목적에 가장 적절한 불럭들을 추출한다. 실험 결과 핸드 제스쳐 인식률은 94% 이었다.

Continuous Korean Sign Language Recognition using Automata-based Gesture Segmentation and Hidden Markov Model

  • Kim, Jung-Bae;Park, Kwang-Hyun;Bang, Won-Chul;Z.Zenn Bien;Kim, Jong-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.105.2-105
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    • 2001
  • This paper studies continuous Korean Sign Language (KSL) recognition using color vision. In recognizing gesture words such as sign language, it is a very difficult to segment a continuous sign into individual sign words since the patterns are very complicated and diverse. To solve this problem, we disassemble the KSL into 18 hand motion classes according to their patterns and represent the sign words as some combination of hand motions. Observing the speed and the change of speed of hand motion and using state automata, we reject unintentional gesture motions such as preparatory motion and meaningless movement between sign words. To recognize 18 hand motion classes we adopt Hidden Markov Model (HMM). Using these methods, we recognize 5 KSL sentences and obtain 94% recognition ratio.

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장갑형 입력장치의 개발 (Developments of Glove-based Input Device.)

  • 원대희;이호길;김진영;박종현
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.211-216
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    • 2001
  • Recently, the research for the mobile computing such as PDA, Palm PC and wearable computing related technologies is widely under development, specially for the input device. Among the mobile input methods are speech recognition, handwriting recognition and cording type. However these systems have the problems of the data input appraratus like input speed and recognition rate. This paper presents the Glove-based input device which could solve the system's data input problem. By the experimental results suggest the method of proposional input method that utilize the hand's movement is appropriate for the effective mobile input devices.

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출입 이벤트 인식 (Event recognition of entering and exiting)

  • 취야오환;이창우
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2008년도 제38차 하계학술발표논문집 16권1호
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    • pp.199-204
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    • 2008
  • Visual surveillance is an active topic recently in Computer Vision. Event detection and recognition is one important and useful application of visual surveillance system. In this paper, we propose a new method to recognize the entering and exiting events based on the human's movement feature and the door's state. Without sensors, the proposed approach is based on novel and simple vision method as a combination of edge detection, motion history image and geometrical characteristic of the human shape. The proposed method includes several applications such as access control in visual surveillance and computer vision fields.

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환자 감시장치를 위한 눈의 개폐(開閉) 상태 인식에 관한 연구 (A Study on the Recognition of the State of Eye for the Patient Monitoring System)

  • 김성환;한영환;박승환;장영건;홍승홍
    • 전자공학회논문지B
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    • 제32B권11호
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    • pp.1455-1463
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    • 1995
  • A new automatic tracking & recognition algorithm which decides the opening & the closing states of subject's eye and isn't affected by the subject's background is proposed. And it was tested in circumstances in which subject's background was not restricted using the developed system, ATRS(Automatic Tracking & Recognition System). The significant characteristic of the ATRS is new movement detection of object that is a body in motion with accelated velocity and it doesn't need any extra hardware except a formal CCD camera and an image grabber but it works so well and so fast. The ATRS would be particularly well suited to a way of communications of patients in a hospital, who can not communicate otherwise.

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영상인식에 의한 움직임 제어 시스템 구현 (Realization for Nonlinear Movement Controlling System with Image Pattern Recognition)

  • 류재훈;정태림;류광렬
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2006년도 춘계종합학술대회
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    • pp.213-216
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    • 2006
  • 본 논문은 영상인식에 의한 움직이는 물체의 제어 시스템에 관한 연구이다. 시스템은 제어시스템과 영상처리시스템으로 구성한다. 제어시스템은 마이크로 컨트롤러를 이용하여 바람 생성하여 스프링을 제어한다. 영상처리시스템은 스프링의 움직임을 수직선 메칭 알고리즘을 사용하였다. 실험한 결과, 응답속도는 1.712 (sec) 이며, 풍량의 0에서 20(mmH2O)구간에서 제어오차 전압 평균은 75mVolt 이며, 20에서 30(mmH2O) 구간에서 430(mVolt)이다. 이 시스템은 풍량을 발생시키는 시스템의 영상제어가 가능하다.

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FPS 게임에서 제스처 인식과 VR 컨트롤러를 이용한 게임 상호 작용 제어 설계 (Design of Gaming Interaction Control using Gesture Recognition and VR Control in FPS Game)

  • 이용환;안효창
    • 반도체디스플레이기술학회지
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    • 제18권4호
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    • pp.116-119
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    • 2019
  • User interface/experience and realistic game manipulation play an important role in virtual reality first-person-shooting game. This paper presents an intuitive hands-free interface of gaming interaction scheme for FPS based on user's gesture recognition and VR controller. We focus on conventional interface of VR FPS interaction, and design the player interaction wearing head mounted display with two motion controllers; leap motion to handle low-level physics interaction and VIVE tracker to control movement of the player joints in the VR world. The FPS prototype system shows that the design interface helps to enjoy playing immersive FPS and gives players a new gaming experience.

Improved object recognition performance of UWB radar according to different window functions

  • Nguyen, Trung Kien;Hong, Ic-Pyo
    • 전기전자학회논문지
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    • 제23권2호
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    • pp.395-402
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    • 2019
  • In this paper, we implemented an Ultra-Wideband radar system using Stripmap Synthetic Apertrure Radar algorithm to recognize objects inside a box. Different window functions such as Hanning, Hamming, Kaiser, and Taylor functions to improve image recognition performance are applied and implemented to radar system. The Ultra-Wideband radar system with 3.1~4.8 GHz broadband and UWB antenna were implemented to recognize the conductor plate located inside 1m3 box. To obtain the image, we use the propagation data in the time domain according to the 1m movement distance and use the Range Doppler algorithm. The effect of different window functions to improve the recognition performance of the image are analyzed. From the compared results, we confirmed that the Kaiser window function can obtain a relatively good image.