• 제목/요약/키워드: Motion simulator

검색결과 385건 처리시간 0.029초

고기동 유도탄 HILS를 위한 비행자세모의기 최적 경로 산출 (Optimal Path Generation of Flight Motion Simulator for Hardware in the Loop Simulation)

  • 김기승;나원상
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 하계학술대회 논문집 A
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    • pp.117-119
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    • 2004
  • An optimal flight motion simulator path generation method is proposed for hardware in the loop simulation of high maneuverable missile. The proposed method consists of open loop and closed loop path calculation algorithm based on the energy optimal control strategies. The optimal angle command is able to protect the simulator from high acceleration shock at initial control phase.

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대부하 6자유도 운동 시뮬레이터의 실시간 제어기 설계에 관한 연구 (Study on real time controller design of heavy load 6-DOF mition simulator)

  • 김영대;강석종;이상범;박정호
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1989년도 한국자동제어학술회의논문집; Seoul, Korea; 27-28 Oct. 1989
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    • pp.13-16
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    • 1989
  • The paper, introduce the real time controller Design method of heavy load 6-DOF motion simulator. And also, introduce the Geometric design of 6-DOF Motion generation, real time control A algorithm and the configuration method of real time controller H/W and S/W.

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PXI embedded real-time controller를 이용한 Bimodal-tram Simulator (Bimodal-tram Simulator using PXI Embedded Real-time Controllers)

  • 변윤섭;김영철
    • 전기학회논문지
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    • 제59권3호
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    • pp.645-650
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    • 2010
  • In this paper we present the Bimodal-tram simulator using the PXI embedded real-time controllers. The Bimodal-tram is developed in KRRI (Korea Railroad Research Institute). The vehicle can be automatically operated by navigation control system (NCS). For the automatic driving, the vehicle lanes will be marked with permanent magnets that are placed in the ground. The vehicle is controlled by NCS. NCS governs the manual mode and automatic mode driving. The simulator is designed by an identical conception with the real control condition. The dynamic motion of vehicle is simulated by the nonlinear dynamic model. The control computer calculates the control values. The signal interface is linked by CAN communication. The simulation is processed by real-time base. The test driver can see the graphic motion of vehicle and can operate the steering wheel, gas and brake pedal to control direction and velocity of vehicle during the simulation. At present, the simulator is only operated by manual mode. The automatic mode will be linked after the control algorithm is finished. We will use the simulator to develop the control algorithm in the automatic mode. This paper shows the simulator designed for Bimodal-tram using real-time based controller. The results of the test using the simulator are presented and discussed.

카메라 모션 벡터 추출기를 이용한 임베디드 기반 가상현실 시뮬레이터 제어기의 설계 (Implementation of Embedded System Based Simulator Controller Using Camera Motion Parameter Extractor)

  • 이희만;박상조
    • 한국콘텐츠학회논문지
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    • 제6권4호
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    • pp.98-108
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    • 2006
  • 예전의 영상처리 장비는 독립적으로 구현이 되었다고 하여도 단순히 디스플레이만 하는 정도이지만 현재 여러 가지 칩들의 발전으로 인한 그 응용에 있어 활용 범위가 다양해졌다. 본 연구에서는 아날로그 영상신호를 디지털로 변환하여 PC 없이 독립적으로 영상 데이터를 처리하는 시스템을 설계한다. 가상의 움직임에 따라 시뮬레이터를 제어하는 모션 벡터 추출기 및 시뮬레이터 제어기를 설계하고, 추출된 모션벡터를 이용하여 가상현실 시뮬레이터를 구동한다.

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Novel Frame Interpolation Method for High Image Quality LCDs

  • Itoh, Goh;Mishima, Nao
    • Journal of Information Display
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    • 제5권3호
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    • pp.1-7
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    • 2004
  • We developed a novel frame interpolation method to interpolate a frame between two successive original frames. Using this method, we are able to apply a double-rate driving method instead of an impulse driving method where a black frame is inserted between two successive original frames. The double-rate driving method enables amelioration of the motion blur of LCDs caused by the characteristics of human vision without reducing the luminosity of the whole screen. The image quality of the double-rate driving method was also found to be better than that of an impulse driving method using our motion picture simulator and an actual panel. Our initial model of our frame interpolation method consists of motion estimation with a maximum matching pixel count estimation function, an area segmentation technique, and motion compensation with variable segmentation threshold. Although salt and pepper noise remained in a portion of an object mainly due to inaccuracy of motion estimation, we verified the validity of our method and the possibility of improvement in hold-type motion blurring.

헬리콥터 시뮬레이터용 6자유도 전기식 운동구현장치의 개발 (Development of the 6-DOF Electrical Motion Platform System for Helicopter Simulator)

  • 한동주;남기욱;김국재;김옥구;전향식
    • 한국항공우주학회지
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    • 제34권12호
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    • pp.75-81
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    • 2006
  • 민간항공안전국 등급 2를 만족하는 헬리콥터 시뮬레이터에 사용되는 6자유도 운동구현장치 개발에 관해 기술하였다. 운동판과 제어 구동장치의 기구학적 및 구조적 해석을 통해 설계 제작된 운동구현장치의 시험 평가로부터 규정에 만족하는 결과를 보였고 이로부터 실제 헬리콥터 시뮬레이터로의 적용 타당성을 확보하였다. 또한 동품의 개발 결과로 인해 그간 유압 구동체계를 사용한 운동구현장치의 단점을 전기식 구동장치 적용을 통해 새롭게 개선함과 동시에 국내 최초로 10 톤급의 적재하중 능력을 보유한 6자유도 운동구현장치를 보급하게 되는 계기를 마련하였다.

An Identification of the Hydraulic Motion Simulator Using Modified Signal Compression Method and Its Application

  • Park, Min-Kyu;Lee, Min-Cheol;Go, Seok-Jo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1999년도 제14차 학술회의논문집
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    • pp.133-136
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    • 1999
  • Many researches on the identification of a system have been carried out using a least square method, an adaptive filter, and so on. However, it is difficult to apply these methods in a nonlinear system. In the case of a nonlinear system, it is known that the signal compression method is able to estimate uncertain parameters of linear element in a nonlinear system because it is able to separate linear element and nonlinear element in a nonlinear system. However, the signal compression method cannot be applied to a motion simulator because actuators of the simulator is single-rod cylinders which includes expansion and compression dynamic properties. Therefore, this paper proposes a modified signal compression method which is able to estimate uncertain parameters of the motion simulator dynamics. The dynamic properties of this system are identified by separating expansion and compression properties when applying the signal compression method. And then, the identified parameters are applied to design a sliding mode controller for the simulator. The performance of the designed sliding mode controller is evaluated experimentally.

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차량 구동용 시뮬레이터의 설계 및 제작 (Development of a Driving Simulator)

  • 송준근;양경덕;배대성;송창섭;조성현;김성규
    • 한국자동차공학회논문집
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    • 제4권2호
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    • pp.1-10
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    • 1996
  • The objective of this paper is to develop a motion base for the vehicle driving simulator. Kinematic analysis are carried out to obtain maximum strokes and velocities of hydraulic actuators. Hydraulic control forces of the actuators are estimated by inverse dynamic analysis. Finally, an optimal design is performed to find attachment points of the actuators so that control forces are minimized. A control logic for the motion base is developed to make the motion base follow the given reference signals. The control logic is implemented on a digital signal processor(DSP) board.

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자동차 주행 시뮬레이터의 운동감 재현 및 감성평가를 위한 감성어휘의 수집 (A Human Sensibility Ergonomics Method for Vehicle Driving Simulator and Verbal Expressions Collected)

  • 정영훈;엄성숙;손권;최경현
    • 대한인간공학회지
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    • 제19권2호
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    • pp.1-14
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    • 2000
  • Driving simulators have been developed for evaluating users' reaction to various driving situations. Dynamic simulators have, however, limitations of the motion feedback in space. Therefore, this paper presents a driving simulator and suggests a human sensibility ergonomics (kansei engineering) method to be used in improving sense of motion through a vehicle simulator. Human sensibility ergonomics(kansei engineering) is defined as translating technology of the customer' feeling about a new product into design elements. Constituents of the simulator were defined and the virtual world was generated by the object modeling technique. Senses perceived were classified into feelings of velocity, acceleration, rotation, and vibration based on the human sensibility associated with driving. And the most frequent verbal expressions were collected from 17 male subjects to define complex human sensibility.

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